-//===- llvm/Support/PathV1.h - Path Operating System Concept ----*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file declares the llvm::sys::Path class.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_SUPPORT_PATHV1_H
-#define LLVM_SUPPORT_PATHV1_H
-
-#include "llvm/ADT/StringRef.h"
-#include "llvm/Support/Compiler.h"
-#include "llvm/Support/TimeValue.h"
-#include <string>
-#include <vector>
-
-#define LLVM_PATH_DEPRECATED_MSG(replacement) \
- "PathV1 has been deprecated and will be removed as soon as all LLVM and" \
- " Clang clients have been moved over to PathV2. Please use `" #replacement \
- "` from PathV2 instead."
-
-namespace llvm {
-namespace sys {
-
- /// This structure provides basic file system information about a file. It
- /// is patterned after the stat(2) Unix operating system call but made
- /// platform independent and eliminates many of the unix-specific fields.
- /// However, to support llvm-ar, the mode, user, and group fields are
- /// retained. These pertain to unix security and may not have a meaningful
- /// value on non-Unix platforms. However, the other fields should
- /// always be applicable on all platforms. The structure is filled in by
- /// the PathWithStatus class.
- /// @brief File status structure
- class FileStatus {
- public:
- uint64_t fileSize; ///< Size of the file in bytes
- TimeValue modTime; ///< Time of file's modification
- uint32_t mode; ///< Mode of the file, if applicable
- uint32_t user; ///< User ID of owner, if applicable
- uint32_t group; ///< Group ID of owner, if applicable
- bool isDir : 1; ///< True if this is a directory.
- bool isFile : 1; ///< True if this is a file.
-
- FileStatus() : fileSize(0), modTime(0,0), mode(0777), user(999),
- group(999), isDir(false), isFile(false) { }
-
- TimeValue getTimestamp() const { return modTime; }
- uint64_t getSize() const { return fileSize; }
- uint32_t getMode() const { return mode; }
- uint32_t getUser() const { return user; }
- uint32_t getGroup() const { return group; }
- };
-
- /// This class provides an abstraction for the path to a file or directory
- /// in the operating system's filesystem and provides various basic operations
- /// on it. Note that this class only represents the name of a path to a file
- /// or directory which may or may not be valid for a given machine's file
- /// system. The class is patterned after the java.io.File class with various
- /// extensions and several omissions (not relevant to LLVM). A Path object
- /// ensures that the path it encapsulates is syntactically valid for the
- /// operating system it is running on but does not ensure correctness for
- /// any particular file system. That is, a syntactically valid path might
- /// specify path components that do not exist in the file system and using
- /// such a Path to act on the file system could produce errors. There is one
- /// invalid Path value which is permitted: the empty path. The class should
- /// never allow a syntactically invalid non-empty path name to be assigned.
- /// Empty paths are required in order to indicate an error result in some
- /// situations. If the path is empty, the isValid operation will return
- /// false. All operations will fail if isValid is false. Operations that
- /// change the path will either return false if it would cause a syntactically
- /// invalid path name (in which case the Path object is left unchanged) or
- /// throw an std::string exception indicating the error. The methods are
- /// grouped into four basic categories: Path Accessors (provide information
- /// about the path without accessing disk), Disk Accessors (provide
- /// information about the underlying file or directory), Path Mutators
- /// (change the path information, not the disk), and Disk Mutators (change
- /// the disk file/directory referenced by the path). The Disk Mutator methods
- /// all have the word "disk" embedded in their method name to reinforce the
- /// notion that the operation modifies the file system.
- /// @since 1.4
- /// @brief An abstraction for operating system paths.
- class Path {
- /// @name Constructors
- /// @{
- public:
- /// Construct a path to a unique temporary directory that is created in
- /// a "standard" place for the operating system. The directory is
- /// guaranteed to be created on exit from this function. If the directory
- /// cannot be created, the function will throw an exception.
- /// @returns an invalid path (empty) on error
- /// @param ErrMsg Optional place for an error message if an error occurs
- /// @brief Construct a path to an new, unique, existing temporary
- /// directory.
