X-Git-Url: http://plrg.eecs.uci.edu/git/?a=blobdiff_plain;f=utils%2FTableGen%2FDAGISelMatcherGen.cpp;h=ee385074a9eb26fb11fd72ecebaef6f88d90d95f;hb=e86097af5598e44727875f00e492d43c978239be;hp=b104660cb00907b4c50163afc2d90f6ef59bda28;hpb=785d16fe75a4ea0d465f2641f0a19033e0d9badc;p=oota-llvm.git diff --git a/utils/TableGen/DAGISelMatcherGen.cpp b/utils/TableGen/DAGISelMatcherGen.cpp index b104660cb00..ee385074a9e 100644 --- a/utils/TableGen/DAGISelMatcherGen.cpp +++ b/utils/TableGen/DAGISelMatcherGen.cpp @@ -12,8 +12,41 @@ #include "Record.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringMap.h" +#include using namespace llvm; + +/// getRegisterValueType - Look up and return the ValueType of the specified +/// register. If the register is a member of multiple register classes which +/// have different associated types, return MVT::Other. +static MVT::SimpleValueType getRegisterValueType(Record *R, + const CodeGenTarget &T) { + bool FoundRC = false; + MVT::SimpleValueType VT = MVT::Other; + const std::vector &RCs = T.getRegisterClasses(); + std::vector::const_iterator Element; + + for (unsigned rc = 0, e = RCs.size(); rc != e; ++rc) { + const CodeGenRegisterClass &RC = RCs[rc]; + if (!std::count(RC.Elements.begin(), RC.Elements.end(), R)) + continue; + + if (!FoundRC) { + FoundRC = true; + VT = RC.getValueTypeNum(0); + continue; + } + + // In multiple RC's. If the Types of the RC's do not agree, return + // MVT::Other. The target is responsible for handling this. + if (VT != RC.getValueTypeNum(0)) + // FIXME2: when does this happen? Abort? + return MVT::Other; + } + return VT; +} + + namespace { class MatcherGen { const PatternToMatch &Pattern; @@ -28,18 +61,35 @@ namespace { /// number that they were captured as. These are biased by 1 to make /// insertion easier. StringMap VariableMap; + + /// NextRecordedOperandNo - As we emit opcodes to record matched values in + /// the RecordedNodes array, this keeps track of which slot will be next to + /// record into. unsigned NextRecordedOperandNo; - /// InputChains - This maintains the position in the recorded nodes array of - /// all of the recorded input chains. - SmallVector InputChains; + /// MatchedChainNodes - This maintains the position in the recorded nodes + /// array of all of the recorded input nodes that have chains. + SmallVector MatchedChainNodes; + + /// MatchedFlagResultNodes - This maintains the position in the recorded + /// nodes array of all of the recorded input nodes that have flag results. + SmallVector MatchedFlagResultNodes; + + /// PhysRegInputs - List list has an entry for each explicitly specified + /// physreg input to the pattern. The first elt is the Register node, the + /// second is the recorded slot number the input pattern match saved it in. + SmallVector, 2> PhysRegInputs; + + /// EmittedMergeInputChains - For nodes that match patterns involving + /// chains, is set to true if we emitted the "MergeInputChains" operation. + bool EmittedMergeInputChains; /// Matcher - This is the top level of the generated matcher, the result. - MatcherNodeWithChild *Matcher; + Matcher *TheMatcher; /// CurPredicate - As we emit matcher nodes, this points to the latest check - /// which should have future checks stuck into its child position. - MatcherNodeWithChild *CurPredicate; + /// which should have future checks stuck into its Next position. + Matcher *CurPredicate; public: MatcherGen(const PatternToMatch &pattern, const CodeGenDAGPatterns &cgp); @@ -48,24 +98,50 @@ namespace { } void EmitMatcherCode(); + void EmitResultCode(); - MatcherNodeWithChild *GetMatcher() const { return Matcher; } - MatcherNodeWithChild *GetCurPredicate() const { return CurPredicate; } + Matcher *GetMatcher() const { return TheMatcher; } + Matcher *GetCurPredicate() const { return CurPredicate; } private: - void AddMatcherNode(MatcherNodeWithChild *NewNode); + void AddMatcher(Matcher *NewNode); void InferPossibleTypes(); + + // Matcher Generation. void EmitMatchCode(const TreePatternNode *N, TreePatternNode *NodeNoTypes); void EmitLeafMatchCode(const TreePatternNode *N); void EmitOperatorMatchCode(const