X-Git-Url: http://plrg.eecs.uci.edu/git/?a=blobdiff_plain;f=folly%2Fio%2Fasync%2Ftest%2FAsyncSocketTest2.cpp;h=afe23fa134eb37f37e037373df6f4e627f6fc1e9;hb=16dc0043e4d9ad309b6d66565511181732ff0827;hp=ca6460315d6108332581f34a598cbc7b7524ff7a;hpb=539129455f6c8300c5bd5b72379b29823266c7d6;p=folly.git diff --git a/folly/io/async/test/AsyncSocketTest2.cpp b/folly/io/async/test/AsyncSocketTest2.cpp index ca646031..afe23fa1 100644 --- a/folly/io/async/test/AsyncSocketTest2.cpp +++ b/folly/io/async/test/AsyncSocketTest2.cpp @@ -22,17 +22,18 @@ #include #include +#include #include #include #include +#include +#include #include #include #include #include #include -#include -#include #include #include #include @@ -51,6 +52,8 @@ using boost::scoped_array; using namespace folly; using namespace testing; +namespace fsp = folly::portability::sockets; + class DelayedWrite: public AsyncTimeout { public: DelayedWrite(const std::shared_ptr& socket, @@ -98,7 +101,7 @@ TEST(AsyncSocketTest, Connect) { evb.loop(); - CHECK_EQ(cb.state, STATE_SUCCEEDED); + ASSERT_EQ(cb.state, STATE_SUCCEEDED); EXPECT_LE(0, socket->getConnectTime().count()); EXPECT_EQ(socket->getConnectTimeout(), std::chrono::milliseconds(30)); } @@ -172,15 +175,15 @@ TEST(AsyncSocketTest, ConnectTimeout) { evb.loop(); - CHECK_EQ(cb.state, STATE_FAILED); - CHECK_EQ(cb.exception.getType(), AsyncSocketException::TIMED_OUT); + ASSERT_EQ(cb.state, STATE_FAILED); + ASSERT_EQ(cb.exception.getType(), AsyncSocketException::TIMED_OUT); // Verify that we can still get the peer address after a timeout. // Use case is if the client was created from a client pool, and we want // to log which peer failed. folly::SocketAddress peer; socket->getPeerAddress(&peer); - CHECK_EQ(peer, addr); + ASSERT_EQ(peer, addr); EXPECT_LE(0, socket->getConnectTime().count()); EXPECT_EQ(socket->getConnectTimeout(), std::chrono::milliseconds(1)); } @@ -213,8 +216,8 @@ TEST_P(AsyncSocketConnectTest, ConnectAndWrite) { // The kernel should be able to buffer the write request so it can succeed. evb.loop(); - CHECK_EQ(ccb.state, STATE_SUCCEEDED); - CHECK_EQ(wcb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb.state, STATE_SUCCEEDED); // Make sure the server got a connection and received the data socket->close(); @@ -249,7 +252,7 @@ TEST_P(AsyncSocketConnectTest, ConnectNullCallback) { evb.loop(); - CHECK_EQ(wcb.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb.state, STATE_SUCCEEDED); // Make sure the server got a connection and received the data socket->close(); @@ -290,8 +293,8 @@ TEST_P(AsyncSocketConnectTest, ConnectWriteAndClose) { // The kernel should be able to buffer the write request so it can succeed. evb.loop(); - CHECK_EQ(ccb.state, STATE_SUCCEEDED); - CHECK_EQ(wcb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb.state, STATE_SUCCEEDED); // Make sure the server got a connection and received the data server.verifyConnection(buf, sizeof(buf)); @@ -326,7 +329,7 @@ TEST(AsyncSocketTest, ConnectAndClose) { evb.loop(); // Make sure the connection was aborted - CHECK_EQ(ccb.state, STATE_FAILED); + ASSERT_EQ(ccb.state, STATE_FAILED); ASSERT_TRUE(socket->isClosedBySelf()); ASSERT_FALSE(socket->isClosedByPeer()); @@ -360,7 +363,7 @@ TEST(AsyncSocketTest, ConnectAndCloseNow) { evb.loop(); // Make sure the connection was aborted - CHECK_EQ(ccb.state, STATE_FAILED); + ASSERT_EQ(ccb.state, STATE_FAILED); ASSERT_TRUE(socket->isClosedBySelf()); ASSERT_FALSE(socket->isClosedByPeer()); @@ -401,8 +404,8 @@ TEST(AsyncSocketTest, ConnectWriteAndCloseNow) { // Loop, although there shouldn't be anything to do. evb.loop(); - CHECK_EQ(ccb.state, STATE_FAILED); - CHECK_EQ(wcb.state, STATE_FAILED); + ASSERT_EQ(ccb.state, STATE_FAILED); + ASSERT_EQ(wcb.state, STATE_FAILED); ASSERT_TRUE(socket->isClosedBySelf()); ASSERT_FALSE(socket->isClosedByPeer()); @@ -444,10 +447,10 @@ TEST_P(AsyncSocketConnectTest, ConnectAndRead) { // Loop, although there shouldn't be anything to do. evb.loop(); - CHECK_EQ(ccb.state, STATE_SUCCEEDED); - CHECK_EQ(rcb.buffers.size(), 1); - CHECK_EQ(rcb.buffers[0].length, sizeof(buf)); - CHECK_EQ(memcmp(rcb.buffers[0].buffer, buf, sizeof(buf)), 0); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(rcb.buffers.size(), 1); + ASSERT_EQ(rcb.buffers[0].length, sizeof(buf)); + ASSERT_EQ(memcmp(rcb.buffers[0].buffer, buf, sizeof(buf)), 0); ASSERT_FALSE(socket->isClosedBySelf()); ASSERT_FALSE(socket->isClosedByPeer()); @@ -483,9 +486,9 @@ TEST(AsyncSocketTest, ConnectReadAndClose) { // Loop, although there shouldn't be anything to do. evb.loop(); - CHECK_EQ(ccb.state, STATE_FAILED); // we aborted the close attempt - CHECK_EQ(rcb.buffers.size(), 0); - CHECK_EQ(rcb.state, STATE_SUCCEEDED); // this indicates EOF + ASSERT_EQ(ccb.state, STATE_FAILED); // we aborted the close attempt + ASSERT_EQ(rcb.buffers.size(), 0); + ASSERT_EQ(rcb.state, STATE_SUCCEEDED); // this indicates EOF ASSERT_TRUE(socket->isClosedBySelf()); ASSERT_FALSE(socket->isClosedByPeer()); @@ -533,13 +536,13 @@ TEST_P(AsyncSocketConnectTest, ConnectWriteAndRead) { evb.loop(); // Make sure the connect succeeded - CHECK_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); // Make sure the AsyncSocket read the data written by the accepted socket - CHECK_EQ(rcb.state, STATE_SUCCEEDED); - CHECK_EQ(rcb.buffers.size(), 1); - CHECK_EQ(rcb.buffers[0].length, sizeof(buf2)); - CHECK_EQ(memcmp(rcb.buffers[0].buffer, buf2, sizeof(buf2)), 0); + ASSERT_EQ(rcb.state, STATE_SUCCEEDED); + ASSERT_EQ(rcb.buffers.size(), 