X-Git-Url: http://plrg.eecs.uci.edu/git/?a=blobdiff_plain;f=docs%2FLangRef.html;h=76655ad4fc85f563c709bf2fe0e5fcf9a18423a0;hb=183402a788cd769e039f71b21bef621fbcafd346;hp=6674be216d8a79a1e61a94191cea17f4fb79fe37;hpb=2436eda94ac811d338a03c50ef82b66e37ddd56f;p=oota-llvm.git diff --git a/docs/LangRef.html b/docs/LangRef.html index 6674be216d8..76655ad4fc8 100644 --- a/docs/LangRef.html +++ b/docs/LangRef.html @@ -6,577 +6,529 @@ - -
- LLVM Language Reference Manual -
- +
LLVM Language Reference Manual
  1. Abstract
  2. Introduction
  3. Identifiers
  4. Type System
      -
    1. Primitive Types -
        +
      1. Primitive Types +
        1. Type Classifications
        2. -
      2. +
      +
    2. Derived Types
        -
      1. Array Type
      2. +
      3. Array Type
      4. Function Type
      5. Pointer Type
      6. -
      7. Structure Type
      8. - -
    3. -
  5. +
  6. Structure Type
  7. + +
+ + +
  • High Level Structure
    1. Module Structure
    2. Global Variables
    3. Function Structure
    4. -
  • + +
  • Instruction Reference
    1. Terminator Instructions
        -
      1. 'ret' Instruction
      2. -
      3. 'br' Instruction
      4. +
      5. 'ret' Instruction
      6. +
      7. 'br' Instruction
      8. 'switch' Instruction
      9. 'invoke' Instruction
      10. -
      11. 'unwind' Instruction
      12. -
    2. +
    3. 'unwind' Instruction
    4. +
    +
  • Binary Operations
      -
    1. 'add' Instruction
    2. -
    3. 'sub' Instruction
    4. -
    5. 'mul' Instruction
    6. -
    7. 'div' Instruction
    8. -
    9. 'rem' Instruction
    10. +
    11. 'add' Instruction
    12. +
    13. 'sub' Instruction
    14. +
    15. 'mul' Instruction
    16. +
    17. 'div' Instruction
    18. +
    19. 'rem' Instruction
    20. 'setcc' Instructions
    21. -
  • + +
  • Bitwise Binary Operations
    1. 'and' Instruction
    2. -
    3. 'or' Instruction
    4. +
    5. 'or' Instruction
    6. 'xor' Instruction
    7. 'shl' Instruction
    8. 'shr' Instruction
    9. -
  • + +
  • Memory Access Operations
      -
    1. 'malloc' Instruction
    2. -
    3. 'free' Instruction
    4. -
    5. 'alloca' Instruction
    6. -
    7. 'load' Instruction
    8. -
    9. 'store' Instruction
    10. -
    11. 'getelementptr' Instruction
    12. -
  • +
  • 'malloc' Instruction
  • +
  • 'free' Instruction
  • +
  • 'alloca' Instruction
  • +
  • 'load' Instruction
  • +
  • 'store' Instruction
  • +
  • 'getelementptr' Instruction
  • + +
  • Other Operations
      -
    1. 'phi' Instruction
    2. +
    3. 'phi' Instruction
    4. 'cast .. to' Instruction
    5. -
    6. 'call' Instruction
    7. +
    8. 'select' Instruction
    9. +
    10. 'call' Instruction
    11. 'vanext' Instruction
    12. -
    13. 'vaarg' Instruction
    14. +
    15. 'vaarg' Instruction
    +
  • +
  • Intrinsic Functions -
      -
    1. Variable Argument Handling Intrinsics
        -
      1. 'llvm.va_start' Intrinsic
      2. -
      3. 'llvm.va_end' Intrinsic
      4. -
      5. 'llvm.va_copy' Intrinsic
      6. -
    2. -
  • - +
  • Variable Argument Handling Intrinsics +
      +
    1. 'llvm.va_start' Intrinsic
    2. +
    3. 'llvm.va_end' Intrinsic
    4. +
    5. 'llvm.va_copy' Intrinsic
    6. +
    +
  • +
  • Code Generator Intrinsics +
      +
    1. 'llvm.returnaddress' Intrinsic
    2. +
    3. 'llvm.frameaddress' Intrinsic
    4. +
    +
  • +
  • Operating System Intrinsics +
      +
    1. 'llvm.readport' Intrinsic
    2. +
    3. 'llvm.writeport' Intrinsic
    4. +
    5. 'llvm.readio' Intrinsic
    6. +
    7. 'llvm.writeio' Intrinsic
    8. +
    +
  • Standard C Library Intrinsics +
      +
    1. 'llvm.memcpy' Intrinsic
    2. +
    3. 'llvm.memmove' Intrinsic
    4. +
    5. 'llvm.memset' Intrinsic
    6. +
    +
  • +
  • Debugger intrinsics + +
  • -
    -

    Written by Chris Lattner and Vikram Adve

    +

    Written by Chris Lattner +and Vikram Adve

    +

    - -
    - Abstract -
    +
    Abstract
    -
    - -

    This document is a reference manual for the LLVM assembly language. LLVM is -an SSA based representation that provides type safety, low-level operations, -flexibility, and the capability of representing 'all' high-level languages -cleanly. It is the common code representation used throughout all phases of the -LLVM compilation strategy.

    - +

    This document is a reference manual for the LLVM assembly language. +LLVM is an SSA based representation that provides type safety, +low-level operations, flexibility, and the capability of representing +'all' high-level languages cleanly. It is the common code +representation used throughout all phases of the LLVM compilation +strategy.

    - -
    - Introduction -
    +
    Introduction
    -
    - -

    The LLVM code representation is designed to be used in three different forms: -as an in-memory compiler IR, as an on-disk bytecode representation (suitable for -fast loading by a Just-In-Time compiler), and as a human readable assembly -language representation. This allows LLVM to provide a powerful intermediate -representation for efficient compiler transformations and analysis, while -providing a natural means to debug and visualize the transformations. The three -different forms of LLVM are all equivalent. This document describes the human -readable representation and notation.

    - -

    The LLVM representation aims to be a light-weight and low-level while being -expressive, typed, and extensible at the same time. It aims to be a "universal -IR" of sorts, by being at a low enough level that high-level ideas may be -cleanly mapped to it (similar to how microprocessors are "universal IR's", -allowing many source languages to be mapped to them). By providing type -information, LLVM can be used as the target of optimizations: for example, -through pointer analysis, it can be proven that a C automatic variable is never -accessed outside of the current function... allowing it to be promoted to a -simple SSA value instead of a memory location.

