-href="#FunctionType"><tt>FunctionType</tt></a> of the actual function.<p>
-
-<li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt><p>
-
-Return a pointer to the <a href="#SymbolTable"><tt>SymbolTable</tt></a> for this
-<tt>Function</tt>.<p>
-
-
-
-<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="GlobalVariable">The <tt>GlobalVariable</tt> class</a>
-</b></font></td></tr></table><ul>
-
-<tt>#include "<a
-href="/doxygen/GlobalVariable_8h-source.html">llvm/GlobalVariable.h</a>"</tt></b><br>
-doxygen info: <a href="/doxygen/classGlobalVariable.html">GlobalVariable Class</a><br>
-Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>, <a
-href="#User"><tt>User</tt></a>, <a href="#Value"><tt>Value</tt></a><p>
-
-Global variables are represented with the (suprise suprise)
-<tt>GlobalVariable</tt> class. Like functions, <tt>GlobalVariable</tt>s are
-also subclasses of <a href="#GlobalValue"><tt>GlobalValue</tt></a>, and as such
-are always referenced by their address (global values must live in memory, so
-their "name" refers to their address). Global variables may have an initial
-value (which must be a <a href="#Constant"><tt>Constant</tt></a>), and if they
-have an initializer, they may be marked as "constant" themselves (indicating
-that their contents never change at runtime).<p>
-
-
-<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_GlobalVariable"><hr size=0>Important Public Members of the
-<tt>GlobalVariable</tt> class</h4><ul>
-
-<li><tt>GlobalVariable(const <a href="#Type">Type</a> *Ty, bool isConstant, bool
-isInternal, <a href="#Constant">Constant</a> *Initializer = 0, const std::string
-&Name = "")</tt><p>
-
-Create a new global variable of the specified type. If <tt>isConstant</tt> is
-true then the global variable will be marked as unchanging for the program, and
-if <tt>isInternal</tt> is true the resultant global variable will have internal
-linkage. Optionally an initializer and name may be specified for the global variable as well.<p>
-
-
-<li><tt>bool isConstant() const</tt><p>
-
-Returns true if this is a global variable is known not to be modified at
-runtime.<p>
-
-
-<li><tt>bool hasInitializer()</tt><p>
-
-Returns true if this <tt>GlobalVariable</tt> has an intializer.<p>
-
-
-<li><tt><a href="#Constant">Constant</a> *getInitializer()</tt><p>
-
-Returns the intial value for a <tt>GlobalVariable</tt>. It is not legal to call
-this method if there is no initializer.<p>
-
-
-<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="Module">The <tt>Module</tt> class</a>
-</b></font></td></tr></table><ul>
-
-<tt>#include "<a
-href="/doxygen/Module_8h-source.html">llvm/Module.h</a>"</tt></b><br>
-doxygen info: <a href="/doxygen/classModule.html">Module Class</a><p>
-
-The <tt>Module</tt> class represents the top level structure present in LLVM
-programs. An LLVM module is effectively either a translation unit of the
-original program or a combination of several translation units merged by the
-linker. The <tt>Module</tt> class keeps track of a list of <a
-href="#Function"><tt>Function</tt></a>s, a list of <a
-href="#GlobalVariable"><tt>GlobalVariable</tt></a>s, and a <a
-href="#SymbolTable"><tt>SymbolTable</tt></a>. Additionally, it contains a few
-helpful member functions that try to make common operations easy.<p>
-
-
-<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_Module"><hr size=0>Important Public Members of the
-<tt>Module</tt> class</h4><ul>
-
-<li><tt>Module::iterator</tt> - Typedef for function list iterator<br>
- <tt>Module::const_iterator</tt> - Typedef for const_iterator.<br>