TreePatternNode *N, TreePatternNode *NodeNoTypes); - }; + + // Result Code Generation. + unsigned getNamedArgumentSlot(StringRef Name) { + unsigned VarMapEntry = VariableMap[Name]; + assert(VarMapEntry != 0 && + "Variable referenced but not defined and not caught earlier!"); + return VarMapEntry-1; + } + + /// GetInstPatternNode - Get the pattern for an instruction. + const TreePatternNode *GetInstPatternNode(const DAGInstruction &Ins, + const TreePatternNode *N); + + void EmitResultOperand(const TreePatternNode *N, + SmallVectorImpl &ResultOps); + void EmitResultOfNamedOperand(const TreePatternNode *N, + SmallVectorImpl &ResultOps); + void EmitResultLeafAsOperand(const TreePatternNode *N, + SmallVectorImpl &ResultOps); + void EmitResultInstructionAsOperand(const TreePatternNode *N, + SmallVectorImpl &ResultOps); + void EmitResultSDNodeXFormAsOperand(const TreePatternNode *N, + SmallVectorImpl &ResultOps); + }; } // end anon namespace. MatcherGen::MatcherGen(const PatternToMatch &pattern, const CodeGenDAGPatterns &cgp) : Pattern(pattern), CGP(cgp), NextRecordedOperandNo(0), - Matcher(0), CurPredicate(0) { + EmittedMergeInputChains(false), TheMatcher(0), CurPredicate(0) { // We need to produce the matcher tree for the patterns source pattern. To do // this we need to match the structure as well as the types. To do the type // matching, we want to figure out the fewest number of type checks we need to @@ -106,23 +182,31 @@ void MatcherGen::InferPossibleTypes() { } -/// AddMatcherNode - Add a matcher node to the current graph we're building. -void MatcherGen::AddMatcherNode(MatcherNodeWithChild *NewNode) { +/// AddMatcher - Add a matcher node to the current graph we're building. +void MatcherGen::AddMatcher(Matcher *NewNode) { if (CurPredicate != 0) - CurPredicate->setChild(NewNode); + CurPredicate->setNext(NewNode); else - Matcher = NewNode; + TheMatcher = NewNode; CurPredicate = NewNode; } +//===----------------------------------------------------------------------===// +// Pattern Match Generation +//===----------------------------------------------------------------------===// /// EmitLeafMatchCode - Generate matching code for leaf nodes. void MatcherGen::EmitLeafMatchCode(const TreePatternNode *N) { assert(N->isLeaf() && "Not a leaf?"); + + // If there are node predicates for this node, generate their checks. + for (unsigned i = 0, e = N->getPredicateFns().size(); i != e; ++i) + AddMatcher(new CheckPredicateMatcher(N->getPredicateFns()[i])); + // Direct match against an integer constant. if (IntInit *II = dynamic_cast(N->getLeafValue())) - return AddMatcherNode(new CheckIntegerMatcherNode(II->getValue())); + return AddMatcher(new CheckIntegerMatcher(II->getValue())); DefInit *DI = dynamic_cast(N->getLeafValue()); if (DI == 0) { @@ -134,16 +218,23 @@ void MatcherGen::EmitLeafMatchCode(const TreePatternNode *N) { if (// Handle register references. Nothing to do here, they always match. LeafRec->isSubClassOf("RegisterClass") || LeafRec->isSubClassOf("PointerLikeRegClass") || - LeafRec->isSubClassOf("Register") || // Place holder for SRCVALUE nodes. Nothing to do here. LeafRec->getName() == "srcvalue") return; + + // If we have a physreg reference like (mul gpr:$src, EAX) then we need to + // record the register + if (LeafRec->isSubClassOf("Register")) { + AddMatcher(new RecordMatcher("physreg input "+LeafRec->getName())); + PhysRegInputs.push_back(std::make_pair(LeafRec, NextRecordedOperandNo++)); + return; + } if (LeafRec->isSubClassOf("ValueType")) - return AddMatcherNode(new CheckValueTypeMatcherNode(LeafRec->getName())); + return AddMatcher(new CheckValueTypeMatcher(LeafRec->getName())); if (LeafRec->isSubClassOf("CondCode")) - return AddMatcherNode(new CheckCondCodeMatcherNode(LeafRec->getName())); + return AddMatcher(new CheckCondCodeMatcher(LeafRec->getName())); if (LeafRec->isSubClassOf("ComplexPattern")) { // We can't model ComplexPattern uses that don't have their name taken yet. @@ -152,10 +243,56 @@ void MatcherGen::EmitLeafMatchCode(const TreePatternNode *N) { errs() << "We expect complex pattern uses to have names: " << *N << "\n"; exit(1); } - + // Handle