    - +

    The LLVM code representation is designed to be used in three +different forms: as an in-memory compiler IR, as an on-disk bytecode +representation (suitable for fast loading by a Just-In-Time compiler), +and as a human readable assembly language representation. This allows +LLVM to provide a powerful intermediate representation for efficient +compiler transformations and analysis, while providing a natural means +to debug and visualize the transformations. The three different forms +of LLVM are all equivalent. This document describes the human readable +representation and notation.

    +

    The LLVM representation aims to be a light-weight and low-level +while being expressive, typed, and extensible at the same time. It +aims to be a "universal IR" of sorts, by being at a low enough level +that high-level ideas may be cleanly mapped to it (similar to how +microprocessors are "universal IR's", allowing many source languages to +be mapped to them). By providing type information, LLVM can be used as +the target of optimizations: for example, through pointer analysis, it +can be proven that a C automatic variable is never accessed outside of +the current function... allowing it to be promoted to a simple SSA +value instead of a memory location.

    - -
    - Well-Formedness -
    - +
    Well-Formedness
    - -

    It is important to note that this document describes 'well formed' LLVM -assembly language. There is a difference between what the parser accepts and -what is considered 'well formed'. For example, the following instruction is -syntactically okay, but not well formed:

    - -
    -  %x = add int 1, %x
    -
    - -

    ...because the definition of %x does not dominate all of its uses. -The LLVM infrastructure provides a verification pass that may be used to verify -that an LLVM module is well formed. This pass is automatically run by the -parser after parsing input assembly, and by the optimizer before it outputs -bytecode. The violations pointed out by the verifier pass indicate bugs in -transformation passes or input to the parser.

    - - - -
    - +

    It is important to note that this document describes 'well formed' +LLVM assembly language. There is a difference between what the parser +accepts and what is considered 'well formed'. For example, the +following instruction is syntactically okay, but not well formed:

    +
      %x = add int 1, %x
    +

    ...because the definition of %x does not dominate all of +its uses. The LLVM infrastructure provides a verification pass that may +be used to verify that an LLVM module is well formed. This pass is +automatically run by the parser after parsing input assembly, and by +the optimizer before it outputs bytecode. The violations pointed out +by the verifier pass indicate bugs in transformation passes or input to +the parser.

    + -
    - Identifiers -
    +
    Identifiers
    -
    - -

    LLVM uses three different forms of identifiers, for different purposes:

    - +

    LLVM uses three different forms of identifiers, for different +purposes:

      - -
    1. Numeric constants are represented as you would expect: 12, -3 123.421, - etc. Floating point constants have an optional hexidecimal notation.
    2. - -
    3. Named values are represented as a string of characters with a '%' prefix. - For example, %foo, %DivisionByZero, %a.really.long.identifier. The actual - regular expression used is '%[a-zA-Z$._][a-zA-Z$._0-9]*'. - Identifiers which require other characters in their names can be surrounded - with quotes. In this way, anything except a " character can be used - in a name.
    4. - -
    5. Unnamed values are represented as an unsigned numeric value with a '%' - prefix. For example, %12, %2, %44.
    6. - +
    7. Numeric constants are represented as you would expect: 12, -3 +123.421, etc. Floating point constants have an optional hexadecimal +notation.
    8. +
    9. Named values are represented as a string of characters with a '%' +prefix. For example, %foo, %DivisionByZero, +%a.really.long.identifier. The actual regular expression used is '%[a-zA-Z$._][a-zA-Z$._0-9]*'. +Identifiers which require other characters in their names can be +surrounded with quotes. In this way, anything except a " +character can be used in a name.
    10. +
    11. Unnamed values are represented as an unsigned numeric value with +a '%' prefix. For example, %12, %2, %44.
    - -

    LLVM requires the values start with a '%' sign for two reasons: Compilers -don't need to worry about name clashes with reserved words, and the set of -reserved words may be expanded in the future without penalty. Additionally, -unnamed identifiers allow a compiler to quickly come up with a temporary -variable without having to avoid symbol table conflicts.

    - -

    Reserved words in LLVM are very similar to reserved words in other languages. -There are keywords for different opcodes ('add', -'cast', 'ret', -etc...), for primitive type names ('void', -'uint', etc...), and others. These reserved -words cannot conflict with variable names, because none of them start with a '%' -character.

    - -

    Here is an example of LLVM code to multiply the integer variable -'%X' by 8:

    - +

    LLVM requires that values start with a '%' sign for two reasons: +Compilers don't need to worry about name clashes with reserved words, +and the set of reserved words may be expanded in the future without +penalty. Additionally, unnamed identifiers allow a compiler to quickly +come up with a temporary variable without having to avoid symbol table +conflicts.

    +

    Reserved words in LLVM are very similar to reserved words in other +languages. There are keywords for different opcodes ('add', 'cast', 'ret', etc...), for primitive type names ('void', 'uint', +etc...), and others. These reserved words cannot conflict with +variable names, because none of them start with a '%' character.

    +

    Here is an example of LLVM code to multiply the integer variable '%X' +by 8:

    The easy way:

    - -
    -  %result = mul uint %X, 8
    -
    - +
      %result = mul uint %X, 8

    After strength reduction:

    - -
    -  %result = shl uint %X, ubyte 3
    -
    - +
      %result = shl uint %X, ubyte 3

    And the hard way:

    - -
    -  add uint %X, %X           ; yields {uint}:%0
    -  add uint %0, %0           ; yields {uint}:%1
    -  %result = add uint %1, %1
    -
    - -

    This last way of multiplying %X by 8 illustrates several important -lexical features of LLVM:

    - +
      add uint %X, %X           ; yields {uint}:%0
    +  add uint %0, %0           ; yields {uint}:%1
    +  %result = add uint %1, %1
    +

    This last way of multiplying %X by 8 illustrates several +important lexical features of LLVM:

      -
    1. Comments are delimited with a ';' and go until the end of - line.
    2. - -
    3. Unnamed temporaries are created when the result of a computation is not - assigned to a named value.
    4. - +
    5. Comments are delimited with a ';' and go until the end +of line.
    6. +
    7. Unnamed temporaries are created when the result of a computation +is not assigned to a named value.
    8. Unnamed temporaries are numbered sequentially
    - -

    ...and it also show a convention that we follow in this document. When -demonstrating instructions, we will follow an instruction with a comment that -defines the type and name of value produced. Comments are shown in italic -text.

    - -

    The one non-intuitive notation for constants is the optional hexidecimal form -of floating point constants. For example, the form 'double +

    ...and it also show a convention that we follow in this document. +When demonstrating instructions, we will follow an instruction with a +comment that defines the type and name of value produced. Comments are +shown in italic text.

    +

    The one non-intuitive notation for constants is the optional +hexidecimal form of floating point constants. For example, the form 'double 0x432ff973cafa8000' is equivalent to (but harder to read than) 'double -4.5e+15' which is also supported by the parser. The only time hexadecimal -floating point constants are useful (and the only time that they are generated -by the disassembler) is when an FP constant has to be emitted that is not -representable as a decimal floating point number exactly. For example, NaN's, -infinities, and other special cases are represented in their IEEE hexadecimal -format so that assembly and disassembly do not cause any bits to change in the -constants.

