X-Git-Url: http://plrg.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FAnalysis%2FLoopInfo.cpp;h=a86d73b34a488beb62507a6f51793e1c869d7434;hb=7dd46b09c0f1b6b93f03a80953046d38697fba82;hp=a2f2ccec5dc0f050e93246951d1355f8c2249628;hpb=546b027b3ee0ed3a8c5e551a7e13fc8a1775ede9;p=oota-llvm.git diff --git a/lib/Analysis/LoopInfo.cpp b/lib/Analysis/LoopInfo.cpp index a2f2ccec5dc..a86d73b34a4 100644 --- a/lib/Analysis/LoopInfo.cpp +++ b/lib/Analysis/LoopInfo.cpp @@ -24,22 +24,59 @@ bool Loop::contains(const BasicBlock *BB) const { return find(Blocks.begin(), Blocks.end(), BB) != Blocks.end(); } -void Loop::print(std::ostream &OS) const { - OS << std::string(getLoopDepth()*2, ' ') << "Loop Containing: "; +bool Loop::isLoopExit(const BasicBlock *BB) const { + for (BasicBlock::succ_const_iterator SI = succ_begin(BB), SE = succ_end(BB); + SI != SE; ++SI) { + if (!contains(*SI)) + return true; + } + return false; +} + +unsigned Loop::getNumBackEdges() const { + unsigned NumBackEdges = 0; + BasicBlock *H = getHeader(); + + for (std::vector::const_iterator I = Blocks.begin(), + E = Blocks.end(); I != E; ++I) + for (BasicBlock::succ_iterator SI = succ_begin(*I), SE = succ_end(*I); + SI != SE; ++SI) + if (*SI == H) + ++NumBackEdges; + + return NumBackEdges; +} + +void Loop::print(std::ostream &OS, unsigned Depth) const { + OS << std::string(Depth*2, ' ') << "Loop Containing: "; for (unsigned i = 0; i < getBlocks().size(); ++i) { if (i) OS << ","; - WriteAsOperand(OS, (const Value*)getBlocks()[i]); + WriteAsOperand(OS, getBlocks()[i], false); + } + if (!ExitBlocks.empty()) { + OS << "\tExitBlocks: "; + for (unsigned i = 0; i < getExitBlocks().size(); ++i) { + if (i) OS << ","; + WriteAsOperand(OS, getExitBlocks()[i], false); + } } + OS << "\n"; - std::copy(getSubLoops().begin(), getSubLoops().end(), - std::ostream_iterator(OS, "\n")); + for (unsigned i = 0, e = getSubLoops().size(); i != e; ++i) + getSubLoops()[i]->print(OS, Depth+2); } +void Loop::dump() const { + print(std::cerr); +} + + //===----------------------------------------------------------------------===// // LoopInfo implementation // +void LoopInfo::stub() {} bool LoopInfo::runOnFunction(Function &) { releaseMemory(); @@ -75,22 +112,34 @@ void LoopInfo::getAnalysisUsage(AnalysisUsage &AU) const { } void LoopInfo::print(std::ostream &OS) const { - std::copy(getTopLevelLoops().begin(), getTopLevelLoops().end(), - std::ostream_iterator(OS, "\n")); + for (unsigned i = 0; i < TopLevelLoops.size(); ++i) + TopLevelLoops[i]->print(OS); +#if 0 + for (std::map::const_iterator I = BBMap.begin(), + E = BBMap.end(); I != E; ++I) + OS << "BB '" << I->first->getName() << "' level = " + << I->second->LoopDepth << "\n"; +#endif +} + +static bool isNotAlreadyContainedIn(Loop *SubLoop, Loop *ParentLoop) { + if (SubLoop == 0) return true; + if (SubLoop == ParentLoop) return false; + return isNotAlreadyContainedIn(SubLoop->getParentLoop(), ParentLoop); } Loop *LoopInfo::ConsiderForLoop(BasicBlock *BB, const DominatorSet &DS) { - if (BBMap.find(BB) != BBMap.end()) return 0; // Havn't processed this node? + if (BBMap.find(BB) != BBMap.end()) return 0; // Haven't processed this node? std::vector TodoStack; // Scan the predecessors of BB, checking to see if BB dominates any of - // them. + // them. This identifies backedges which target this node... for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) if (DS.dominates(BB, *I)) // If BB dominates it's predecessor... TodoStack.push_back(*I); - if (TodoStack.empty()) return 0; // Doesn't dominate any predecessors... + if (TodoStack.empty()) return 0; // No backedges to this block... // Create a new loop to represent this basic block... Loop *L = new Loop(BB); @@ -100,30 +149,212 @@ Loop *LoopInfo::ConsiderForLoop(BasicBlock *BB, const DominatorSet &DS) { BasicBlock *X = TodoStack.back(); TodoStack.pop_back(); - if (!L->contains(X)) { // As of yet unprocessed?? - L->Blocks.push_back(X); + if (!L->contains(X)) { // As of yet unprocessed?? + // Check to see if this block already belongs to a loop. If this occurs + // then we have a case where a loop that is supposed to be a child of the + // current loop was processed before the current loop. When this occurs, + // this