git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@163654
91177308-0d34-0410-b5e6-
96231b3b80d8
bool isSPRRegList() const { return Kind == k_SPRRegisterList; }
bool isToken() const { return Kind == k_Token; }
bool isMemBarrierOpt() const { return Kind == k_MemBarrierOpt; }
bool isSPRRegList() const { return Kind == k_SPRRegisterList; }
bool isToken() const { return Kind == k_Token; }
bool isMemBarrierOpt() const { return Kind == k_MemBarrierOpt; }
- bool isMemory() const { return Kind == k_Memory; }
+ bool isMem() const { return Kind == k_Memory; }
bool isShifterImm() const { return Kind == k_ShifterImmediate; }
bool isRegShiftedReg() const { return Kind == k_ShiftedRegister; }
bool isRegShiftedImm() const { return Kind == k_ShiftedImmediate; }
bool isShifterImm() const { return Kind == k_ShifterImmediate; }
bool isRegShiftedReg() const { return Kind == k_ShiftedRegister; }
bool isRegShiftedImm() const { return Kind == k_ShiftedImmediate; }
return Kind == k_PostIndexRegister && PostIdxReg.ShiftTy ==ARM_AM::no_shift;
}
bool isMemNoOffset(bool alignOK = false) const {
return Kind == k_PostIndexRegister && PostIdxReg.ShiftTy ==ARM_AM::no_shift;
}
bool isMemNoOffset(bool alignOK = false) const {
return false;
// No offset of any kind.
return Memory.OffsetRegNum == 0 && Memory.OffsetImm == 0 &&
(alignOK || Memory.Alignment == 0);
}
bool isMemPCRelImm12() const {
return false;
// No offset of any kind.
return Memory.OffsetRegNum == 0 && Memory.OffsetImm == 0 &&
(alignOK || Memory.Alignment == 0);
}
bool isMemPCRelImm12() const {
- if (!isMemory() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
+ if (!isMem() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
return false;
// Base register must be PC.
if (Memory.BaseRegNum != ARM::PC)
return false;
// Base register must be PC.
if (Memory.BaseRegNum != ARM::PC)
return isMemNoOffset(true);
}
bool isAddrMode2() const {
return isMemNoOffset(true);
}
bool isAddrMode2() const {
- if (!isMemory() || Memory.Alignment != 0) return false;
+ if (!isMem() || Memory.Alignment != 0) return false;
// Check for register offset.
if (Memory.OffsetRegNum) return true;
// Immediate offset in range [-4095, 4095].
// Check for register offset.
if (Memory.OffsetRegNum) return true;
// Immediate offset in range [-4095, 4095].
// and we reject it.
if (isImm() && !isa<MCConstantExpr>(getImm()))
return true;
// and we reject it.
if (isImm() && !isa<MCConstantExpr>(getImm()))
return true;
- if (!isMemory() || Memory.Alignment != 0) return false;
+ if (!isMem() || Memory.Alignment != 0) return false;
// No shifts are legal for AM3.
if (Memory.ShiftType != ARM_AM::no_shift) return false;
// Check for register offset.
// No shifts are legal for AM3.
if (Memory.ShiftType != ARM_AM::no_shift) return false;
// Check for register offset.
// and we reject it.
if (isImm() && !isa<MCConstantExpr>(getImm()))
return true;
// and we reject it.
if (isImm() && !isa<MCConstantExpr>(getImm()))
return true;
- if (!isMemory() || Memory.Alignment != 0) return false;
+ if (!isMem() || Memory.Alignment != 0) return false;
// Check for register offset.
if (Memory.OffsetRegNum) return false;
// Immediate offset in range [-1020, 1020] and a multiple of 4.
// Check for register offset.
if (Memory.OffsetRegNum) return false;
// Immediate offset in range [-1020, 1020] and a multiple of 4.