    - +4.5e+15
    ' which is also supported by the parser. The only time +hexadecimal floating point constants are useful (and the only time that +they are generated by the disassembler) is when an FP constant has to +be emitted that is not representable as a decimal floating point number +exactly. For example, NaN's, infinities, and other special cases are +represented in their IEEE hexadecimal format so that assembly and +disassembly do not cause any bits to change in the constants.

    - -
    - Type System -
    +
    Type System
    -
    -

    The LLVM type system is one of the most important features of the -intermediate representation. Being typed enables a number of optimizations to -be performed on the IR directly, without having to do extra analyses on the side -before the transformation. A strong type system makes it easier to read the -generated code and enables novel analyses and transformations that are not -feasible to perform on normal three address code representations.

    - +intermediate representation. Being typed enables a number of +optimizations to be performed on the IR directly, without having to do +extra analyses on the side before the transformation. A strong type +system makes it easier to read the generated code and enables novel +analyses and transformations that are not feasible to perform on normal +three address code representations.

    - -
    - +href="#rw_stroustrup">1.

    --> -

    - Primitive Types -
    - +
    Primitive Types
    - -

    The primitive types are the fundemental building blocks of the LLVM system. -The current set of primitive types are as follows:

    - -

    - - - - +

    The primitive types are the fundamental building blocks of the LLVM +system. The current set of primitive types are as follows:

    + +
    - - - - - - - - - -
    void No value
    ubyte Unsigned 8 bit value
    ushortUnsigned 16 bit value
    uint Unsigned 32 bit value
    ulong Unsigned 64 bit value
    float 32 bit floating point value
    label Branch destination
    - -
    - - - - - - - - -
    bool True or False value
    sbyte Signed 8 bit value
    short Signed 16 bit value
    int Signed 32 bit value
    long Signed 64 bit value
    double64 bit floating point value
    - -
    + + + + + +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    voidNo value
    ubyteUnsigned 8 bit value
    ushortUnsigned 16 bit value
    uintUnsigned 32 bit value
    ulongUnsigned 64 bit value
    float32 bit floating point value
    labelBranch destination
    +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    boolTrue or False value
    sbyteSigned 8 bit value
    shortSigned 16 bit value
    intSigned 32 bit value
    longSigned 64 bit value
    double64 bit floating point value
    +
    -

    - -
    - Type Classifications -
    - +
    Type +Classifications
    +

    These different primitive types fall into a few useful +classifications:

    -

    These different primitive types fall into a few useful classifications:

    - -

    - - - - - - - - - - - - - - - - - - - - - - - - - +
    signedsbyte, short, int, long, float, double
    unsignedubyte, ushort, uint, ulong
    integerubyte, sbyte, ushort, short, uint, int, ulong, long
    integralbool, ubyte, sbyte, ushort, short, uint, int, ulong, long
    floating pointfloat, double
    first classbool, ubyte, sbyte, ushort, short,
    - uint, int, ulong, long, float, double, - pointer
    + + + + + + + + + + + + + + + + + + + + + + + + + +
    signedsbyte, short, int, long, float, double
    unsignedubyte, ushort, uint, ulong
    integerubyte, sbyte, ushort, short, uint, int, ulong, long
    integralbool, ubyte, sbyte, ushort, short, uint, int, ulong, long
    floating pointfloat, double
    first classbool, ubyte, sbyte, ushort, short,
    +uint, int, ulong, long, float, double, pointer
    -

    - -

    The first class types are perhaps the most -important. Values of these types are the only ones which can be produced by -instructions, passed as arguments, or used as operands to instructions. This -means that all structures and arrays must be manipulated either by pointer or by -component.

    +

    The first class types are perhaps the +most important. Values of these types are the only ones which can be +produced by instructions, passed as arguments, or used as operands to +instructions. This means that all structures and arrays must be +manipulated either by pointer or by component.

    - -
    - Derived Types -
    - +
    Derived Types
    - -

    The real power in LLVM comes from the derived types in the system. This is -what allows a programmer to represent arrays, functions, pointers, and other -useful types. Note that these derived types may be recursive: For example, it -is possible to have a two dimensional array.

    - +

    The real power in LLVM comes from the derived types in the system. +This is what allows a programmer to represent arrays, functions, +pointers, and other useful types. Note that these derived types may be +recursive: For example, it is possible to have a two dimensional array.

    - -
    - Array Type -
    - +
    Array Type
    -
    Overview:
    -

    The array type is a very simple derived type that arranges elements -sequentially in memory. The array type requires a size (number of elements) and -an underlying data type.

    - +sequentially in memory. The array type requires a size (number of +elements) and an underlying data type.

    Syntax:
    - -
    -  [<# elements> x <elementtype>]
    -
    - -

    The number of elements is a constant integer value, elementtype may be any -type with a size.

    - +
      [<# elements> x <elementtype>]
    +

    The number of elements is a constant integer value, elementtype may +be any type with a size.

    Examples:
    - -

    - [40 x int ]: Array of 40 integer values.
    - [41 x int ]: Array of 41 integer values.
    - [40 x uint]: Array of 40 unsigned integer values.

    -

    - +

    [40 x int ]: Array of 40 integer values.
    +[41 x int ]: Array of 41 integer values.
    +[40 x uint]: Array of 40 unsigned integer values.

    +

    Here are some examples of multidimensional arrays:

    -

    - - - - - - - - - - - - + + + + + + + + + + + + + +
    [3 x [4 x int]]: 3x4 array integer values.
    [12 x [10 x float]]: 12x10 array of single precision floating point values.
    [2 x [3 x [4 x uint]]]: 2x3x4 array of unsigned integer values.
    [3 x [4 x int]]: 3x4 array integer values.
    [12 x [10 x float]]: 12x10 array of single precision floating point values.
    [2 x [3 x [4 x uint]]]: 2x3x4 array of unsigned integer values.
    -

    - -
    - Function Type -
    - +
    Function Type
    -
    Overview:
    - -

    The function type can be thought of as a function signature. It consists of -a return type and a list of formal parameter types. Function types are usually -used when to build virtual function tables (which are structures of pointers to -functions), for indirect function calls, and when defining a function.

    - +

    The function type can be thought of as a function signature. It +consists of a return type and a list of formal parameter types. +Function types are usually used to build virtual function tables +(which are structures of pointers to functions), for indirect function +calls, and when defining a function.