child loop gets added to a part of the current loop, making it a + // sibling to the current loop. We have to reparent this loop. + if (Loop *SubLoop = const_cast(getLoopFor(X))) + if (SubLoop->getHeader() == X && isNotAlreadyContainedIn(SubLoop, L)) { + // Remove the subloop from it's current parent... + assert(SubLoop->ParentLoop && SubLoop->ParentLoop != L); + Loop *SLP = SubLoop->ParentLoop; // SubLoopParent + std::vector::iterator I = + std::find(SLP->SubLoops.begin(), SLP->SubLoops.end(), SubLoop); + assert(I != SLP->SubLoops.end() && "SubLoop not a child of parent?"); + SLP->SubLoops.erase(I); // Remove from parent... + + // Add the subloop to THIS loop... + SubLoop->ParentLoop = L; + L->SubLoops.push_back(SubLoop); + } + // Normal case, add the block to our loop... + L->Blocks.push_back(X); + // Add all of the predecessors of X to the end of the work stack... TodoStack.insert(TodoStack.end(), pred_begin(X), pred_end(X)); } } - // Add the basic blocks that comprise this loop to the BBMap so that this - // loop can be found for them. Also check subsidary basic blocks to see if - // they start subloops of their own. - // - for (std::vector::reverse_iterator I = L->Blocks.rbegin(), - E = L->Blocks.rend(); I != E; ++I) { - - // Check to see if this block starts a new loop + // If there are any loops nested within this loop, create them now! + for (std::vector::iterator I = L->Blocks.begin(), + E = L->Blocks.end(); I != E; ++I) if (Loop *NewLoop = ConsiderForLoop(*I, DS)) { L->SubLoops.push_back(NewLoop); NewLoop->ParentLoop = L; } - - if (BBMap.find(*I) == BBMap.end()) - BBMap.insert(std::make_pair(*I, L)); + + // Add the basic blocks that comprise this loop to the BBMap so that this + // loop can be found for them. + // + for (std::vector::iterator I = L->Blocks.begin(), + E = L->Blocks.end(); I != E; ++I) { + std::map::iterator BBMI = BBMap.lower_bound(*I); + if (BBMI == BBMap.end() || BBMI->first != *I) // Not in map yet... + BBMap.insert(BBMI, std::make_pair(*I, L)); // Must be at this level + } + + // Now that we have a list of all of the child loops of this loop, check to + // see if any of them should actually be nested inside of each other. We can + // accidentally pull loops our of their parents, so we must make sure to + // organize the loop nests correctly now. + { + std::map ContainingLoops; + for (unsigned i = 0; i != L->SubLoops.size(); ++i) { + Loop *Child = L->SubLoops[i]; + assert(Child->getParentLoop() == L && "Not proper child loop?"); + + if (Loop *ContainingLoop = ContainingLoops[Child->getHeader()]) { + // If there is already a loop which contains this loop, move this loop + // into the containing loop. + MoveSiblingLoopInto(Child, ContainingLoop); + --i; // The loop got removed from the SubLoops list. + } else { + // This is currently considered to be a top-level loop. Check to see if + // any of the contained blocks are loop headers for subloops we have + // already processed. + for (unsigned b = 0, e = Child->Blocks.size(); b != e; ++b) { + Loop *&BlockLoop = ContainingLoops[Child->Blocks[b]]; + if (BlockLoop == 0) { // Child block not processed yet... + BlockLoop = Child; + } else if (BlockLoop != Child) { + // There is already a loop which contains this block, that means + // that we should reparent the loop which the block is currently + // considered to belong to to be a child of this loop. + MoveSiblingLoopInto(BlockLoop, Child); + + // Reparent all of the blocks which used to belong to BlockLoops + for (unsigned j = 0, e = BlockLoop->Blocks.size(); j != e; ++j) + ContainingLoops[BlockLoop->Blocks[j]] = Child; + + --i; // We just shrunk the SubLoops list. + } + } + } + } } + // Now that we know all of the blocks that make up this loop, see if there are + // any branches to outside of the loop... building the ExitBlocks list. + for (std::vector::iterator BI = L->Blocks.begin(), + BE = L->Blocks.end(); BI != BE; ++BI) + for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I) + if (!L->contains(*I)) // Not in current loop? + L->ExitBlocks.push_back(*I); // It must be an exit block... + return L; } + +/// MoveSiblingLoopInto - This method moves the NewChild loop to live inside of +/// the NewParent Loop, instead of