X-Git-Url: http://plrg.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FExecutionEngine%2FRuntimeDyld.h;h=720429e7b5c03e79877ded56ea91214f98573072;hb=b7387a07d049a4024f80c0e09dba179984f8618d;hp=a02cbe2d908b14e87e74be06eb14e1cb0761ce13;hpb=c2945e44d5d485ce080a09900fbd5245e01165fc;p=oota-llvm.git diff --git a/include/llvm/ExecutionEngine/RuntimeDyld.h b/include/llvm/ExecutionEngine/RuntimeDyld.h index a02cbe2d908..720429e7b5c 100644 --- a/include/llvm/ExecutionEngine/RuntimeDyld.h +++ b/include/llvm/ExecutionEngine/RuntimeDyld.h @@ -11,82 +11,117 @@ // //===----------------------------------------------------------------------===// -#ifndef LLVM_RUNTIME_DYLD_H -#define LLVM_RUNTIME_DYLD_H +#ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H +#define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H #include "llvm/ADT/StringRef.h" +#include "llvm/ExecutionEngine/RTDyldMemoryManager.h" #include "llvm/Support/Memory.h" +#include namespace llvm { -class RuntimeDyldImpl; -class MemoryBuffer; - -// RuntimeDyld clients often want to handle the memory management of -// what gets placed where. For JIT clients, this is an abstraction layer -// over the JITMemoryManager, which references objects by their source -// representations in LLVM IR. -// FIXME: As the RuntimeDyld fills out, additional routines will be needed -// for the varying types of objects to be allocated. -class RTDyldMemoryManager { - RTDyldMemoryManager(const RTDyldMemoryManager&) LLVM_DELETED_FUNCTION; - void operator=(const RTDyldMemoryManager&) LLVM_DELETED_FUNCTION; -public: - RTDyldMemoryManager() {} - virtual ~RTDyldMemoryManager(); - - /// allocateCodeSection - Allocate a memory block of (at least) the given - /// size suitable for executable code. - virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, - unsigned SectionID) = 0; +namespace object { + class ObjectFile; + template class OwningBinary; +} - /// allocateDataSection - Allocate a memory block of (at least) the given - /// size suitable for data. - virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, - unsigned SectionID) = 0; - - virtual void *getPointerToNamedFunction(const std::string &Name, - bool AbortOnFailure = true) = 0; -}; +class RuntimeDyldImpl; +class RuntimeDyldCheckerImpl; class RuntimeDyld { + friend class RuntimeDyldCheckerImpl; + RuntimeDyld(const RuntimeDyld &) LLVM_DELETED_FUNCTION; void operator=(const RuntimeDyld &) LLVM_DELETED_FUNCTION; // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public // interface. - RuntimeDyldImpl *Dyld; + std::unique_ptr Dyld; RTDyldMemoryManager *MM; + bool ProcessAllSections; + RuntimeDyldCheckerImpl *Checker; protected: // Change the address associated with a section when resolving relocations. // Any relocations already associated with the symbol will be re-resolved. void reassignSectionAddress(unsigned SectionID, uint64_t Addr); public: - RuntimeDyld(RTDyldMemoryManager*); + + /// \brief Information about the loaded object. + class LoadedObjectInfo { + friend class RuntimeDyldImpl; + public: + LoadedObjectInfo(RuntimeDyldImpl &RTDyld, unsigned BeginIdx, + unsigned EndIdx) + : RTDyld(RTDyld), BeginIdx(BeginIdx), EndIdx(EndIdx) { } + + virtual ~LoadedObjectInfo() {} + + virtual object::OwningBinary + getObjectForDebug(const object::ObjectFile &Obj) const = 0; + + uint64_t getSectionLoadAddress(StringRef Name) const; + + protected: + virtual void anchor(); + + RuntimeDyldImpl &RTDyld; + unsigned BeginIdx, EndIdx; + }; + + RuntimeDyld(RTDyldMemoryManager *); ~RuntimeDyld(); - /// Load an in-memory object file into the dynamic linker. - bool loadObject(MemoryBuffer *InputBuffer); + /// Add the referenced object file to the list of objects to be loaded and + /// relocated. + std::unique_ptr loadObject(const object::ObjectFile &O); /// Get the address of our local copy of the symbol. This may or may not /// be the address used for relocation (clients can copy the data around /// and resolve relocatons based on where they put it). - void *getSymbolAddress(StringRef Name); + void *getSymbolAddress(StringRef Name) const; - /// Get the address of the target copy of the symbol. This is the address - /// used for relocation. - uint64_t getSymbolLoadAddress(StringRef Name); + /// Get the address of the target copy of the symbol (works for both exported + /// and non-exported symbols). This is the address used for relocation. + uint64_t getSymbolLoadAddress(StringRef Name) const; + + /// Get the address of the target copy of the symbol (works for exported + /// symbols only). This is the address used for relocation. + uint64_t getExportedSymbolLoadAddress(StringRef Name) const; /// Resolve the relocations for all symbols we currently know about. void resolveRelocations(); - /// mapSectionAddress - map a section to its target address space value. + /// Map a section to its target address space value. /// Map the address of a JIT section as returned from the memory manager /// to the address in the target process as the running code will see it. /// This is the address which will be used for relocation resolution. void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress); + /// Register any EH frame sections that have been loaded but not previously + /// registered with the memory manager. Note, RuntimeDyld is responsible + /// for identifying the EH frame and calling the memory manager with the + /// EH frame section data. However, the memory manager itself will handle + /// the actual target-specific EH frame registration. + void registerEHFrames(); + + void deregisterEHFrames(); + + bool hasError(); StringRef getErrorString(); + + /// By default, only sections that are "required for execution" are passed to + /// the RTDyldMemoryManager, and other sections are discarded. Passing 'true' + /// to this method will cause RuntimeDyld to pass all sections to its + /// memory manager regardless of whether they are "required to execute" in the + /// usual sense. This is useful for inspecting metadata sections that may not + /// contain relocations, E.g. Debug info, stackmaps. + /// + /// Must be called before the first object file is loaded. + void setProcessAllSections(bool ProcessAllSections) { + assert(!Dyld && "setProcessAllSections must be called before loadObject."); + this->ProcessAllSections = ProcessAllSections; + } }; } // end namespace llvm