    +

    +The return type of a function type cannot be an aggregate type. +

    Syntax:
    - -
    -  <returntype> (<parameter list>)
    -
    - -

    Where '<parameter list>' is a comma-separated list of type -specifiers. Optionally, the parameter list may include a type ..., +

      <returntype> (<parameter list>)
    +

    Where '<parameter list>' is a comma-separated list of +type specifiers. Optionally, the parameter list may include a type ..., which indicates that the function takes a variable number of arguments. Variable argument functions can access their arguments with the variable argument handling intrinsic functions.

    - + href="#int_varargs">variable argument handling intrinsic functions.

    Examples:
    -

    - - - - - - - - - - - - - + + + + + + + + + + + + + +
    int (int): function taking an int, returning an int
    float (int, int *) *: Pointer to a function that takes an - int and a pointer to int, - returning float.
    int (sbyte *, ...): A vararg function that takes at least one pointer to sbyte (signed char in C), which - returns an integer. This is the signature for printf in - LLVM.
    int (int): function taking an int, returning an int
    float (int, int *) *: Pointer to a function that takes +an int and a pointer to int, +returning float.
    int (sbyte *, ...): A vararg function that takes at least one pointer to sbyte (signed char in C), +which returns an integer. This is the signature for printf +in LLVM.
    -

    - -
    - Structure Type -
    - +
    Structure Type
    -
    Overview:
    - -

    The structure type is used to represent a collection of data members together -in memory. The packing of the field types is defined to match the ABI of the -underlying processor. The elements of a structure may be any type that has a -size.

    - -

    Structures are accessed using 'load and -'store' by getting a pointer to a field with the -'getelementptr' instruction.

    - +

    The structure type is used to represent a collection of data members +together in memory. The packing of the field types is defined to match +the ABI of the underlying processor. The elements of a structure may +be any type that has a size.

    +

    Structures are accessed using 'load +and 'store' by getting a pointer to a +field with the 'getelementptr' +instruction.

    Syntax:
    - -
    -  { <type list> }
    -
    - +
      { <type list> }
    Examples:
    -

    - - - - - - - - + + + + + + + + + +
    { int, int, int }: a triple of three int values
    { float, int (int) * }: A pair, where the first element is a float and the second - element is a pointer to a function that takes an int, returning an - int.
    { int, int, int }: a triple of three int values
    { float, int (int) * }: A pair, where the first element is a float and the +second element is a pointer to a function that takes an int, returning +an int.
    -

    - -
    - Pointer Type -
    - +
    Pointer Type
    -
    Overview:
    - -

    As in many languages, the pointer type represents a pointer or reference to -another object, which must live in memory.

    - +

    As in many languages, the pointer type represents a pointer or +reference to another object, which must live in memory.

    Syntax:
    -
    -  <type> *
    -
    - +
      <type> *
    Examples:
    -

    - - - - - - - - + + + + + + + + + +
    [4x int]*: pointer to array of four - int values
    int (int *) *: A pointer to a function that takes an int, returning an - int.
    [4x int]*: pointer to array +of four int values
    int (int *) *: A pointer to a function that takes an int, returning +an int.
    -

    - - - - - - -
    - High Level Structure -
    - - - - -
    - Module Structure -
    - +--> +
    High Level Structure
    + +
    Module Structure
    - -

    LLVM programs are composed of "Module"s, each of which is a translation unit -of the input programs. Each module consists of functions, global variables, and -symbol table entries. Modules may be combined together with the LLVM linker, -which merges function (and global variable) definitions, resolves forward -declarations, and merges symbol table entries. Here is an example of the "hello -world" module:

    - -
    -; Declare the string constant as a global constant...
    -%.LC0 = internal constant [13 x sbyte] c"hello world\0A\00"          ; [13 x sbyte]*
    +

    LLVM programs are composed of "Module"s, each of which is a +translation unit of the input programs. Each module consists of +functions, global variables, and symbol table entries. Modules may be +combined together with the LLVM linker, which merges function (and +global variable) definitions, resolves forward declarations, and merges +symbol table entries. Here is an example of the "hello world" module:

    +
    ; Declare the string constant as a global constant...
    +%.LC0 = internal constant [13 x sbyte] c"hello world\0A\00"          ; [13 x sbyte]*
     
     ; External declaration of the puts function
     declare int %puts(sbyte*)                                            ; int(sbyte*)* 
    @@ -623,76 +562,74 @@ world" module:

    ; Definition of main function int %main() { ; int()* ; Convert [13x sbyte]* to sbyte *... - %cast210 = getelementptr [13 x sbyte]* %.LC0, long 0, long 0 ; sbyte* + %cast210 = getelementptr [13 x sbyte]* %.LC0, long 0, long 0 ; sbyte* ; Call puts function to write out the string to stdout... - call int %puts(sbyte* %cast210) ; int - ret int 0 -} -
    - -

    This example is made up of a global variable named -".LC0", an external declaration of the "puts" function, and a -function definition for "main".

    - - -In general, a module is made up of a list of global values, where both functions -and global variables are global values. Global values are represented by a -pointer to a memory location (in this case, a pointer to an array of char, and a -pointer to a function), and have one of the following linkage types:

    - + call int %puts(sbyte* %cast210) ; int + ret int 0
    }

    +

    This example is made up of a global variable +named ".LC0", an external declaration of the "puts" +function, and a function definition +for "main".

    + In general, a module is made up of a list of global +values, where both functions and global variables are global values. +Global values are represented by a pointer to a memory location (in +this case, a pointer to an array of char, and a pointer to a function), +and have one of the following linkage types: +

    - -
    internal - -
    Global values with internal linkage are only directly accessible by objects -in the current module. In particular, linking code into a module with an -internal global value may cause the internal to be renamed as necessary to avoid -collisions. Because the symbol is internal to the module, all references can be -updated. This corresponds to the notion of the 'static' keyword in C, -or the idea of "anonymous namespaces" in C++.

    - - -

    linkonce: - -
    "linkonce" linkage is similar to internal linkage, with -the twist that linking together two modules defining the same linkonce -globals will cause one of the globals to be discarded. This is typically used -to implement inline functions. Unreferenced linkonce globals are -allowed to be discarded.

    - - -

    weak: - -
    "weak" linkage is exactly the same as linkonce linkage, -except that unreferenced weak globals may not be discarded. This is -used to implement constructs in C such as "int X;" at global scope.

    - - -

    appending: - -
    "appending" linkage may only applied to global variables of pointer -to array type. When two global variables with appending linkage are linked -together, the two global arrays are appended together. This is the LLVM, -typesafe, equivalent of having the system linker append together "sections" with -identical names when .o files are linked.

    - - -

    externally visible: - -
    If none of the above identifiers are used, the global is externally visible, -meaning that it participates in linkage and can be used to resolve external -symbol references.

    - -

    - -

    For example, since the ".LC0" variable is defined to be internal, if -another module defined a ".LC0" variable and was linked with this one, -one of the two would be renamed, preventing a collision. Since "main" -and "puts" are external (i.e., lacking any linkage declarations), they -are accessible outside of the current module. It is illegal for a function -declaration to have any linkage type other than "externally visible".