1); + ASSERT_EQ(rcb.buffers[0].length, sizeof(buf2)); + ASSERT_EQ(memcmp(rcb.buffers[0].buffer, buf2, sizeof(buf2)), 0); // Close the AsyncSocket so we'll see EOF on acceptedSocket socket->close(); @@ -547,9 +550,9 @@ TEST_P(AsyncSocketConnectTest, ConnectWriteAndRead) { // Make sure the accepted socket saw the data written by the AsyncSocket uint8_t readbuf[sizeof(buf1)]; acceptedSocket->readAll(readbuf, sizeof(readbuf)); - CHECK_EQ(memcmp(buf1, readbuf, sizeof(buf1)), 0); + ASSERT_EQ(memcmp(buf1, readbuf, sizeof(buf1)), 0); uint32_t bytesRead = acceptedSocket->read(readbuf, sizeof(readbuf)); - CHECK_EQ(bytesRead, 0); + ASSERT_EQ(bytesRead, 0); ASSERT_FALSE(socket->isClosedBySelf()); ASSERT_TRUE(socket->isClosedByPeer()); @@ -596,7 +599,7 @@ TEST(AsyncSocketTest, ConnectWriteAndShutdownWrite) { fds[0].events = POLLIN; fds[0].revents = 0; int rc = poll(fds, 1, 0); - CHECK_EQ(rc, 0); + ASSERT_EQ(rc, 0); // Write data to the accepted socket uint8_t acceptedWbuf[192]; @@ -612,16 +615,16 @@ TEST(AsyncSocketTest, ConnectWriteAndShutdownWrite) { // // Check that the connection was completed successfully and that the write // callback succeeded. - CHECK_EQ(ccb.state, STATE_SUCCEEDED); - CHECK_EQ(wcb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb.state, STATE_SUCCEEDED); // Check that we can read the data that was written to the socket, and that // we see an EOF, since its socket was half-shutdown. uint8_t readbuf[sizeof(wbuf)]; acceptedSocket->readAll(readbuf, sizeof(readbuf)); - CHECK_EQ(memcmp(wbuf, readbuf, sizeof(wbuf)), 0); + ASSERT_EQ(memcmp(wbuf, readbuf, sizeof(wbuf)), 0); uint32_t bytesRead = acceptedSocket->read(readbuf, sizeof(readbuf)); - CHECK_EQ(bytesRead, 0); + ASSERT_EQ(bytesRead, 0); // Close the accepted socket. This will cause it to see EOF // and uninstall the read callback when we loop next. @@ -633,10 +636,10 @@ TEST(AsyncSocketTest, ConnectWriteAndShutdownWrite) { evb.loop(); // This loop should have read the data and seen the EOF - CHECK_EQ(rcb.state, STATE_SUCCEEDED); - CHECK_EQ(rcb.buffers.size(), 1); - CHECK_EQ(rcb.buffers[0].length, sizeof(acceptedWbuf)); - CHECK_EQ(memcmp(rcb.buffers[0].buffer, + ASSERT_EQ(rcb.state, STATE_SUCCEEDED); + ASSERT_EQ(rcb.buffers.size(), 1); + ASSERT_EQ(rcb.buffers[0].length, sizeof(acceptedWbuf)); + ASSERT_EQ(memcmp(rcb.buffers[0].buffer, acceptedWbuf, sizeof(acceptedWbuf)), 0); ASSERT_FALSE(socket->isClosedBySelf()); @@ -687,7 +690,7 @@ TEST(AsyncSocketTest, ConnectReadWriteAndShutdownWrite) { fds[0].events = POLLIN; fds[0].revents = 0; int rc = poll(fds, 1, 0); - CHECK_EQ(rc, 0); + ASSERT_EQ(rc, 0); // Write data to the accepted socket uint8_t acceptedWbuf[192]; @@ -696,7 +699,7 @@ TEST(AsyncSocketTest, ConnectReadWriteAndShutdownWrite) { acceptedSocket->flush(); // Shutdown writes to the accepted socket. This will cause it to see EOF // and uninstall the read callback. - ::shutdown(acceptedSocket->getSocketFD(), SHUT_WR); + shutdown(acceptedSocket->getSocketFD(), SHUT_WR); // Loop evb.loop(); @@ -707,21 +710,21 @@ TEST(AsyncSocketTest, ConnectReadWriteAndShutdownWrite) { // // Check that the connection was completed successfully and that the read // and write callbacks were invoked as expected. - CHECK_EQ(ccb.state, STATE_SUCCEEDED); - CHECK_EQ(rcb.state, STATE_SUCCEEDED); - CHECK_EQ(rcb.buffers.size(), 1); - CHECK_EQ(rcb.buffers[0].length, sizeof(acceptedWbuf)); - CHECK_EQ(memcmp(rcb.buffers[0].buffer, + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(rcb.state, STATE_SUCCEEDED); + ASSERT_EQ(rcb.buffers.size(), 1); + ASSERT_EQ(rcb.buffers[0].length, sizeof(acceptedWbuf)); + ASSERT_EQ(memcmp(rcb.buffers[0].buffer, acceptedWbuf, sizeof(acceptedWbuf)), 0); - CHECK_EQ(wcb.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb.state, STATE_SUCCEEDED); // Check that we can read the data that was written to the socket, and that // we see an EOF, since its socket was half-shutdown. uint8_t readbuf[sizeof(wbuf)]; acceptedSocket->readAll(readbuf, sizeof(readbuf)); - CHECK_EQ(memcmp(wbuf, readbuf, sizeof(wbuf)), 0); + ASSERT_EQ(memcmp(wbuf, readbuf, sizeof(wbuf)), 0); uint32_t bytesRead = acceptedSocket->read(readbuf, sizeof(readbuf)); - CHECK_EQ(bytesRead, 0); + ASSERT_EQ(bytesRead, 0); // Fully close both sockets acceptedSocket->close(); @@ -766,8 +769,8 @@ TEST(AsyncSocketTest, ConnectReadWriteAndShutdownWriteNow) { socket->shutdownWriteNow(); // Verify that writeError() was invoked on the write callback. - CHECK_EQ(wcb.state, STATE_FAILED); - CHECK_EQ(wcb.bytesWritten, 0); + ASSERT_EQ(wcb.state, STATE_FAILED); + ASSERT_EQ(wcb.bytesWritten, 0); // Even though we haven't looped yet, we should be able to accept // the connection. @@ -780,7 +783,7 @@ TEST(AsyncSocketTest, ConnectReadWriteAndShutdownWriteNow) { fds[0].events = POLLIN; fds[0].revents = 0; int rc = poll(fds, 1, 0); - CHECK_EQ(rc, 0); + ASSERT_EQ(rc, 0); // Write data to the accepted socket uint8_t acceptedWbuf[192]; @@ -789,7 +792,7 @@ TEST(AsyncSocketTest, ConnectReadWriteAndShutdownWriteNow) { acceptedSocket->flush(); // Shutdown writes to the accepted socket. This will cause it to see EOF // and uninstall the read callback. - ::shutdown(acceptedSocket->getSocketFD(), SHUT_WR); + shutdown(acceptedSocket->getSocketFD(), SHUT_WR); // Loop evb.loop(); @@ -800,11 +803,11 @@ TEST(AsyncSocketTest, ConnectReadWriteAndShutdownWriteNow) { // // Check that the connection was completed successfully and that the read // callback was invoked as