Fix EventBaseOnDestructionCallback to loop FiberManager
authorAndrii Grynenko <andrii@fb.com>
Fri, 19 Feb 2016 19:19:18 +0000 (11:19 -0800)
committerfacebook-github-bot-1 <folly-bot@fb.com>
Fri, 19 Feb 2016 20:20:28 +0000 (12:20 -0800)
commit95ade4c9ccc4e31f5fbe094ac0702207045023a9
tree733dec7303d874a5875d1bd591bc695592979345
parentf390a90d567a2abe56fecca39ca880a998cbe24a
Fix EventBaseOnDestructionCallback to loop FiberManager

Summary: EventBase loop should do it as well, but it's possible for LoopCallback to be removed before EventBaseOnDestructionCallback.

Reviewed By: pavlo-fb

Differential Revision: D2951303

fb-gh-sync-id: 43f5a91e7ecffa7ab7feec32fa45e01b28db66a3
shipit-source-id: 43f5a91e7ecffa7ab7feec32fa45e01b28db66a3
folly/experimental/fibers/FiberManagerMap.cpp