    - +
    internal
    +
    Global values with internal linkage are only directly accessible +by objects in the current module. In particular, linking code into a +module with an internal global value may cause the internal to be +renamed as necessary to avoid collisions. Because the symbol is +internal to the module, all references can be updated. This +corresponds to the notion of the 'static' keyword in C, or the +idea of "anonymous namespaces" in C++. +

    +
    +
    linkonce:
    +
    "linkonce" linkage is similar to internal +linkage, with the twist that linking together two modules defining the +same linkonce globals will cause one of the globals to be +discarded. This is typically used to implement inline functions. +Unreferenced linkonce globals are allowed to be discarded. +

    +
    +
    weak:
    +
    "weak" linkage is exactly the same as linkonce +linkage, except that unreferenced weak globals may not be +discarded. This is used to implement constructs in C such as "int +X;" at global scope. +

    +
    +
    appending:
    +
    "appending" linkage may only be applied to global +variables of pointer to array type. When two global variables with +appending linkage are linked together, the two global arrays are +appended together. This is the LLVM, typesafe, equivalent of having +the system linker append together "sections" with identical names when +.o files are linked. +

    +
    +
    externally visible:
    +
    If none of the above identifiers are used, the global is +externally visible, meaning that it participates in linkage and can be +used to resolve external symbol references. +

    +
    + +

    +

    For example, since the ".LC0" +variable is defined to be internal, if another module defined a ".LC0" +variable and was linked with this one, one of the two would be renamed, +preventing a collision. Since "main" and "puts" are +external (i.e., lacking any linkage declarations), they are accessible +outside of the current module. It is illegal for a function declaration +to have any linkage type other than "externally visible".

    @@ -702,19 +639,21 @@ are accessible outside of the current module. It is illegal for a function
    -

    Global variables define regions of memory allocated at compilation time -instead of run-time. Global variables may optionally be initialized. A -variable may be defined as a global "constant", which indicates that the -contents of the variable will never be modified (opening options for -optimization). Constants must always have an initial value.

    +

    Global variables define regions of memory allocated at compilation +time instead of run-time. Global variables may optionally be +initialized. A variable may be defined as a global "constant", which +indicates that the contents of the variable will never be modified +(opening options for optimization).

    -

    As SSA values, global variables define pointer values that are in scope -(i.e. they dominate) for all basic blocks in the program. Global variables -always define a pointer to their "content" type because they describe a region -of memory, and all memory objects in LLVM are accessed through pointers.

    +

    As SSA values, global variables define pointer values that are in +scope (i.e. they dominate) for all basic blocks in the program. Global +variables always define a pointer to their "content" type because they +describe a region of memory, and all memory objects in LLVM are +accessed through pointers.

    +
    Functions @@ -739,154 +678,109 @@ basic blocks (i.e. there can not be any branches to the entry block of a function). Because the block can have no predecessors, it also cannot have any PHI nodes.

    +

    LLVM functions are identified by their name and type signature. Hence, two +functions with the same name but different parameter lists or return values are +considered different functions, and LLVM will resolves references to each +appropriately.

    +
    + -
    - Instruction Reference -
    +
    Instruction Reference
    -
    - -

    The LLVM instruction set consists of several different classifications of -instructions: terminator instructions, binary instructions, memory -instructions, and other instructions.

    - +

    The LLVM instruction set consists of several different +classifications of instructions: terminator +instructions, binary instructions, memory instructions, and other +instructions.

    - -
    - Terminator Instructions -
    - +
    Terminator +Instructions
    - -

    As mentioned previously, every basic block -in a program ends with a "Terminator" instruction, which indicates which block -should be executed after the current block is finished. These terminator -instructions typically yield a 'void' value: they produce control flow, -not values (the one exception being the 'invoke' instruction).

    - +

    As mentioned previously, every +basic block in a program ends with a "Terminator" instruction, which +indicates which block should be executed after the current block is +finished. These terminator instructions typically yield a 'void' +value: they produce control flow, not values (the one exception being +the 'invoke' instruction).

    There are five different terminator instructions: the 'ret' instruction, the 'br' instruction, the 'switch' instruction, the 'invoke' instruction, and the 'unwind' instruction.

    - + href="#i_ret">ret' instruction, the 'br' +instruction, the 'switch' instruction, +the 'invoke' instruction, and the 'unwind' instruction.

    - -
    - 'ret' Instruction -
    - +
    'ret' +Instruction
    -
    Syntax:
    -
    -  ret <type> <value>       ; Return a value from a non-void function
    +
      ret <type> <value>       ; Return a value from a non-void function
       ret void                 ; Return from void function
     
    -
    Overview:
    - -

    The 'ret' instruction is used to return control flow (and a value) -from a function, back to the caller.

    - -

    There are two forms of the 'ret' instructruction: one that returns a -value and then causes control flow, and one that just causes control flow to -occur.

    - +

    The 'ret' instruction is used to return control flow (and a +value) from a function, back to the caller.

    +

    There are two forms of the 'ret' instruction: one that +returns a value and then causes control flow, and one that just causes +control flow to occur.

    Arguments:
    - -

    The 'ret' instruction may return any 'first -class' type. Notice that a function is not well -formed if there exists a 'ret' instruction inside of the function -that returns a value that does not match the return type of the function.

    - +

    The 'ret' instruction may return any 'first class' type. Notice that a function is +not well formed if there exists a 'ret' +instruction inside of the function that returns a value that does not +match the return type of the function.

    Semantics:
    - -

    When the 'ret' instruction is executed, control flow returns back to -the calling function's context. If the caller is a "call instruction, execution continues at the -instruction after the call. If the caller was an "invoke" instruction, execution continues at the -beginning "normal" of the destination block. If the instruction returns a -value, that value shall set the call or invoke instruction's return value.

    - +

    When the 'ret' instruction is executed, control flow +returns back to the calling function's context. If the caller is a "call instruction, execution continues at +the instruction after the call. If the caller was an "invoke" instruction, execution continues +at the beginning "normal" of the destination block. If the instruction +returns a value, that value shall set the call or invoke instruction's +return value.

    Example:
    -
    -  ret int 5                       ; Return an integer value of 5
    +
      ret int 5                       ; Return an integer value of 5
       ret void                        ; Return from a void function
     
    -
    - -
    - 'br' Instruction -
    - +
    'br' Instruction
    -
    Syntax:
    - -
    -  br bool <cond>, label <iftrue>, label <iffalse>
    -  br label <dest>          ; Unconditional branch
    +
      br bool <cond>, label <iftrue>, label <iffalse>
    br label <dest> ; Unconditional branch
    -
    Overview:
    - -

    The 'br' instruction is used to cause control flow to transfer to a -different basic block in the current function. There are two forms of this -instruction, corresponding to a conditional branch and an unconditional -branch.