expected. - CHECK_EQ(ccb.state, STATE_SUCCEEDED); - CHECK_EQ(rcb.state, STATE_SUCCEEDED); - CHECK_EQ(rcb.buffers.size(), 1); - CHECK_EQ(rcb.buffers[0].length, sizeof(acceptedWbuf)); - CHECK_EQ(memcmp(rcb.buffers[0].buffer, + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(rcb.state, STATE_SUCCEEDED); + ASSERT_EQ(rcb.buffers.size(), 1); + ASSERT_EQ(rcb.buffers[0].length, sizeof(acceptedWbuf)); + ASSERT_EQ(memcmp(rcb.buffers[0].buffer, acceptedWbuf, sizeof(acceptedWbuf)), 0); // Since we used shutdownWriteNow(), it should have discarded all pending @@ -812,7 +815,7 @@ TEST(AsyncSocketTest, ConnectReadWriteAndShutdownWriteNow) { // socket. uint8_t readbuf[sizeof(wbuf)]; uint32_t bytesRead = acceptedSocket->read(readbuf, sizeof(readbuf)); - CHECK_EQ(bytesRead, 0); + ASSERT_EQ(bytesRead, 0); // Fully close both sockets acceptedSocket->close(); @@ -893,12 +896,12 @@ void testConnectOptWrite(size_t size1, size_t size2, bool close = false) { // The kernel should be able to buffer the write request so it can succeed. evb.loop(); - CHECK_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); if (size1 > 0) { - CHECK_EQ(wcb1.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb1.state, STATE_SUCCEEDED); } if (size2 > 0) { - CHECK_EQ(wcb2.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb2.state, STATE_SUCCEEDED); } socket->close(); @@ -913,7 +916,7 @@ void testConnectOptWrite(size_t size1, size_t size2, bool close = false) { size_t end = bytesRead; if (start < size1) { size_t cmpLen = min(size1, end) - start; - CHECK_EQ(memcmp(it->buffer, buf1.get() + start, cmpLen), 0); + ASSERT_EQ(memcmp(it->buffer, buf1.get() + start, cmpLen), 0); } if (end > size1 && end <= size1 + size2) { size_t itOffset; @@ -928,12 +931,12 @@ void testConnectOptWrite(size_t size1, size_t size2, bool close = false) { buf2Offset = 0; cmpLen = end - size1; } - CHECK_EQ(memcmp(it->buffer + itOffset, buf2.get() + buf2Offset, + ASSERT_EQ(memcmp(it->buffer + itOffset, buf2.get() + buf2Offset, cmpLen), 0); } } - CHECK_EQ(bytesRead, size1 + size2); + ASSERT_EQ(bytesRead, size1 + size2); } TEST(AsyncSocketTest, ConnectCallbackWrite) { @@ -1024,8 +1027,8 @@ TEST(AsyncSocketTest, WriteTimeout) { TimePoint end; // Make sure the write attempt timed out as requested - CHECK_EQ(wcb.state, STATE_FAILED); - CHECK_EQ(wcb.exception.getType(), AsyncSocketException::TIMED_OUT); + ASSERT_EQ(wcb.state, STATE_FAILED); + ASSERT_EQ(wcb.exception.getType(), AsyncSocketException::TIMED_OUT); // Check that the write timed out within a reasonable period of time. // We don't check for exactly the specified timeout, since AsyncSocket only @@ -1065,7 +1068,7 @@ TEST(AsyncSocketTest, WritePipeError) { // accept and immediately close the socket std::shared_ptr acceptedSocket = server.accept(); - acceptedSocket.reset(); + acceptedSocket->close(); // write() a large chunk of data size_t writeLength = 8*1024*1024; @@ -1079,8 +1082,8 @@ TEST(AsyncSocketTest, WritePipeError) { // Make sure the write failed. // It would be nice if AsyncSocketException could convey the errno value, // so that we could check for EPIPE - CHECK_EQ(wcb.state, STATE_FAILED); - CHECK_EQ(wcb.exception.getType(), + ASSERT_EQ(wcb.state, STATE_FAILED); + ASSERT_EQ(wcb.exception.getType(), AsyncSocketException::INTERNAL_ERROR); ASSERT_FALSE(socket->isClosedBySelf()); @@ -1105,7 +1108,7 @@ TEST(AsyncSocketTest, WriteIOBuf) { acceptedSocket->setReadCB(&rcb); // Write a simple buffer to the socket - size_t simpleBufLength = 5; + constexpr size_t simpleBufLength = 5; char simpleBuf[simpleBufLength]; memset(simpleBuf, 'a', simpleBufLength); WriteCallback wcb; @@ -1139,21 +1142,21 @@ TEST(AsyncSocketTest, WriteIOBuf) { // Let the reads and writes run to completion evb.loop(); - CHECK_EQ(wcb.state, STATE_SUCCEEDED); - CHECK_EQ(wcb2.state, STATE_SUCCEEDED); - CHECK_EQ(wcb3.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb2.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb3.state, STATE_SUCCEEDED); // Make sure the reader got the right data in the right order - CHECK_EQ(rcb.state, STATE_SUCCEEDED); - CHECK_EQ(rcb.buffers.size(), 1); - CHECK_EQ(rcb.buffers[0].length, + ASSERT_EQ(rcb.state, STATE_SUCCEEDED); + ASSERT_EQ(rcb.buffers.size(), 1); + ASSERT_EQ(rcb.buffers[0].length, simpleBufLength + buf1Length + buf2Length + buf3Length); - CHECK_EQ( + ASSERT_EQ( memcmp(rcb.buffers[0].buffer, simpleBuf, simpleBufLength), 0); - CHECK_EQ( + ASSERT_EQ( memcmp(rcb.buffers[0].buffer + simpleBufLength, buf1Copy->data(), buf1Copy->length()), 0); - CHECK_EQ( + ASSERT_EQ( memcmp(rcb.buffers[0].buffer + simpleBufLength + buf1Length, buf2Copy->data(), buf2Copy->length()), 0); @@ -1204,19 +1207,19 @@ TEST(AsyncSocketTest, WriteIOBufCorked) { write3.scheduleTimeout(140); evb.loop(); - CHECK_EQ(ccb.state, STATE_SUCCEEDED); - CHECK_EQ(wcb1.state, STATE_SUCCEEDED); - CHECK_EQ(wcb2.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb1.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb2.state, STATE_SUCCEEDED); if (wcb3.state != STATE_SUCCEEDED) { throw(wcb3.exception); } - CHECK_EQ(wcb3.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb3.state, STATE_SUCCEEDED); // Make sure the reader got the data with the right grouping - CHECK_EQ(rcb.state, STATE_SUCCEEDED); - CHECK_EQ(rcb.buffers.size(), 2); - CHECK_EQ(rcb.buffers[0].length, buf1Length); - CHECK_EQ(rcb.buffers[1].length, buf2Length + buf3Length); + ASSERT_EQ(rcb.state, STATE_SUCCEEDED); + ASSERT_EQ(rcb.buffers.size(), 2); + ASSERT_EQ(rcb.buffers[0].length, buf1Length); + ASSERT_EQ(rcb.buffers[1].length, buf2Length + buf3Length); acceptedSocket->close(); socket->close(); @@ -1259,10 +1262,10 @@ TEST(AsyncSocketTest, ZeroLengthWrite) { evb.loop(); // loop until the data is sent - CHECK_EQ(wcb1.state, STATE_SUCCEEDED); - CHECK_EQ(wcb2.state, STATE_SUCCEEDED); - CHECK_EQ(wcb3.state, STATE_SUCCEEDED); - CHECK_EQ(wcb4.