X-Git-Url: http://plrg.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FTransforms%2FScalar%2FRewriteStatepointsForGC.cpp;h=277ac8bea5c128c230a5a87ed64926dda2cc8aa9;hb=a0ccf14d2ad980d76d549fffc66fb71cbaafe2e5;hp=cef3bd0871706e5d331e2dbde8711bbb9ffcfb18;hpb=3e68e2879f0301f7aaefe4a8de85e18510aea99f;p=oota-llvm.git diff --git a/lib/Transforms/Scalar/RewriteStatepointsForGC.cpp b/lib/Transforms/Scalar/RewriteStatepointsForGC.cpp index cef3bd08717..277ac8bea5c 100644 --- a/lib/Transforms/Scalar/RewriteStatepointsForGC.cpp +++ b/lib/Transforms/Scalar/RewriteStatepointsForGC.cpp @@ -14,10 +14,14 @@ #include "llvm/Pass.h" #include "llvm/Analysis/CFG.h" +#include "llvm/Analysis/InstructionSimplify.h" +#include "llvm/Analysis/TargetTransformInfo.h" #include "llvm/ADT/SetOperations.h" #include "llvm/ADT/Statistic.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/SetVector.h" +#include "llvm/ADT/StringRef.h" +#include "llvm/ADT/MapVector.h" #include "llvm/IR/BasicBlock.h" #include "llvm/IR/CallSite.h" #include "llvm/IR/Dominators.h" @@ -28,6 +32,7 @@ #include "llvm/IR/Intrinsics.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/IR/Module.h" +#include "llvm/IR/MDBuilder.h" #include "llvm/IR/Statepoint.h" #include "llvm/IR/Value.h" #include "llvm/IR/Verifier.h" @@ -43,10 +48,6 @@ using namespace llvm; -// Print tracing output -static cl::opt TraceLSP("trace-rewrite-statepoints", cl::Hidden, - cl::init(false)); - // Print the liveset found at the insert location static cl::opt PrintLiveSet("spp-print-liveset", cl::Hidden, cl::init(false)); @@ -56,26 +57,84 @@ static cl::opt PrintLiveSetSize("spp-print-liveset-size", cl::Hidden, static cl::opt PrintBasePointers("spp-print-base-pointers", cl::Hidden, cl::init(false)); +// Cost threshold measuring when it is profitable to rematerialize value instead +// of relocating it +static cl::opt +RematerializationThreshold("spp-rematerialization-threshold", cl::Hidden, + cl::init(6)); + +#ifdef XDEBUG +static bool ClobberNonLive = true; +#else +static bool ClobberNonLive = false; +#endif +static cl::opt ClobberNonLiveOverride("rs4gc-clobber-non-live", + cl::location(ClobberNonLive), + cl::Hidden); + +static cl::opt UseDeoptBundles("rs4gc-use-deopt-bundles", cl::Hidden, + cl::init(false)); +static cl::opt + AllowStatepointWithNoDeoptInfo("rs4gc-allow-statepoint-with-no-deopt-info", + cl::Hidden, cl::init(true)); + +/// Should we split vectors of pointers into their individual elements? This +/// is known to be buggy, but the alternate implementation isn't yet ready. +/// This is purely to provide a debugging and dianostic hook until the vector +/// split is replaced with vector relocations. +static cl::opt UseVectorSplit("rs4gc-split-vector-values", cl::Hidden, + cl::init(true)); + namespace { -struct RewriteStatepointsForGC : public FunctionPass { +struct RewriteStatepointsForGC : public ModulePass { static char ID; // Pass identification, replacement for typeid - RewriteStatepointsForGC() : FunctionPass(ID) { + RewriteStatepointsForGC() : ModulePass(ID) { initializeRewriteStatepointsForGCPass(*PassRegistry::getPassRegistry()); } - bool runOnFunction(Function &F) override; + bool runOnFunction(Function &F); + bool runOnModule(Module &M) override { + bool Changed = false; + for (Function &F : M) + Changed |= runOnFunction(F); + + if (Changed) { + // stripNonValidAttributes asserts that shouldRewriteStatepointsIn + // returns true for at least one function in the module. Since at least + // one function changed, we know that the precondition is satisfied. + stripNonValidAttributes(M); + } + + return Changed; + } void getAnalysisUsage(AnalysisUsage &AU) const override { // We add and rewrite a bunch of instructions, but don't really do much // else. We could in theory preserve a lot more analyses here. AU.addRequired(); - } + AU.addRequired(); + } + + /// The IR fed into RewriteStatepointsForGC may have had attributes implying + /// dereferenceability that are no longer valid/correct after + /// RewriteStatepointsForGC has run. This is because semantically, after + /// RewriteStatepointsForGC runs, all calls to gc.statepoint "free" the entire + /// heap. stripNonValidAttributes (conservatively) restores correctness + /// by erasing all attributes in the module that externally imply + /// dereferenceability. + /// Similar reasoning also applies to the noalias attributes. gc.statepoint + /// can touch the entire heap including noalias objects. + void stripNonValidAttributes(Module &M); + + // Helpers for stripNonValidAttributes + void stripNonValidAttributesFromBody(Function &F); + void stripNonValidAttributesFromPrototype(Function &F); }; } // namespace char RewriteStatepointsForGC::ID = 0; -FunctionPass *llvm::createRewriteStatepointsForGCPass() { +ModulePass *llvm::createRewriteStatepointsForGCPass() { return new RewriteStatepointsForGC(); } @@ -113,18 +172,16 @@ struct GCPtrLivenessData { // base relation will remain. Internally, we add a mixture of the two // types, then update all the second type to the first type typedef DenseMap DefiningValueMapTy; -typedef DenseSet StatepointLiveSetTy; +typedef DenseSet StatepointLiveSetTy; +typedef DenseMap, AssertingVH> + RematerializedValueMapTy; struct PartiallyConstructedSafepointRecord { - /// The set of values known to be live accross this safepoint - StatepointLiveSetTy liveset; + /// The set of values known to be live across this safepoint + StatepointLiveSetTy LiveSet; /// Mapping from live pointers to a base-defining-value - DenseMap PointerToBase; - - /// Any new values which were added to the IR during base pointer analysis - /// for this safepoint - DenseSet NewInsertedDefs; + DenseMap PointerToBase; /// The *new* gc.statepoint instruction itself. This produces the token /// that normal path gc.relocates and the gc.result are tied to. @@ -133,9 +190,28 @@ struct PartiallyConstructedSafepointRecord { /// Instruction to which exceptional gc relocates are attached /// Makes it easier to iterate through them during relocationViaAlloca. Instruction *UnwindToken; + + /// Record live values we are rematerialized instead of relocating. + /// They are not included into 'LiveSet' field. + /// Maps rematerialized copy to it's original value. + RematerializedValueMapTy RematerializedValues; }; } +static ArrayRef GetDeoptBundleOperands(ImmutableCallSite CS) { + assert(UseDeoptBundles && "Should not be called otherwise!"); + + Optional DeoptBundle = CS.getOperandBundle("deopt"); + + if (!DeoptBundle.hasValue()) { + assert(AllowStatepointWithNoDeoptInfo && + "Found non-leaf call without deopt info!"); + return None; + } + + return DeoptBundle.getValue().Inputs; +} + /// Compute the live-in set for every basic block in the function static void computeLiveInValues(DominatorTree &DT, Function &F, GCPtrLivenessData &Data); @@ -146,10 +222,10 @@ static void findLiveSetAtInst(Instruction *inst, GCPtrLivenessData &Data, StatepointLiveSetTy &out); // TODO: Once we can get to the GCStrategy, this becomes -// Optional isGCManagedPointer(const Value *V) const override { +// Optional isGCManagedPointer(const Type *Ty) const override { -static bool isGCPointerType(const Type *T) { - if (const PointerType *PT = dyn_cast(T)) +static bool isGCPointerType(Type *T) { + if (auto *PT = dyn_cast(T)) // For the sake of this example GC, we arbitrarily pick addrspace(1) as our // GC managed heap. We know that a pointer into this heap needs to be // updated and that no other pointer does. @@ -184,9 +260,8 @@ static bool containsGCPtrType(Type *Ty) { if (ArrayType *AT = dyn_cast(Ty)) return containsGCPtrType(AT->getElementType()); if (StructType *ST = dyn_cast(Ty)) - return std::any_of( - ST->subtypes().begin(), ST->subtypes().end(), - [](Type *SubType) { return containsGCPtrType(SubType); }); + return std::any_of(ST->subtypes().begin(), ST->subtypes().end(), + containsGCPtrType); return false; } @@ -198,7 +273,7 @@ static bool isUnhandledGCPointerType(Type *Ty) { } #endif -static bool order_by_name(llvm::Value *a, llvm::Value *b) { +static bool order_by_name(Value *a, Value *b) { if (a->hasName() && b->hasName()) { return -1 == a->getName().compare(b->getName()); } else if (a->hasName() && !b->hasName()) { @@ -211,6 +286,13 @@ static bool order_by_name(llvm::Value *a, llvm::Value *b) { } } +// Return the name of the value suffixed with the provided value, or if the +// value didn't have a name, the default value specified. +static std::string suffixed_name_or(Value *V, StringRef Suffix, + StringRef DefaultName) { + return V->hasName() ? (V->getName() + Suffix).str() : DefaultName.str(); +} + // Conservatively identifies any definitions which might be live at the // given instruction. The analysis is performed immediately before the // given instruction. Values defined by that instruction are not considered @@ -220,42 +302,74 @@ static void analyzeParsePointLiveness( const CallSite &CS, PartiallyConstructedSafepointRecord &result) { Instruction *inst = CS.getInstruction(); - StatepointLiveSetTy liveset; - findLiveSetAtInst(inst, OriginalLivenessData, liveset); + StatepointLiveSetTy LiveSet; + findLiveSetAtInst(inst, OriginalLivenessData, LiveSet); if (PrintLiveSet) { // Note: This output is used by several of the test cases - // The order of elemtns in a set is not stable, put them in a vec and sort + // The order of elements in a set is not stable, put them in a vec and sort // by name - SmallVector temp; - temp.insert(temp.end(), liveset.begin(), liveset.end()); - std::sort(temp.begin(), temp.end(), order_by_name); + SmallVector Temp; + Temp.insert(Temp.end(), LiveSet.begin(), LiveSet.end()); + std::sort(Temp.begin(), Temp.end(), order_by_name); errs() << "Live Variables:\n"; - for (Value *V : temp) { - errs() << " " << V->getName(); // no newline - V->dump(); - } + for (Value *V : Temp) + dbgs() << " " << V->getName() << " " << *V << "\n"; } if (PrintLiveSetSize) { errs() << "Safepoint For: " << CS.getCalledValue()->getName() << "\n"; - errs() << "Number live values: " << liveset.size() << "\n"; + errs() << "Number live values: " << LiveSet.size() << "\n"; } - result.liveset = liveset; + result.LiveSet = LiveSet; } -/// If we can trivially determine that this vector contains only base pointers, -/// return the base instruction. -static Value *findBaseOfVector(Value *I) { - assert(I->getType()->isVectorTy() && - cast(I->getType())->getElementType()->isPointerTy() && - "Illegal to ask for the base pointer of a non-pointer type"); +static bool isKnownBaseResult(Value *V); +namespace { +/// A single base defining value - An immediate base defining value for an +/// instruction 'Def' is an input to 'Def' whose base is also a base of 'Def'. +/// For instructions which have multiple pointer [vector] inputs or that +/// transition between vector and scalar types, there is no immediate base +/// defining value. The 'base defining value' for 'Def' is the transitive +/// closure of this relation stopping at the first instruction which has no +/// immediate base defining value. The b.d.v. might itself be a base pointer, +/// but it can also be an arbitrary derived pointer. +struct BaseDefiningValueResult { + /// Contains the value which is the base defining value. + Value * const BDV; + /// True if the base defining value is also known to be an actual base + /// pointer. + const bool IsKnownBase; + BaseDefiningValueResult(Value *BDV, bool IsKnownBase) + : BDV(BDV), IsKnownBase(IsKnownBase) { +#ifndef NDEBUG + // Check consistency between new and old means of checking whether a BDV is + // a base. + bool MustBeBase = isKnownBaseResult(BDV); + assert(!MustBeBase || MustBeBase == IsKnownBase); +#endif + } +}; +} +static BaseDefiningValueResult findBaseDefiningValue(Value *I); + +/// Return a base defining value for the 'Index' element of the given vector +/// instruction 'I'. If Index is null, returns a BDV for the entire vector +/// 'I'. As an optimization, this method will try to determine when the +/// element is known to already be a base pointer. If this can be established, +/// the second value in the returned pair will be true. Note that either a +/// vector or a pointer typed value can be returned. For the former, the +/// vector returned is a BDV (and possibly a base) of the entire vector 'I'. +/// If the later, the return pointer is a BDV (or possibly a base) for the +/// particular element in 'I'. +static BaseDefiningValueResult +findBaseDefiningValueOfVector(Value *I) { // Each case parallels findBaseDefiningValue below, see that code for // detailed motivation. if (isa(I)) // An incoming argument to the function is a base pointer - return I; + return BaseDefiningValueResult(I, true); // We shouldn't see the address of a global as a vector value? assert(!isa(I) && @@ -266,7 +380,7 @@ static Value *findBaseOfVector(Value *I) { if (isa(I)) // utterly meaningless, but useful for dealing with partially optimized // code. - return I; + return BaseDefiningValueResult(I, true); // Due to inheritance, this must be _after_ the global variable and undef // checks @@ -274,74 +388,65 @@ static Value *findBaseOfVector(Value *I) { assert(!isa(I) && !isa(I) && "order of checks wrong!"); assert(Con->isNullValue() && "null is the only case which makes sense"); - return Con; + return BaseDefiningValueResult(Con, true); } - + if (isa(I)) - return I; - - // Note: This code is currently rather incomplete. We are essentially only - // handling cases where the vector element is trivially a base pointer. We - // need to update the entire base pointer construction algorithm to know how - // to track vector elements and potentially scalarize, but the case which - // would motivate the work hasn't shown up in real workloads yet. - llvm_unreachable("no base found for vector element"); + return BaseDefiningValueResult(I, true); + + if (isa(I)) + // We don't know whether this vector contains entirely base pointers or + // not. To be conservatively correct, we treat it as a BDV and will + // duplicate code as needed to construct a parallel vector of bases. + return BaseDefiningValueResult(I, false); + + if (isa(I)) + // We don't know whether this vector contains entirely base pointers or + // not. To be conservatively correct, we treat it as a BDV and will + // duplicate code as needed to construct a parallel vector of bases. + // TODO: There a number of local optimizations which could be applied here + // for particular sufflevector patterns. + return BaseDefiningValueResult(I, false); + + // A PHI or Select is a base defining value. The outer findBasePointer + // algorithm is responsible for constructing a base value for this BDV. + assert((isa(I) || isa(I)) && + "unknown vector instruction - no base found for vector element"); + return BaseDefiningValueResult(I, false); } /// Helper function for findBasePointer - Will return a value which either a) -/// defines the base pointer for the input or b) blocks the simple search -/// (i.e. a PHI or Select of two derived pointers) -static Value *findBaseDefiningValue(Value *I) { - assert(I->getType()->isPointerTy() && +/// defines the base pointer for the input, b) blocks the simple search +/// (i.e. a PHI or Select of two derived pointers), or c) involves a change +/// from pointer to vector type or back. +static BaseDefiningValueResult findBaseDefiningValue(Value *I) { + assert(I->getType()->isPtrOrPtrVectorTy() && "Illegal to ask for the base pointer of a non-pointer type"); - // This case is a bit of a hack - it only handles extracts from vectors which - // trivially contain only base pointers. See note inside the function for - // how to improve this. - if (auto *EEI = dyn_cast(I)) { - Value *VectorOperand = EEI->getVectorOperand(); - Value *VectorBase = findBaseOfVector(VectorOperand); - (void)VectorBase; - assert(VectorBase && "extract element not known to be a trivial base"); - return EEI; - } + if (I->getType()->isVectorTy()) + return findBaseDefiningValueOfVector(I); if (isa(I)) // An incoming argument to the function is a base pointer // We should have never reached here if this argument isn't an gc value - return I; - - if (isa(I)) - // base case - return I; + return BaseDefiningValueResult(I, true); - // inlining could possibly introduce phi node that contains - // undef if callee has multiple returns - if (isa(I)) - // utterly meaningless, but useful for dealing with - // partially optimized code. - return I; - - // Due to inheritance, this must be _after_ the global variable and undef - // checks - if (Constant *Con = dyn_cast(I)) { - assert(!isa(I) && !isa(I) && - "order of checks wrong!"); - // Note: Finding a constant base for something marked for relocation - // doesn't really make sense. The most likely case is either a) some - // screwed up the address space usage or b) your validating against - // compiled C++ code w/o the proper separation. The only real exception - // is a null pointer. You could have generic code written to index of - // off a potentially null value and have proven it null. We also use - // null pointers in dead paths of relocation phis (which we might later - // want to find a base pointer for). - assert(isa(Con) && - "null is the only case which makes sense"); - return Con; - } + if (isa(I)) + // We assume that objects with a constant base (e.g. a global) can't move + // and don't need to be reported to the collector because they are always + // live. All constants have constant bases. Besides global references, all + // kinds of constants (e.g. undef, constant expressions, null pointers) can + // be introduced by the inliner or the optimizer, especially on dynamically + // dead paths. See e.g. test4 in constants.ll. + return BaseDefiningValueResult(I, true); if (CastInst *CI = dyn_cast(I)) { Value *Def = CI->stripPointerCasts(); + // If stripping pointer casts changes the address space there is an + // addrspacecast in between. + assert(cast(Def->getType())->getAddressSpace() == + cast(CI->getType())->getAddressSpace() && + "unsupported addrspacecast"); // If we find a cast instruction here, it means we've found a cast which is // not simply a pointer cast (i.e. an inttoptr). We don't know how to // handle int->ptr conversion. @@ -350,7 +455,9 @@ static Value *findBaseDefiningValue(Value *I) { } if (isa(I)) - return I; // The value loaded is an gc base itself + // The value loaded is an gc base itself + return BaseDefiningValueResult(I, true); + if (GetElementPtrInst *GEP = dyn_cast(I)) // The base of this GEP is the base @@ -358,14 +465,11 @@ static Value *findBaseDefiningValue(Value *I) { if (IntrinsicInst *II = dyn_cast(I)) { switch (II->getIntrinsicID()) { - case Intrinsic::experimental_gc_result_ptr: default: // fall through to general call handling break; case Intrinsic::experimental_gc_statepoint: - case Intrinsic::experimental_gc_result_float: - case Intrinsic::experimental_gc_result_int: - llvm_unreachable("these don't produce pointers"); + llvm_unreachable("statepoints don't produce pointers"); case Intrinsic::experimental_gc_relocate: { // Rerunning safepoint insertion after safepoints are already // inserted is not supported. It could probably be made to work, @@ -384,17 +488,17 @@ static Value *findBaseDefiningValue(Value *I) { // pointers. This should probably be generalized via attributes to support // both source language and internal functions. if (isa(I) || isa(I)) - return I; + return BaseDefiningValueResult(I, true); // I have absolutely no idea how to implement this part yet. It's not - // neccessarily hard, I just haven't really looked at it yet. + // necessarily hard, I just haven't really looked at it yet. assert(!isa(I) && "Landing Pad is unimplemented"); if (isa(I)) // A CAS is effectively a atomic store and load combined under a // predicate. From the perspective of base pointers, we just treat it // like a load. - return I; + return BaseDefiningValueResult(I, true); assert(!isa(I) && "Xchg handled above, all others are " "binary ops which don't apply to pointers"); @@ -403,34 +507,41 @@ static Value *findBaseDefiningValue(Value *I) { // stack, but in either case, this is simply a field load. As a result, // this is a defining definition of the base just like a load is. if (isa(I)) - return I; + return BaseDefiningValueResult(I, true); // We should never see an insert vector since that would require we be // tracing back a struct value not a pointer value. assert(!isa(I) && "Base pointer for a struct is meaningless"); + // An extractelement produces a base result exactly when it's input does. + // We may need to insert a parallel instruction to extract the appropriate + // element out of the base vector corresponding to the input. Given this, + // it's analogous to the phi and select case even though it's not a merge. + if (isa(I)) + // Note: There a lot of obvious peephole cases here. This are deliberately + // handled after the main base pointer inference algorithm to make writing + // test cases to exercise that code easier. + return BaseDefiningValueResult(I, false); + // The last two cases here don't return a base pointer. Instead, they - // return a value which dynamically selects from amoung several base + // return a value which dynamically selects from among several base // derived pointers (each with it's own base potentially). It's the job of // the caller to resolve these. assert((isa(I) || isa(I)) && "missing instruction case in findBaseDefiningValing"); - return I; + return BaseDefiningValueResult(I, false); } /// Returns the base defining value for this value. static Value *findBaseDefiningValueCached(Value *I, DefiningValueMapTy &Cache) { Value *&Cached = Cache[I]; if (!Cached) { - Cached = findBaseDefiningValue(I); + Cached = findBaseDefiningValue(I).BDV; + DEBUG(dbgs() << "fBDV-cached: " << I->getName() << " -> " + << Cached->getName() << "\n"); } assert(Cache[I] != nullptr); - - if (TraceLSP) { - dbgs() << "fBDV-cached: " << I->getName() << " -> " << Cached->getName() - << "\n"; - } return Cached; } @@ -450,7 +561,9 @@ static Value *findBaseOrBDV(Value *I, DefiningValueMapTy &Cache) { /// Given the result of a call to findBaseDefiningValue, or findBaseOrBDV, /// is it known to be a base pointer? Or do we need to continue searching. static bool isKnownBaseResult(Value *V) { - if (!isa(V) && !isa(V)) { + if (!isa(V) && !isa(V) && + !isa(V) && !isa(V) && + !isa(V)) { // no recursion possible return true; } @@ -465,17 +578,19 @@ static bool isKnownBaseResult(Value *V) { return false; } -// TODO: find a better name for this namespace { -class PhiState { +/// Models the state of a single base defining value in the findBasePointer +/// algorithm for determining where a new instruction is needed to propagate +/// the base of this BDV. +class BDVState { public: enum Status { Unknown, Base, Conflict }; - PhiState(Status s, Value *b = nullptr) : status(s), base(b) { + BDVState(Status s, Value *b = nullptr) : status(s), base(b) { assert(status != Base || b); } - PhiState(Value *b) : status(Base), base(b) {} - PhiState() : status(Unknown), base(nullptr) {} + explicit BDVState(Value *b) : status(Base), base(b) {} + BDVState() : status(Unknown), base(nullptr) {} Status getStatus() const { return status; } Value *getBase() const { return base; } @@ -484,72 +599,80 @@ public: bool isUnknown() const { return getStatus() == Unknown; } bool isConflict() const { return getStatus() == Conflict; } - bool operator==(const PhiState &other) const { + bool operator==(const BDVState &other) const { return base == other.base && status == other.status; } - bool operator!=(const PhiState &other) const { return !(*this == other); } + bool operator!=(const BDVState &other) const { return !(*this == other); } - void dump() { - errs() << status << " (" << base << " - " - << (base ? base->getName() : "nullptr") << "): "; + LLVM_DUMP_METHOD + void dump() const { print(dbgs()); dbgs() << '\n'; } + + void print(raw_ostream &OS) const { + switch (status) { + case Unknown: + OS << "U"; + break; + case Base: + OS << "B"; + break; + case Conflict: + OS << "C"; + break; + }; + OS << " (" << base << " - " + << (base ? base->getName() : "nullptr") << "): "; } private: Status status; - Value *base; // non null only if status == base + AssertingVH base; // non null only if status == base }; +} + +#ifndef NDEBUG +static raw_ostream &operator<<(raw_ostream &OS, const BDVState &State) { + State.print(OS); + return OS; +} +#endif -typedef DenseMap ConflictStateMapTy; -// Values of type PhiState form a lattice, and this is a helper +namespace { +// Values of type BDVState form a lattice, and this is a helper // class that implementes the meet operation. The meat of the meet -// operation is implemented in MeetPhiStates::pureMeet -class MeetPhiStates { +// operation is implemented in MeetBDVStates::pureMeet +class MeetBDVStates { public: - // phiStates is a mapping from PHINodes and SelectInst's to PhiStates. - explicit MeetPhiStates(const ConflictStateMapTy &phiStates) - : phiStates(phiStates) {} - - // Destructively meet the current result with the base V. V can - // either be a merge instruction (SelectInst / PHINode), in which - // case its status is looked up in the phiStates map; or a regular - // SSA value, in which case it is assumed to be a base. - void meetWith(Value *V) { - PhiState otherState = getStateForBDV(V); - assert((MeetPhiStates::pureMeet(otherState, currentResult) == - MeetPhiStates::pureMeet(currentResult, otherState)) && - "math is wrong: meet does not commute!"); - currentResult = MeetPhiStates::pureMeet(otherState, currentResult); + /// Initializes the currentResult to the TOP state so that if can be met with + /// any other state to produce that state. + MeetBDVStates() {} + + // Destructively meet the current result with the given BDVState + void meetWith(BDVState otherState) { + currentResult = meet(otherState, currentResult); } - PhiState getResult() const { return currentResult; } + BDVState getResult() const { return currentResult; } private: - const ConflictStateMapTy &phiStates; - PhiState currentResult; - - /// Return a phi state for a base defining value. We'll generate a new - /// base state for known bases and expect to find a cached state otherwise - PhiState getStateForBDV(Value *baseValue) { - if (isKnownBaseResult(baseValue)) { - return PhiState(baseValue); - } else { - return lookupFromMap(baseValue); - } - } + BDVState currentResult; - PhiState lookupFromMap(Value *V) { - auto I = phiStates.find(V); - assert(I != phiStates.end() && "lookup failed!"); - return I->second; + /// Perform a meet operation on two elements of the BDVState lattice. + static BDVState meet(BDVState LHS, BDVState RHS) { + assert((pureMeet(LHS, RHS) == pureMeet(RHS, LHS)) && + "math is wrong: meet does not commute!"); + BDVState Result = pureMeet(LHS, RHS); + DEBUG(dbgs() << "meet of " << LHS << " with " << RHS + << " produced " << Result << "\n"); + return Result; } - static PhiState pureMeet(const PhiState &stateA, const PhiState &stateB) { + static BDVState pureMeet(const BDVState &stateA, const BDVState &stateB) { switch (stateA.getStatus()) { - case PhiState::Unknown: + case BDVState::Unknown: return stateB; - case PhiState::Base: + case BDVState::Base: assert(stateA.getBase() && "can't be null"); if (stateB.isUnknown()) return stateA; @@ -559,24 +682,25 @@ private: assert(stateA == stateB && "equality broken!"); return stateA; } - return PhiState(PhiState::Conflict); + return BDVState(BDVState::Conflict); } assert(stateB.isConflict() && "only three states!"); - return PhiState(PhiState::Conflict); + return BDVState(BDVState::Conflict); - case PhiState::Conflict: + case BDVState::Conflict: return stateA; } llvm_unreachable("only three states!"); } }; } + + /// For a given value or instruction, figure out what base ptr it's derived /// from. For gc objects, this is simply itself. On success, returns a value /// which is the base pointer. (This is reliable and can be used for /// relocation.) On failure, returns nullptr. -static Value *findBasePointer(Value *I, DefiningValueMapTy &cache, - DenseSet &NewInsertedDefs) { +static Value *findBasePointer(Value *I, DefiningValueMapTy &cache) { Value *def = findBaseOrBDV(I, cache); if (isKnownBaseResult(def)) { @@ -602,173 +726,252 @@ static Value *findBasePointer(Value *I, DefiningValueMapTy &cache, // // Note: A simpler form of this would be to add the conflict form of all // PHIs without running the optimistic algorithm. This would be - // analougous to pessimistic data flow and would likely lead to an + // analogous to pessimistic data flow and would likely lead to an // overall worse solution. - ConflictStateMapTy states; - states[def] = PhiState(); - // Recursively fill in all phis & selects reachable from the initial one - // for which we don't already know a definite base value for - // TODO: This should be rewritten with a worklist - bool done = false; - while (!done) { - done = true; - // Since we're adding elements to 'states' as we run, we can't keep - // iterators into the set. - SmallVector Keys; - Keys.reserve(states.size()); - for (auto Pair : states) { - Value *V = Pair.first; - Keys.push_back(V); - } - for (Value *v : Keys) { - assert(!isKnownBaseResult(v) && "why did it get added?"); - if (PHINode *phi = dyn_cast(v)) { - assert(phi->getNumIncomingValues() > 0 && - "zero input phis are illegal"); - for (Value *InVal : phi->incoming_values()) { - Value *local = findBaseOrBDV(InVal, cache); - if (!isKnownBaseResult(local) && states.find(local) == states.end()) { - states[local] = PhiState(); - done = false; - } - } - } else if (SelectInst *sel = dyn_cast(v)) { - Value *local = findBaseOrBDV(sel->getTrueValue(), cache); - if (!isKnownBaseResult(local) && states.find(local) == states.end()) { - states[local] = PhiState(); - done = false; - } - local = findBaseOrBDV(sel->getFalseValue(), cache); - if (!isKnownBaseResult(local) && states.find(local) == states.end()) { - states[local] = PhiState(); - done = false; - } +#ifndef NDEBUG + auto isExpectedBDVType = [](Value *BDV) { + return isa(BDV) || isa(BDV) || + isa(BDV) || isa(BDV); + }; +#endif + + // Once populated, will contain a mapping from each potentially non-base BDV + // to a lattice value (described above) which corresponds to that BDV. + // We use the order of insertion (DFS over the def/use graph) to provide a + // stable deterministic ordering for visiting DenseMaps (which are unordered) + // below. This is important for deterministic compilation. + MapVector States; + + // Recursively fill in all base defining values reachable from the initial + // one for which we don't already know a definite base value for + /* scope */ { + SmallVector Worklist; + Worklist.push_back(def); + States.insert(std::make_pair(def, BDVState())); + while (!Worklist.empty()) { + Value *Current = Worklist.pop_back_val(); + assert(!isKnownBaseResult(Current) && "why did it get added?"); + + auto visitIncomingValue = [&](Value *InVal) { + Value *Base = findBaseOrBDV(InVal, cache); + if (isKnownBaseResult(Base)) + // Known bases won't need new instructions introduced and can be + // ignored safely + return; + assert(isExpectedBDVType(Base) && "the only non-base values " + "we see should be base defining values"); + if (States.insert(std::make_pair(Base, BDVState())).second) + Worklist.push_back(Base); + }; + if (PHINode *Phi = dyn_cast(Current)) { + for (Value *InVal : Phi->incoming_values()) + visitIncomingValue(InVal); + } else if (SelectInst *Sel = dyn_cast(Current)) { + visitIncomingValue(Sel->getTrueValue()); + visitIncomingValue(Sel->getFalseValue()); + } else if (auto *EE = dyn_cast(Current)) { + visitIncomingValue(EE->getVectorOperand()); + } else if (auto *IE = dyn_cast(Current)) { + visitIncomingValue(IE->getOperand(0)); // vector operand + visitIncomingValue(IE->getOperand(1)); // scalar operand + } else { + // There is one known class of instructions we know we don't handle. + assert(isa(Current)); + llvm_unreachable("unimplemented instruction case"); } } } - if (TraceLSP) { - errs() << "States after initialization:\n"; - for (auto Pair : states) { - Instruction *v = cast(Pair.first); - PhiState state = Pair.second; - state.dump(); - v->dump(); - } +#ifndef NDEBUG + DEBUG(dbgs() << "States after initialization:\n"); + for (auto Pair : States) { + DEBUG(dbgs() << " " << Pair.second << " for " << *Pair.first << "\n"); } +#endif - // TODO: come back and revisit the state transitions around inputs which - // have reached conflict state. The current version seems too conservative. + // Return a phi state for a base defining value. We'll generate a new + // base state for known bases and expect to find a cached state otherwise. + auto getStateForBDV = [&](Value *baseValue) { + if (isKnownBaseResult(baseValue)) + return BDVState(baseValue); + auto I = States.find(baseValue); + assert(I != States.end() && "lookup failed!"); + return I->second; + }; bool progress = true; while (progress) { #ifndef NDEBUG - size_t oldSize = states.size(); + const size_t oldSize = States.size(); #endif progress = false; - // We're only changing keys in this loop, thus safe to keep iterators - for (auto Pair : states) { - MeetPhiStates calculateMeet(states); - Value *v = Pair.first; - assert(!isKnownBaseResult(v) && "why did it get added?"); - if (SelectInst *select = dyn_cast(v)) { - calculateMeet.meetWith(findBaseOrBDV(select->getTrueValue(), cache)); - calculateMeet.meetWith(findBaseOrBDV(select->getFalseValue(), cache)); - } else - for (Value *Val : cast(v)->incoming_values()) - calculateMeet.meetWith(findBaseOrBDV(Val, cache)); - - PhiState oldState = states[v]; - PhiState newState = calculateMeet.getResult(); + // We're only changing values in this loop, thus safe to keep iterators. + // Since this is computing a fixed point, the order of visit does not + // effect the result. TODO: We could use a worklist here and make this run + // much faster. + for (auto Pair : States) { + Value *BDV = Pair.first; + assert(!isKnownBaseResult(BDV) && "why did it get added?"); + + // Given an input value for the current instruction, return a BDVState + // instance which represents the BDV of that value. + auto getStateForInput = [&](Value *V) mutable { + Value *BDV = findBaseOrBDV(V, cache); + return getStateForBDV(BDV); + }; + + MeetBDVStates calculateMeet; + if (SelectInst *select = dyn_cast(BDV)) { + calculateMeet.meetWith(getStateForInput(select->getTrueValue())); + calculateMeet.meetWith(getStateForInput(select->getFalseValue())); + } else if (PHINode *Phi = dyn_cast(BDV)) { + for (Value *Val : Phi->incoming_values()) + calculateMeet.meetWith(getStateForInput(Val)); + } else if (auto *EE = dyn_cast(BDV)) { + // The 'meet' for an extractelement is slightly trivial, but it's still + // useful in that it drives us to conflict if our input is. + calculateMeet.meetWith(getStateForInput(EE->getVectorOperand())); + } else { + // Given there's a inherent type mismatch between the operands, will + // *always* produce Conflict. + auto *IE = cast(BDV); + calculateMeet.meetWith(getStateForInput(IE->getOperand(0))); + calculateMeet.meetWith(getStateForInput(IE->getOperand(1))); + } + + BDVState oldState = States[BDV]; + BDVState newState = calculateMeet.getResult(); if (oldState != newState) { progress = true; - states[v] = newState; + States[BDV] = newState; } } - assert(oldSize <= states.size()); - assert(oldSize == states.size() || progress); + assert(oldSize == States.size() && + "fixed point shouldn't be adding any new nodes to state"); } - if (TraceLSP) { - errs() << "States after meet iteration:\n"; - for (auto Pair : states) { - Instruction *v = cast(Pair.first); - PhiState state = Pair.second; - state.dump(); - v->dump(); - } +#ifndef NDEBUG + DEBUG(dbgs() << "States after meet iteration:\n"); + for (auto Pair : States) { + DEBUG(dbgs() << " " << Pair.second << " for " << *Pair.first << "\n"); } - +#endif + // Insert Phis for all conflicts - // We want to keep naming deterministic in the loop that follows, so - // sort the keys before iteration. This is useful in allowing us to - // write stable tests. Note that there is no invalidation issue here. - SmallVector Keys; - Keys.reserve(states.size()); - for (auto Pair : states) { - Value *V = Pair.first; - Keys.push_back(V); - } - std::sort(Keys.begin(), Keys.end(), order_by_name); // TODO: adjust naming patterns to avoid this order of iteration dependency - for (Value *V : Keys) { - Instruction *v = cast(V); - PhiState state = states[V]; - assert(!isKnownBaseResult(v) && "why did it get added?"); - assert(!state.isUnknown() && "Optimistic algorithm didn't complete!"); - if (!state.isConflict()) + for (auto Pair : States) { + Instruction *I = cast(Pair.first); + BDVState State = Pair.second; + assert(!isKnownBaseResult(I) && "why did it get added?"); + assert(!State.isUnknown() && "Optimistic algorithm didn't complete!"); + + // extractelement instructions are a bit special in that we may need to + // insert an extract even when we know an exact base for the instruction. + // The problem is that we need to convert from a vector base to a scalar + // base for the particular indice we're interested in. + if (State.isBase() && isa(I) && + isa(State.getBase()->getType())) { + auto *EE = cast(I); + // TODO: In many cases, the new instruction is just EE itself. We should + // exploit this, but can't do it here since it would break the invariant + // about the BDV not being known to be a base. + auto *BaseInst = ExtractElementInst::Create(State.getBase(), + EE->getIndexOperand(), + "base_ee", EE); + BaseInst->setMetadata("is_base_value", MDNode::get(I->getContext(), {})); + States[I] = BDVState(BDVState::Base, BaseInst); + } + + // Since we're joining a vector and scalar base, they can never be the + // same. As a result, we should always see insert element having reached + // the conflict state. + if (isa(I)) { + assert(State.isConflict()); + } + + if (!State.isConflict()) continue; - if (isa(v)) { - int num_preds = - std::distance(pred_begin(v->getParent()), pred_end(v->getParent())); - assert(num_preds > 0 && "how did we reach here"); - PHINode *phi = PHINode::Create(v->getType(), num_preds, "base_phi", v); - NewInsertedDefs.insert(phi); - // Add metadata marking this as a base value - auto *const_1 = ConstantInt::get( - Type::getInt32Ty( - v->getParent()->getParent()->getParent()->getContext()), - 1); - auto MDConst = ConstantAsMetadata::get(const_1); - MDNode *md = MDNode::get( - v->getParent()->getParent()->getParent()->getContext(), MDConst); - phi->setMetadata("is_base_value", md); - states[v] = PhiState(PhiState::Conflict, phi); + /// Create and insert a new instruction which will represent the base of + /// the given instruction 'I'. + auto MakeBaseInstPlaceholder = [](Instruction *I) -> Instruction* { + if (isa(I)) { + BasicBlock *BB = I->getParent(); + int NumPreds = std::distance(pred_begin(BB), pred_end(BB)); + assert(NumPreds > 0 && "how did we reach here"); + std::string Name = suffixed_name_or(I, ".base", "base_phi"); + return PHINode::Create(I->getType(), NumPreds, Name, I); + } else if (SelectInst *Sel = dyn_cast(I)) { + // The undef will be replaced later + UndefValue *Undef = UndefValue::get(Sel->getType()); + std::string Name = suffixed_name_or(I, ".base", "base_select"); + return SelectInst::Create(Sel->getCondition(), Undef, + Undef, Name, Sel); + } else if (auto *EE = dyn_cast(I)) { + UndefValue *Undef = UndefValue::get(EE->getVectorOperand()->getType()); + std::string Name = suffixed_name_or(I, ".base", "base_ee"); + return ExtractElementInst::Create(Undef, EE->getIndexOperand(), Name, + EE); + } else { + auto *IE = cast(I); + UndefValue *VecUndef = UndefValue::get(IE->getOperand(0)->getType()); + UndefValue *ScalarUndef = UndefValue::get(IE->getOperand(1)->getType()); + std::string Name = suffixed_name_or(I, ".base", "base_ie"); + return InsertElementInst::Create(VecUndef, ScalarUndef, + IE->getOperand(2), Name, IE); + } + + }; + Instruction *BaseInst = MakeBaseInstPlaceholder(I); + // Add metadata marking this as a base value + BaseInst->setMetadata("is_base_value", MDNode::get(I->getContext(), {})); + States[I] = BDVState(BDVState::Conflict, BaseInst); + } + + // Returns a instruction which produces the base pointer for a given + // instruction. The instruction is assumed to be an input to one of the BDVs + // seen in the inference algorithm above. As such, we must either already + // know it's base defining value is a base, or have inserted a new + // instruction to propagate the base of it's BDV and have entered that newly + // introduced instruction into the state table. In either case, we are + // assured to be able to determine an instruction which produces it's base + // pointer. + auto getBaseForInput = [&](Value *Input, Instruction *InsertPt) { + Value *BDV = findBaseOrBDV(Input, cache); + Value *Base = nullptr; + if (isKnownBaseResult(BDV)) { + Base = BDV; } else { - SelectInst *sel = cast(v); - // The undef will be replaced later - UndefValue *undef = UndefValue::get(sel->getType()); - SelectInst *basesel = SelectInst::Create(sel->getCondition(), undef, - undef, "base_select", sel); - NewInsertedDefs.insert(basesel); - // Add metadata marking this as a base value - auto *const_1 = ConstantInt::get( - Type::getInt32Ty( - v->getParent()->getParent()->getParent()->getContext()), - 1); - auto MDConst = ConstantAsMetadata::get(const_1); - MDNode *md = MDNode::get( - v->getParent()->getParent()->getParent()->getContext(), MDConst); - basesel->setMetadata("is_base_value", md); - states[v] = PhiState(PhiState::Conflict, basesel); + // Either conflict or base. + assert(States.count(BDV)); + Base = States[BDV].getBase(); } - } + assert(Base && "can't be null"); + // The cast is needed since base traversal may strip away bitcasts + if (Base->getType() != Input->getType() && + InsertPt) { + Base = new BitCastInst(Base, Input->getType(), "cast", + InsertPt); + } + return Base; + }; - // Fixup all the inputs of the new PHIs - for (auto Pair : states) { - Instruction *v = cast(Pair.first); - PhiState state = Pair.second; + // Fixup all the inputs of the new PHIs. Visit order needs to be + // deterministic and predictable because we're naming newly created + // instructions. + for (auto Pair : States) { + Instruction *BDV = cast(Pair.first); + BDVState State = Pair.second; - assert(!isKnownBaseResult(v) && "why did it get added?"); - assert(!state.isUnknown() && "Optimistic algorithm didn't complete!"); - if (!state.isConflict()) + assert(!isKnownBaseResult(BDV) && "why did it get added?"); + assert(!State.isUnknown() && "Optimistic algorithm didn't complete!"); + if (!State.isConflict()) continue; - if (PHINode *basephi = dyn_cast(state.getBase())) { - PHINode *phi = cast(v); + if (PHINode *basephi = dyn_cast(State.getBase())) { + PHINode *phi = cast(BDV); unsigned NumPHIValues = phi->getNumIncomingValues(); for (unsigned i = 0; i < NumPHIValues; i++) { Value *InVal = phi->getIncomingValue(i); @@ -787,108 +990,145 @@ static Value *findBasePointer(Value *I, DefiningValueMapTy &cache, if (blockIndex != -1) { Value *oldBase = basephi->getIncomingValue(blockIndex); basephi->addIncoming(oldBase, InBB); + #ifndef NDEBUG - Value *base = findBaseOrBDV(InVal, cache); - if (!isKnownBaseResult(base)) { - // Either conflict or base. - assert(states.count(base)); - base = states[base].getBase(); - assert(base != nullptr && "unknown PhiState!"); - assert(NewInsertedDefs.count(base) && - "should have already added this in a prev. iteration!"); - } - - // In essense this assert states: the only way two + Value *Base = getBaseForInput(InVal, nullptr); + // In essence this assert states: the only way two // values incoming from the same basic block may be // different is by being different bitcasts of the same // value. A cleanup that remains TODO is changing // findBaseOrBDV to return an llvm::Value of the correct // type (and still remain pure). This will remove the // need to add bitcasts. - assert(base->stripPointerCasts() == oldBase->stripPointerCasts() && + assert(Base->stripPointerCasts() == oldBase->stripPointerCasts() && "sanity -- findBaseOrBDV should be pure!"); #endif continue; } - // Find either the defining value for the PHI or the normal base for - // a non-phi node - Value *base = findBaseOrBDV(InVal, cache); - if (!isKnownBaseResult(base)) { - // Either conflict or base. - assert(states.count(base)); - base = states[base].getBase(); - assert(base != nullptr && "unknown PhiState!"); - } - assert(base && "can't be null"); - // Must use original input BB since base may not be Instruction - // The cast is needed since base traversal may strip away bitcasts - if (base->getType() != basephi->getType()) { - base = new BitCastInst(base, basephi->getType(), "cast", - InBB->getTerminator()); - NewInsertedDefs.insert(base); - } - basephi->addIncoming(base, InBB); + // Find the instruction which produces the base for each input. We may + // need to insert a bitcast in the incoming block. + // TODO: Need to split critical edges if insertion is needed + Value *Base = getBaseForInput(InVal, InBB->getTerminator()); + basephi->addIncoming(Base, InBB); } assert(basephi->getNumIncomingValues() == NumPHIValues); - } else { - SelectInst *basesel = cast(state.getBase()); - SelectInst *sel = cast(v); + } else if (SelectInst *BaseSel = dyn_cast(State.getBase())) { + SelectInst *Sel = cast(BDV); // Operand 1 & 2 are true, false path respectively. TODO: refactor to // something more safe and less hacky. for (int i = 1; i <= 2; i++) { - Value *InVal = sel->getOperand(i); - // Find either the defining value for the PHI or the normal base for - // a non-phi node - Value *base = findBaseOrBDV(InVal, cache); - if (!isKnownBaseResult(base)) { - // Either conflict or base. - assert(states.count(base)); - base = states[base].getBase(); - assert(base != nullptr && "unknown PhiState!"); - } - assert(base && "can't be null"); - // Must use original input BB since base may not be Instruction - // The cast is needed since base traversal may strip away bitcasts - if (base->getType() != basesel->getType()) { - base = new BitCastInst(base, basesel->getType(), "cast", basesel); - NewInsertedDefs.insert(base); - } - basesel->setOperand(i, base); + Value *InVal = Sel->getOperand(i); + // Find the instruction which produces the base for each input. We may + // need to insert a bitcast. + Value *Base = getBaseForInput(InVal, BaseSel); + BaseSel->setOperand(i, Base); } + } else if (auto *BaseEE = dyn_cast(State.getBase())) { + Value *InVal = cast(BDV)->getVectorOperand(); + // Find the instruction which produces the base for each input. We may + // need to insert a bitcast. + Value *Base = getBaseForInput(InVal, BaseEE); + BaseEE->setOperand(0, Base); + } else { + auto *BaseIE = cast(State.getBase()); + auto *BdvIE = cast(BDV); + auto UpdateOperand = [&](int OperandIdx) { + Value *InVal = BdvIE->getOperand(OperandIdx); + Value *Base = getBaseForInput(InVal, BaseIE); + BaseIE->setOperand(OperandIdx, Base); + }; + UpdateOperand(0); // vector operand + UpdateOperand(1); // scalar operand + } + + } + + // Now that we're done with the algorithm, see if we can optimize the + // results slightly by reducing the number of new instructions needed. + // Arguably, this should be integrated into the algorithm above, but + // doing as a post process step is easier to reason