- static Path GetTemporaryDirectory(std::string* ErrMsg = 0);
-
- /// Construct a path to the current directory for the current process.
- /// @returns The current working directory.
- /// @brief Returns the current working directory.
- static Path GetCurrentDirectory();
-
- /// This is one of the very few ways in which a path can be constructed
- /// with a syntactically invalid name. The only *legal* invalid name is an
- /// empty one. Other invalid names are not permitted. Empty paths are
- /// provided so that they can be used to indicate null or error results in
- /// other lib/System functionality.
- /// @brief Construct an empty (and invalid) path.
- Path() : path() {}
- Path(const Path &that) : path(that.path) {}
-
- /// This constructor will accept a char* or std::string as a path. No
- /// checking is done on this path to determine if it is valid. To
- /// determine validity of the path, use the isValid method.
- /// @param p The path to assign.
- /// @brief Construct a Path from a string.
- explicit Path(StringRef p);
-
- /// This constructor will accept a character range as a path. No checking
- /// is done on this path to determine if it is valid. To determine
- /// validity of the path, use the isValid method.
- /// @param StrStart A pointer to the first character of the path name
- /// @param StrLen The length of the path name at StrStart
- /// @brief Construct a Path from a string.
- Path(const char *StrStart, unsigned StrLen);
-
- /// @}
- /// @name Operators
- /// @{
- public:
- /// Makes a copy of \p that to \p this.
- /// @returns \p this
- /// @brief Assignment Operator
- Path &operator=(const Path &that) {
- path = that.path;
- return *this;
- }
-
- /// Makes a copy of \p that to \p this.
- /// @param that A StringRef denoting the path
- /// @returns \p this
- /// @brief Assignment Operator
- Path &operator=(StringRef that);
-
- /// Compares \p this Path with \p that Path for equality.
- /// @returns true if \p this and \p that refer to the same thing.
- /// @brief Equality Operator
- bool operator==(const Path &that) const;
-
- /// Compares \p this Path with \p that Path for inequality.
- /// @returns true if \p this and \p that refer to different things.
- /// @brief Inequality Operator
- bool operator!=(const Path &that) const { return !(*this == that); }
-
- /// Determines if \p this Path is less than \p that Path. This is required
- /// so that Path objects can be placed into ordered collections (e.g.
- /// std::map). The comparison is done lexicographically as defined by
- /// the std::string::compare method.
- /// @returns true if \p this path is lexicographically less than \p that.
- /// @brief Less Than Operator
- bool operator<(const Path& that) const;
-
- /// @}
- /// @name Path Accessors
- /// @{
- public:
- /// This function will use an operating system specific algorithm to
- /// determine if the current value of \p this is a syntactically valid
- /// path name for the operating system. The path name does not need to
- /// exist, validity is simply syntactical. Empty paths are always invalid.
- /// @returns true iff the path name is syntactically legal for the
- /// host operating system.
- /// @brief Determine if a path is syntactically valid or not.
- bool isValid() const;
-
- /// This function determines if the contents of the path name are empty.
- /// That is, the path name has a zero length. This does NOT determine if
- /// if the file is empty. To get the length of the file itself, Use the
- /// PathWithStatus::getFileStatus() method and then the getSize() method
- /// on the returned FileStatus object.
- /// @returns true iff the path is empty.
- /// @brief Determines if the path name is empty (invalid).
- bool isEmpty() const { return path.empty(); }
-
-
-
- /// Obtain a 'C' string for the path name.
- /// @returns a 'C' string containing the path name.
- /// @brief Returns the path as a C string.
- const char *c_str() const { return path.c_str(); }
- const std::string &str() const { return path; }
-
-
- /// size - Return the length in bytes of this path name.
- size_t size() const { return path.size(); }
-
- /// empty - Returns true if the path is empty.
- unsigned empty() const { return path.empty(); }
-
- /// @}
- /// @name Disk Accessors
- /// @{
- public:
- /// This function determines if the path name in the object references an
- /// archive file by looking at its magic number.