Val == INT32_MIN;
}
bool isMemTBB() const {
Val == INT32_MIN;
}
bool isMemTBB() const {
- if (!isMemory() || !Memory.OffsetRegNum || Memory.isNegative ||
+ if (!isMem() || !Memory.OffsetRegNum || Memory.isNegative ||
Memory.ShiftType != ARM_AM::no_shift || Memory.Alignment != 0)
return false;
return true;
}
bool isMemTBH() const {
Memory.ShiftType != ARM_AM::no_shift || Memory.Alignment != 0)
return false;
return true;
}
bool isMemTBH() const {
- if (!isMemory() || !Memory.OffsetRegNum || Memory.isNegative ||
+ if (!isMem() || !Memory.OffsetRegNum || Memory.isNegative ||
Memory.ShiftType != ARM_AM::lsl || Memory.ShiftImm != 1 ||
Memory.Alignment != 0 )
return false;
return true;
}
bool isMemRegOffset() const {
Memory.ShiftType != ARM_AM::lsl || Memory.ShiftImm != 1 ||
Memory.Alignment != 0 )
return false;
return true;
}
bool isMemRegOffset() const {
- if (!isMemory() || !Memory.OffsetRegNum || Memory.Alignment != 0)
+ if (!isMem() || !Memory.OffsetRegNum || Memory.Alignment != 0)
return false;
return true;
}
bool isT2MemRegOffset() const {
return false;
return true;
}
bool isT2MemRegOffset() const {
- if (!isMemory() || !Memory.OffsetRegNum || Memory.isNegative ||
+ if (!isMem() || !Memory.OffsetRegNum || Memory.isNegative ||
Memory.Alignment != 0)
return false;
// Only lsl #{0, 1, 2, 3} allowed.
Memory.Alignment != 0)
return false;
// Only lsl #{0, 1, 2, 3} allowed.
bool isMemThumbRR() const {
// Thumb reg+reg addressing is simple. Just two registers, a base and
// an offset. No shifts, negations or any other complicating factors.
bool isMemThumbRR() const {
// Thumb reg+reg addressing is simple. Just two registers, a base and
// an offset. No shifts, negations or any other complicating factors.
- if (!isMemory() || !Memory.OffsetRegNum || Memory.isNegative ||
+ if (!isMem() || !Memory.OffsetRegNum || Memory.isNegative ||
Memory.ShiftType != ARM_AM::no_shift || Memory.Alignment != 0)
return false;
return isARMLowRegister(Memory.BaseRegNum) &&
(!Memory.OffsetRegNum || isARMLowRegister(Memory.OffsetRegNum));
}
bool isMemThumbRIs4() const {
Memory.ShiftType != ARM_AM::no_shift || Memory.Alignment != 0)
return false;
return isARMLowRegister(Memory.BaseRegNum) &&
(!Memory.OffsetRegNum || isARMLowRegister(Memory.OffsetRegNum));
}
bool isMemThumbRIs4() const {
- if (!isMemory() || Memory.OffsetRegNum != 0 ||
+ if (!isMem() || Memory.OffsetRegNum != 0 ||
!isARMLowRegister(Memory.BaseRegNum) || Memory.Alignment != 0)
return false;
// Immediate offset, multiple of 4 in range [0, 124].
!isARMLowRegister(Memory.BaseRegNum) || Memory.Alignment != 0)
return false;
// Immediate offset, multiple of 4 in range [0, 124].
return Val >= 0 && Val <= 124 && (Val % 4) == 0;
}
bool isMemThumbRIs2() const {
return Val >= 0 && Val <= 124 && (Val % 4) == 0;
}
bool isMemThumbRIs2() const {
- if (!isMemory() || Memory.OffsetRegNum != 0 ||
+ if (!isMem() || Memory.OffsetRegNum != 0 ||
!isARMLowRegister(Memory.BaseRegNum) || Memory.Alignment != 0)
return false;
// Immediate offset, multiple of 4 in range [0, 62].
!isARMLowRegister(Memory.BaseRegNum) || Memory.Alignment != 0)
return false;
// Immediate offset, multiple of 4 in range [0, 62].
return Val >= 0 && Val <= 62 && (Val % 2) == 0;
}
bool isMemThumbRIs1() const {
return Val >= 0 && Val <= 62 && (Val % 2) == 0;
}
bool isMemThumbRIs1() const {
- if (!isMemory() || Memory.OffsetRegNum != 0 ||
+ if (!isMem() || Memory.OffsetRegNum != 0 ||
!isARMLowRegister(Memory.BaseRegNum) || Memory.Alignment != 0)
return false;
// Immediate offset in range [0, 31].