    - +

    The 'br' instruction is used to cause control flow to +transfer to a different basic block in the current function. There are +two forms of this instruction, corresponding to a conditional branch +and an unconditional branch.

    Arguments:
    - -

    The conditional branch form of the 'br' instruction takes a single -'bool' value and two 'label' values. The unconditional form -of the 'br' instruction takes a single 'label' value as a -target.

    - +

    The conditional branch form of the 'br' instruction takes a +single 'bool' value and two 'label' values. The +unconditional form of the 'br' instruction takes a single 'label' +value as a target.

    Semantics:
    - -

    Upon execution of a conditional 'br' instruction, the -'bool' argument is evaluated. If the value is true, control -flows to the 'iftrue' label argument. If "cond" is -false, control flows to the 'iffalse' label -argument.

    - +

    Upon execution of a conditional 'br' instruction, the 'bool' +argument is evaluated. If the value is true, control flows +to the 'iftrue' label argument. If "cond" is false, +control flows to the 'iffalse' label argument.

    Example:
    - -
    -Test:
    -  %cond = seteq int %a, %b
    -  br bool %cond, label %IfEqual, label %IfUnequal
    -IfEqual:
    -  ret int 1
    -IfUnequal:
    -  ret int 0
    -
    - +
    Test:
    %cond = seteq int %a, %b
    br bool %cond, label %IfEqual, label %IfUnequal
    IfEqual:
    ret int 1
    IfUnequal:
    ret int 0
    -
    - 'switch' Instruction + 'switch' Instruction
    -
    Syntax:
    -  switch uint <value>, label <defaultdest> [ int <val>, label &dest>, ... ]
    +  switch <intty> <value>, label <defaultdest> [ <intty> <val>, label <dest> ... ]
     
    Overview:
    @@ -896,806 +790,779 @@ several different places. It is a generalization of the 'br' instruction, allowing a branch to occur to one of many possible destinations.

    +
    Arguments:
    -

    The 'switch' instruction uses three parameters: a 'uint' +

    The 'switch' instruction uses three parameters: an integer comparison value 'value', a default 'label' destination, and -an array of pairs of comparison value constants and 'label's.

    +an array of pairs of comparison value constants and 'label's. The +table is not allowed to contain duplicate constant entries.

    Semantics:
    -

    The switch instruction specifies a table of values and destinations. -When the 'switch' instruction is executed, this table is searched for -the given value. If the value is found, the corresponding destination is -branched to, otherwise the default value it transfered to.

    +

    The switch instruction specifies a table of values and +destinations. When the 'switch' instruction is executed, this +table is searched for the given value. If the value is found, the +corresponding destination is branched to, otherwise the default value +it transfered to.

    Implementation:

    Depending on properties of the target machine and the particular -switch instruction, this instruction may be code generated as a series -of chained conditional branches, or with a lookup table.

    +switch instruction, this instruction may be code generated in different +ways, for example as a series of chained conditional branches, or with a lookup +table.

    Example:
    -  ; Emulate a conditional br instruction
    -  %Val = cast bool %value to uint
    -  switch uint %Val, label %truedest [int 0, label %falsedest ]
    + ; Emulate a conditional br instruction
    + %Val = cast bool %value to int
    + switch int %Val, label %truedest [int 0, label %falsedest ]
     
    -  ; Emulate an unconditional br instruction
    -  switch uint 0, label %dest [ ]
    + ; Emulate an unconditional br instruction
    + switch uint 0, label %dest [ ]
     
    -  ; Implement a jump table:
    -  switch uint %val, label %otherwise [ int 0, label %onzero, 
    -                                       int 1, label %onone, 
    -                                       int 2, label %ontwo ]
    + ; Implement a jump table:
    + switch uint %val, label %otherwise [ uint 0, label %onzero 
    +                                      uint 1, label %onone 
    +                                      uint 2, label %ontwo ]
     
    -
    - -
    - 'invoke' Instruction -
    - +
    'invoke' +Instruction
    -
    Syntax:
    - -
    -  <result> = invoke <ptr to function ty> %<function ptr val>(<function args>)
    -                 to label <normal label> except label <exception label>
    -
    - +
      <result> = invoke <ptr to function ty> %<function ptr val>(<function args>)
    to label <normal label> except label <exception label>
    Overview:
    - -

    The 'invoke' instruction causes control to transfer to a specified -function, with the possibility of control flow transfer to either the -'normal' label label or the 'exception' -label. If the callee function returns with the "ret" instruction, control flow will return to the -"normal" label. If the callee (or any indirect callees) returns with the "unwind" instruction, control is interrupted, and -continued at the dynamically nearest "except" label.

    - +

    The 'invoke' instruction causes control to transfer to a +specified function, with the possibility of control flow transfer to +either the 'normal' label label or the 'exception'label. +If the callee function returns with the "ret" +instruction, control flow will return to the "normal" label. If the +callee (or any indirect callees) returns with the "unwind" +instruction, control is interrupted, and continued at the dynamically +nearest "except" label.

    Arguments:
    -

    This instruction requires several arguments:

    -
      - -
    1. 'ptr to function ty': shall be the signature of the pointer to -function value being invoked. In most cases, this is a direct function -invocation, but indirect invokes are just as possible, branching off -an arbitrary pointer to function value. - -
    2. 'function ptr val': An LLVM value containing a pointer to a -function to be invoked. - -
    3. 'function args': argument list whose types match the function -signature argument types. If the function signature indicates the function -accepts a variable number of arguments, the extra arguments can be specified. - -
    4. 'normal label': the label reached when the called function executes -a 'ret' instruction. - -
    5. 'exception label': the label reached when a callee returns with the -unwind instruction. +
    6. 'ptr to function ty': shall be the signature of the +pointer to function value being invoked. In most cases, this is a +direct function invocation, but indirect invokes are just as +possible, branching off an arbitrary pointer to function value.
    7. +
    8. 'function ptr val': An LLVM value containing a pointer +to a function to be invoked.
    9. +
    10. 'function args': argument list whose types match the +function signature argument types. If the function signature indicates +the function accepts a variable number of arguments, the extra +arguments can be specified.
    11. +
    12. 'normal label': the label reached when the called +function executes a 'ret' instruction.
    13. +
    14. 'exception label': the label reached when a callee +returns with the unwind instruction.
    -
    Semantics:
    -

    This instruction is designed to operate as a standard 'call' instruction in most regards. The primary -difference is that it establishes an association with a label, which is used by the runtime library to unwind the stack.

    - -

    This instruction is used in languages with destructors to ensure that proper -cleanup is performed in the case of either a longjmp or a thrown -exception. Additionally, this is important for implementation of -'catch' clauses in high-level languages that support them.

