drm: omapdrm: Wire up atomic state object scaffolding
authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>
Thu, 5 Mar 2015 19:38:16 +0000 (21:38 +0200)
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>
Fri, 12 Jun 2015 19:52:47 +0000 (22:52 +0300)
commit69a12263f6f919cd53b10c849e1674e38931e74e
tree95e77810048a18171c400cadeec46fd8ce809a6d
parent68dc0390d4e9d3f73fa6a7756a948ff97a40eccb
drm: omapdrm: Wire up atomic state object scaffolding

Hook up the default .reset(), .atomic_duplicate_state() and
.atomic_free_state() helpers to ensure that state objects are properly
created and destroyed, and call drm_mode_config_reset() at init time to
create the initial state objects.

Framebuffer reference count also gets maintained automatically by the
transitional helpers except for the legacy page flip operation. Maintain
it explicitly there.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
drivers/gpu/drm/omapdrm/omap_connector.c
drivers/gpu/drm/omapdrm/omap_crtc.c
drivers/gpu/drm/omapdrm/omap_drv.c
drivers/gpu/drm/omapdrm/omap_plane.c