complex pattern. const ComplexPattern &CP = CGP.getComplexPattern(LeafRec); - return AddMatcherNode(new CheckComplexPatMatcherNode(CP)); + + // If we're at the root of the pattern, we have to check that the opcode + // is a one of the ones requested to be matched. + if (N == Pattern.getSrcPattern()) { + const std::vector &OpNodes = CP.getRootNodes(); + if (OpNodes.size() == 1) { + AddMatcher(new CheckOpcodeMatcher(CGP.getSDNodeInfo(OpNodes[0]))); + } else if (!OpNodes.empty()) { + SmallVector OpNames; + for (unsigned i = 0, e = OpNodes.size(); i != e; i++) + OpNames.push_back(&CGP.getSDNodeInfo(OpNodes[i])); + AddMatcher(new CheckMultiOpcodeMatcher(OpNames.data(), OpNames.size())); + } + } + + // Emit a CheckComplexPat operation, which does the match (aborting if it + // fails) and pushes the matched operands onto the recorded nodes list. + AddMatcher(new CheckComplexPatMatcher(CP)); + + // Record the right number of operands. + NextRecordedOperandNo += CP.getNumOperands(); + if (CP.hasProperty(SDNPHasChain)) + ++NextRecordedOperandNo; // Chained node operand. + + // If the complex pattern has a chain, then we need to keep track of the + // fact that we just recorded a chain input. The chain input will be + // matched as the last operand of the predicate if it was successful. + if (CP.hasProperty(SDNPHasChain)) { + // It is the last operand recorded. + assert(NextRecordedOperandNo > 1 && + "Should have recorded input/result chains at least!"); + MatchedChainNodes.push_back(NextRecordedOperandNo-1); + + // If we need to check chains, do so, see comment for + // "NodeHasProperty(SDNPHasChain" below. + if (MatchedChainNodes.size() > 1) { + // FIXME2: This is broken, we should eliminate this nonsense completely, + // but we want to produce the same selections that the old matcher does + // for now. + unsigned PrevOp = MatchedChainNodes[MatchedChainNodes.size()-2]; + AddMatcher(new CheckChainCompatibleMatcher(PrevOp)); + } + } + + // TODO: Complex patterns can't have output flags, if they did, we'd want + // to record them. + return; } errs() << "Unknown leaf kind: " << *N << "\n"; @@ -179,53 +316,59 @@ void MatcherGen::EmitOperatorMatchCode(const TreePatternNode *N, // to handle this. if ((N->getOperator()->getName() == "and" || N->getOperator()->getName() == "or") && - N->getChild(1)->isLeaf() && N->getChild(1)->getPredicateFns().empty()) { + N->getChild(1)->isLeaf() && N->getChild(1)->getPredicateFns().empty() && + N->getPredicateFns().empty()) { if (IntInit *II = dynamic_cast(N->getChild(1)->getLeafValue())) { if (!isPowerOf2_32(II->getValue())) { // Don't bother with single bits. if (N->getOperator()->getName() == "and") - AddMatcherNode(new CheckAndImmMatcherNode(II->getValue())); + AddMatcher(new CheckAndImmMatcher(II->getValue())); else - AddMatcherNode(new CheckOrImmMatcherNode(II->getValue())); + AddMatcher(new CheckOrImmMatcher(II->getValue())); // Match the LHS of the AND as appropriate. - AddMatcherNode(new MoveChildMatcherNode(0)); + AddMatcher(new MoveChildMatcher(0)); EmitMatchCode(N->getChild(0), NodeNoTypes->getChild(0)); - AddMatcherNode(new MoveParentMatcherNode()); + AddMatcher(new MoveParentMatcher()); return; } } } // Check that the current opcode lines up. - AddMatcherNode(new CheckOpcodeMatcherNode(CInfo.getEnumName())); + AddMatcher(new CheckOpcodeMatcher(CInfo)); + + // If there are node predicates for this node, generate their checks. + for (unsigned i = 0, e = N->getPredicateFns().size(); i != e; ++i) + AddMatcher(new CheckPredicateMatcher(N->getPredicateFns()[i])); + + + // If this node has memory references (i.e. is a load or store), tell the + // interpreter to capture them in the memref array. + if (N->NodeHasProperty(SDNPMemOperand, CGP)) + AddMatcher(new RecordMemRefMatcher()); // If this node has a chain, then the chain is operand #0 is the SDNode, and // the child numbers of the node are all offset by one. unsigned OpNo = 0; if (N->NodeHasProperty(SDNPHasChain, CGP)) { - // FIXME: Not correct for complex patterns, they need to push their own - // *matched* input chain. - - // Record the input chain, which is