/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
/// return it. If not, return the insertion token that will make insertion
/// faster.
/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
/// return it. If not, return the insertion token that will make insertion
/// faster.
-FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
- void *&InsertPos) {
+FoldingSetImpl::Node
+*FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
+ void *&InsertPos) {
+
void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
void *Probe = *Bucket;
void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
void *Probe = *Bucket;