!isARMLowRegister(Memory.BaseRegNum) || Memory.Alignment != 0)
return false;
// Immediate offset in range [0, 31].
return Val >= 0 && Val <= 31;
}
bool isMemThumbSPI() const {
return Val >= 0 && Val <= 31;
}
bool isMemThumbSPI() const {
- if (!isMemory() || Memory.OffsetRegNum != 0 ||
+ if (!isMem() || Memory.OffsetRegNum != 0 ||
Memory.BaseRegNum != ARM::SP || Memory.Alignment != 0)
return false;
// Immediate offset, multiple of 4 in range [0, 1020].
Memory.BaseRegNum != ARM::SP || Memory.Alignment != 0)
return false;
// Immediate offset, multiple of 4 in range [0, 1020].
// and we reject it.
if (isImm() && !isa<MCConstantExpr>(getImm()))
return true;
// and we reject it.
if (isImm() && !isa<MCConstantExpr>(getImm()))
return true;
- if (!isMemory() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
+ if (!isMem() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
return false;
// Immediate offset a multiple of 4 in range [-1020, 1020].
if (!Memory.OffsetImm) return true;
return false;
// Immediate offset a multiple of 4 in range [-1020, 1020].
if (!Memory.OffsetImm) return true;
return (Val >= -1020 && Val <= 1020 && (Val & 3) == 0) || Val == INT32_MIN;
}
bool isMemImm0_1020s4Offset() const {
return (Val >= -1020 && Val <= 1020 && (Val & 3) == 0) || Val == INT32_MIN;
}
bool isMemImm0_1020s4Offset() const {
- if (!isMemory() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
+ if (!isMem() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
return false;
// Immediate offset a multiple of 4 in range [0, 1020].
if (!Memory.OffsetImm) return true;
return false;
// Immediate offset a multiple of 4 in range [0, 1020].
if (!Memory.OffsetImm) return true;
return Val >= 0 && Val <= 1020 && (Val & 3) == 0;
}
bool isMemImm8Offset() const {
return Val >= 0 && Val <= 1020 && (Val & 3) == 0;
}
bool isMemImm8Offset() const {
- if (!isMemory() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
+ if (!isMem() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
return false;
// Base reg of PC isn't allowed for these encodings.
if (Memory.BaseRegNum == ARM::PC) return false;
return false;
// Base reg of PC isn't allowed for these encodings.
if (Memory.BaseRegNum == ARM::PC) return false;
return (Val == INT32_MIN) || (Val > -256 && Val < 256);
}
bool isMemPosImm8Offset() const {
return (Val == INT32_MIN) || (Val > -256 && Val < 256);
}
bool isMemPosImm8Offset() const {
- if (!isMemory() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
+ if (!isMem() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
return false;
// Immediate offset in range [0, 255].
if (!Memory.OffsetImm) return true;
return false;
// Immediate offset in range [0, 255].
if (!Memory.OffsetImm) return true;
return Val >= 0 && Val < 256;
}
bool isMemNegImm8Offset() const {
return Val >= 0 && Val < 256;
}
bool isMemNegImm8Offset() const {
- if (!isMemory() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
+ if (!isMem() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
return false;
// Base reg of PC isn't allowed for these encodings.
if (Memory.BaseRegNum == ARM::PC) return false;
return false;
// Base reg of PC isn't allowed for these encodings.
if (Memory.BaseRegNum == ARM::PC) return false;
return (Val == INT32_MIN) || (Val > -256 && Val < 0);
}
bool isMemUImm12Offset() const {
return (Val == INT32_MIN) || (Val > -256 && Val < 0);
}
bool isMemUImm12Offset() const {
- if (!isMemory() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
+ if (!isMem() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
return false;
// Immediate offset in range [0, 4095].
if (!Memory.OffsetImm) return true;
return false;
// Immediate offset in range [0, 4095].
if (!Memory.OffsetImm) return true;
if (isImm() && !isa<MCConstantExpr>(getImm()))
return true;
if (isImm() && !isa<MCConstantExpr>(getImm()))
return true;
- if (!isMemory() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
+ if (!isMem() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
return false;
// Immediate offset in range [-4095, 4095].
if (!Memory.OffsetImm) return true;
return false;
// Immediate offset in range [-4095, 4095].
if (!Memory.OffsetImm) return true;