- /// @returns true if the file starts with the magic number for an archive
- /// file.
- /// @brief Determine if the path references an archive file.
- bool isArchive() const;
-
- /// This function determines if the path name in the object references a
- /// native Dynamic Library (shared library, shared object) by looking at
- /// the file's magic number. The Path object must reference a file, not a
- /// directory.
- /// @returns true if the file starts with the magic number for a native
- /// shared library.
- /// @brief Determine if the path references a dynamic library.
- bool isDynamicLibrary() const;
-
- /// This function determines if the path name references an existing file
- /// or directory in the file system.
- /// @returns true if the pathname references an existing file or
- /// directory.
- /// @brief Determines if the path is a file or directory in
- /// the file system.
- LLVM_ATTRIBUTE_DEPRECATED(bool exists() const,
- LLVM_PATH_DEPRECATED_MSG(fs::exists));
-
- /// This function determines if the path name references an
- /// existing directory.
- /// @returns true if the pathname references an existing directory.
- /// @brief Determines if the path is a directory in the file system.
- LLVM_ATTRIBUTE_DEPRECATED(bool isDirectory() const,
- LLVM_PATH_DEPRECATED_MSG(fs::is_directory));
-
- /// This function determines if the path name references an
- /// existing symbolic link.
- /// @returns true if the pathname references an existing symlink.
- /// @brief Determines if the path is a symlink in the file system.
- LLVM_ATTRIBUTE_DEPRECATED(bool isSymLink() const,
- LLVM_PATH_DEPRECATED_MSG(fs::is_symlink));
-
- /// This function checks that what we're trying to work only on a regular
- /// file. Check for things like /dev/null, any block special file, or
- /// other things that aren't "regular" regular files.
- /// @returns true if the file is S_ISREG.
- /// @brief Determines if the file is a regular file
- bool isRegularFile() const;
-
- /// @}
- /// @name Path Mutators
- /// @{
- public:
- /// The path name is cleared and becomes empty. This is an invalid
- /// path name but is the *only* invalid path name. This is provided
- /// so that path objects can be used to indicate the lack of a
- /// valid path being found.
- /// @brief Make the path empty.
- void clear() { path.clear(); }
-
- /// This method sets the Path object to \p unverified_path. This can fail
- /// if the \p unverified_path does not pass the syntactic checks of the
- /// isValid() method. If verification fails, the Path object remains
- /// unchanged and false is returned. Otherwise true is returned and the
- /// Path object takes on the path value of \p unverified_path
- /// @returns true if the path was set, false otherwise.
- /// @param unverified_path The path to be set in Path object.
- /// @brief Set a full path from a StringRef
- bool set(StringRef unverified_path);
-
- /// One path component is removed from the Path. If only one component is
- /// present in the path, the Path object becomes empty. If the Path object
- /// is empty, no change is made.
- /// @returns false if the path component could not be removed.
- /// @brief Removes the last directory component of the Path.
- bool eraseComponent();
-
- /// The \p component is added to the end of the Path if it is a legal
- /// name for the operating system. A directory separator will be added if
- /// needed.
- /// @returns false if the path component could not be added.
- /// @brief Appends one path component to the Path.
- bool appendComponent(StringRef component);
-
- /// A period and the \p suffix are appended to the end of the pathname.
- /// When the \p suffix is empty, no action is performed.
- /// @brief Adds a period and the \p suffix to the end of the pathname.
- void appendSuffix(StringRef suffix);
-
- /// The suffix of the filename is erased. The suffix begins with and
- /// includes the last . character in the filename after the last directory
- /// separator and extends until the end of the name. If no . character is
- /// after the last directory separator, then the file name is left
- /// unchanged (i.e. it was already without a suffix) but the function
- /// returns false.
- /// @returns false if there was no suffix to remove, true otherwise.
- /// @brief Remove the suffix from a path name.
- bool eraseSuffix();
-
- /// The current Path name is made unique in the file system. Upon return,
- /// the Path will have been changed to make a unique file in the file
- /// system or it will not have been changed if the current path name is
- /// already unique.