about for the moment. + DenseMap ReverseMap; + SmallPtrSet NewInsts; + SmallSetVector, 16> Worklist; + // Note: We need to visit the states in a deterministic order. We uses the + // Keys we sorted above for this purpose. Note that we are papering over a + // bigger problem with the algorithm above - it's visit order is not + // deterministic. A larger change is needed to fix this. + for (auto Pair : States) { + auto *BDV = Pair.first; + auto State = Pair.second; + Value *Base = State.getBase(); + assert(BDV && Base); + assert(!isKnownBaseResult(BDV) && "why did it get added?"); + assert(isKnownBaseResult(Base) && + "must be something we 'know' is a base pointer"); + if (!State.isConflict()) + continue; + + ReverseMap[Base] = BDV; + if (auto *BaseI = dyn_cast(Base)) { + NewInsts.insert(BaseI); + Worklist.insert(BaseI); + } + } + auto ReplaceBaseInstWith = [&](Value *BDV, Instruction *BaseI, + Value *Replacement) { + // Add users which are new instructions (excluding self references) + for (User *U : BaseI->users()) + if (auto *UI = dyn_cast(U)) + if (NewInsts.count(UI) && UI != BaseI) + Worklist.insert(UI); + // Then do the actual replacement + NewInsts.erase(BaseI); + ReverseMap.erase(BaseI); + BaseI->replaceAllUsesWith(Replacement); + assert(States.count(BDV)); + assert(States[BDV].isConflict() && States[BDV].getBase() == BaseI); + States[BDV] = BDVState(BDVState::Conflict, Replacement); + BaseI->eraseFromParent(); + }; + const DataLayout &DL = cast(def)->getModule()->getDataLayout(); + while (!Worklist.empty()) { + Instruction *BaseI = Worklist.pop_back_val(); + assert(NewInsts.count(BaseI)); + Value *Bdv = ReverseMap[BaseI]; + if (auto *BdvI = dyn_cast(Bdv)) + if (BaseI->isIdenticalTo(BdvI)) { + DEBUG(dbgs() << "Identical Base: " << *BaseI << "\n"); + ReplaceBaseInstWith(Bdv, BaseI, Bdv); + continue; + } + if (Value *V = SimplifyInstruction(BaseI, DL)) { + DEBUG(dbgs() << "Base " << *BaseI << " simplified to " << *V << "\n"); + ReplaceBaseInstWith(Bdv, BaseI, V); + continue; } } // Cache all of our results so we can cheaply reuse them // NOTE: This is actually two caches: one of the base defining value // relation and one of the base pointer relation! FIXME - for (auto item : states) { - Value *v = item.first; - Value *base = item.second.getBase(); - assert(v && base); - assert(!isKnownBaseResult(v) && "why did it get added?"); - - if (TraceLSP) { - std::string fromstr = - cache.count(v) ? (cache[v]->hasName() ? cache[v]->getName() : "") - : "none"; - errs() << "Updating base value cache" - << " for: " << (v->hasName() ? v->getName() : "") - << " from: " << fromstr - << " to: " << (base->hasName() ? base->getName() : "") << "\n"; - } - - assert(isKnownBaseResult(base) && - "must be something we 'know' is a base pointer"); - if (cache.count(v)) { + for (auto Pair : States) { + auto *BDV = Pair.first; + Value *base = Pair.second.getBase(); + assert(BDV && base); + + std::string fromstr = cache.count(BDV) ? cache[BDV]->getName() : "none"; + DEBUG(dbgs() << "Updating base value cache" + << " for: " << BDV->getName() + << " from: " << fromstr + << " to: " << base->getName() << "\n"); + + if (cache.count(BDV)) { // Once we transition from the BDV relation being store in the cache to // the base relation being stored, it must be stable - assert((!isKnownBaseResult(cache[v]) || cache[v] == base) && + assert((!isKnownBaseResult(cache[BDV]) || cache[BDV] == base) && "base relation should be stable"); } - cache[v] = base; + cache[BDV] = base; } - assert(cache.find(def) != cache.end()); + assert(cache.count(def)); return cache[def]; } @@ -909,9 +1149,8 @@ static Value *findBasePointer(Value *I, DefiningValueMapTy &cache, // pointer was a base pointer. static void findBasePointers(const StatepointLiveSetTy &live, - DenseMap &PointerToBase, - DominatorTree *DT, DefiningValueMapTy &DVCache, - DenseSet &NewInsertedDefs) { + DenseMap &PointerToBase, + DominatorTree *DT, DefiningValueMapTy &DVCache) { // For the naming of values inserted to be deterministic - which makes for // much cleaner and more stable tests - we need to assign an order to the // live values. DenseSets do not provide a deterministic order across runs. @@ -919,7 +1158,7 @@ findBasePointers(const StatepointLiveSetTy &live, Temp.insert(Temp.end(), live.begin(), live.end()); std::sort(Temp.begin(), Temp.end(), order_by_name); for (Value *ptr : Temp) { - Value *base = findBasePointer(ptr, DVCache, NewInsertedDefs); + Value *base = findBasePointer(ptr, DVCache); assert(base && "failed to find base pointer"); PointerToBase[ptr] = base; assert((!isa(base) || !isa(ptr) || @@ -929,7 +1168,7 @@ findBasePointers(const StatepointLiveSetTy &live, // If you see this trip and like to live really dangerously, the code should // be correct, just with idioms the verifier can't handle. You can try - // disabling the verifier at your own substaintial risk. + // disabling the verifier at your own substantial risk. assert(!isa(base) && "the relocation code needs adjustment to handle the relocation of " "a null pointer constant without causing false positives in the " @@ -942,10 +1181,8 @@ findBasePointers(const StatepointLiveSetTy &live, static void findBasePointers(DominatorTree &DT, DefiningValueMapTy &DVCache, const CallSite &CS, PartiallyConstructedSafepointRecord &result) { - DenseMap PointerToBase; - DenseSet NewInsertedDefs; - findBasePointers(result.liveset, PointerToBase, &DT, DVCache, - NewInsertedDefs); + DenseMap PointerToBase; + findBasePointers(result.LiveSet, PointerToBase, &DT, DVCache); if (PrintBasePointers) { // Note: Need to print these in a stable order since this is checked in @@ -959,13 +1196,15 @@ static void findBasePointers(DominatorTree &DT, DefiningValueMapTy &DVCache, std::sort(Temp.begin(), Temp.end(), order_by_name); for (Value *Ptr : Temp) { Value *Base = PointerToBase[Ptr]; - errs() << " derived %" << Ptr->getName() << " base %" << Base->getName() - << "\n"; + errs() << " derived "; + Ptr->printAsOperand(errs(), false); + errs() << " base "; + Base->printAsOperand(errs(), false); + errs() << "\n";; } } result.PointerToBase = PointerToBase; - result.NewInsertedDefs = NewInsertedDefs; } /// Given an updated version of the dataflow liveness results, update the @@ -975,10 +1214,10 @@ static void recomputeLiveInValues(GCPtrLivenessData &RevisedLivenessData, PartiallyConstructedSafepointRecord &result); static void recomputeLiveInValues( - Function &F, DominatorTree &DT, Pass *P, ArrayRef toUpdate, + Function &F, DominatorTree &DT, ArrayRef toUpdate, MutableArrayRef records) { // TODO-PERF: reuse the original liveness, then simply run the dataflow - // again. The old values are still live and will help it stablize quickly. + // again. The old values are still live and will help it stabilize quickly. GCPtrLivenessData RevisedLivenessData; computeLiveInValues(DT, F, RevisedLivenessData); for (size_t i = 0; i < records.size(); i++) { @@ -988,68 +1227,66 @@ static void recomputeLiveInValues( } } -// Normalize basic block to make it ready to be target of invoke statepoint. -// It means spliting it to have single predecessor. Return newly created BB -// ready to be successor of invoke statepoint. -static BasicBlock *normalizeBBForInvokeSafepoint(BasicBlock *BB, - BasicBlock *InvokeParent, - Pass *P) { - BasicBlock *ret = BB; - - if (!BB->getUniquePredecessor()) { - ret = SplitBlockPredecessors(BB, InvokeParent, ""); - } - - // Another requirement for such basic blocks is to not have any phi nodes. - // Since we just ensured that new BB will have single predecessor, - // all phi nodes in it will have one value. Here it would be naturall place - // to - // remove them all. But we can not do this because we are risking to remove - // one of the values stored in liveset of another statepoint. We will do it - // later after placing all safepoints. - - return ret; -} - -static int find_index(ArrayRef livevec, Value *val) { - auto itr = std::find(livevec.begin(), livevec.end(), val); - assert(livevec.end() != itr); - size_t index = std::distance(livevec.begin(), itr); - assert(index < livevec.size()); - return index; +// When inserting gc.relocate and gc.result calls, we need to ensure there are +// no uses of the original value / return value between the gc.statepoint and +// the gc.relocate / gc.result call. One case which can arise is a phi node +// starting one of the successor blocks. We also need to be able to insert the +// gc.relocates only on the path which goes through the statepoint. We might +// need to split an edge to make this possible. +static BasicBlock * +normalizeForInvokeSafepoint(BasicBlock *BB, BasicBlock *InvokeParent, + DominatorTree &DT) { + BasicBlock *Ret = BB; + if (!BB->getUniquePredecessor()) + Ret = SplitBlockPredecessors(BB, InvokeParent, "", &DT); + + // Now that 'Ret' has unique predecessor we can safely remove all phi nodes + // from it + FoldSingleEntryPHINodes(Ret); + assert(!isa(Ret->begin()) && + "All PHI nodes should have been removed!"); + + // At this point, we can safely insert a gc.relocate or gc.result as the first + // instruction in Ret if needed. + return Ret; } -// Create new attribute set containing only attributes which can be transfered +// Create new attribute set containing only attributes which can be transferred // from original call to the safepoint. static AttributeSet legalizeCallAttributes(AttributeSet AS) { - AttributeSet ret; + AttributeSet Ret; for (unsigned Slot = 0; Slot < AS.getNumSlots(); Slot++) { - unsigned index = AS.getSlotIndex(Slot); + unsigned Index = AS.getSlotIndex(Slot); - if (index == AttributeSet::ReturnIndex || - index == AttributeSet::FunctionIndex) { + if (Index == AttributeSet::ReturnIndex || + Index == AttributeSet::FunctionIndex) { - for (auto it = AS.begin(Slot), it_end = AS.end(Slot); it != it_end; - ++it) { - Attribute attr = *it; + for (Attribute Attr : make_range(AS.begin(Slot), AS.end(Slot))) { // Do not allow certain attributes - just skip them // Safepoint can not be read only or read none. - if (attr.hasAttribute(Attribute::ReadNone) || - attr.hasAttribute(Attribute::ReadOnly)) + if (Attr.hasAttribute(Attribute::ReadNone) || + Attr.hasAttribute(Attribute::ReadOnly)) + continue; + + // These attributes control the generation of the gc.statepoint call / + // invoke itself; and once the gc.statepoint is in place, they're of no + // use. + if (Attr.hasAttribute("statepoint-num-patch-bytes") || + Attr.hasAttribute("statepoint-id")) continue; - ret = ret.addAttributes( - AS.getContext(), index, - AttributeSet::get(AS.getContext(), index, AttrBuilder(attr))); + Ret = Ret.addAttributes( + AS.getContext(), Index, + AttributeSet::get(AS.getContext(), Index, AttrBuilder(Attr))); } } // Just skip parameter attributes for now } - return ret; + return Ret; } /// Helper function to place all gc relocates necessary for the given @@ -1061,218 +1298,306 @@ static AttributeSet legalizeCallAttributes(AttributeSet AS) { /// statepointToken - statepoint instruction to which relocates should be /// bound. /// Builder - Llvm IR builder to be used to construct new calls. -static void CreateGCRelocates(ArrayRef liveVariables, - const int liveStart, - ArrayRef basePtrs, - Instruction *statepointToken, +static void CreateGCRelocates(ArrayRef LiveVariables, + const int LiveStart, + ArrayRef BasePtrs, + Instruction *StatepointToken, IRBuilder<> Builder) { - SmallVector NewDefs; - NewDefs.reserve(liveVariables.size()); + if (LiveVariables.empty()) + return; - Module *M = statepointToken->getParent()->getParent()->getParent(); + auto FindIndex = [](ArrayRef LiveVec, Value *Val) { + auto ValIt = std::find(LiveVec.begin(), LiveVec.end(), Val); + assert(ValIt != LiveVec.end() && "Val not found in LiveVec!"); + size_t Index = std::distance(LiveVec.begin(), ValIt); + assert(Index < LiveVec.size() && "Bug in std::find?"); + return Index; + }; + Module *M = StatepointToken->getModule(); + + // All gc_relocate are generated as i8 addrspace(1)* (or a vector type whose + // element type is i8 addrspace(1)*). We originally generated unique + // declarations for each pointer type, but this proved problematic because + // the intrinsic mangling code is incomplete and fragile. Since we're moving + // towards a single unified pointer type anyways, we can just cast everything + // to an i8* of the right address space. A bitcast is added later to convert + // gc_relocate to the actual value's type. + auto getGCRelocateDecl = [&] (Type *Ty) { + assert(isHandledGCPointerType(Ty)); + auto AS = Ty->getScalarType()->getPointerAddressSpace(); + Type *NewTy = Type::getInt8PtrTy(M->getContext(), AS); + if (auto *VT = dyn_cast(Ty)) + NewTy = VectorType::get(NewTy, VT->getNumElements()); + return Intrinsic::getDeclaration(M, Intrinsic::experimental_gc_relocate, + {NewTy}); + }; - for (unsigned i = 0; i < liveVariables.size(); i++) { - // We generate a (potentially) unique declaration for every pointer type - // combination. This results is some blow up the function declarations in - // the IR, but removes the need for argument bitcasts which shrinks the IR - // greatly and makes it much more readable. - SmallVector types; // one per 'any' type - types.push_back(liveVariables[i]->getType()); // result type - Value *gc_relocate_decl = Intrinsic::getDeclaration( - M, Intrinsic::experimental_gc_relocate, types); + // Lazily populated map from input types to the canonicalized form mentioned + // in the comment above. This should probably be cached somewhere more + // broadly. + DenseMap TypeToDeclMap; + for (unsigned i = 0; i < LiveVariables.size(); i++) { // Generate the gc.relocate call and save the result - Value *baseIdx = - ConstantInt::get(Type::getInt32Ty(M->getContext()), - liveStart + find_index(liveVariables, basePtrs[i])); - Value *liveIdx = ConstantInt::get( - Type::getInt32Ty(M->getContext()), - liveStart + find_index(liveVariables, liveVariables[i])); + Value *BaseIdx = + Builder.getInt32(LiveStart + FindIndex(LiveVariables, BasePtrs[i])); + Value *LiveIdx = Builder.getInt32(LiveStart + i); + + Type *Ty = LiveVariables[i]->getType(); + if (!TypeToDeclMap.count(Ty)) + TypeToDeclMap[Ty] = getGCRelocateDecl(Ty); + Value *GCRelocateDecl = TypeToDeclMap[Ty]; // only specify a debug name if we can give a useful one - Value *reloc = Builder.CreateCall3( - gc_relocate_decl, statepointToken, baseIdx, liveIdx, - liveVariables[i]->hasName() ? liveVariables[i]->getName() + ".relocated" - : ""); + CallInst *Reloc = Builder.CreateCall( + GCRelocateDecl, {StatepointToken, BaseIdx, LiveIdx}, + suffixed_name_or(LiveVariables[i], ".relocated", "")); // Trick CodeGen into thinking there are lots of free registers at this // fake call. - cast(reloc)->setCallingConv(CallingConv::Cold); + Reloc->setCallingConv(CallingConv::Cold); + } +} + +namespace { + +/// This struct is used to defer RAUWs and `eraseFromParent` s. Using this +/// avoids having to worry about keeping around dangling pointers to Values. +class DeferredReplacement { + AssertingVH Old; + AssertingVH New; + +public: + explicit DeferredReplacement(Instruction *Old, Instruction *New) : + Old(Old), New(New) { + assert(Old != New && "Not allowed!"); + } + + /// Does the task represented by this instance. + void doReplacement() { + Instruction *OldI = Old; + Instruction *NewI = New; - NewDefs.push_back(cast(reloc)); + assert(OldI != NewI && "Disallowed at construction?!"); + + Old = nullptr; + New = nullptr; + + if (NewI) + OldI->replaceAllUsesWith(NewI); + OldI->eraseFromParent(); } - assert(NewDefs.size() == liveVariables.size() && - "missing or extra redefinition at safepoint"); +}; } static void -makeStatepointExplicitImpl(const CallSite &CS, /* to replace */ - const SmallVectorImpl &basePtrs, - const SmallVectorImpl &liveVariables, - Pass *P, - PartiallyConstructedSafepointRecord &result) { - assert(basePtrs.size() == liveVariables.size()); - assert(isStatepoint(CS) && +makeStatepointExplicitImpl(const CallSite CS, /* to replace */ + const SmallVectorImpl &BasePtrs, + const SmallVectorImpl &LiveVariables, + PartiallyConstructedSafepointRecord &Result, + std::vector &Replacements) { + assert(BasePtrs.size() == LiveVariables.size()); + assert((UseDeoptBundles || isStatepoint(CS)) && "This method expects to be rewriting a statepoint"); - BasicBlock *BB = CS.getInstruction()->getParent(); - assert(BB); - Function *F = BB->getParent(); - assert(F && "must be set"); - Module *M = F->getParent(); - (void)M; - assert(M && "must be set"); - - // We're not changing the function signature of the statepoint since the gc - // arguments go into the var args section. - Function *gc_statepoint_decl = CS.getCalledFunction(); - // Then go ahead and use the builder do actually do the inserts. We insert // immediately before the previous instruction under the assumption that all // arguments will be available here. We can't insert afterwards since we may // be replacing a terminator. - Instruction *insertBefore = CS.getInstruction(); - IRBuilder<> Builder(insertBefore); - // Copy all of the arguments from the original statepoint - this includes the - // target, call args, and deopt args - SmallVector args; - args.insert(args.end(), CS.arg_begin(), CS.arg_end()); - // TODO: Clear the 'needs rewrite' flag - - // add all the pointers to be relocated (gc arguments) - // Capture the start of the live variable list for use in the gc_relocates - const int live_start = args.size(); - args.insert(args.end(), liveVariables.begin(), liveVariables.end()); + Instruction *InsertBefore = CS.getInstruction(); + IRBuilder<> Builder(InsertBefore); + + ArrayRef GCArgs(LiveVariables); + uint64_t StatepointID = 0xABCDEF00; + uint32_t NumPatchBytes = 0; + uint32_t Flags = uint32_t(StatepointFlags::None); + + ArrayRef CallArgs; + ArrayRef DeoptArgs; + ArrayRef TransitionArgs; + + Value *CallTarget = nullptr; + + if (UseDeoptBundles) { + CallArgs = {CS.arg_begin(), CS.arg_end()}; + DeoptArgs = GetDeoptBundleOperands(CS); + // TODO: we don't fill in TransitionArgs or Flags in this branch, but we + // could have an operand bundle for that too. + AttributeSet OriginalAttrs = CS.getAttributes(); + + Attribute AttrID = OriginalAttrs.getAttribute(AttributeSet::FunctionIndex, + "statepoint-id"); + if (AttrID.isStringAttribute()) + AttrID.getValueAsString().getAsInteger(10, StatepointID); + + Attribute AttrNumPatchBytes = OriginalAttrs.getAttribute( + AttributeSet::FunctionIndex, "statepoint-num-patch-bytes"); + if (AttrNumPatchBytes.isStringAttribute()) + AttrNumPatchBytes.getValueAsString().getAsInteger(10, NumPatchBytes); + + CallTarget = CS.getCalledValue(); + } else { + // This branch will be gone soon, and we will soon only support the + // UseDeoptBundles == true configuration. + Statepoint OldSP(CS); + StatepointID = OldSP.getID(); + NumPatchBytes = OldSP.getNumPatchBytes(); + Flags = OldSP.getFlags(); + + CallArgs = {OldSP.arg_begin(), OldSP.arg_end()}; + DeoptArgs = {OldSP.vm_state_begin(), OldSP.vm_state_end()}; + TransitionArgs = {OldSP.gc_transition_args_begin(), + OldSP.gc_transition_args_end()}; + CallTarget = OldSP.getCalledValue(); + } // Create the statepoint given all the arguments - Instruction *token = nullptr; - AttributeSet return_attributes; + Instruction *Token = nullptr; + AttributeSet ReturnAttrs; if (CS.isCall()) { - CallInst *toReplace = cast(CS.getInstruction()); - CallInst *call = - Builder.CreateCall(gc_statepoint_decl, args, "safepoint_token"); - call->setTailCall(toReplace->isTailCall()); - call->setCallingConv(toReplace->getCallingConv()); + CallInst *ToReplace = cast(CS.getInstruction()); + CallInst *Call = Builder.CreateGCStatepointCall( + StatepointID, NumPatchBytes, CallTarget, Flags, CallArgs, + TransitionArgs, DeoptArgs, GCArgs, "safepoint_token"); + + Call->setTailCall(ToReplace->isTailCall()); + Call->setCallingConv(ToReplace->getCallingConv()); // Currently we will fail on parameter attributes and on certain // function attributes. - AttributeSet new_attrs = legalizeCallAttributes(toReplace->getAttributes()); - // In case if we can handle this set of sttributes - set up function attrs + AttributeSet NewAttrs = legalizeCallAttributes(ToReplace->getAttributes()); + // In case if we can handle this set of attributes - set up function attrs // directly on statepoint and return attrs later for gc_result intrinsic. - call->setAttributes(new_attrs.getFnAttributes()); - return_attributes = new_attrs.getRetAttributes(); + Call->setAttributes(NewAttrs.getFnAttributes()); + ReturnAttrs = NewAttrs.getRetAttributes(); - token = call; + Token = Call; // Put the following gc_result and gc_relocate calls immediately after the // the old call (which we're about to delete) - BasicBlock::iterator next(toReplace); - assert(BB->end() != next && "not a terminator, must have next"); - next++; - Instruction *IP = &*(next); - Builder.SetInsertPoint(IP); - Builder.SetCurrentDebugLocation(IP->getDebugLoc()); - + assert(ToReplace->getNextNode() && "Not a terminator, must have next!"); + Builder.SetInsertPoint(ToReplace->getNextNode()); + Builder.SetCurrentDebugLocation(ToReplace->getNextNode()->getDebugLoc()); } else { - InvokeInst *toReplace = cast(CS.getInstruction()); + InvokeInst *ToReplace = cast(CS.getInstruction()); // Insert the new invoke into the old block. We'll remove the old one in a // moment at which point this will become the new terminator for the // original block. - InvokeInst *invoke = InvokeInst::Create( - gc_statepoint_decl, toReplace->getNormalDest(), - toReplace->getUnwindDest(), args, "", toReplace->getParent()); - invoke->setCallingConv(toReplace->getCallingConv()); + InvokeInst *Invoke = Builder.CreateGCStatepointInvoke( + StatepointID, NumPatchBytes, CallTarget, ToReplace->getNormalDest(), + ToReplace->getUnwindDest(), Flags, CallArgs, TransitionArgs, DeoptArgs, + GCArgs, "statepoint_token"); + + Invoke->setCallingConv(ToReplace->getCallingConv()); // Currently we will fail on parameter attributes and on certain // function attributes. - AttributeSet new_attrs = legalizeCallAttributes(toReplace->getAttributes()); - // In case if we can handle this set of sttributes - set up function attrs + AttributeSet NewAttrs = legalizeCallAttributes(ToReplace->getAttributes()); + // In case if we can handle this set of attributes - set up function attrs // directly on statepoint and return attrs later for gc_result intrinsic. - invoke->setAttributes(new_attrs.getFnAttributes()); - return_attributes = new_attrs.getRetAttributes(); + Invoke->setAttributes(NewAttrs.getFnAttributes()); + ReturnAttrs = NewAttrs.getRetAttributes(); - token = invoke; + Token = Invoke; // Generate gc relocates in exceptional path - BasicBlock *unwindBlock = normalizeBBForInvokeSafepoint( - toReplace->getUnwindDest(), invoke->getParent(), P); - - Instruction *IP = &*(unwindBlock->getFirstInsertionPt()); - Builder.SetInsertPoint(IP); - Builder.SetCurrentDebugLocation(toReplace->getDebugLoc()); - - // Extract second element from landingpad return value. We will attach - // exceptional gc relocates to it. - const unsigned idx = 1; - Instruction *exceptional_token = - cast(Builder.CreateExtractValue( - unwindBlock->getLandingPadInst(), idx, "relocate_token")); - result.UnwindToken = exceptional_token; - - // Just throw away return value. We will use the one we got for normal - // block. - (void)CreateGCRelocates(liveVariables, live_start, basePtrs, - exceptional_token, Builder); + BasicBlock *UnwindBlock = ToReplace->getUnwindDest(); + assert(!isa(UnwindBlock->begin()) && + UnwindBlock->getUniquePredecessor() && + "can't safely insert in this block!"); + + Builder.SetInsertPoint(&*UnwindBlock->getFirstInsertionPt()); + Builder.SetCurrentDebugLocation(ToReplace->getDebugLoc()); + + // Attach exceptional gc relocates to the landingpad. + Instruction *ExceptionalToken = UnwindBlock->getLandingPadInst(); + Result.UnwindToken = ExceptionalToken; + + const unsigned LiveStartIdx = Statepoint(Token).gcArgsStartIdx(); + CreateGCRelocates(LiveVariables, LiveStartIdx, BasePtrs, ExceptionalToken, + Builder); // Generate gc relocates and returns for normal block - BasicBlock *normalDest = normalizeBBForInvokeSafepoint( - toReplace->getNormalDest(), invoke->getParent(), P); + BasicBlock *NormalDest = ToReplace->getNormalDest(); + assert(!isa(NormalDest->begin()) && + NormalDest->getUniquePredecessor() && + "can't safely insert in this block!"); - IP = &*(normalDest->getFirstInsertionPt()); - Builder.SetInsertPoint(IP); + Builder.SetInsertPoint(&*NormalDest->getFirstInsertionPt()); // gc relocates will be generated later as if it were regular call // statepoint } - assert(token); - - // Take the name of the original value call if it had one. - token->takeName(CS.getInstruction()); + assert(Token && "Should be set in one of the above branches!"); + + if (UseDeoptBundles) { + Token->setName("statepoint_token"); + if (!CS.getType()->isVoidTy() && !CS.getInstruction()->use_empty()) { + StringRef Name = + CS.getInstruction()->hasName() ? CS.getInstruction()->getName() : ""; + CallInst *GCResult = Builder.CreateGCResult(Token, CS.getType(), Name); + GCResult->setAttributes(CS.getAttributes().getRetAttributes()); + + // We cannot RAUW or delete CS.getInstruction() because it could be in the + // live set of some other safepoint, in which case that safepoint's + // PartiallyConstructedSafepointRecord will hold a raw pointer to this + // llvm::Instruction. Instead, we defer the replacement and deletion to + // after the live sets have been made explicit in the IR, and we no longer + // have raw pointers to worry about. + Replacements.emplace_back(CS.getInstruction(), GCResult); + } else { + Replacements.emplace_back(CS.getInstruction(), nullptr); + } + } else { + assert(!CS.getInstruction()->hasNUsesOrMore(2) && + "only valid use before rewrite is gc.result"); + assert(!CS.getInstruction()->hasOneUse() || + isGCResult(cast(*CS.getInstruction()->user_begin()))); -// The GCResult is already inserted, we just need to find it -#ifndef NDEBUG - Instruction *toReplace = CS.getInstruction(); - assert((toReplace->hasNUses(0) || toReplace->hasNUses(1)) && - "only valid use before rewrite is gc.result"); - assert(!toReplace->hasOneUse() || - isGCResult(cast(*toReplace->user_begin()))); -#endif + // Take the name of the original statepoint token if there was one. + Token->takeName(CS.getInstruction()); - // Update the gc.result of the original statepoint (if any) to use the newly - // inserted statepoint. This is safe to do here since the token can't be - // considered a live reference. - CS.getInstruction()->replaceAllUsesWith(token); + // Update the gc.result of the original statepoint (if any) to use the newly + // inserted statepoint. This is safe to do here since the token can't be + // considered a live reference. + CS.getInstruction()->replaceAllUsesWith(Token); + CS.getInstruction()->eraseFromParent(); + } - result.StatepointToken = token; + Result.StatepointToken = Token; // Second, create a gc.relocate for every live variable - CreateGCRelocates(liveVariables, live_start, basePtrs, token, Builder); + const unsigned LiveStartIdx = Statepoint(Token).gcArgsStartIdx(); + CreateGCRelocates(LiveVariables, LiveStartIdx, BasePtrs, Token, Builder); } namespace { -struct name_ordering { - Value *base; - Value *derived; - bool operator()(name_ordering const &a, name_ordering const &b) { - return -1 == a.derived->getName().compare(b.derived->getName()); +struct NameOrdering { + Value *Base; + Value *Derived; + + bool operator()(NameOrdering const &a, NameOrdering const &b) { + return -1 == a.Derived->getName().compare(b.Derived->getName()); } }; } -static void stablize_order(SmallVectorImpl &basevec, - SmallVectorImpl &livevec) { - assert(basevec.size() == livevec.size()); - - SmallVector temp; - for (size_t i = 0; i < basevec.size(); i++) { - name_ordering v; - v.base = basevec[i]; - v.derived = livevec[i]; - temp.push_back(v); - } - std::sort(temp.begin(), temp.end(), name_ordering()); - for (size_t i = 0; i < basevec.size(); i++) { - basevec[i] = temp[i].base; - livevec[i] = temp[i].derived; + +static void StabilizeOrder(SmallVectorImpl &BaseVec, + SmallVectorImpl &LiveVec) { + assert(BaseVec.size() == LiveVec.size()); + + SmallVector Temp; + for (size_t i = 0; i < BaseVec.size(); i++) { + NameOrdering v; + v.Base = BaseVec[i]; + v.Derived = LiveVec[i]; + Temp.push_back(v); + } + + std::sort(Temp.begin(), Temp.end(), NameOrdering()); + for (size_t i = 0; i < BaseVec.size(); i++) { + BaseVec[i] = Temp[i].Base; + LiveVec[i] = Temp[i].Derived; } } @@ -1282,76 +1607,102 @@ static void stablize_order(SmallVectorImpl &basevec, // WARNING: Does not do any fixup to adjust users of the original live // values. That's the callers responsibility. static void -makeStatepointExplicit(DominatorTree &DT, const CallSite &CS, Pass *P, - PartiallyConstructedSafepointRecord &result) { - auto liveset = result.liveset; - auto PointerToBase = result.PointerToBase; +makeStatepointExplicit(DominatorTree &DT, const CallSite &CS, + PartiallyConstructedSafepointRecord &Result, + std::vector &Replacements) { + const auto &LiveSet = Result.LiveSet; + const auto &PointerToBase = Result.PointerToBase; // Convert to vector for efficient cross referencing. - SmallVector basevec, livevec; - livevec.reserve(liveset.size()); - basevec.reserve(liveset.size()); - for (Value *L : liveset) { - livevec.push_back(L); - - assert(PointerToBase.find(L) != PointerToBase.end()); - Value *base = PointerToBase[L]; - basevec.push_back(base); + SmallVector BaseVec, LiveVec; + LiveVec.reserve(LiveSet.size()); + BaseVec.reserve(LiveSet.size()); + for (Value *L : LiveSet) { + LiveVec.push_back(L); + assert(PointerToBase.count(L)); + Value *Base = PointerToBase.find(L)->second; + BaseVec.push_back(Base); } - assert(livevec.size() == basevec.size()); + assert(LiveVec.size() == BaseVec.size()); // To make the output IR slightly more stable (for use in diffs), ensure a // fixed order of the values in the safepoint (by sorting the value name). // The order is otherwise meaningless. - stablize_order(basevec, livevec); + StabilizeOrder(BaseVec, LiveVec); // Do the actual rewriting and delete the old statepoint - makeStatepointExplicitImpl(CS, basevec, livevec, P, result); - CS.getInstruction()->eraseFromParent(); + makeStatepointExplicitImpl(CS, BaseVec, LiveVec, Result, Replacements); } // Helper function for the relocationViaAlloca. -// It receives iterator to the statepoint gc relocates and emits store to the -// assigned -// location (via allocaMap) for the each one of them. -// Add visited values into the visitedLiveValues set we will later use them -// for sanity check. +// +// It receives iterator to the statepoint gc relocates and emits a store to the +// assigned location (via allocaMap) for the each one of them. It adds the +// visited values into the visitedLiveValues set, which we will later use them +// for sanity checking. static void -insertRelocationStores(iterator_range gcRelocs, - DenseMap &allocaMap, - DenseSet &visitedLiveValues) { +insertRelocationStores(iterator_range GCRelocs, + DenseMap &AllocaMap, + DenseSet &VisitedLiveValues) { - for (User *U : gcRelocs) { - if (!isa(U)) + for (User *U : GCRelocs) { + GCRelocateInst *Relocate = dyn_cast(U); + if (!Relocate) continue; - IntrinsicInst *relocatedValue = cast(U); + Value *OriginalValue = const_cast(Relocate->getDerivedPtr()); + assert(AllocaMap.count(OriginalValue)); + Value *Alloca = AllocaMap[OriginalValue]; - // We only care about relocates - if (relocatedValue->getIntrinsicID() != - Intrinsic::experimental_gc_relocate) { - continue; - } + // Emit