always input #0 of the SDNode. - AddMatcherNode(new MoveChildMatcherNode(0)); - AddMatcherNode(new RecordMatcherNode("'" + N->getOperator()->getName() + - "' input chain")); - + // Record the node and remember it in our chained nodes list. + AddMatcher(new RecordMatcher("'" + N->getOperator()->getName() + + "' chained node")); // Remember all of the input chains our pattern will match. - InputChains.push_back(NextRecordedOperandNo); - ++NextRecordedOperandNo; - AddMatcherNode(new MoveParentMatcherNode()); + MatchedChainNodes.push_back(NextRecordedOperandNo++); // If this is the second (e.g. indbr(load) or store(add(load))) or third // input chain (e.g. (store (add (load, load))) from msp430) we need to make // sure that folding the chain won't induce cycles in the DAG. This could // happen if there were an intermediate node between the indbr and load, for // example. - - // FIXME: Emit "lastchain.getNode() == CurrentNode || - // IsChainCompatible(lastchain.getNode(), CurrentNode)". - // Rename IsChainCompatible -> IsChainUnreachable, add comment about - // complexity. + if (MatchedChainNodes.size() > 1) { + // FIXME2: This is broken, we should eliminate this nonsense completely, + // but we want to produce the same selections that the old matcher does + // for now. + unsigned PrevOp = MatchedChainNodes[MatchedChainNodes.size()-2]; + AddMatcher(new CheckChainCompatibleMatcher(PrevOp)); + } // Don't look at the input chain when matching the tree pattern to the // SDNode. @@ -275,16 +418,34 @@ void MatcherGen::EmitOperatorMatchCode(const TreePatternNode *N, } if (NeedCheck) - AddMatcherNode(new CheckFoldableChainNodeMatcherNode()); + AddMatcher(new CheckFoldableChainNodeMatcher()); } } + + // If this node has an output flag and isn't the root, remember it. + if (N->NodeHasProperty(SDNPOutFlag, CGP) && + N != Pattern.getSrcPattern()) { + // TODO: This redundantly records nodes with both flags and chains. + + // Record the node and remember it in our chained nodes list. + AddMatcher(new RecordMatcher("'" + N->getOperator()->getName() + + "' flag output node")); + // Remember all of the nodes with output flags our pattern will match. + MatchedFlagResultNodes.push_back(NextRecordedOperandNo++); + } + + // If this node is known to have an input flag or if it *might* have an input + // flag, capture it as the flag input of the pattern. + if (N->NodeHasProperty(SDNPOptInFlag, CGP) || + N->NodeHasProperty(SDNPInFlag, CGP)) + AddMatcher(new CaptureFlagInputMatcher()); for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i, ++OpNo) { // Get the code suitable for matching this child. Move to the child, check // it then move back to the parent. - AddMatcherNode(new MoveChildMatcherNode(OpNo)); + AddMatcher(new MoveChildMatcher(OpNo)); EmitMatchCode(N->getChild(i), NodeNoTypes->getChild(i)); - AddMatcherNode(new MoveParentMatcherNode()); + AddMatcher(new MoveParentMatcher()); } } @@ -295,7 +456,7 @@ void MatcherGen::EmitMatchCode(const TreePatternNode *N, // need to do a type check. Emit the check, apply the tyep to NodeNoTypes and // reinfer any correlated types. if (NodeNoTypes->getExtTypes() != N->getExtTypes()) { - AddMatcherNode(new CheckTypeMatcherNode(N->getTypeNum(0))); + AddMatcher(new CheckTypeMatcher(N->getTypeNum(0))); NodeNoTypes->setTypes(N->getExtTypes()); InferPossibleTypes(); } @@ -305,40 +466,19 @@ void MatcherGen::EmitMatchCode(const TreePatternNode *N, if (!N->getName().empty()) { unsigned &VarMapEntry = VariableMap[N->getName()]; if (VarMapEntry == 0) { - VarMapEntry = NextRecordedOperandNo+1; - - unsigned NumRecorded; - - // If this is a complex pattern, the match operation for it will - // implicitly record all of the outputs of it (which may be more than - // one). - if (const ComplexPattern *AM = N->getComplexPatternInfo(CGP)) { - // Record the right number of operands. - NumRecorded = AM->getNumOperands()-1; - - if (AM->hasProperty(SDNPHasChain)) - NumRecorded += 2; // Input and output chains. - } else { - // If it is a normal named node, we must emit a 'Record' opcode. - AddMatcherNode(new RecordMatcherNode("$" + N->getName())); - NumRecorded = 1; - } - NextRecordedOperandNo += NumRecorded; - + // If it is a named node, we must emit a 'Record' opcode. + VarMapEntry = ++NextRecordedOperandNo; + AddMatcher(new RecordMatcher("$" + N->getName())); } else { // If we get here, this is a second reference to a specific name. Since // we already have checked that the first reference is valid, we don't // have to recursively match it, just check that it's the same as the // previously named thing. - AddMatcherNode(new CheckSameMatcherNode(VarMapEntry-1)); + AddMatcher(new CheckSameMatcher(VarMapEntry-1)); return; } } - // If there are node predicates for this node, generate their checks. - for (unsigned i = 0, e = N->getPredicateFns().size(); i != e; ++i) - AddMatcherNode(new CheckPredicateMatcherNode(N->getPredicateFns()[i])); - if (N->isLeaf()) EmitLeafMatchCode(N); else @@ -348,33 +488,385 @@ void MatcherGen::EmitMatchCode(const TreePatternNode *N, void MatcherGen::EmitMatcherCode() { // If the pattern has a predicate on it (e.g. only enabled when a subtarget // feature is around, do the check). + // FIXME: This should get emitted after the match code below to encourage + // sharing. This can't happen until we get an X86ISD::AddrMode node made by + // dag combine, eliminating the horrible side-effect-full stuff from + // X86's MatchAddress. if (!Pattern.getPredicateCheck().empty()) - AddMatcherNode(new - CheckPatternPredicateMatcherNode(Pattern.getPredicateCheck())); + AddMatcher(new + CheckPatternPredicateMatcher(Pattern.getPredicateCheck())); // Emit the matcher for the pattern structure and types. EmitMatchCode(Pattern.getSrcPattern(), PatWithNoTypes); } -MatcherNode *llvm::ConvertPatternToMatcher(const PatternToMatch &Pattern, +//===----------------------------------------------------------------------===// +// Node Result Generation +//===----------------------------------------------------------------------===// + +void MatcherGen::EmitResultOfNamedOperand(const TreePatternNode *N, + SmallVectorImpl &ResultOps){ + assert(!N->getName().empty() && "Operand not named!"); + + unsigned SlotNo = getNamedArgumentSlot(N->getName()); + + // A reference to a complex pattern gets all of the results of the complex + // pattern's match. + if (const ComplexPattern *CP = N->getComplexPatternInfo(CGP)) { + // The first slot entry is the node itself, the subsequent entries are the + // matched values. + for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i) + ResultOps.push_back(SlotNo+i+1); + return; + } + + // If this is an 'imm' or 'fpimm' node, make sure to convert it to the target + // version of the immediate so that it doesn't get selected due to some other + // node use. + if (!N->isLeaf()) { + StringRef OperatorName = N->getOperator()->getName(); + if (OperatorName == "imm" || OperatorName == "fpimm") { + AddMatcher(new EmitConvertToTargetMatcher(SlotNo)); + ResultOps.push_back(NextRecordedOperandNo++); + return; + } + } + + ResultOps.push_back(SlotNo); +} + +void MatcherGen::EmitResultLeafAsOperand(const TreePatternNode *N, + SmallVectorImpl &ResultOps) { + assert(N->isLeaf() && "Must be a leaf"); + + if (IntInit *II = dynamic_cast(N->getLeafValue())) { + AddMatcher(new EmitIntegerMatcher(II->getValue(),N->getTypeNum(0))); + ResultOps.push_back(NextRecordedOperandNo++); + return; + } + + // If this is an explicit register reference, handle it. + if (DefInit *DI = dynamic_cast(N->getLeafValue())) { + if (DI->getDef()->isSubClassOf("Register")) { + AddMatcher(new EmitRegisterMatcher(DI->getDef(), + N->getTypeNum(0))); + ResultOps.push_back(NextRecordedOperandNo++); + return; + } + + if (DI->getDef()->getName() == "zero_reg") { + AddMatcher(new EmitRegisterMatcher(0, N->getTypeNum(0))); + ResultOps.push_back(NextRecordedOperandNo++); + return; + } + + // Handle a reference to a register class. This is used + // in COPY_TO_SUBREG instructions. + if (DI->getDef()->isSubClassOf("RegisterClass")) { + std::string Value = getQualifiedName(DI->getDef()) + "RegClassID"; + AddMatcher(new EmitStringIntegerMatcher(Value, MVT::i32)); + ResultOps.push_back(NextRecordedOperandNo++); + return; + } + } + + errs() << "unhandled