    - + href="#i_call">call' instruction in most regards. The +primary difference is that it establishes an association with a label, +which is used by the runtime library to unwind the stack.

    +

    This instruction is used in languages with destructors to ensure +that proper cleanup is performed in the case of either a longjmp +or a thrown exception. Additionally, this is important for +implementation of 'catch' clauses in high-level languages that +support them.

    Example:
    - -
    -  %retval = invoke int %Test(int 15)
    -              to label %Continue
    -              except label %TestCleanup     ; {int}:retval set
    +
      %retval = invoke int %Test(int 15)
    to label %Continue
    except label %TestCleanup ; {int}:retval set
    -
    - -
    - 'unwind' Instruction -
    - +
    'unwind' +Instruction
    -
    Syntax:
    - -
    -  unwind
    -
    - +
      unwind
    Overview:
    - -

    The 'unwind' instruction unwinds the stack, continuing control flow -at the first callee in the dynamic call stack which used an invoke instruction to perform the call. This is -primarily used to implement exception handling.

    - +

    The 'unwind' instruction unwinds the stack, continuing +control flow at the first callee in the dynamic call stack which used +an invoke instruction to perform the +call. This is primarily used to implement exception handling.

    Semantics:
    - -

    The 'unwind' intrinsic causes execution of the current function to -immediately halt. The dynamic call stack is then searched for the first invoke instruction on the call stack. Once found, -execution continues at the "exceptional" destination block specified by the -invoke instruction. If there is no invoke instruction in the -dynamic call chain, undefined behavior results.

    - +

    The 'unwind' intrinsic causes execution of the current +function to immediately halt. The dynamic call stack is then searched +for the first invoke instruction on +the call stack. Once found, execution continues at the "exceptional" +destination block specified by the invoke instruction. If +there is no invoke instruction in the dynamic call chain, +undefined behavior results.

    - -
    - Binary Operations -
    - +
    Binary Operations
    - -

    Binary operators are used to do most of the computation in a program. They -require two operands, execute an operation on them, and produce a single value. -The result value of a binary operator is not necessarily the same type as its -operands.

    - +

    Binary operators are used to do most of the computation in a +program. They require two operands, execute an operation on them, and +produce a single value. The result value of a binary operator is not +necessarily the same type as its operands.

    There are several different binary operators:

    -
    - -
    - 'add' Instruction -
    - +
    'add' +Instruction
    -
    Syntax:
    - -
    -  <result> = add <ty> <var1>, <var2>   ; yields {ty}:result
    +
      <result> = add <ty> <var1>, <var2>   ; yields {ty}:result
     
    -
    Overview:
    -

    The 'add' instruction returns the sum of its two operands.

    -
    Arguments:
    -

    The two arguments to the 'add' instruction must be either integer or floating point -values. Both arguments must have identical types.

    - + href="#t_integer">integer or floating point +values. Both arguments must have identical types.

    Semantics:
    -

    The value produced is the integer or floating point sum of the two operands.

    -
    Example:
    - -
    -  <result> = add int 4, %var          ; yields {int}:result = 4 + %var
    +
      <result> = add int 4, %var          ; yields {int}:result = 4 + %var
     
    -
    - -
    - 'sub' Instruction -
    - +
    'sub' +Instruction
    -
    Syntax:
    - -
    -  <result> = sub <ty> <var1>, <var2>   ; yields {ty}:result
    +
      <result> = sub <ty> <var1>, <var2>   ; yields {ty}:result
     
    -
    Overview:
    -

    The 'sub' instruction returns the difference of its two operands.

    - -

    Note that the 'sub' instruction is used to represent the -'neg' instruction present in most other intermediate -representations.

    - +

    Note that the 'sub' instruction is used to represent the 'neg' +instruction present in most other intermediate representations.

    Arguments:
    -

    The two arguments to the 'sub' instruction must be either integer or floating point -values. Both arguments must have identical types.

    - + href="#t_integer">integer or floating point +values. Both arguments must have identical types.

    Semantics:
    - -

    The value produced is the integer or floating point difference of the two -operands.

    - +

    The value produced is the integer or floating point difference of +the two operands.

    Example:
    - -
    -  <result> = sub int 4, %var          ; yields {int}:result = 4 - %var
    +
      <result> = sub int 4, %var          ; yields {int}:result = 4 - %var
       <result> = sub int 0, %val          ; yields {int}:result = -%var
     
    -
    - -
    - 'mul' Instruction -
    - +
    'mul' +Instruction
    -
    Syntax:
    - -
    -  <result> = mul <ty> <var1>, <var2>   ; yields {ty}:result
    +
      <result> = mul <ty> <var1>, <var2>   ; yields {ty}:result
     
    -
    Overview:
    - -

    The 'mul' instruction returns the product of its two operands.

    - +

    The 'mul' instruction returns the product of its two +operands.

    Arguments:
    -

    The two arguments to the 'mul' instruction must be either integer or floating point -values. Both arguments must have identical types.

    - + href="#t_integer">integer or floating point +values. Both arguments must have identical types.

    Semantics:
    - -

    The value produced is the integer or floating point product of the two -operands.

    - -

    There is no signed vs unsigned multiplication. The appropriate action is -taken based on the type of the operand.

    - +

    The value produced is the integer or floating point product of the +two operands.

    +

    There is no signed vs unsigned multiplication. The appropriate +action is taken based on the type of the operand.

    Example:
    - -
    -  <result> = mul int 4, %var          ; yields {int}:result = 4 * %var
    +
      <result> = mul int 4, %var          ; yields {int}:result = 4 * %var
     
    -
    - -
    - 'div' Instruction -
    - +
    'div' +Instruction
    -
    Syntax:
    - -
    -  <result> = div <ty> <var1>, <var2>   ; yields {ty}:result
    +
      <result> = div <ty> <var1>, <var2>   ; yields {ty}:result
     
    -
    Overview:
    - -

    The 'div' instruction returns the quotient of its two operands.

    - +

    The 'div' instruction returns the quotient of its two +operands.

    Arguments:
    -

    The two arguments to the 'div' instruction must be either integer or floating point -values. Both arguments must have identical types.

    - + href="#t_integer">integer or floating point +values. Both arguments must have identical types.

    Semantics:
    - -

    The value produced is the integer or floating point quotient of the two -operands.

    - +

    The value produced is the integer or floating point quotient of the +two operands.

    Example:
    - -
    -  <result> = div int 4, %var          ; yields {int}:result = 4 / %var
    +
      <result> = div int 4, %var          ; yields {int}:result = 4 / %var
     
    -
    - -
    - 'rem' Instruction -
    - +
    'rem' +Instruction
    -
    Syntax:
    - -
    -  <result> = rem <ty> <var1>, <var2>   ; yields {ty}:result
    +
      <result> = rem <ty> <var1>, <var2>   ; yields {ty}:result
     
    -
    Overview:
    - -

    The 'rem' instruction returns the remainder from the division of its -two operands.

