X-Git-Url: http://plrg.eecs.uci.edu/git/?a=blobdiff_plain;f=folly%2FSingleton.h;h=104054afaa42b30a6e8c7d9876e49a97e75b883f;hb=5ba3126fb76f1d81100b34e429c79cd21f8cd142;hp=c377f3ad02c49c6b3cc2a6f233d7c80371edb15c;hpb=0416e1ea440f816d5543feb5e834f09906ddfcab;p=folly.git diff --git a/folly/Singleton.h b/folly/Singleton.h index c377f3ad..104054af 100644 --- a/folly/Singleton.h +++ b/folly/Singleton.h @@ -1,5 +1,5 @@ /* - * Copyright 2016 Facebook, Inc. + * Copyright 2017 Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -17,29 +17,36 @@ // SingletonVault - a library to manage the creation and destruction // of interdependent singletons. // -// Basic usage of this class is very simple; suppose you have a class +// Recommended usage of this class: suppose you have a class // called MyExpensiveService, and you only want to construct one (ie, // it's a singleton), but you only want to construct it if it is used. // // In your .h file: -// class MyExpensiveService { ... }; +// class MyExpensiveService { +// // Caution - may return a null ptr during startup and shutdown. +// static std::shared_ptr getInstance(); +// .... +// }; // // In your .cpp file: -// namespace { folly::Singleton the_singleton; } +// namespace { struct PrivateTag {}; } +// static folly::Singleton the_singleton; +// std::shared_ptr MyExpensiveService::getInstance() { +// return the_singleton.try_get(); +// } // -// Code can access it via: +// Code in other modules can access it via: // -// MyExpensiveService* instance = Singleton::get(); -// or -// std::weak_ptr instance = -// Singleton::get_weak(); +// auto instance = MyExpensiveService::getInstance(); // -// You also can directly access it by the variable defining the -// singleton rather than via get(), and even treat that variable like -// a smart pointer (dereferencing it or using the -> operator). +// Advanced usage and notes: // -// Please note, however, that all non-weak_ptr interfaces are -// inherently subject to races with destruction. Use responsibly. +// You can also access a singleton instance with +// `Singleton::try_get()`. We recommend +// that you prefer the form `the_singleton.try_get()` because it ensures that +// `the_singleton` is used and cannot be garbage-collected during linking: this +// is necessary because the constructor of `the_singleton` is what registers it +// to the SingletonVault. // // The singleton will be created on demand. If the constructor for // MyExpensiveService actually makes use of *another* Singleton, then @@ -48,7 +55,10 @@ // circular dependency, a runtime error will occur. // // You can have multiple singletons of the same underlying type, but -// each must be given a unique tag. If no tag is specified - default tag is used +// each must be given a unique tag. If no tag is specified a default tag is +// used. We recommend that you use a tag from an anonymous namespace private to +// your implementation file, as this ensures that the singleton is only +// available via your interface and not also through Singleton::try_get() // // namespace { // struct Tag1 {}; @@ -263,11 +273,11 @@ struct SingletonHolder : public SingletonHolderBase { void registerSingleton(CreateFunc c, TeardownFunc t); void registerSingletonMock(CreateFunc c, TeardownFunc t); - virtual bool hasLiveInstance() override; - virtual void createInstance() override; - virtual bool creationStarted() override; - virtual void preDestroyInstance(ReadMostlyMainPtrDeleter<>&) override; - virtual void destroyInstance() override; + bool hasLiveInstance() override; + void createInstance() override; + bool creationStarted() override; + void preDestroyInstance(ReadMostlyMainPtrDeleter<>&) override; + void destroyInstance() override; private: SingletonHolder(TypeDescriptor type, SingletonVault& vault); @@ -348,7 +358,9 @@ class SingletonVault { } }; - explicit SingletonVault(Type type = Type::Relaxed) : type_(type) {} + static Type defaultVaultType(); + + explicit SingletonVault(Type type = defaultVaultType()) : type_(type) {} // Destructor is only called by unit tests to check destroyInstances. ~SingletonVault(); @@ -507,9 +519,12 @@ class SingletonVault { eagerInitSingletons_; folly::Synchronized> creationOrder_; - folly::Synchronized state_; + // Using SharedMutexReadPriority is important here, because we want to make + // sure we don't block nested singleton creation happening concurrently with + // destroyInstances(). + folly::Synchronized state_; - Type type_{Type::Relaxed}; + Type type_; }; // This is the wrapper class that most users actually interact with.