store into the related alloca + // All gc_relocates are i8 addrspace(1)* typed, and it must be bitcasted to + // the correct type according to alloca. + assert(Relocate->getNextNode() && + "Should always have one since it's not a terminator"); + IRBuilder<> Builder(Relocate->getNextNode()); + Value *CastedRelocatedValue = + Builder.CreateBitCast(Relocate, + cast(Alloca)->getAllocatedType(), + suffixed_name_or(Relocate, ".casted", "")); + + StoreInst *Store = new StoreInst(CastedRelocatedValue, Alloca); + Store->insertAfter(cast(CastedRelocatedValue)); - GCRelocateOperands relocateOperands(relocatedValue); - Value *originalValue = const_cast(relocateOperands.derivedPtr()); - assert(allocaMap.count(originalValue)); - Value *alloca = allocaMap[originalValue]; +#ifndef NDEBUG + VisitedLiveValues.insert(OriginalValue); +#endif + } +} - // Emit store into the related alloca - StoreInst *store = new StoreInst(relocatedValue, alloca); - store->insertAfter(relocatedValue); +// Helper function for the "relocationViaAlloca". Similar to the +// "insertRelocationStores" but works for rematerialized values. +static void +insertRematerializationStores( + RematerializedValueMapTy RematerializedValues, + DenseMap &AllocaMap, + DenseSet &VisitedLiveValues) { + + for (auto RematerializedValuePair: RematerializedValues) { + Instruction *RematerializedValue = RematerializedValuePair.first; + Value *OriginalValue = RematerializedValuePair.second; + + assert(AllocaMap.count(OriginalValue) && + "Can not find alloca for rematerialized value"); + Value *Alloca = AllocaMap[OriginalValue]; + + StoreInst *Store = new StoreInst(RematerializedValue, Alloca); + Store->insertAfter(RematerializedValue); #ifndef NDEBUG - visitedLiveValues.insert(originalValue); + VisitedLiveValues.insert(OriginalValue); #endif } } -/// do all the relocation update via allocas and mem2reg +/// Do all the relocation update via allocas and mem2reg static void relocationViaAlloca( - Function &F, DominatorTree &DT, ArrayRef live, - ArrayRef records) { + Function &F, DominatorTree &DT, ArrayRef Live, + ArrayRef Records) { #ifndef NDEBUG // record initial number of (static) allocas; we'll check we have the same // number when we get done. @@ -1363,161 +1714,178 @@ static void relocationViaAlloca( #endif // TODO-PERF: change data structures, reserve - DenseMap allocaMap; + DenseMap AllocaMap; SmallVector PromotableAllocas; - PromotableAllocas.reserve(live.size()); - - // emit alloca for each live gc pointer - for (unsigned i = 0; i < live.size(); i++) { - Value *liveValue = live[i]; - AllocaInst *alloca = new AllocaInst(liveValue->getType(), "", + // Used later to chack that we have enough allocas to store all values + std::size_t NumRematerializedValues = 0; + PromotableAllocas.reserve(Live.size()); + + // Emit alloca for "LiveValue" and record it in "allocaMap" and + // "PromotableAllocas" + auto emitAllocaFor = [&](Value *LiveValue) { + AllocaInst *Alloca = new AllocaInst(LiveValue->getType(), "", F.getEntryBlock().getFirstNonPHI()); - allocaMap[liveValue] = alloca; - PromotableAllocas.push_back(alloca); - } + AllocaMap[LiveValue] = Alloca; + PromotableAllocas.push_back(Alloca); + }; + + // Emit alloca for each live gc pointer + for (Value *V : Live) + emitAllocaFor(V); + + // Emit allocas for rematerialized values + for (const auto &Info : Records) + for (auto RematerializedValuePair : Info.RematerializedValues) { + Value *OriginalValue = RematerializedValuePair.second; + if (AllocaMap.count(OriginalValue) != 0) + continue; + + emitAllocaFor(OriginalValue); + ++NumRematerializedValues; + } // The next two loops are part of the same conceptual operation. We need to // insert a store to the alloca after the original def and at each // redefinition. We need to insert a load before each use. These are split // into distinct loops for performance reasons. - // update gc pointer after each statepoint - // either store a relocated value or null (if no relocated value found for - // this gc pointer and it is not a gc_result) - // this must happen before we update the statepoint with load of alloca - // otherwise we lose the link between statepoint and old def - for (size_t i = 0; i < records.size(); i++) { - const struct PartiallyConstructedSafepointRecord &info = records[i]; - Value *Statepoint = info.StatepointToken; + // Update gc pointer after each statepoint: either store a relocated value or + // null (if no relocated value was found for this gc pointer and it is not a + // gc_result). This must happen before we update the statepoint with load of + // alloca otherwise we lose the link between statepoint and old def. + for (const auto &Info : Records) { + Value *Statepoint = Info.StatepointToken; // This will be used for consistency check - DenseSet visitedLiveValues; + DenseSet VisitedLiveValues; // Insert stores for normal statepoint gc relocates - insertRelocationStores(Statepoint->users(), allocaMap, visitedLiveValues); + insertRelocationStores(Statepoint->users(), AllocaMap, VisitedLiveValues); // In case if it was invoke statepoint // we will insert stores for exceptional path gc relocates. if (isa(Statepoint)) { - insertRelocationStores(info.UnwindToken->users(), allocaMap, - visitedLiveValues); + insertRelocationStores(Info.UnwindToken->users(), AllocaMap, + VisitedLiveValues); } -#ifndef NDEBUG - // As a debuging aid, pretend that an unrelocated pointer becomes null at - // the gc.statepoint. This will turn some subtle GC problems into slightly - // easier to debug SEGVs - SmallVector ToClobber; - for (auto Pair : allocaMap) { - Value *Def = Pair.first; - AllocaInst *Alloca = cast(Pair.second); - - // This value was relocated - if (visitedLiveValues.count(Def)) { - continue; + // Do similar thing with rematerialized values + insertRematerializationStores(Info.RematerializedValues, AllocaMap, + VisitedLiveValues); + + if (ClobberNonLive) { + // As a debugging aid, pretend that an unrelocated pointer becomes null at + // the gc.statepoint. This will turn some subtle GC problems into + // slightly easier to debug SEGVs. Note that on large IR files with + // lots of gc.statepoints this is extremely costly both memory and time + // wise. + SmallVector ToClobber; + for (auto Pair : AllocaMap) { + Value *Def = Pair.first; + AllocaInst *Alloca = cast(Pair.second); + + // This value was relocated + if (VisitedLiveValues.count(Def)) { + continue; + } + ToClobber.push_back(Alloca); } - ToClobber.push_back(Alloca); - } - auto InsertClobbersAt = [&](Instruction *IP) { - for (auto *AI : ToClobber) { - auto AIType = cast(AI->getType()); - auto PT = cast(AIType->getElementType()); - Constant *CPN = ConstantPointerNull::get(PT); - StoreInst *store = new StoreInst(CPN, AI); - store->insertBefore(IP); - } - }; + auto InsertClobbersAt = [&](Instruction *IP) { + for (auto *AI : ToClobber) { + auto AIType = cast(AI->getType()); + auto PT = cast(AIType->getElementType()); + Constant *CPN = ConstantPointerNull::get(PT); + StoreInst *Store = new StoreInst(CPN, AI); + Store->insertBefore(IP); + } + }; - // Insert the clobbering stores. These may get intermixed with the - // gc.results and gc.relocates, but that's fine. - if (auto II = dyn_cast(Statepoint)) { - InsertClobbersAt(II->getNormalDest()->getFirstInsertionPt()); - InsertClobbersAt(II->getUnwindDest()->getFirstInsertionPt()); - } else { - BasicBlock::iterator Next(cast(Statepoint)); - Next++; - InsertClobbersAt(Next); + // Insert the clobbering stores. These may get intermixed with the + // gc.results and gc.relocates, but that's fine. + if (auto II = dyn_cast(Statepoint)) { + InsertClobbersAt(&*II->getNormalDest()->getFirstInsertionPt()); + InsertClobbersAt(&*II->getUnwindDest()->getFirstInsertionPt()); + } else { + InsertClobbersAt(cast(Statepoint)->getNextNode()); + } } -#endif } - // update use with load allocas and add store for gc_relocated - for (auto Pair : allocaMap) { - Value *def = Pair.first; - Value *alloca = Pair.second; - // we pre-record the uses of allocas so that we dont have to worry about - // later update - // that change the user information. - SmallVector uses; + // Update use with load allocas and add store for gc_relocated. + for (auto Pair : AllocaMap) { + Value *Def = Pair.first; + Value *Alloca = Pair.second; + + // We pre-record the uses of allocas so that we dont have to worry about + // later update that changes the user information.. + + SmallVector Uses; // PERF: trade a linear scan for repeated reallocation - uses.reserve(std::distance(def->user_begin(), def->user_end())); - for (User *U : def->users()) { + Uses.reserve(std::distance(Def->user_begin(), Def->user_end())); + for (User *U : Def->users()) { if (!isa(U)) { // If the def has a ConstantExpr use, then the def is either a // ConstantExpr use itself or null. In either case // (recursively in the first, directly in the second), the oop // it is ultimately dependent on is null and this particular // use does not need to be fixed up. - uses.push_back(cast(U)); + Uses.push_back(cast(U)); } } - std::sort(uses.begin(), uses.end()); - auto last = std::unique(uses.begin(), uses.end()); - uses.erase(last, uses.end()); - - for (Instruction *use : uses) { - if (isa(use)) { - PHINode *phi = cast(use); - for (unsigned i = 0; i < phi->getNumIncomingValues(); i++) { - if (def == phi->getIncomingValue(i)) { - LoadInst *load = new LoadInst( - alloca, "", phi->getIncomingBlock(i)->getTerminator()); - phi->setIncomingValue(i, load); + std::sort(Uses.begin(), Uses.end()); + auto Last = std::unique(Uses.begin(), Uses.end()); + Uses.erase(Last, Uses.end()); + + for (Instruction *Use : Uses) { + if (isa(Use)) { + PHINode *Phi = cast(Use); + for (unsigned i = 0; i < Phi->getNumIncomingValues(); i++) { + if (Def == Phi->getIncomingValue(i)) { + LoadInst *Load = new LoadInst( + Alloca, "", Phi->getIncomingBlock(i)->getTerminator()); + Phi->setIncomingValue(i, Load); } } } else { - LoadInst *load = new LoadInst(alloca, "", use); - use->replaceUsesOfWith(def, load); + LoadInst *Load = new LoadInst(Alloca, "", Use); + Use->replaceUsesOfWith(Def, Load); } } - // emit store for the initial gc value - // store must be inserted after load, otherwise store will be in alloca's - // use list and an extra load will be inserted before it - StoreInst *store = new StoreInst(def, alloca); - if (Instruction *inst = dyn_cast(def)) { - if (InvokeInst *invoke = dyn_cast(inst)) { + // Emit store for the initial gc value. Store must be inserted after load, + // otherwise store will be in alloca's use list and an extra load will be + // inserted before it. + StoreInst *Store = new StoreInst(Def, Alloca); + if (Instruction *Inst = dyn_cast(Def)) { + if (InvokeInst *Invoke = dyn_cast(Inst)) { // InvokeInst is a TerminatorInst so the store need to be inserted // into its normal destination block. - BasicBlock *normalDest = invoke->getNormalDest(); - store->insertBefore(normalDest->getFirstNonPHI()); + BasicBlock *NormalDest = Invoke->getNormalDest(); + Store->insertBefore(NormalDest->getFirstNonPHI()); } else { - assert(!inst->isTerminator() && + assert(!Inst->isTerminator() && "The only TerminatorInst that can produce a value is " "InvokeInst which is handled above."); - store->insertAfter(inst); + Store->insertAfter(Inst); } } else { - assert((isa(def) || isa(def) || - isa(def)) && - "Must be argument or global"); - store->insertAfter(cast(alloca)); + assert(isa(Def)); + Store->insertAfter(cast(Alloca)); } } - assert(PromotableAllocas.size() == live.size() && + assert(PromotableAllocas.size() == Live.size() + NumRematerializedValues && "we must have the same allocas with lives"); if (!PromotableAllocas.empty()) { - // apply mem2reg to promote alloca to SSA + // Apply mem2reg to promote alloca to SSA PromoteMemToReg(PromotableAllocas, DT); } #ifndef NDEBUG - for (auto I = F.getEntryBlock().begin(), E = F.getEntryBlock().end(); I != E; - I++) - if (isa(*I)) + for (auto &I : F.getEntryBlock()) + if (isa(I)) InitialAllocaNum--; assert(InitialAllocaNum == 0 && "We must not introduce any extra allocas"); #endif @@ -1527,54 +1895,41 @@ static void relocationViaAlloca( /// vector. Doing so has the effect of changing the output of a couple of /// tests in ways which make them less useful in testing fused safepoints. template static void unique_unsorted(SmallVectorImpl &Vec) { - DenseSet Seen; - SmallVector TempVec; - TempVec.reserve(Vec.size()); - for (auto Element : Vec) - TempVec.push_back(Element); - Vec.clear(); - for (auto V : TempVec) { - if (Seen.insert(V).second) { - Vec.push_back(V); - } - } -} - -static Function *getUseHolder(Module &M) { - FunctionType *ftype = - FunctionType::get(Type::getVoidTy(M.getContext()), true); - Function *Func = cast(M.getOrInsertFunction("__tmp_use", ftype)); - return Func; + SmallSet Seen; + Vec.erase(std::remove_if(Vec.begin(), Vec.end(), [&](const T &V) { + return !Seen.insert(V).second; + }), Vec.end()); } /// Insert holders so that each Value is obviously live through the entire -/// liftetime of the call. +/// lifetime of the call. static void insertUseHolderAfter(CallSite &CS, const ArrayRef Values, - SmallVectorImpl &holders) { - Module *M = CS.getInstruction()->getParent()->getParent()->getParent(); - Function *Func = getUseHolder(*M); + SmallVectorImpl &Holders) { + if (Values.empty()) + // No values to hold live, might as well not insert the empty holder + return; + + Module *M = CS.getInstruction()->getModule(); + // Use a dummy vararg function to actually hold the values live + Function *Func = cast(M->getOrInsertFunction( + "__tmp_use", FunctionType::get(Type::getVoidTy(M->getContext()), true))); if (CS.isCall()) { // For call safepoints insert dummy calls right after safepoint - BasicBlock::iterator next(CS.getInstruction()); - next++; - CallInst *base_holder = CallInst::Create(Func, Values, "", next); - holders.push_back(base_holder); - } else if (CS.isInvoke()) { - // For invoke safepooints insert dummy calls both in normal and - // exceptional destination blocks - InvokeInst *invoke = cast(CS.getInstruction()); - CallInst *normal_holder = CallInst::Create( - Func, Values, "", invoke->getNormalDest()->getFirstInsertionPt()); - CallInst *unwind_holder = CallInst::Create( - Func, Values, "", invoke->getUnwindDest()->getFirstInsertionPt()); - holders.push_back(normal_holder); - holders.push_back(unwind_holder); - } else - llvm_unreachable("unsupported call type"); + Holders.push_back(CallInst::Create(Func, Values, "", + &*++CS.getInstruction()->getIterator())); + return; + } + // For invoke safepooints insert dummy calls both in normal and + // exceptional destination blocks + auto *II = cast(CS.getInstruction()); + Holders.push_back(CallInst::Create( + Func, Values, "", &*II->getNormalDest()->getFirstInsertionPt())); + Holders.push_back(CallInst::Create( + Func, Values, "", &*II->getUnwindDest()->getFirstInsertionPt())); } static void findLiveReferences( - Function &F, DominatorTree &DT, Pass *P, ArrayRef toUpdate, + Function &F, DominatorTree &DT, ArrayRef toUpdate, MutableArrayRef records) { GCPtrLivenessData OriginalLivenessData; computeLiveInValues(DT, F, OriginalLivenessData); @@ -1585,14 +1940,16 @@ static void findLiveReferences( } } -/// Remove any vector of pointers from the liveset by scalarizing them over the -/// statepoint instruction. Adds the scalarized pieces to the liveset. It -/// would be preferrable to include the vector in the statepoint itself, but +/// Remove any vector of pointers from the live set by scalarizing them over the +/// statepoint instruction. Adds the scalarized pieces to the live set. It +/// would be preferable to include the vector in the statepoint itself, but /// the lowering code currently does not handle that. Extending it would