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb1.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb2.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb3.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb4.state, STATE_SUCCEEDED); rcb.verifyData(buf.get(), len1 + len2); ASSERT_TRUE(socket->isClosedBySelf()); @@ -1289,7 +1292,7 @@ TEST(AsyncSocketTest, ZeroLengthWritev) { memset(buf.get(), 'b', len2); WriteCallback wcb; - size_t iovCount = 4; + constexpr size_t iovCount = 4; struct iovec iov[iovCount]; iov[0].iov_base = buf.get(); iov[0].iov_len = len1; @@ -1304,7 +1307,7 @@ TEST(AsyncSocketTest, ZeroLengthWritev) { socket->close(); evb.loop(); // loop until the data is sent - CHECK_EQ(wcb.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb.state, STATE_SUCCEEDED); rcb.verifyData(buf.get(), len1 + len2); ASSERT_TRUE(socket->isClosedBySelf()); @@ -1334,7 +1337,7 @@ TEST(AsyncSocketTest, ClosePendingWritesWhileClosing) { evb.loop(); // Make sure we are connected - CHECK_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); // Schedule pending writes, until several write attempts have blocked char buf[128]; @@ -1365,7 +1368,7 @@ TEST(AsyncSocketTest, ClosePendingWritesWhileClosing) { for (WriteCallbackVector::const_iterator it = writeCallbacks.begin(); it != writeCallbacks.end(); ++it) { - CHECK_EQ((*it)->state, STATE_FAILED); + ASSERT_EQ((*it)->state, STATE_FAILED); } ASSERT_TRUE(socket->isClosedBySelf()); @@ -1426,9 +1429,9 @@ TEST(AsyncSocket, ConnectReadImmediateRead) { WriteCallback wcb1; socket.write(&wcb1, expectedData, expectedDataSz); evb.loop(); - CHECK_EQ(wcb1.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb1.state, STATE_SUCCEEDED); rcb.verifyData(expectedData, expectedDataSz); - CHECK_EQ(socket.immediateReadCalled, true); + ASSERT_EQ(socket.immediateReadCalled, true); ASSERT_FALSE(socket.isClosedBySelf()); ASSERT_FALSE(socket.isClosedByPeer()); @@ -1477,12 +1480,12 @@ TEST(AsyncSocket, ConnectReadUninstallRead) { WriteCallback wcb; socket.write(&wcb, expectedData, expectedDataSz); evb.loop(); - CHECK_EQ(wcb.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb.state, STATE_SUCCEEDED); /* we shoud've only read maxBufferSz data since readCallback_ * was reset in dataAvailableCallback */ - CHECK_EQ(rcb.dataRead(), maxBufferSz); - CHECK_EQ(socket.immediateReadCalled, false); + ASSERT_EQ(rcb.dataRead(), maxBufferSz); + ASSERT_EQ(socket.immediateReadCalled, false); ASSERT_FALSE(socket.isClosedBySelf()); ASSERT_FALSE(socket.isClosedByPeer()); @@ -1731,12 +1734,12 @@ TEST(AsyncSocketTest, ServerAcceptOptions) { TestAcceptCallback acceptCallback; acceptCallback.setConnectionAcceptedFn( [&](int /* fd */, const folly::SocketAddress& /* addr */) { - serverSocket->removeAcceptCallback(&acceptCallback, nullptr); + serverSocket->removeAcceptCallback(&acceptCallback, &eventBase); }); acceptCallback.setAcceptErrorFn([&](const std::exception& /* ex */) { - serverSocket->removeAcceptCallback(&acceptCallback, nullptr); + serverSocket->removeAcceptCallback(&acceptCallback, &eventBase); }); - serverSocket->addAcceptCallback(&acceptCallback, nullptr); + serverSocket->addAcceptCallback(&acceptCallback, &eventBase); serverSocket->startAccepting(); // Connect to the server socket @@ -1746,26 +1749,26 @@ TEST(AsyncSocketTest, ServerAcceptOptions) { eventBase.loop(); // Verify that the server accepted a connection - CHECK_EQ(acceptCallback.getEvents()->size(), 3); - CHECK_EQ(acceptCallback.getEvents()->at(0).type, + ASSERT_EQ(acceptCallback.getEvents()->size(), 3); + ASSERT_EQ(acceptCallback.getEvents()->at(0).type, TestAcceptCallback::TYPE_START); - CHECK_EQ(acceptCallback.getEvents()->at(1).type, + ASSERT_EQ(acceptCallback.getEvents()->at(1).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(acceptCallback.getEvents()->at(2).type, + ASSERT_EQ(acceptCallback.getEvents()->at(2).type, TestAcceptCallback::TYPE_STOP); int fd = acceptCallback.getEvents()->at(1).fd; // The accepted connection should already be in non-blocking mode int flags = fcntl(fd, F_GETFL, 0); - CHECK_EQ(flags & O_NONBLOCK, O_NONBLOCK); + ASSERT_EQ(flags & O_NONBLOCK, O_NONBLOCK); #ifndef TCP_NOPUSH // The accepted connection should already have TCP_NODELAY set int value; socklen_t valueLength = sizeof(value); int rc = getsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &value, &valueLength); - CHECK_EQ(rc, 0); - CHECK_EQ(value, 1); + ASSERT_EQ(rc, 0); + ASSERT_EQ(value, 1); #endif } @@ -1848,13 +1851,13 @@ TEST(AsyncSocketTest, RemoveAcceptCallback) { serverSocket->removeAcceptCallback(&cb7, nullptr); }); - serverSocket->addAcceptCallback(&cb1, nullptr); - serverSocket->addAcceptCallback(&cb2, nullptr); - serverSocket->addAcceptCallback(&cb3, nullptr); - serverSocket->addAcceptCallback(&cb4, nullptr); - serverSocket->addAcceptCallback(&cb5, nullptr); - serverSocket->addAcceptCallback(&cb6, nullptr); - serverSocket->addAcceptCallback(&cb7, nullptr); + serverSocket->addAcceptCallback(&cb1, &eventBase); + serverSocket->addAcceptCallback(&cb2, &eventBase); + serverSocket->addAcceptCallback(&cb3, &eventBase); + serverSocket->addAcceptCallback(&cb4, &eventBase); + serverSocket->addAcceptCallback(&cb5, &eventBase); + serverSocket->addAcceptCallback(&cb6, &eventBase); + serverSocket->addAcceptCallback(&cb7, &eventBase); serverSocket->startAccepting(); // Make several connections to the socket @@ -1875,62 +1878,62 @@ TEST(AsyncSocketTest, RemoveAcceptCallback) { // exactly round robin in the future, we can simplify the test checks here. // (We'll also need to update the termination code, since we expect cb6 to // get called twice to terminate the loop.) - CHECK_EQ(cb1.getEvents()->size(), 4); - CHECK_EQ(cb1.getEvents()->at(0).type, + ASSERT_EQ(cb1.getEvents()->size(), 4); + ASSERT_EQ(cb1.getEvents()->at(0).type, TestAcceptCallback::TYPE_START); - CHECK_EQ(cb1.getEvents()->at(1).type, + ASSERT_EQ(cb1.getEvents()->at(1).