leaf node: \n"; + N->dump(); +} + +/// GetInstPatternNode - Get the pattern for an instruction. +/// +const TreePatternNode *MatcherGen:: +GetInstPatternNode(const DAGInstruction &Inst, const TreePatternNode *N) { + const TreePattern *InstPat = Inst.getPattern(); + + // FIXME2?: Assume actual pattern comes before "implicit". + TreePatternNode *InstPatNode; + if (InstPat) + InstPatNode = InstPat->getTree(0); + else if (/*isRoot*/ N == Pattern.getDstPattern()) + InstPatNode = Pattern.getSrcPattern(); + else + return 0; + + if (InstPatNode && !InstPatNode->isLeaf() && + InstPatNode->getOperator()->getName() == "set") + InstPatNode = InstPatNode->getChild(InstPatNode->getNumChildren()-1); + + return InstPatNode; +} + +void MatcherGen:: +EmitResultInstructionAsOperand(const TreePatternNode *N, + SmallVectorImpl &OutputOps) { + Record *Op = N->getOperator(); + const CodeGenTarget &CGT = CGP.getTargetInfo(); + CodeGenInstruction &II = CGT.getInstruction(Op->getName()); + const DAGInstruction &Inst = CGP.getInstruction(Op); + + // If we can, get the pattern for the instruction we're generating. We derive + // a variety of information from this pattern, such as whether it has a chain. + // + // FIXME2: This is extremely dubious for several reasons, not the least of + // which it gives special status to instructions with patterns that Pat<> + // nodes can't duplicate. + const TreePatternNode *InstPatNode = GetInstPatternNode(Inst, N); + + // NodeHasChain - Whether the instruction node we're creating takes chains. + bool NodeHasChain = InstPatNode && + InstPatNode->TreeHasProperty(SDNPHasChain, CGP); + + bool isRoot = N == Pattern.getDstPattern(); + + // TreeHasOutFlag - True if this tree has a flag. + bool TreeHasInFlag = false, TreeHasOutFlag = false; + if (isRoot) { + const TreePatternNode *SrcPat = Pattern.getSrcPattern(); + TreeHasInFlag = SrcPat->TreeHasProperty(SDNPOptInFlag, CGP) || + SrcPat->TreeHasProperty(SDNPInFlag, CGP); + + // FIXME2: this is checking the entire pattern, not just the node in + // question, doing this just for the root seems like a total hack. + TreeHasOutFlag = SrcPat->TreeHasProperty(SDNPOutFlag, CGP); + } + + // NumResults - This is the number of results produced by the instruction in + // the "outs" list. + unsigned NumResults = Inst.getNumResults(); + + // Loop over all of the operands of the instruction pattern, emitting code + // to fill them all in. The node 'N' usually has number children equal to + // the number of input operands of the instruction. However, in cases + // where there are predicate operands for an instruction, we need to fill + // in the 'execute always' values. Match up the node operands to the + // instruction operands to do this. + SmallVector InstOps; + for (unsigned ChildNo = 0, InstOpNo = NumResults, e = II.OperandList.size(); + InstOpNo != e; ++InstOpNo) { + + // Determine what to emit for this operand. + Record *OperandNode = II.OperandList[InstOpNo].Rec; + if ((OperandNode->isSubClassOf("PredicateOperand") || + OperandNode->isSubClassOf("OptionalDefOperand")) && + !CGP.getDefaultOperand(OperandNode).DefaultOps.empty()) { + // This is a predicate or optional def operand; emit the + // 'default ops' operands. + const DAGDefaultOperand &DefaultOp = + CGP.getDefaultOperand(II.OperandList[InstOpNo].Rec); + for (unsigned i = 0, e = DefaultOp.DefaultOps.size(); i != e; ++i) + EmitResultOperand(DefaultOp.DefaultOps[i], InstOps); + continue; + } + + // Otherwise this is a normal operand or a predicate operand without + // 'execute always'; emit it. + EmitResultOperand(N->getChild(ChildNo), InstOps); + ++ChildNo; + } + + // Nodes that match patterns with (potentially multiple) chain inputs have to + // merge them together into a token factor. + if (NodeHasChain && !EmittedMergeInputChains) { + // FIXME2: Move this out of emitresult to a top level place. + assert(!MatchedChainNodes.empty() && + "How can this node have chain if no inputs do?"); + // Otherwise, we have to emit an operation to merge the input chains and + // set this as the current input chain. + AddMatcher(new EmitMergeInputChainsMatcher + (MatchedChainNodes.data(), MatchedChainNodes.size())); + EmittedMergeInputChains = true; + } + + // If this node has an input flag or explicitly specified input physregs, we + // need to add chained and flagged copyfromreg nodes and materialize the flag + // input. + if (isRoot && !PhysRegInputs.empty()) { + // Emit all of the CopyToReg nodes for the input physical registers. These + // occur in patterns like (mul:i8 AL:i8, GR8:i8:$src). + for (unsigned i = 0, e = PhysRegInputs.size(); i != e; ++i) + AddMatcher(new EmitCopyToRegMatcher(PhysRegInputs[i].second, + PhysRegInputs[i].first)); + // Even if the node has no other flag inputs, the resultant node must be + // flagged to the CopyFromReg nodes we just generated. + TreeHasInFlag = true; + } + + // Result order: node results, chain, flags + + // Determine the result types. + SmallVector ResultVTs; + if (NumResults != 0 && N->getTypeNum(0) != MVT::isVoid) { + // FIXME2: If the node has multiple results, we should add them. For now, + // preserve existing behavior?! + ResultVTs.push_back(N->getTypeNum(0)); + } + + + // If this is the root instruction of a pattern that has physical registers in + // its result pattern, add output VTs for them. For example, X86 has: + // (set AL, (mul ...)) + // This also handles implicit results like: + // (implicit EFLAGS) + if (isRoot && Pattern.getDstRegs().size() != 0) { + for (unsigned i = 0; i != Pattern.getDstRegs().size(); ++i) + if (Pattern.getDstRegs()[i]->isSubClassOf("Register")) + ResultVTs.push_back(getRegisterValueType(Pattern.getDstRegs()[i], CGT)); + } + if (NodeHasChain) + ResultVTs.push_back(MVT::Other); + if (TreeHasOutFlag) + ResultVTs.push_back(MVT::Flag); + + // FIXME2: Instead of using the isVariadic flag on the instruction, we should + // have an SDNP that indicates variadicism. The TargetInstrInfo isVariadic + // property should be inferred from this when an instruction has a pattern. + int NumFixedArityOperands = -1; + if (isRoot && II.isVariadic) + NumFixedArityOperands = Pattern.getSrcPattern()->getNumChildren(); + + // If this is the root node and any of the nodes matched nodes in the input + // pattern have MemRefs in them, have the interpreter collect them and plop + // them onto this node. + // + // FIXME3: This is actively incorrect for result patterns where the root of + // the pattern is not the memory reference and is also incorrect when the + // result pattern has multiple memory-referencing instructions. For example, + // in the X86 backend, this pattern causes the memrefs to get attached to the + // CVTSS2SDrr instead of the MOVSSrm: + // + // def : Pat<(extloadf32 addr:$src), + // (CVTSS2SDrr (MOVSSrm addr:$src))>; + // + bool NodeHasMemRefs = + isRoot && Pattern.getSrcPattern()->TreeHasProperty(SDNPMemOperand, CGP); + + // FIXME: Eventually add a SelectNodeTo form. It works if the new node has a + // superset of the results of the old node, in the same places. E.g. turning + // (add (load)) -> add32rm is ok because result #0 is the result and result #1 + // is new. + AddMatcher(new EmitNodeMatcher(II.Namespace+"::"+II.TheDef->getName(), + ResultVTs.data(), ResultVTs.size(), + InstOps.data(), InstOps.size(), + NodeHasChain, TreeHasInFlag, + NodeHasMemRefs, NumFixedArityOperands)); + + // The non-chain and non-flag results of the newly emitted node get recorded. + for (unsigned i = 0, e = ResultVTs.size(); i != e; ++i) { + if (ResultVTs[i] == MVT::Other || ResultVTs[i] == MVT::Flag) break; + OutputOps.push_back(NextRecordedOperandNo++); + } + + // FIXME2: Kill off all the SelectionDAG::SelectNodeTo and getMachineNode + // variants. Call MorphNodeTo instead of SelectNodeTo. +} + +void MatcherGen:: +EmitResultSDNodeXFormAsOperand(const TreePatternNode *N, + SmallVectorImpl &ResultOps) { + assert(N->getOperator()->isSubClassOf("SDNodeXForm") && "Not SDNodeXForm?"); + + // Emit the operand. + SmallVector InputOps; + + // FIXME2: Could easily generalize this to support multiple inputs and outputs + // to the SDNodeXForm. For now we just support one input and one output like + // the old instruction