- <tt>begin()</tt>, <tt>end()</tt>, <tt>front()</tt>, <tt>back()</tt>,
- <tt>size()</tt>, <tt>empty()</tt>, <tt>rbegin()</tt>, <tt>rend()</tt><p>
-
-These are forwarding methods that make it easy to access the contents of a
-<tt>Module</tt> object's <a href="#Function"><tt>Function</tt></a>
-list.<p>
-
-<li><tt>Module::FunctionListType &getFunctionList()</tt><p>
-
-Returns the list of <a href="#Function"><tt>Function</tt></a>s. This is
-necessary to use when you need to update the list or perform a complex action
-that doesn't have a forwarding method.<p>
-
-<!-- Global Variable -->
-<hr size=0>
-
-<li><tt>Module::giterator</tt> - Typedef for global variable list iterator<br>
- <tt>Module::const_giterator</tt> - Typedef for const_iterator.<br>
- <tt>gbegin()</tt>, <tt>gend()</tt>, <tt>gfront()</tt>, <tt>gback()</tt>,
- <tt>gsize()</tt>, <tt>gempty()</tt>, <tt>grbegin()</tt>, <tt>grend()</tt><p>
-
-These are forwarding methods that make it easy to access the contents of a
-<tt>Module</tt> object's <a href="#GlobalVariable"><tt>GlobalVariable</tt></a>
-list.<p>
-
-<li><tt>Module::GlobalListType &getGlobalList()</tt><p>
-
-Returns the list of <a href="#GlobalVariable"><tt>GlobalVariable</tt></a>s.
-This is necessary to use when you need to update the list or perform a complex
-action that doesn't have a forwarding method.<p>
-
-
-<!-- Symbol table stuff -->
-<hr size=0>
-
-<li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt><p>
-
-Return a reference to the <a href="#SymbolTable"><tt>SymbolTable</tt></a> for
-this <tt>Module</tt>.<p>
-
-
-<!-- Convenience methods -->
-<hr size=0>
-
-<li><tt><a href="#Function">Function</a> *getFunction(const std::string &Name, const <a href="#FunctionType">FunctionType</a> *Ty)</tt><p>
-
-Look up the specified function in the <tt>Module</tt> <a
-href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, return
-<tt>null</tt>.<p>
-
-
-<li><tt><a href="#Function">Function</a> *getOrInsertFunction(const std::string
- &Name, const <a href="#FunctionType">FunctionType</a> *T)</tt><p>
-
-Look up the specified function in the <tt>Module</tt> <a
-href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, add an
-external declaration for the function and return it.<p>
-
-
-<li><tt>std::string getTypeName(const <a href="#Type">Type</a> *Ty)</tt><p>
-
-If there is at least one entry in the <a
-href="#SymbolTable"><tt>SymbolTable</tt></a> for the specified <a
-href="#Type"><tt>Type</tt></a>, return it. Otherwise return the empty
-string.<p>
-
-
-<li><tt>bool addTypeName(const std::string &Name, const <a href="#Type">Type</a>
-*Ty)</tt><p>
-
-Insert an entry in the <a href="#SymbolTable"><tt>SymbolTable</tt></a> mapping
-<tt>Name</tt> to <tt>Ty</tt>. If there is already an entry for this name, true
-is returned and the <a href="#SymbolTable"><tt>SymbolTable</tt></a> is not
-modified.<p>
-
-
-<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="Constant">The <tt>Constant</tt> class and subclasses</a>
-</b></font></td></tr></table><ul>
-
-Constant represents a base class for different types of constants. It is
-subclassed by ConstantBool, ConstantInt, ConstantSInt, ConstantUInt,
-ConstantArray etc for representing the various types of Constants.<p>
-
-
-<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_Value"><hr size=0>Important Public Methods</h4><ul>
-
-<li><tt>bool isConstantExpr()</tt>: Returns true if it is a ConstantExpr
-
-
-<hr>
-Important Subclasses of Constant<p>
-
-<ul>
-<li>ConstantSInt : This subclass of Constant represents a signed integer constant.
-<ul>
- <li><tt>int64_t getValue() const</tt>: Returns the underlying value of this constant.