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(cb1.getEvents()->at(2).type, + ASSERT_EQ(cb1.getEvents()->at(2).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(cb1.getEvents()->at(3).type, + ASSERT_EQ(cb1.getEvents()->at(3).type, TestAcceptCallback::TYPE_STOP); - CHECK_EQ(cb2.getEvents()->size(), 4); - CHECK_EQ(cb2.getEvents()->at(0).type, + ASSERT_EQ(cb2.getEvents()->size(), 4); + ASSERT_EQ(cb2.getEvents()->at(0).type, TestAcceptCallback::TYPE_START); - CHECK_EQ(cb2.getEvents()->at(1).type, + ASSERT_EQ(cb2.getEvents()->at(1).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(cb2.getEvents()->at(2).type, + ASSERT_EQ(cb2.getEvents()->at(2).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(cb2.getEvents()->at(3).type, + ASSERT_EQ(cb2.getEvents()->at(3).type, TestAcceptCallback::TYPE_STOP); - CHECK_EQ(cb3.getEvents()->size(), 2); - CHECK_EQ(cb3.getEvents()->at(0).type, + ASSERT_EQ(cb3.getEvents()->size(), 2); + ASSERT_EQ(cb3.getEvents()->at(0).type, TestAcceptCallback::TYPE_START); - CHECK_EQ(cb3.getEvents()->at(1).type, + ASSERT_EQ(cb3.getEvents()->at(1).type, TestAcceptCallback::TYPE_STOP); - CHECK_EQ(cb4.getEvents()->size(), 3); - CHECK_EQ(cb4.getEvents()->at(0).type, + ASSERT_EQ(cb4.getEvents()->size(), 3); + ASSERT_EQ(cb4.getEvents()->at(0).type, TestAcceptCallback::TYPE_START); - CHECK_EQ(cb4.getEvents()->at(1).type, + ASSERT_EQ(cb4.getEvents()->at(1).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(cb4.getEvents()->at(2).type, + ASSERT_EQ(cb4.getEvents()->at(2).type, TestAcceptCallback::TYPE_STOP); - CHECK_EQ(cb5.getEvents()->size(), 2); - CHECK_EQ(cb5.getEvents()->at(0).type, + ASSERT_EQ(cb5.getEvents()->size(), 2); + ASSERT_EQ(cb5.getEvents()->at(0).type, TestAcceptCallback::TYPE_START); - CHECK_EQ(cb5.getEvents()->at(1).type, + ASSERT_EQ(cb5.getEvents()->at(1).type, TestAcceptCallback::TYPE_STOP); - CHECK_EQ(cb6.getEvents()->size(), 4); - CHECK_EQ(cb6.getEvents()->at(0).type, + ASSERT_EQ(cb6.getEvents()->size(), 4); + ASSERT_EQ(cb6.getEvents()->at(0).type, TestAcceptCallback::TYPE_START); - CHECK_EQ(cb6.getEvents()->at(1).type, + ASSERT_EQ(cb6.getEvents()->at(1).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(cb6.getEvents()->at(2).type, + ASSERT_EQ(cb6.getEvents()->at(2).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(cb6.getEvents()->at(3).type, + ASSERT_EQ(cb6.getEvents()->at(3).type, TestAcceptCallback::TYPE_STOP); - CHECK_EQ(cb7.getEvents()->size(), 3); - CHECK_EQ(cb7.getEvents()->at(0).type, + ASSERT_EQ(cb7.getEvents()->size(), 3); + ASSERT_EQ(cb7.getEvents()->at(0).type, TestAcceptCallback::TYPE_START); - CHECK_EQ(cb7.getEvents()->at(1).type, + ASSERT_EQ(cb7.getEvents()->at(1).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(cb7.getEvents()->at(2).type, + ASSERT_EQ(cb7.getEvents()->at(2).type, TestAcceptCallback::TYPE_STOP); } @@ -1949,22 +1952,22 @@ TEST(AsyncSocketTest, OtherThreadAcceptCallback) { // Add several accept callbacks TestAcceptCallback cb1; - auto thread_id = pthread_self(); + auto thread_id = std::this_thread::get_id(); cb1.setAcceptStartedFn([&](){ - CHECK_NE(thread_id, pthread_self()); - thread_id = pthread_self(); + CHECK_NE(thread_id, std::this_thread::get_id()); + thread_id = std::this_thread::get_id(); }); cb1.setConnectionAcceptedFn( [&](int /* fd */, const folly::SocketAddress& /* addr */) { - CHECK_EQ(thread_id, pthread_self()); - serverSocket->removeAcceptCallback(&cb1, nullptr); + ASSERT_EQ(thread_id, std::this_thread::get_id()); + serverSocket->removeAcceptCallback(&cb1, &eventBase); }); cb1.setAcceptStoppedFn([&](){ - CHECK_EQ(thread_id, pthread_self()); + ASSERT_EQ(thread_id, std::this_thread::get_id()); }); // Test having callbacks remove other callbacks before them on the list, - serverSocket->addAcceptCallback(&cb1, nullptr); + serverSocket->addAcceptCallback(&cb1, &eventBase); serverSocket->startAccepting(); // Make several connections to the socket @@ -1986,31 +1989,33 @@ TEST(AsyncSocketTest, OtherThreadAcceptCallback) { // exactly round robin in the future, we can simplify the test checks here. // (We'll also need to update the termination code, since we expect cb6 to // get called twice to terminate the loop.) - CHECK_EQ(cb1.getEvents()->size(), 3); - CHECK_EQ(cb1.getEvents()->at(0).type, + ASSERT_EQ(cb1.getEvents()->size(), 3); + ASSERT_EQ(cb1.getEvents()->at(0).type, TestAcceptCallback::TYPE_START); - CHECK_EQ(cb1.getEvents()->at(1).type, + ASSERT_EQ(cb1.getEvents()->at(1).