[SystemZ] Remove redundant frame MMOs
authorRichard Sandiford <rsandifo@linux.vnet.ibm.com>
Fri, 5 Jul 2013 14:31:24 +0000 (14:31 +0000)
committerRichard Sandiford <rsandifo@linux.vnet.ibm.com>
Fri, 5 Jul 2013 14:31:24 +0000 (14:31 +0000)
commite684b96e3c6513f88137afee7c344a4d2d9f0694
treec1cef5ad8575257cccc555aa46d3107ca5852b58
parent5f1c7e5eac78349acfd6be1f9f03ccef3ba51d59
[SystemZ] Remove redundant frame MMOs

This fixes foldMemoryOperandImpl() so that it doesn't create duplicated
frame MMOs.  I hadn't realized when writing r185434 that it was the caller's
responsibility to add these.

No behavioural change intended.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185704 91177308-0d34-0410-b5e6-96231b3b80d8
lib/Target/SystemZ/SystemZInstrInfo.cpp