- /// @throws std::string if an unrecoverable error occurs.
- /// @brief Make the current path name unique in the file system.
- bool makeUnique( bool reuse_current /*= true*/, std::string* ErrMsg );
-
- /// The current Path name is made absolute by prepending the
- /// current working directory if necessary.
- LLVM_ATTRIBUTE_DEPRECATED(
- void makeAbsolute(),
- LLVM_PATH_DEPRECATED_MSG(fs::make_absolute));
-
- /// @}
- /// @name Disk Mutators
- /// @{
- public:
- /// This method attempts to make the file referenced by the Path object
- /// available for reading so that the canRead() method will return true.
- /// @brief Make the file readable;
- bool makeReadableOnDisk(std::string* ErrMsg = 0);
-
- /// This method attempts to make the file referenced by the Path object
- /// available for writing so that the canWrite() method will return true.
- /// @brief Make the file writable;
- bool makeWriteableOnDisk(std::string* ErrMsg = 0);
-
- /// This method allows the last modified time stamp and permission bits
- /// to be set on the disk object referenced by the Path.
- /// @throws std::string if an error occurs.
- /// @returns true on error.
- /// @brief Set the status information.
- bool setStatusInfoOnDisk(const FileStatus &SI,
- std::string *ErrStr = 0) const;
-
- /// This method attempts to create a directory in the file system with the
- /// same name as the Path object. The \p create_parents parameter controls
- /// whether intermediate directories are created or not. if \p
- /// create_parents is true, then an attempt will be made to create all
- /// intermediate directories, as needed. If \p create_parents is false,
- /// then only the final directory component of the Path name will be
- /// created. The created directory will have no entries.
- /// @returns true if the directory could not be created, false otherwise
- /// @brief Create the directory this Path refers to.
- bool createDirectoryOnDisk(
- bool create_parents = false, ///< Determines whether non-existent
- ///< directory components other than the last one (the "parents")
- ///< are created or not.
- std::string* ErrMsg = 0 ///< Optional place to put error messages.
- );
-
- /// This is like createFile except that it creates a temporary file. A
- /// unique temporary file name is generated based on the contents of
- /// \p this before the call. The new name is assigned to \p this and the
- /// file is created. Note that this will both change the Path object
- /// *and* create the corresponding file. This function will ensure that
- /// the newly generated temporary file name is unique in the file system.
- /// @returns true if the file couldn't be created, false otherwise.
- /// @brief Create a unique temporary file
- bool createTemporaryFileOnDisk(
- bool reuse_current = false, ///< When set to true, this parameter
- ///< indicates that if the current file name does not exist then
- ///< it will be used without modification.
- std::string* ErrMsg = 0 ///< Optional place to put error messages
- );
-
- /// This method renames the file referenced by \p this as \p newName. The
- /// file referenced by \p this must exist. The file referenced by
- /// \p newName does not need to exist.
- /// @returns true on error, false otherwise
- /// @brief Rename one file as another.
- bool renamePathOnDisk(const Path& newName, std::string* ErrMsg);
-
- /// This method attempts to destroy the file or directory named by the
- /// last component of the Path. If the Path refers to a directory and the
- /// \p destroy_contents is false, an attempt will be made to remove just
- /// the directory (the final Path component). If \p destroy_contents is
- /// true, an attempt will be made to remove the entire contents of the
- /// directory, recursively. If the Path refers to a file, the
- /// \p destroy_contents parameter is ignored.
- /// @param destroy_contents Indicates whether the contents of a destroyed
- /// @param Err An optional string to receive an error message.
- /// directory should also be destroyed (recursively).
- /// @returns false if the file/directory was destroyed, true on error.
- /// @brief Removes the file or directory from the filesystem.
- bool eraseFromDisk(bool destroy_contents = false,
- std::string *Err = 0) const;
-
- /// @}
- /// @name Data
- /// @{
- protected:
- // Our win32 implementation relies on this string being mutable.
- mutable std::string path; ///< Storage for the path name.
-
-
- /// @}
- };
-}
-
-}
-
-#endif