selector. + assert(N->getNumChildren() == 1); + EmitResultOperand(N->getChild(0), InputOps); + + // The input currently must have produced exactly one result. + assert(InputOps.size() == 1 && "Unexpected input to SDNodeXForm"); + + AddMatcher(new EmitNodeXFormMatcher(InputOps[0], N->getOperator())); + ResultOps.push_back(NextRecordedOperandNo++); +} + +void MatcherGen::EmitResultOperand(const TreePatternNode *N, + SmallVectorImpl &ResultOps) { + // This is something selected from the pattern we matched. + if (!N->getName().empty()) + return EmitResultOfNamedOperand(N, ResultOps); + + if (N->isLeaf()) + return EmitResultLeafAsOperand(N, ResultOps); + + Record *OpRec = N->getOperator(); + if (OpRec->isSubClassOf("Instruction")) + return EmitResultInstructionAsOperand(N, ResultOps); + if (OpRec->isSubClassOf("SDNodeXForm")) + return EmitResultSDNodeXFormAsOperand(N, ResultOps); + errs() << "Unknown result node to emit code for: " << *N << '\n'; + throw std::string("Unknown node in result pattern!"); +} + +void MatcherGen::EmitResultCode() { + // Codegen the root of the result pattern, capturing the resulting values. + SmallVector Ops; + EmitResultOperand(Pattern.getDstPattern(), Ops); + + // At this point, we have however many values the result pattern produces. + // However, the input pattern might not need all of these. If there are + // excess values at the end (such as condition codes etc) just lop them off. + // This doesn't need to worry about flags or chains, just explicit results. + // + // FIXME2: This doesn't work because there is currently no way to get an + // accurate count of the # results the source pattern sets. This is because + // of the "parallel" construct in X86 land, which looks like this: + // + //def : Pat<(parallel (X86and_flag GR8:$src1, GR8:$src2), + // (implicit EFLAGS)), + // (AND8rr GR8:$src1, GR8:$src2)>; + // + // This idiom means to match the two-result node X86and_flag (which is + // declared as returning a single result, because we can't match multi-result + // nodes yet). In this case, we would have to know that the input has two + // results. However, mul8r is modelled exactly the same way, but without + // implicit defs included. The fix is to support multiple results directly + // and eliminate 'parallel'. + // + // FIXME2: When this is fixed, we should revert the terrible hack in the + // OPC_EmitNode code in the interpreter. +#if 0 + const TreePatternNode *Src = Pattern.getSrcPattern(); + unsigned NumSrcResults = Src->getTypeNum(0) != MVT::isVoid ? 1 : 0; + NumSrcResults += Pattern.getDstRegs().size(); + assert(Ops.size() >= NumSrcResults && "Didn't provide enough results"); + Ops.resize(NumSrcResults); +#endif + + // If the matched pattern covers nodes which define a flag result, emit a node + // that tells the matcher about them so that it can update their results. + if (!MatchedFlagResultNodes.empty()) + AddMatcher(new MarkFlagResultsMatcher(MatchedFlagResultNodes.data(), + MatchedFlagResultNodes.size())); + + + // We know that the resulting pattern has exactly one result/ + // FIXME2: why? what about something like (set a,b,c, (complexpat)) + // FIXME2: Implicit results should be pushed here I guess? + AddMatcher(new CompleteMatchMatcher(Ops.data(), Ops.size(), Pattern)); +} + + +Matcher *llvm::ConvertPatternToMatcher(const PatternToMatch &Pattern, const CodeGenDAGPatterns &CGP) { MatcherGen Gen(Pattern, CGP); // Generate the code for the matcher. Gen.EmitMatcherCode(); - // If the match succeeds, then we generate Pattern. - EmitNodeMatcherNode *Result = new EmitNodeMatcherNode(Pattern); - // Link it into the pattern. - if (MatcherNodeWithChild *Pred = Gen.GetCurPredicate()) { - Pred->setChild(Result); - return Gen.GetMatcher(); - } + // FIXME2: Kill extra MoveParent commands at the end of the matcher sequence. + // FIXME2: Split result code out to another table, and make the matcher end + // with an "Emit " command. This allows result generation stuff to be + // shared and factored? + + // If the match succeeds, then we generate Pattern. + Gen.EmitResultCode(); // Unconditional match. - return Result; + return Gen.GetMatcher(); }