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(cb1.getEvents()->at(2).type, + ASSERT_EQ(cb1.getEvents()->at(2).type, TestAcceptCallback::TYPE_STOP); } void serverSocketSanityTest(AsyncServerSocket* serverSocket) { + EventBase* eventBase = serverSocket->getEventBase(); + CHECK(eventBase); + // Add a callback to accept one connection then stop accepting TestAcceptCallback acceptCallback; acceptCallback.setConnectionAcceptedFn( [&](int /* fd */, const folly::SocketAddress& /* addr */) { - serverSocket->removeAcceptCallback(&acceptCallback, nullptr); + serverSocket->removeAcceptCallback(&acceptCallback, eventBase); }); acceptCallback.setAcceptErrorFn([&](const std::exception& /* ex */) { - serverSocket->removeAcceptCallback(&acceptCallback, nullptr); + serverSocket->removeAcceptCallback(&acceptCallback, eventBase); }); - serverSocket->addAcceptCallback(&acceptCallback, nullptr); + serverSocket->addAcceptCallback(&acceptCallback, eventBase); serverSocket->startAccepting(); // Connect to the server socket - EventBase* eventBase = serverSocket->getEventBase(); folly::SocketAddress serverAddress; serverSocket->getAddress(&serverAddress); AsyncSocket::UniquePtr socket(new AsyncSocket(eventBase, serverAddress)); @@ -2019,12 +2024,12 @@ void serverSocketSanityTest(AsyncServerSocket* serverSocket) { eventBase->loop(); // Verify that the server accepted a connection - CHECK_EQ(acceptCallback.getEvents()->size(), 3); - CHECK_EQ(acceptCallback.getEvents()->at(0).type, + ASSERT_EQ(acceptCallback.getEvents()->size(), 3); + ASSERT_EQ(acceptCallback.getEvents()->at(0).type, TestAcceptCallback::TYPE_START); - CHECK_EQ(acceptCallback.getEvents()->at(1).type, + ASSERT_EQ(acceptCallback.getEvents()->at(1).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(acceptCallback.getEvents()->at(2).type, + ASSERT_EQ(acceptCallback.getEvents()->at(2).type, TestAcceptCallback::TYPE_STOP); } @@ -2064,9 +2069,11 @@ TEST(AsyncSocketTest, DestroyCloseTest) { acceptedSocket.reset(); // Test that server socket was closed - ssize_t sz = read(fd, simpleBuf, simpleBufLength); - CHECK_EQ(sz, -1); - CHECK_EQ(errno, 9); + folly::test::msvcSuppressAbortOnInvalidParams([&] { + ssize_t sz = read(fd, simpleBuf, simpleBufLength); + ASSERT_EQ(sz, -1); + ASSERT_EQ(errno, EBADF); + }); delete[] simpleBuf; } @@ -2079,7 +2086,7 @@ TEST(AsyncSocketTest, ServerExistingSocket) { // Test creating a socket, and letting AsyncServerSocket bind and listen { // Manually create a socket - int fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + int fd = fsp::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); ASSERT_GE(fd, 0); // Create a server socket @@ -2100,14 +2107,14 @@ TEST(AsyncSocketTest, ServerExistingSocket) { // then letting AsyncServerSocket listen { // Manually create a socket - int fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + int fd = fsp::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); ASSERT_GE(fd, 0); // bind struct sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_port = 0; addr.sin_addr.s_addr = INADDR_ANY; - CHECK_EQ(bind(fd, reinterpret_cast(&addr), + ASSERT_EQ(bind(fd, reinterpret_cast(&addr), sizeof(addr)), 0); // Look up the address that we bound to folly::SocketAddress boundAddress; @@ -2122,7 +2129,7 @@ TEST(AsyncSocketTest, ServerExistingSocket) { // Make sure AsyncServerSocket reports the same address that we bound to folly::SocketAddress serverSocketAddress; serverSocket->getAddress(&serverSocketAddress); - CHECK_EQ(boundAddress, serverSocketAddress); + ASSERT_EQ(boundAddress, serverSocketAddress); // Make sure the socket works serverSocketSanityTest(serverSocket.get()); @@ -2132,20 +2139,20 @@ TEST(AsyncSocketTest, ServerExistingSocket) { // then giving it to AsyncServerSocket { // Manually create a socket - int fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + int fd = fsp::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); ASSERT_GE(fd, 0); // bind struct sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_port = 0; addr.sin_addr.s_addr = INADDR_ANY; - CHECK_EQ(bind(fd, reinterpret_cast(&addr), + ASSERT_EQ(bind(fd, reinterpret_cast(&addr), sizeof(addr)), 0); // Look up the address that we bound to folly::SocketAddress boundAddress; boundAddress.setFromLocalAddress(fd); // listen - CHECK_EQ(listen(fd, 16), 0); + ASSERT_EQ(listen(fd, 16), 0); // Create a server socket AsyncServerSocket::UniquePtr serverSocket( @@ -2155,7 +2162,7 @@ TEST(AsyncSocketTest, ServerExistingSocket) { // Make sure AsyncServerSocket reports the same address that we bound to folly::SocketAddress serverSocketAddress; serverSocket->getAddress(&serverSocketAddress); - CHECK_EQ(boundAddress, serverSocketAddress); + ASSERT_EQ(boundAddress, serverSocketAddress); // Make sure the socket works serverSocketSanityTest(serverSocket.get()); @@ -2179,12 +2186,12 @@ TEST(AsyncSocketTest, UnixDomainSocketTest) { TestAcceptCallback acceptCallback; acceptCallback.setConnectionAcceptedFn( [&](int /* fd */, const folly::SocketAddress& /* addr */) { - serverSocket->removeAcceptCallback(&acceptCallback, nullptr); + serverSocket->removeAcceptCallback(&acceptCallback, &eventBase); }); acceptCallback.setAcceptErrorFn([&](const std::exception& /* ex */) { - serverSocket->removeAcceptCallback(&acceptCallback, nullptr); + serverSocket->removeAcceptCallback(&acceptCallback, &eventBase); }); - serverSocket->addAcceptCallback(&acceptCallback, nullptr); + serverSocket->addAcceptCallback(&acceptCallback, &eventBase); serverSocket->startAccepting(); // Connect to the server socket @@ -2194,18 +2201,18 @@ TEST(AsyncSocketTest, UnixDomainSocketTest) { eventBase.loop(); // Verify that the server accepted a connection - CHECK_EQ(acceptCallback.getEvents()->size(), 3); - CHECK_EQ(acceptCallback.getEvents()->at(0).type, + ASSERT_EQ(acceptCallback.getEvents()->size(), 3); + ASSERT_EQ(acceptCallback.getEvents()->at(0).type, TestAcceptCallback::TYPE_START); - CHECK_EQ(acceptCallback.getEvents()->at(1).type, + ASSERT_EQ(acceptCallback.getEvents()->at(1).type, TestAcceptCallback::TYPE_ACCEPT); - CHECK_EQ(acceptCallback.getEvents()->at(2).type, + ASSERT_EQ(acceptCallback.getEvents()->at(2).type, TestAcceptCallback::TYPE_STOP); int fd = acceptCallback.getEvents()->at(1).fd; // The accepted connection should already be in non-blocking mode int flags = fcntl(fd, F_GETFL, 0); - CHECK_EQ(flags & O_NONBLOCK, O_NONBLOCK); + ASSERT_EQ(flags & O_NONBLOCK, O_NONBLOCK); } TEST(AsyncSocketTest, ConnectionEventCallbackDefault) { @@ -2230,7 +2237,7 @@ TEST(AsyncSocketTest, ConnectionEventCallbackDefault) { acceptCallback.setAcceptErrorFn([&](const std::exception& /* ex */) { serverSocket->removeAcceptCallback(&acceptCallback, nullptr); }); - serverSocket->addAcceptCallback(&acceptCallback, nullptr); + serverSocket->addAcceptCallback(&acceptCallback, &eventBase); serverSocket->startAccepting(); // Connect to the server socket @@ -2251,6 +2258,61 @@ TEST(AsyncSocketTest, ConnectionEventCallbackDefault) { ASSERT_EQ(connectionEventCallback.getBackoffError(), 0); } +TEST(AsyncSocketTest, CallbackInPrimaryEventBase) { + EventBase eventBase; + TestConnectionEventCallback connectionEventCallback; + + // Create a server socket + std::shared_ptr serverSocket( + AsyncServerSocket::newSocket(&eventBase)); + serverSocket->setConnectionEventCallback(&connectionEventCallback); + serverSocket->bind(0); + serverSocket->listen(16); + folly::SocketAddress serverAddress; + serverSocket->getAddress(&serverAddress); + + // Add a callback to accept one connection then stop the loop + TestAcceptCallback acceptCallback; + acceptCallback.setConnectionAcceptedFn( + [&](int /* fd */, const folly::SocketAddress& /* addr */) { + serverSocket->removeAcceptCallback(&acceptCallback, nullptr); + }); + acceptCallback.setAcceptErrorFn([&](const std::exception& /* ex */) { + serverSocket->removeAcceptCallback(&acceptCallback, nullptr); + }); + bool acceptStartedFlag{false}; + acceptCallback.setAcceptStartedFn([&acceptStartedFlag](){ + acceptStartedFlag = true; + }); + bool acceptStoppedFlag{false}; + acceptCallback.setAcceptStoppedFn([&acceptStoppedFlag](){ + acceptStoppedFlag = true; + }); + serverSocket->addAcceptCallback(&acceptCallback, nullptr); + serverSocket->startAccepting(); + + // Connect to the server socket + std::shared_ptr socket( + AsyncSocket::newSocket(&eventBase, serverAddress)); + + eventBase.loop(); + + ASSERT_TRUE(acceptStartedFlag); + ASSERT_TRUE(acceptStoppedFlag); + // Validate the connection event counters + ASSERT_EQ(connectionEventCallback.getConnectionAccepted(), 1); + ASSERT_EQ(connectionEventCallback.getConnectionAcceptedError(), 0); + ASSERT_EQ(connectionEventCallback.getConnectionDropped(), 0); + ASSERT_EQ( + connectionEventCallback.getConnectionEnqueuedForAcceptCallback(), 0); + ASSERT_EQ(connectionEventCallback.getConnectionDequeuedByAcceptCallback(), 0); + ASSERT_EQ(connectionEventCallback.getBackoffStarted(), 0); + ASSERT_EQ(connectionEventCallback.getBackoffEnded(), 0); + ASSERT_EQ(connectionEventCallback.getBackoffError(), 0); +} + + + /** * Test AsyncServerSocket::getNumPendingMessagesInQueue() */ @@ -2272,7 +2334,7 @@ TEST(AsyncSocketTest, NumPendingMessagesInQueue) { acceptCallback.setConnectionAcceptedFn( [&](int /* fd */, const folly::SocketAddress& /* addr */) { count++; - CHECK_EQ(4 - count, serverSocket->getNumPendingMessagesInQueue()); + ASSERT_EQ(4 - count, serverSocket->getNumPendingMessagesInQueue()); if (count == 4) { // all messages are processed, remove accept callback @@ -2314,8 +2376,8 @@ TEST(AsyncSocketTest, BufferTest) { socket->write(&wcb, buf, sizeof(buf), WriteFlags::NONE); evb.loop(); - CHECK_EQ(ccb.state, STATE_SUCCEEDED); - CHECK_EQ(wcb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(wcb.state, STATE_SUCCEEDED); ASSERT_TRUE(bcb.hasBuffered()); ASSERT_TRUE(bcb.hasBufferCleared()); @@ -2338,8 +2400,8 @@ TEST(AsyncSocketTest, BufferCallbackKill) { char buf[100 * 1024]; memset(buf, 'c', sizeof(buf)); - BufferCallback* bcb = new BufferCallback; - socket->setBufferCallback(bcb); + BufferCallback bcb; + socket->setBufferCallback(&bcb); WriteCallback wcb; wcb.successCallback = [&] { ASSERT_TRUE(socket.unique()); @@ -2355,7 +2417,7 @@ TEST(AsyncSocketTest, BufferCallbackKill) { socket->write(&wcb, buf, sizeof(buf), WriteFlags::NONE); evb.loop(); - CHECK_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); } #if FOLLY_ALLOW_TFO @@ -2386,7 +2448,7 @@ TEST(AsyncSocketTest, ConnectTFO) { evb.loop(); - CHECK_EQ(cb.state, STATE_SUCCEEDED); + ASSERT_EQ(cb.state, STATE_SUCCEEDED); EXPECT_LE(0, socket->getConnectTime().count()); EXPECT_EQ(socket->getConnectTimeout(), std::chrono::milliseconds(30)); EXPECT_TRUE(socket->getTFOAttempted()); @@ -2406,12 +2468,63 @@ TEST(AsyncSocketTest, ConnectTFO) { ASSERT_EQ(1, rcb.buffers.size()); ASSERT_EQ(sizeof(buf), rcb.buffers[0].length); EXPECT_EQ(0, memcmp(rcb.buffers[0].buffer, buf.data(), buf.size())); + EXPECT_EQ(socket->getTFOFinished(), socket->getTFOSucceded()); +} + +TEST(AsyncSocketTest, ConnectTFOSupplyEarlyReadCB) { + // Start listening on a local port + TestServer server(true); + + // Connect using a AsyncSocket + EventBase evb; + std::shared_ptr socket = AsyncSocket::newSocket(&evb); + socket->enableTFO(); + ConnCallback cb; + socket->connect(&cb, server.getAddress(), 30); + ReadCallback rcb; + socket->setReadCB(&rcb); + + std::array buf; + memset(buf.data(), 'a', buf.size()); + + std::array readBuf; + auto sendBuf = IOBuf::copyBuffer("hey"); + + std::thread t([&] { + auto acceptedSocket = server.accept(); + acceptedSocket->write(buf.data(), buf.size()); + acceptedSocket->flush(); + acceptedSocket->readAll(readBuf.data(), readBuf.size()); + acceptedSocket->close(); + }); + + evb.loop(); + + ASSERT_EQ(cb.state, STATE_SUCCEEDED); + EXPECT_LE(0, socket->getConnectTime().count()); + EXPECT_EQ(socket->getConnectTimeout(), std::chrono::milliseconds(30)); + EXPECT_TRUE(socket->getTFOAttempted()); + + // Should trigger the connect + WriteCallback write; + socket->writeChain(&write, sendBuf->clone()); + evb.loop(); + + t.join(); + + EXPECT_EQ(STATE_SUCCEEDED, write.state); + EXPECT_EQ(0, memcmp(readBuf.data(), sendBuf->data(), readBuf.size())); + EXPECT_EQ(STATE_SUCCEEDED, rcb.state); + ASSERT_EQ(1, rcb.buffers.size()); + ASSERT_EQ(sizeof(buf), rcb.buffers[0].length); + EXPECT_EQ(0, memcmp(rcb.buffers[0].buffer, buf.data(), buf.size())); + EXPECT_EQ(socket->getTFOFinished(), socket->getTFOSucceded()); } /** * Test connecting to a server that isn't listening */ -TEST(AsyncSocketTest, ConnectRefusedTFO) { +TEST(AsyncSocketTest, ConnectRefusedImmediatelyTFO) { EventBase evb; std::shared_ptr socket = AsyncSocket::newSocket(&evb); @@ -2428,17 +2541,15 @@ TEST(AsyncSocketTest, ConnectRefusedTFO) { WriteCallback write1; // Trigger the connect if TFO attempt is supported. socket->writeChain(&write1, IOBuf::copyBuffer("hey")); - evb.loop(); WriteCallback write2; socket->writeChain(&write2, IOBuf::copyBuffer("hey")); evb.loop(); if (!socket->getTFOFinished()) { EXPECT_EQ(STATE_FAILED, write1.state); - EXPECT_FALSE(socket->getTFOFinished()); } else { EXPECT_EQ(STATE_SUCCEEDED, write1.state); - EXPECT_TRUE(socket->getTFOFinished()); + EXPECT_FALSE(socket->getTFOSucceded()); } EXPECT_EQ(STATE_FAILED, write2.state); @@ -2473,7 +2584,7 @@ TEST(AsyncSocketTest, ConnectWriteAndCloseNowTFO) { // Loop, although there shouldn't be anything to do. evb.loop(); - CHECK_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); ASSERT_TRUE(socket->isClosedBySelf()); ASSERT_FALSE(socket->isClosedByPeer()); @@ -2499,7 +2610,7 @@ TEST(AsyncSocketTest, ConnectAndCloseTFO) { evb.loop(); // Make sure the connection was aborted - CHECK_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); ASSERT_TRUE(socket->isClosedBySelf()); ASSERT_FALSE(socket->isClosedByPeer()); @@ -2524,7 +2635,7 @@ TEST(AsyncSocketTest, TestTFOUnsupported) { ConnCallback ccb; socket->connect(&ccb, server.getAddress(), 30); - CHECK_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); ReadCallback rcb; socket->setReadCB(&rcb); @@ -2560,6 +2671,52 @@ TEST(AsyncSocketTest, TestTFOUnsupported) { ASSERT_EQ(1, rcb.buffers.size()); ASSERT_EQ(sizeof(buf), rcb.buffers[0].length); EXPECT_EQ(0, memcmp(rcb.buffers[0].buffer, buf.data(), buf.size())); + EXPECT_EQ(socket->getTFOFinished(), socket->getTFOSucceded()); +} + +TEST(AsyncSocketTest, ConnectRefusedDelayedTFO) { + EventBase evb; + + auto socket = MockAsyncTFOSocket::UniquePtr(new MockAsyncTFOSocket(&evb)); + socket->enableTFO(); + + // Hopefully this fails + folly::SocketAddress fakeAddr("127.0.0.1", 65535); + EXPECT_CALL(*socket, tfoSendMsg(_, _, _)) + .WillOnce(Invoke([&](int fd, struct msghdr*, int) { + sockaddr_storage addr; + auto len = fakeAddr.getAddress(&addr); + int ret = connect(fd, (const struct sockaddr*)&addr, len); + LOG(INFO) << "connecting the socket " << fd << " : " << ret << " : " + << errno; + return ret; + })); + + // Hopefully nothing is actually listening on this address + ConnCallback cb; + socket->connect(&cb, fakeAddr, 30); + + WriteCallback write1; + // Trigger the connect if TFO attempt is supported. + socket->writeChain(&write1, IOBuf::copyBuffer("hey")); + + if (socket->getTFOFinished()) { + // This test is useless now. + return; + } + WriteCallback write2; + // Trigger the connect if TFO attempt is supported. + socket->writeChain(&write2, IOBuf::copyBuffer("hey")); + evb.loop(); + + EXPECT_EQ(STATE_FAILED, write1.state); + EXPECT_EQ(STATE_FAILED, write2.state); + EXPECT_FALSE(socket->getTFOSucceded()); + + EXPECT_EQ(STATE_SUCCEEDED, cb.state); + EXPECT_LE(0, socket->getConnectTime().count()); + EXPECT_EQ(std::chrono::milliseconds(30), socket->getConnectTimeout()); + EXPECT_TRUE(socket->getTFOAttempted()); } TEST(AsyncSocketTest, TestTFOUnsupportedTimeout) { @@ -2609,7 +2766,7 @@ TEST(AsyncSocketTest, TestTFOFallbackToConnect) { ConnCallback ccb; socket->connect(&ccb, server.getAddress(), 30); - CHECK_EQ(ccb.state, STATE_SUCCEEDED); + ASSERT_EQ(ccb.state, STATE_SUCCEEDED); ReadCallback rcb; socket->setReadCB(&rcb); @@ -2746,7 +2903,7 @@ TEST(AsyncSocketTest, ConnectTFOWithBigData) { evb.loop(); - CHECK_EQ(cb.state, STATE_SUCCEEDED); + ASSERT_EQ(cb.state, STATE_SUCCEEDED); EXPECT_LE(0, socket->getConnectTime().count()); EXPECT_EQ(socket->getConnectTimeout(), std::chrono::milliseconds(30)); EXPECT_TRUE(socket->getTFOAttempted()); @@ -2766,6 +2923,7 @@ TEST(AsyncSocketTest, ConnectTFOWithBigData) { ASSERT_EQ(1, rcb.buffers.size()); ASSERT_EQ(sizeof(buf), rcb.buffers[0].length); EXPECT_EQ(0, memcmp(rcb.buffers[0].buffer, buf.data(), buf.size())); + EXPECT_EQ(socket->getTFOFinished(), socket->getTFOSucceded()); } #endif