being a sibling of it. +void LoopInfo::MoveSiblingLoopInto(Loop *NewChild, Loop *NewParent) { + Loop *OldParent = NewChild->getParentLoop(); + assert(OldParent && OldParent == NewParent->getParentLoop() && + NewChild != NewParent && "Not sibling loops!"); + + // Remove NewChild from being a child of OldParent + std::vector::iterator I = + std::find(OldParent->SubLoops.begin(), OldParent->SubLoops.end(), NewChild); + assert(I != OldParent->SubLoops.end() && "Parent fields incorrect??"); + OldParent->SubLoops.erase(I); // Remove from parent's subloops list + NewChild->ParentLoop = 0; + + InsertLoopInto(NewChild, NewParent); +} + +/// InsertLoopInto - This inserts loop L into the specified parent loop. If the +/// parent loop contains a loop which should contain L, the loop gets inserted +/// into L instead. +void LoopInfo::InsertLoopInto(Loop *L, Loop *Parent) { + BasicBlock *LHeader = L->getHeader(); + assert(Parent->contains(LHeader) && "This loop should not be inserted here!"); + + // Check to see if it belongs in a child loop... + for (unsigned i = 0, e = Parent->SubLoops.size(); i != e; ++i) + if (Parent->SubLoops[i]->contains(LHeader)) { + InsertLoopInto(L, Parent->SubLoops[i]); + return; + } + + // If not, insert it here! + Parent->SubLoops.push_back(L); + L->ParentLoop = Parent; +} + + + +/// getLoopPreheader - If there is a preheader for this loop, return it. A +/// loop has a preheader if there is only one edge to the header of the loop +/// from outside of the loop. If this is the case, the block branching to the +/// header of the loop is the preheader node. The "preheaders" pass can be +/// "Required" to ensure that there is always a preheader node for every loop. +/// +/// This method returns null if there is no preheader for the loop (either +/// because the loop is dead or because multiple blocks branch to the header +/// node of this loop). +/// +BasicBlock *Loop::getLoopPreheader() const { + // Keep track of nodes outside the loop branching to the header... + BasicBlock *Out = 0; + + // Loop over the predecessors of the header node... + BasicBlock *Header = getHeader(); + for (pred_iterator PI = pred_begin(Header), PE = pred_end(Header); + PI != PE; ++PI) + if (!contains(*PI)) { // If the block is not in the loop... + if (Out && Out != *PI) + return 0; // Multiple predecessors outside the loop + Out = *PI; + } + + // Make sure there is only one exit out of the preheader... + succ_iterator SI = succ_begin(Out); + ++SI; + if (SI != succ_end(Out)) + return 0; // Multiple exits from the block, must not be a preheader. + + + // If there is exactly one preheader, return it. If there was zero, then Out + // is still null. + return Out; +} + +/// addBasicBlockToLoop - This function is used by other analyses to update loop +/// information. NewBB is set to be a new member of the current loop. Because +/// of this, it is added as a member of all parent loops, and is added to the +/// specified LoopInfo object as being in the current basic block. It is not +/// valid to replace the loop header with this method. +/// +void Loop::addBasicBlockToLoop(BasicBlock *NewBB, LoopInfo &LI) { + assert(LI[getHeader()] == this && "Incorrect LI specified for this loop!"); + assert(NewBB && "Cannot add a null basic block to the loop!"); + assert(LI[NewBB] == 0 && "BasicBlock already in the loop!"); + + // Add the loop mapping to the LoopInfo object... + LI.BBMap[NewBB] = this; + + // Add the basic block to this loop and all parent loops... + Loop *L = this; + while (L) { + L->Blocks.push_back(NewBB); + L = L->getParentLoop(); + } +} + +/// changeExitBlock - This method is used to update loop information. All +/// instances of the specified Old basic block are removed from the exit list +/// and replaced with New. +/// +void Loop::changeExitBlock(BasicBlock *Old, BasicBlock *New) { + assert(Old != New && "Cannot changeExitBlock to the same thing!"); + assert(Old && New && "Cannot changeExitBlock to or from a null node!"); + assert(hasExitBlock(Old) && "Old exit block not found!"); + std::vector::iterator + I = std::find(ExitBlocks.begin(), ExitBlocks.end(), Old); + while (I != ExitBlocks.end()) { + *I = New; + I = std::find(I+1, ExitBlocks.end(), Old); + } +}