be /// slightly non-trivial since it requires a format change. Given how rare -/// such cases are (for the moment?) scalarizing is an acceptable comprimise. +/// such cases are (for the moment?) scalarizing is an acceptable compromise. static void splitVectorValues(Instruction *StatepointInst, - StatepointLiveSetTy &LiveSet, DominatorTree &DT) { + StatepointLiveSetTy &LiveSet, + DenseMap& PointerToBase, + DominatorTree &DT) { SmallVector ToSplit; for (Value *V : LiveSet) if (isa(V->getType())) @@ -1601,14 +1958,14 @@ static void splitVectorValues(Instruction *StatepointInst, if (ToSplit.empty()) return; + DenseMap> ElementMapping; + Function &F = *(StatepointInst->getParent()->getParent()); DenseMap AllocaMap; // First is normal return, second is exceptional return (invoke only) DenseMap> Replacements; for (Value *V : ToSplit) { - LiveSet.erase(V); - AllocaInst *Alloca = new AllocaInst(V->getType(), "", F.getEntryBlock().getFirstNonPHI()); AllocaMap[V] = Alloca; @@ -1618,7 +1975,7 @@ static void splitVectorValues(Instruction *StatepointInst, SmallVector Elements; for (unsigned i = 0; i < VT->getNumElements(); i++) Elements.push_back(Builder.CreateExtractElement(V, Builder.getInt32(i))); - LiveSet.insert(Elements.begin(), Elements.end()); + ElementMapping[V] = Elements; auto InsertVectorReform = [&](Instruction *IP) { Builder.SetInsertPoint(IP); @@ -1651,6 +2008,7 @@ static void splitVectorValues(Instruction *StatepointInst, Replacements[V].second = InsertVectorReform(IP); } } + for (Value *V : ToSplit) { AllocaInst *Alloca = AllocaMap[V]; @@ -1694,68 +2052,277 @@ static void splitVectorValues(Instruction *StatepointInst, for (Value *V : ToSplit) Allocas.push_back(AllocaMap[V]); PromoteMemToReg(Allocas, DT); + + // Update our tracking of live pointers and base mappings to account for the + // changes we just made. + for (Value *V : ToSplit) { + auto &Elements = ElementMapping[V]; + + LiveSet.erase(V); + LiveSet.insert(Elements.begin(), Elements.end()); + // We need to update the base mapping as well. + assert(PointerToBase.count(V)); + Value *OldBase = PointerToBase[V]; + auto &BaseElements = ElementMapping[OldBase]; + PointerToBase.erase(V); + assert(Elements.size() == BaseElements.size()); + for (unsigned i = 0; i < Elements.size(); i++) { + Value *Elem = Elements[i]; + PointerToBase[Elem] = BaseElements[i]; + } + } +} + +// Helper function for the "rematerializeLiveValues". It walks use chain +// starting from the "CurrentValue" until it meets "BaseValue". Only "simple" +// values are visited (currently it is GEP's and casts). Returns true if it +// successfully reached "BaseValue" and false otherwise. +// Fills "ChainToBase" array with all visited values. "BaseValue" is not +// recorded. +static bool findRematerializableChainToBasePointer( + SmallVectorImpl &ChainToBase, + Value *CurrentValue, Value *BaseValue) { + + // We have found a base value + if (CurrentValue == BaseValue) { + return true; + } + + if (GetElementPtrInst *GEP = dyn_cast(CurrentValue)) { + ChainToBase.push_back(GEP); + return findRematerializableChainToBasePointer(ChainToBase, + GEP->getPointerOperand(), + BaseValue); + } + + if (CastInst *CI = dyn_cast(CurrentValue)) { + if (!CI->isNoopCast(CI->getModule()->getDataLayout())) + return false; + + ChainToBase.push_back(CI); + return findRematerializableChainToBasePointer(ChainToBase, + CI->getOperand(0), BaseValue); + } + + // Not supported instruction in the chain + return false; +} + +// Helper function for the "rematerializeLiveValues". Compute cost of the use +// chain we are going to rematerialize. +static unsigned +chainToBasePointerCost(SmallVectorImpl &Chain, + TargetTransformInfo &TTI) { + unsigned Cost = 0; + + for (Instruction *Instr : Chain) { + if (CastInst *CI = dyn_cast(Instr)) { + assert(CI->isNoopCast(CI->getModule()->getDataLayout()) && + "non noop cast is found during rematerialization"); + + Type *SrcTy = CI->getOperand(0)->getType(); + Cost += TTI.getCastInstrCost(CI->getOpcode(), CI->getType(), SrcTy); + + } else if (GetElementPtrInst *GEP = dyn_cast(Instr)) { + // Cost of the address calculation + Type *ValTy = GEP->getPointerOperandType()->getPointerElementType(); + Cost += TTI.getAddressComputationCost(ValTy); + + // And cost of the GEP itself + // TODO: Use TTI->getGEPCost here (it exists, but appears to be not + // allowed for the external usage) + if (!GEP->hasAllConstantIndices()) + Cost += 2; + + } else { + llvm_unreachable("unsupported instruciton type during rematerialization"); + } + } + + return Cost; +} + +// From the statepoint live set pick values that are cheaper to recompute then +// to relocate. Remove this values from the live set, rematerialize them after +// statepoint and record them in "Info" structure. Note that similar to +// relocated values we don't do any user adjustments here. +static void rematerializeLiveValues(CallSite CS, + PartiallyConstructedSafepointRecord &Info, + TargetTransformInfo &TTI) { + const unsigned int ChainLengthThreshold = 10; + + // Record values we are going to delete from this statepoint live set. + // We can not di this in following loop due to iterator invalidation. + SmallVector LiveValuesToBeDeleted; + + for (Value *LiveValue: Info.LiveSet) { + // For each live pointer find it's defining chain + SmallVector ChainToBase; + assert(Info.PointerToBase.count(LiveValue)); + bool FoundChain = + findRematerializableChainToBasePointer(ChainToBase, + LiveValue, + Info.PointerToBase[LiveValue]); + // Nothing to do, or chain is too long + if (!FoundChain || + ChainToBase.size() == 0 || + ChainToBase.size() > ChainLengthThreshold) + continue; + + // Compute cost of this chain + unsigned Cost = chainToBasePointerCost(ChainToBase, TTI); + // TODO: We can also account for cases when we will be able to remove some + // of the rematerialized values by later optimization passes. I.e if + // we rematerialized several intersecting chains. Or if original values + // don't have any uses besides this statepoint. + + // For invokes we need to rematerialize each chain twice - for normal and + // for unwind basic blocks. Model this by multiplying cost by two. + if (CS.isInvoke()) { + Cost *= 2; + } + // If it's too expensive - skip it + if (Cost >= RematerializationThreshold) + continue; + + // Remove value from the live set + LiveValuesToBeDeleted.push_back(LiveValue); + + // Clone instructions and record them inside "Info" structure + + // Walk backwards to visit top-most instructions first + std::reverse(ChainToBase.begin(), ChainToBase.end()); + + // Utility function which clones all instructions from "ChainToBase" + // and inserts them before "InsertBefore". Returns rematerialized value + // which should be used after statepoint. + auto rematerializeChain = [&ChainToBase](Instruction *InsertBefore) { + Instruction *LastClonedValue = nullptr; + Instruction *LastValue = nullptr; + for (Instruction *Instr: ChainToBase) { + // Only GEP's and casts are suported as we need to be careful to not + // introduce any new uses of pointers not in the liveset. + // Note that it's fine to introduce new uses of pointers which were + // otherwise not used after this statepoint. + assert(isa(Instr) || isa(Instr)); + + Instruction *ClonedValue = Instr->clone(); + ClonedValue->insertBefore(InsertBefore); + ClonedValue->setName(Instr->getName() + ".remat"); + + // If it is not first instruction in the chain then it uses previously + // cloned value. We should update it to use cloned value. + if (LastClonedValue) { + assert(LastValue); + ClonedValue->replaceUsesOfWith(LastValue, LastClonedValue); +#ifndef NDEBUG + // Assert that cloned instruction does not use any instructions from + // this chain other than LastClonedValue + for (auto OpValue : ClonedValue->operand_values()) { + assert(std::find(ChainToBase.begin(), ChainToBase.end(), OpValue) == + ChainToBase.end() && + "incorrect use in rematerialization chain"); + } +#endif + } + + LastClonedValue = ClonedValue; + LastValue = Instr; + } + assert(LastClonedValue); + return LastClonedValue; + }; + + // Different cases for calls and invokes. For invokes we need to clone + // instructions both on normal and unwind path. + if (CS.isCall()) { + Instruction *InsertBefore = CS.getInstruction()->getNextNode(); + assert(InsertBefore); + Instruction *RematerializedValue = rematerializeChain(InsertBefore); + Info.RematerializedValues[RematerializedValue] = LiveValue; + } else { + InvokeInst *Invoke = cast(CS.getInstruction()); + + Instruction *NormalInsertBefore = + &*Invoke->getNormalDest()->getFirstInsertionPt(); + Instruction *UnwindInsertBefore = + &*Invoke->getUnwindDest()->getFirstInsertionPt(); + + Instruction *NormalRematerializedValue = + rematerializeChain(NormalInsertBefore); + Instruction *UnwindRematerializedValue = + rematerializeChain(UnwindInsertBefore); + + Info.RematerializedValues[NormalRematerializedValue] = LiveValue; + Info.RematerializedValues[UnwindRematerializedValue] = LiveValue; + } + } + + // Remove rematerializaed values from the live set + for (auto LiveValue: LiveValuesToBeDeleted) { + Info.LiveSet.erase(LiveValue); + } } -static bool insertParsePoints(Function &F, DominatorTree &DT, Pass *P, - SmallVectorImpl &toUpdate) { +static bool insertParsePoints(Function &F, DominatorTree &DT, + TargetTransformInfo &TTI, + SmallVectorImpl &ToUpdate) { #ifndef NDEBUG // sanity check the input - std::set uniqued; - uniqued.insert(toUpdate.begin(), toUpdate.end()); - assert(uniqued.size() == toUpdate.size() && "no duplicates please!"); + std::set Uniqued; + Uniqued.insert(ToUpdate.begin(), ToUpdate.end()); + assert(Uniqued.size() == ToUpdate.size() && "no duplicates please!"); - for (size_t i = 0; i < toUpdate.size(); i++) { - CallSite &CS = toUpdate[i]; + for (CallSite CS : ToUpdate) { assert(CS.getInstruction()->getParent()->getParent() == &F); - assert(isStatepoint(CS) && "expected to already be a deopt statepoint"); + assert((UseDeoptBundles || isStatepoint(CS)) && + "expected to already be a deopt statepoint"); } #endif + // When inserting gc.relocates for invokes, we need to be able to insert at + // the top of the successor blocks. See the comment on + // normalForInvokeSafepoint on exactly what is needed. Note that this step + // may restructure the CFG. + for (CallSite CS : ToUpdate) { + if (!CS.isInvoke()) + continue; + auto *II = cast(CS.getInstruction()); + normalizeForInvokeSafepoint(II->getNormalDest(), II->getParent(), DT); + normalizeForInvokeSafepoint(II->getUnwindDest(), II->getParent(), DT); + } + // A list of dummy calls added to the IR to keep various values obviously // live in the IR. We'll remove all of these when done. - SmallVector holders; + SmallVector Holders; // Insert a dummy call with all of the arguments to the vm_state we'll need // for the actual safepoint insertion. This ensures reference arguments in // the deopt argument list are considered live through the safepoint (and // thus makes sure they get relocated.) - for (size_t i = 0; i < toUpdate.size(); i++) { - CallSite &CS = toUpdate[i]; - Statepoint StatepointCS(CS); - + for (CallSite CS : ToUpdate) { SmallVector DeoptValues; - for (Use &U : StatepointCS.vm_state_args()) { - Value *Arg = cast(&U); + + iterator_range DeoptStateRange = + UseDeoptBundles + ? iterator_range(GetDeoptBundleOperands(CS)) + : iterator_range(Statepoint(CS).vm_state_args()); + + for (Value *Arg : DeoptStateRange) { assert(!isUnhandledGCPointerType(Arg->getType()) && "support for FCA unimplemented"); if (isHandledGCPointerType(Arg->getType())) DeoptValues.push_back(Arg); } - insertUseHolderAfter(CS, DeoptValues, holders); - } - SmallVector records; - records.reserve(toUpdate.size()); - for (size_t i = 0; i < toUpdate.size(); i++) { - struct PartiallyConstructedSafepointRecord info; - records.push_back(info); + insertUseHolderAfter(CS, DeoptValues, Holders); } - assert(records.size() == toUpdate.size()); - // A) Identify all gc pointers which are staticly live at the given call - // site. - findLiveReferences(F, DT, P, toUpdate, records); + SmallVector Records(ToUpdate.size()); - // Do a limited scalarization of any live at safepoint vector values which - // contain pointers. This enables this pass to run after vectorization at - // the cost of some possible performance loss. TODO: it would be nice to - // natively support vectors all the way through the backend so we don't need - // to scalarize here. - for (size_t i = 0; i < records.size(); i++) { - struct PartiallyConstructedSafepointRecord &info = records[i]; - Instruction *statepoint = toUpdate[i].getInstruction(); - splitVectorValues(cast(statepoint), info.liveset, DT); - } + // A) Identify all gc pointers which are statically live at the given call + // site. + findLiveReferences(F, DT, ToUpdate, Records); // B) Find the base pointers for each live pointer /* scope for caching */ { @@ -1764,10 +2331,9 @@ static bool insertParsePoints(Function &F, DominatorTree &DT, Pass *P, // large numbers of duplicate base_phis. DefiningValueMapTy DVCache; - for (size_t i = 0; i < records.size(); i++) { - struct PartiallyConstructedSafepointRecord &info = records[i]; - CallSite &CS = toUpdate[i]; - findBasePointers(DT, DVCache, CS, info); + for (size_t i = 0; i < Records.size(); i++) { + PartiallyConstructedSafepointRecord &info = Records[i]; + findBasePointers(DT, DVCache, ToUpdate[i], info); } } // end of cache scope @@ -1780,49 +2346,83 @@ static bool insertParsePoints(Function &F, DominatorTree &DT, Pass *P, // gep a + 1 // safepoint 2 // br loop - DenseSet allInsertedDefs; - for (size_t i = 0; i < records.size(); i++) { - struct PartiallyConstructedSafepointRecord &info = records[i]; - allInsertedDefs.insert(info.NewInsertedDefs.begin(), - info.NewInsertedDefs.end()); - } - // We insert some dummy calls after each safepoint to definitely hold live // the base pointers which were identified for that safepoint. We'll then // ask liveness for _every_ base inserted to see what is now live. Then we // remove the dummy calls. - holders.reserve(holders.size() + records.size()); - for (size_t i = 0; i < records.size(); i++) { - struct PartiallyConstructedSafepointRecord &info = records[i]; - CallSite &CS = toUpdate[i]; + Holders.reserve(Holders.size() + Records.size()); + for (size_t i = 0; i < Records.size(); i++) { + PartiallyConstructedSafepointRecord &Info = Records[i]; SmallVector Bases; - for (auto Pair : info.PointerToBase) { + for (auto Pair : Info.PointerToBase) Bases.push_back(Pair.second); - } - insertUseHolderAfter(CS, Bases, holders); + + insertUseHolderAfter(ToUpdate[i], Bases, Holders); } // By selecting base pointers, we've effectively inserted new uses. Thus, we // need to rerun liveness. We may *also* have inserted new defs, but that's // not the key issue. - recomputeLiveInValues(F, DT, P, toUpdate, records); + recomputeLiveInValues(F, DT, ToUpdate, Records); if (PrintBasePointers) { - for (size_t i = 0; i < records.size(); i++) { - struct PartiallyConstructedSafepointRecord &info = records[i]; + for (auto &Info : Records) { errs() << "Base Pairs: (w/Relocation)\n"; - for (auto Pair : info.PointerToBase) { - errs() << " derived %" << Pair.first->getName() << " base %" - << Pair.second->getName() << "\n"; + for (auto Pair : Info.PointerToBase) { + errs() << " derived "; + Pair.first->printAsOperand(errs(), false); + errs() << " base "; + Pair.second->printAsOperand(errs(), false); + errs() << "\n"; } } } - for (size_t i = 0; i < holders.size(); i++) { - holders[i]->eraseFromParent(); - holders[i] = nullptr; - } - holders.clear(); + + // It is possible that non-constant live variables have a constant base. For + // example, a GEP with a variable offset from a global. In this case we can + // remove it from the liveset. We already don't add constants to the