X-Git-Url: http://plrg.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FCodeGen%2FRegisterScavenging.h;h=474861e45df1c7f6cb40ceea004aac6568eb2762;hb=8431785c5eb13cb18ffad0c6a133ab7dd0600a34;hp=0eb2b2ab07f75b8d5109cea31421eb9b4107301a;hpb=8846129f6eb58982a2cac22306c8c9b586084475;p=oota-llvm.git diff --git a/include/llvm/CodeGen/RegisterScavenging.h b/include/llvm/CodeGen/RegisterScavenging.h index 0eb2b2ab07f..474861e45df 100644 --- a/include/llvm/CodeGen/RegisterScavenging.h +++ b/include/llvm/CodeGen/RegisterScavenging.h @@ -34,7 +34,7 @@ class RegScavenger { MachineRegisterInfo* MRI; MachineBasicBlock *MBB; MachineBasicBlock::iterator MBBI; - unsigned NumPhysRegs; + unsigned NumRegUnits; /// Tracking - True if RegScavenger is currently tracking the liveness of /// registers. @@ -42,7 +42,7 @@ class RegScavenger { /// Information on scavenged registers (held in a spill slot). struct ScavengedInfo { - ScavengedInfo(int FI) : FrameIndex(FI), Reg(0), Restore(NULL) {} + ScavengedInfo(int FI = -1) : FrameIndex(FI), Reg(0), Restore(nullptr) {} /// A spill slot used for scavenging a register post register allocation. int FrameIndex; @@ -58,22 +58,19 @@ class RegScavenger { /// A vector of information on scavenged registers. SmallVector Scavenged; - /// CalleeSavedrRegs - A bitvector of callee saved registers for the target. - /// - BitVector CalleeSavedRegs; - - /// RegsAvailable - The current state of all the physical registers immediately - /// before MBBI. One bit per physical register. If bit is set that means it's - /// available, unset means the register is currently being used. - BitVector RegsAvailable; + /// RegUnitsAvailable - The current state of each reg unit immediatelly + /// before MBBI. One bit per register unit. If bit is not set it means any + /// register containing that register unit is currently being used. + BitVector RegUnitsAvailable; // These BitVectors are only used internally to forward(). They are members // to avoid frequent reallocations. - BitVector KillRegs, DefRegs; + BitVector KillRegUnits, DefRegUnits; + BitVector TmpRegUnits; public: RegScavenger() - : MBB(NULL), NumPhysRegs(0), Tracking(false) {} + : MBB(nullptr), NumRegUnits(0), Tracking(false) {} /// enterBasicBlock - Start tracking liveness from the begin of the specific /// basic block. @@ -93,15 +90,28 @@ public: while (MBBI != I) forward(); } + /// Invert the behavior of forward() on the current instruction (undo the + /// changes to the available registers made by forward()). + void unprocess(); + + /// Unprocess instructions until you reach the provided iterator. + void unprocess(MachineBasicBlock::iterator I) { + while (MBBI != I) unprocess(); + } + /// skipTo - Move the internal MBB iterator but do not update register states. void skipTo(MachineBasicBlock::iterator I) { - if (I == MachineBasicBlock::iterator(NULL)) + if (I == MachineBasicBlock::iterator(nullptr)) Tracking = false; MBBI = I; } - /// getRegsUsed - return all registers currently in use in used. - void getRegsUsed(BitVector &used, bool includeReserved); + MachineBasicBlock::iterator getCurrentPosition() const { + return MBBI; + } + + /// isRegUsed - return if a specific register is currently used. + bool isRegUsed(unsigned Reg, bool includeReserved = true) const; /// getRegsAvailable - Return all available registers in the register class /// in Mask. @@ -118,7 +128,7 @@ public: /// Query whether a frame index is a scavenging frame index. bool isScavengingFrameIndex(int FI) const { - for (SmallVector::const_iterator I = Scavenged.begin(), + for (SmallVectorImpl::const_iterator I = Scavenged.begin(), IE = Scavenged.end(); I != IE; ++I) if (I->FrameIndex == FI) return true; @@ -128,9 +138,10 @@ public: /// Get an array of scavenging frame indices. void getScavengingFrameIndices(SmallVectorImpl &A) const { - for (SmallVector::const_iterator I = Scavenged.begin(), + for (SmallVectorImpl::const_iterator I = Scavenged.begin(), IE = Scavenged.end(); I != IE; ++I) - A.push_back(I->FrameIndex); + if (I->FrameIndex >= 0) + A.push_back(I->FrameIndex); } /// scavengeRegister - Make a register of the specific register class @@ -143,36 +154,29 @@ public: return scavengeRegister(RegClass, MBBI, SPAdj); } - /// setUsed - Tell the scavenger a register is used. + /// setRegUsed - Tell the scavenger a register is used. /// - void setUsed(unsigned Reg); + void setRegUsed(unsigned Reg); private: /// isReserved - Returns true if a register is reserved. It is never "unused". bool isReserved(unsigned Reg) const { return MRI->isReserved(Reg); } - /// isUsed - Test if a register is currently being used. When called by the - /// isAliasUsed function, we only check isReserved if this is the original - /// register, not an alias register. + /// setUsed / setUnused - Mark the state of one or a number of register units. /// - bool isUsed(unsigned Reg, bool CheckReserved = true) const { - return !RegsAvailable.test(Reg) || (CheckReserved && isReserved(Reg)); + void setUsed(BitVector &RegUnits) { + RegUnitsAvailable.reset(RegUnits); } - - /// isAliasUsed - Is Reg or an alias currently in use? - bool isAliasUsed(unsigned Reg) const; - - /// setUsed / setUnused - Mark the state of one or a number of registers. - /// - void setUsed(BitVector &Regs) { - RegsAvailable.reset(Regs); + void setUnused(BitVector &RegUnits) { + RegUnitsAvailable |= RegUnits; } - void setUnused(BitVector &Regs) { - RegsAvailable |= Regs; - } - - /// Add Reg and all its sub-registers to BV. - void addRegWithSubRegs(BitVector &BV, unsigned Reg); + /// Processes the current instruction and fill the KillRegUnits and + /// DefRegUnits bit vectors. + void determineKillsAndDefs(); + + /// Add all Reg Units that Reg contains to BV. + void addRegUnits(BitVector &BV, unsigned Reg); + /// findSurvivorReg - Return the candidate register that is unused for the /// longest after StartMI. UseMI is set to the instruction where the search /// stopped.