liveset + // because we assume they won't move at runtime and the GC doesn't need to be + // informed about them. The same reasoning applies if the base is constant. + // Note that the relocation placement code relies on this filtering for + // correctness as it expects the base to be in the liveset, which isn't true + // if the base is constant. + for (auto &Info : Records) + for (auto &BasePair : Info.PointerToBase) + if (isa(BasePair.second)) + Info.LiveSet.erase(BasePair.first); + + for (CallInst *CI : Holders) + CI->eraseFromParent(); + + Holders.clear(); + + // Do a limited scalarization of any live at safepoint vector values which + // contain pointers. This enables this pass to run after vectorization at + // the cost of some possible performance loss. Note: This is known to not + // handle updating of the side tables correctly which can lead to relocation + // bugs when the same vector is live at multiple statepoints. We're in the + // process of implementing the alternate lowering - relocating the + // vector-of-pointers as first class item and updating the backend to + // understand that - but that's not yet complete. + if (UseVectorSplit) + for (size_t i = 0; i < Records.size(); i++) { + PartiallyConstructedSafepointRecord &Info = Records[i]; + Instruction *Statepoint = ToUpdate[i].getInstruction(); + splitVectorValues(cast(Statepoint), Info.LiveSet, + Info.PointerToBase, DT); + } + + // In order to reduce live set of statepoint we might choose to rematerialize + // some values instead of relocating them. This is purely an optimization and + // does not influence correctness. + for (size_t i = 0; i < Records.size(); i++) + rematerializeLiveValues(ToUpdate[i], Records[i], TTI); + + // We need this to safely RAUW and delete call or invoke return values that + // may themselves be live over a statepoint. For details, please see usage in + // makeStatepointExplicitImpl. + std::vector Replacements; // Now run through and replace the existing statepoints with new ones with // the live variables listed. We do not yet update uses of the values being @@ -1830,56 +2430,140 @@ static bool insertParsePoints(Function &F, DominatorTree &DT, Pass *P, // survive to the last iteration of this loop. (By construction, the // previous statepoint can not be a live variable, thus we can and remove // the old statepoint calls as we go.) - for (size_t i = 0; i < records.size(); i++) { - struct PartiallyConstructedSafepointRecord &info = records[i]; - CallSite &CS = toUpdate[i]; - makeStatepointExplicit(DT, CS, P, info); - } - toUpdate.clear(); // prevent accident use of invalid CallSites - - // In case if we inserted relocates in a different basic block than the - // original safepoint (this can happen for invokes). We need to be sure that - // original values were not used in any of the phi nodes at the - // beginning of basic block containing them. Because we know that all such - // blocks will have single predecessor we can safely assume that all phi - // nodes have single entry (because of normalizeBBForInvokeSafepoint). - // Just remove them all here. - for (size_t i = 0; i < records.size(); i++) { - Instruction *I = records[i].StatepointToken; + for (size_t i = 0; i < Records.size(); i++) + makeStatepointExplicit(DT, ToUpdate[i], Records[i], Replacements); - if (InvokeInst *invoke = dyn_cast(I)) { - FoldSingleEntryPHINodes(invoke->getNormalDest()); - assert(!isa(invoke->getNormalDest()->begin())); + ToUpdate.clear(); // prevent accident use of invalid CallSites - FoldSingleEntryPHINodes(invoke->getUnwindDest()); - assert(!isa(invoke->getUnwindDest()->begin())); - } + for (auto &PR : Replacements) + PR.doReplacement(); + + Replacements.clear(); + + for (auto &Info : Records) { + // These live sets may contain state Value pointers, since we replaced calls + // with operand bundles with calls wrapped in gc.statepoint, and some of + // those calls may have been def'ing live gc pointers. Clear these out to + // avoid accidentally using them. + // + // TODO: We should create a separate data structure that does not contain + // these live sets, and migrate to using that data structure from this point + // onward. + Info.LiveSet.clear(); + Info.PointerToBase.clear(); } // Do all the fixups of the original live variables to their relocated selves - SmallVector live; - for (size_t i = 0; i < records.size(); i++) { - struct PartiallyConstructedSafepointRecord &info = records[i]; + SmallVector Live; + for (size_t i = 0; i < Records.size(); i++) { + PartiallyConstructedSafepointRecord &Info = Records[i]; + // We can't simply save the live set from the original insertion. One of // the live values might be the result of a call which needs a safepoint. // That Value* no longer exists and we need to use the new gc_result. - // Thankfully, the liveset is embedded in the statepoint (and updated), so + // Thankfully, the live set is embedded in the statepoint (and updated), so // we just grab that. - Statepoint statepoint(info.StatepointToken); - live.insert(live.end(), statepoint.gc_args_begin(), - statepoint.gc_args_end()); + Statepoint Statepoint(Info.StatepointToken); + Live.insert(Live.end(), Statepoint.gc_args_begin(), + Statepoint.gc_args_end()); +#ifndef NDEBUG + // Do some basic sanity checks on our liveness results before performing + // relocation. Relocation can and will turn mistakes in liveness results + // into non-sensical code which is must harder to debug. + // TODO: It would be nice to test consistency as well + assert(DT.isReachableFromEntry(Info.StatepointToken->getParent()) && + "statepoint must be reachable or liveness is meaningless"); + for (Value *V : Statepoint.gc_args()) { + if (!isa(V)) + // Non-instruction values trivial dominate all possible uses + continue; + auto *LiveInst = cast(V); + assert(DT.isReachableFromEntry(LiveInst->getParent()) && + "unreachable values should never be live"); + assert(DT.dominates(LiveInst, Info.StatepointToken) && + "basic SSA liveness expectation violated by liveness analysis"); + } +#endif } - unique_unsorted(live); + unique_unsorted(Live); #ifndef NDEBUG // sanity check - for (auto ptr : live) { - assert(isGCPointerType(ptr->getType()) && "must be a gc pointer type"); - } + for (auto *Ptr : Live) + assert(isHandledGCPointerType(Ptr->getType()) && + "must be a gc pointer type"); #endif - relocationViaAlloca(F, DT, live, records); - return !records.empty(); + relocationViaAlloca(F, DT, Live, Records); + return !Records.empty(); +} + +// Handles both return values and arguments for Functions and CallSites. +template +static void RemoveNonValidAttrAtIndex(LLVMContext &Ctx, AttrHolder &AH, + unsigned Index) { + AttrBuilder R; + if (AH.getDereferenceableBytes(Index)) + R.addAttribute(Attribute::get(Ctx, Attribute::Dereferenceable, + AH.getDereferenceableBytes(Index))); + if (AH.getDereferenceableOrNullBytes(Index)) + R.addAttribute(Attribute::get(Ctx, Attribute::DereferenceableOrNull, + AH.getDereferenceableOrNullBytes(Index))); + if (AH.doesNotAlias(Index)) + R.addAttribute(Attribute::NoAlias); + + if (!R.empty()) + AH.setAttributes(AH.getAttributes().removeAttributes( + Ctx, Index, AttributeSet::get(Ctx, Index, R))); +} + +void +RewriteStatepointsForGC::stripNonValidAttributesFromPrototype(Function &F) { + LLVMContext &Ctx = F.getContext(); + + for (Argument &A : F.args()) + if (isa(A.getType())) + RemoveNonValidAttrAtIndex(Ctx, F, A.getArgNo() + 1); + + if (isa(F.getReturnType())) + RemoveNonValidAttrAtIndex(Ctx, F, AttributeSet::ReturnIndex); +} + +void RewriteStatepointsForGC::stripNonValidAttributesFromBody(Function &F) { + if (F.empty()) + return; + + LLVMContext &Ctx = F.getContext(); + MDBuilder Builder(Ctx); + + for (Instruction &I : instructions(F)) { + if (const MDNode *MD = I.getMetadata(LLVMContext::MD_tbaa)) { + assert(MD->getNumOperands() < 5 && "unrecognized metadata shape!"); + bool IsImmutableTBAA = + MD->getNumOperands() == 4 && + mdconst::extract(MD->getOperand(3))->getValue() == 1; + + if (!IsImmutableTBAA) + continue; // no work to do, MD_tbaa is already marked mutable + + MDNode *Base = cast(MD->getOperand(0)); + MDNode *Access = cast(MD->getOperand(1)); + uint64_t Offset = + mdconst::extract(MD->getOperand(2))->getZExtValue(); + + MDNode *MutableTBAA = + Builder.createTBAAStructTagNode(Base, Access, Offset); + I.setMetadata(LLVMContext::MD_tbaa, MutableTBAA); + } + + if (CallSite CS = CallSite(&I)) { + for (int i = 0, e = CS.arg_size(); i != e; i++) + if (isa(CS.getArgument(i)->getType())) + RemoveNonValidAttrAtIndex(Ctx, CS, i + 1); + if (isa(CS.getType())) + RemoveNonValidAttrAtIndex(Ctx, CS, AttributeSet::ReturnIndex); + } + } } /// Returns true if this function should be rewritten by this pass. The main @@ -1887,12 +2571,28 @@ static bool insertParsePoints(Function &F, DominatorTree &DT, Pass *P, static bool shouldRewriteStatepointsIn(Function &F) { // TODO: This should check the GCStrategy if (F.hasGC()) { - const std::string StatepointExampleName("statepoint-example"); - return StatepointExampleName == F.getGC(); + const auto &FunctionGCName = F.getGC(); + const StringRef StatepointExampleName("statepoint-example"); + const StringRef CoreCLRName("coreclr"); + return (StatepointExampleName == FunctionGCName) || + (CoreCLRName == FunctionGCName); } else return false; } +void RewriteStatepointsForGC::stripNonValidAttributes(Module &M) { +#ifndef NDEBUG + assert(std::any_of(M.begin(), M.end(), shouldRewriteStatepointsIn) && + "precondition!"); +#endif + + for (Function &F : M) + stripNonValidAttributesFromPrototype(F); + + for (Function &F : M) + stripNonValidAttributesFromBody(F); +} + bool RewriteStatepointsForGC::runOnFunction(Function &F) { // Nothing to do for declarations. if (F.isDeclaration() || F.empty()) @@ -1903,16 +2603,28 @@ bool RewriteStatepointsForGC::runOnFunction(Function &F) { if (!shouldRewriteStatepointsIn(F)) return false; - DominatorTree &DT = getAnalysis().getDomTree(); + DominatorTree &DT = getAnalysis(F).getDomTree(); + TargetTransformInfo &TTI = + getAnalysis().getTTI(F); + + auto NeedsRewrite = [](Instruction &I) { + if (UseDeoptBundles) { + if (ImmutableCallSite CS = ImmutableCallSite(&I)) + return !callsGCLeafFunction(CS); + return false; + } + + return isStatepoint(I); + }; // Gather all the statepoints which need rewritten. Be careful to only // consider those in reachable code since we need to ask dominance queries // when rewriting. We'll delete the unreachable ones in a moment. SmallVector ParsePointNeeded; bool HasUnreachableStatepoint = false; - for (Instruction &I : inst_range(F)) { + for (Instruction &I : instructions(F)) { // TODO: only the ones with the flag set! - if (isStatepoint(I)) { + if (NeedsRewrite(I)) { if (DT.isReachableFromEntry(I.getParent())) ParsePointNeeded.push_back(CallSite(&I)); else @@ -1943,7 +2655,38 @@ bool RewriteStatepointsForGC::runOnFunction(Function &F) { FoldSingleEntryPHINodes(&BB); } - MadeChange |= insertParsePoints(F, DT, this, ParsePointNeeded); + // Before we start introducing relocations, we want to tweak the IR a bit to + // avoid unfortunate code generation effects. The main example is that we + // want to try to make sure the comparison feeding a branch is after any + // safepoints. Otherwise, we end up with a comparison of pre-relocation + // values feeding a branch after relocation. This is semantically correct, + // but results in extra register pressure since both the pre-relocation and + // post-relocation copies must be available in registers. For code without + // relocations this is handled elsewhere, but teaching the scheduler to + // reverse the transform we're about to do would be slightly complex. + // Note: This may extend the live range of the inputs to the icmp and thus + // increase the liveset of any statepoint we move over. This is profitable + // as long as all statepoints are in rare blocks. If we had in-register + // lowering for live values this would be a much safer transform. + auto getConditionInst = [](TerminatorInst *TI) -> Instruction* { + if (auto *BI = dyn_cast(TI)) + if (BI->isConditional()) + return dyn_cast(BI->getCondition()); + // TODO: Extend this to handle switches + return nullptr; + }; + for (BasicBlock &BB : F) { + TerminatorInst *TI = BB.getTerminator(); + if (auto *Cond = getConditionInst(TI)) + // TODO: Handle more than just ICmps here. We should be able to move + // most instructions without side effects or memory access. + if (isa(Cond) && Cond->hasOneUse()) { + MadeChange = true; + Cond->moveBefore(TI); + } + } + + MadeChange |= insertParsePoints(F, DT, TTI, ParsePointNeeded); return MadeChange; } @@ -1953,11 +2696,6 @@ bool RewriteStatepointsForGC::runOnFunction(Function &F) { // TODO: Consider using bitvectors for liveness, the set of potentially // interesting values should be small and easy to pre-compute. -/// Is this value a constant consisting of entirely null values? -static bool isConstantNull(Value *V) { - return isa(V) && cast(V)->isNullValue(); -} - /// Compute the live-in set for the location rbegin starting from /// the live-out set of the basic block static void computeLiveInValues(BasicBlock::reverse_iterator rbegin, @@ -1979,9 +2717,17 @@ static void computeLiveInValues(BasicBlock::reverse_iterator rbegin, for (Value *V : I->operands()) { assert(!isUnhandledGCPointerType(V->getType()) && "support for FCA unimplemented"); - if (isHandledGCPointerType(V->getType()) && !isConstantNull(V) && - !isa(V)) { - // The choice to exclude null and undef is arbitrary here. Reconsider? + if (isHandledGCPointerType(V->getType()) && !isa(V)) { + // The choice to exclude all things constant here is slightly subtle. + // There are two independent reasons: + // - We assume that things which are constant (from LLVM's definition) + // do not move at runtime. For example, the address of a global + // variable is fixed, even though it's contents may not be. + // - Second, we can't disallow arbitrary inttoptr constants even + // if the language frontend does. Optimization passes are free to + // locally exploit facts without respect to global reachability. This + // can create sections of code which are dynamically unreachable and + // contain just about anything. (see constants.ll in tests) LiveTmp.insert(V); } } @@ -1997,9 +2743,7 @@ static void computeLiveOutSeed(BasicBlock *BB, DenseSet &LiveTmp) { Value *V = Phi->getIncomingValueForBlock(BB); assert(!isUnhandledGCPointerType(V->getType()) && "support for FCA unimplemented"); - if (isHandledGCPointerType(V->getType()) && !isConstantNull(V) && - !isa(V)) { - // The choice to exclude null and undef is arbitrary here. Reconsider? + if (isHandledGCPointerType(V->getType()) && !isa(V)) { LiveTmp.insert(V); } } @@ -2113,7 +2857,7 @@ static void computeLiveInValues(DominatorTree &DT, Function &F, } // while( !worklist.empty() ) #ifndef NDEBUG - // Sanity check our ouput against SSA properties. This helps catch any + // Sanity check our output against SSA properties. This helps catch any // missing kills during the above iteration. for (BasicBlock &BB : F) { checkBasicSSA(DT, Data, BB); @@ -2134,7 +2878,7 @@ static void findLiveSetAtInst(Instruction *Inst, GCPtrLivenessData &Data, // call result is not live (normal), nor are it's arguments // (unless they're used again later). This adjustment is // specifically what we need to relocate - BasicBlock::reverse_iterator rend(Inst); + BasicBlock::reverse_iterator rend(Inst->getIterator()); computeLiveInValues(BB->rbegin(), rend, LiveOut); LiveOut.erase(Inst); Out.insert(LiveOut.begin(), LiveOut.end()); @@ -2183,5 +2927,5 @@ static void recomputeLiveInValues(GCPtrLivenessData &RevisedLivenessData, assert(Updated.count(KVPair.first) && "record for non-live value"); #endif - Info.liveset = Updated; + Info.LiveSet = Updated; }