    - +

    The 'rem' instruction returns the remainder from the +division of its two operands.

    Arguments:
    -

    The two arguments to the 'rem' instruction must be either integer or floating point -values. Both arguments must have identical types.

    - + href="#t_integer">integer or floating point +values. Both arguments must have identical types.

    Semantics:
    - -

    This returns the remainder of a division (where the result has the -same sign as the divisor), not the modulus (where the result has the same -sign as the dividend) of a value. For more information about the difference, -see: The Math -Forum.

    - +

    This returns the remainder of a division (where the result +has the same sign as the divisor), not the modulus (where the +result has the same sign as the dividend) of a value. For more +information about the difference, see: The +Math Forum.

    Example:
    - -
    -  <result> = rem int 4, %var          ; yields {int}:result = 4 % %var
    +
      <result> = rem int 4, %var          ; yields {int}:result = 4 % %var
     
    -
    - -
    - 'setcc' Instructions -
    - +
    'setcc' +Instructions
    -
    Syntax:
    - -
    -  <result> = seteq <ty> <var1>, <var2>   ; yields {bool}:result
    +
      <result> = seteq <ty> <var1>, <var2>   ; yields {bool}:result
       <result> = setne <ty> <var1>, <var2>   ; yields {bool}:result
       <result> = setlt <ty> <var1>, <var2>   ; yields {bool}:result
       <result> = setgt <ty> <var1>, <var2>   ; yields {bool}:result
       <result> = setle <ty> <var1>, <var2>   ; yields {bool}:result
       <result> = setge <ty> <var1>, <var2>   ; yields {bool}:result
     
    - -
    Overview:
    - -

    The 'setcc' family of instructions returns a boolean value -based on a comparison of their two operands.

    - -
    Arguments:
    - -

    The two arguments to the 'setcc' instructions must be of first class type (it is not possible to compare -'label's, 'array's, 'structure' or 'void' -values, etc...). Both arguments must have identical types.

    - +
    Overview:
    +

    The 'setcc' family of instructions returns a boolean +value based on a comparison of their two operands.

    +
    Arguments:
    +

    The two arguments to the 'setcc' instructions must +be of first class type (it is not possible +to compare 'label's, 'array's, 'structure' +or 'void' values, etc...). Both arguments must have identical +types.

    Semantics:
    - -

    The 'seteq' instruction yields a true 'bool' value -if both operands are equal.
    - -The 'setne' instruction yields a true 'bool' value if -both operands are unequal.
    - -The 'setlt' instruction yields a true 'bool' value if -the first operand is less than the second operand.
    - -The 'setgt' instruction yields a true 'bool' value if -the first operand is greater than the second operand.
    - -The 'setle' instruction yields a true 'bool' value if -the first operand is less than or equal to the second operand.
    - -The 'setge' instruction yields a true 'bool' value if -the first operand is greater than or equal to the second operand.

    - +

    The 'seteq' instruction yields a true 'bool' +value if both operands are equal.
    +The 'setne' instruction yields a true 'bool' +value if both operands are unequal.
    +The 'setlt' instruction yields a true 'bool' +value if the first operand is less than the second operand.
    +The 'setgt' instruction yields a true 'bool' +value if the first operand is greater than the second operand.
    +The 'setle' instruction yields a true 'bool' +value if the first operand is less than or equal to the second operand.
    +The 'setge' instruction yields a true 'bool' +value if the first operand is greater than or equal to the second +operand.

    Example:
    - -
    -  <result> = seteq int   4, 5        ; yields {bool}:result = false
    +
      <result> = seteq int   4, 5        ; yields {bool}:result = false
       <result> = setne float 4, 5        ; yields {bool}:result = true
       <result> = setlt uint  4, 5        ; yields {bool}:result = true
       <result> = setgt sbyte 4, 5        ; yields {bool}:result = false
       <result> = setle sbyte 4, 5        ; yields {bool}:result = true
       <result> = setge sbyte 4, 5        ; yields {bool}:result = false
     
    -
    - -
    - Bitwise Binary Operations -
    - +
    Bitwise Binary +Operations
    - -

    Bitwise binary operators are used to do various forms of bit-twiddling in a -program. They are generally very efficient instructions, and can commonly be -strength reduced from other instructions. They require two operands, execute an -operation on them, and produce a single value. The resulting value of the -bitwise binary operators is always the same type as its first operand.

    - +

    Bitwise binary operators are used to do various forms of +bit-twiddling in a program. They are generally very efficient +instructions, and can commonly be strength reduced from other +instructions. They require two operands, execute an operation on them, +and produce a single value. The resulting value of the bitwise binary +operators is always the same type as its first operand.

    - -
    - 'and' Instruction -
    - +
    'and' +Instruction
    -
    Syntax:
    - -
    -  <result> = and <ty> <var1>, <var2>   ; yields {ty}:result
    +
      <result> = and <ty> <var1>, <var2>   ; yields {ty}:result
     
    -
    Overview:
    - -

    The 'and' instruction returns the bitwise logical and of its two -operands.

    - +

    The 'and' instruction returns the bitwise logical and of +its two operands.

    Arguments:
    -

    The two arguments to the 'and' instruction must be integral values. Both arguments must have identical -types.

    - + href="#t_integral">integral values. Both arguments must have +identical types.

    Semantics:
    -

    The truth table used for the 'and' instruction is:

    - -

    -

    +

    +
    - - - - - -
    In0 In1 Out
    0 0 0
    0 1 0
    1 0 0
    1 1 1
    -

    - + + + In0 + In1 + Out + + + 0 + 0 + 0 + + + 0 + 1 + 0 + + + 1 + 0 + 0 + + + 1 + 1 + 1 + + + +
    Example:
    - -
    -  <result> = and int 4, %var         ; yields {int}:result = 4 & %var
    +
      <result> = and int 4, %var         ; yields {int}:result = 4 & %var
       <result> = and int 15, 40          ; yields {int}:result = 8
       <result> = and int 4, 8            ; yields {int}:result = 0
     
    - - -
    - 'or' Instruction -
    - +
    'or' Instruction
    -
    Syntax:
    - -
    -  <result> = or <ty> <var1>, <var2>   ; yields {ty}:result
    +
      <result> = or <ty> <var1>, <var2>   ; yields {ty}:result
     
    - -
    Overview:
    - -

    The 'or' instruction returns the bitwise logical inclusive or of its -two operands.

    - +
    Overview:
    +

    The 'or' instruction returns the bitwise logical inclusive +or of its two operands.

    Arguments:
    -

    The two arguments to the 'or' instruction must be integral values. Both arguments must have identical -types.

    - + href="#t_integral">integral values. Both arguments must have +identical types.

    Semantics:
    -

    The truth table used for the 'or' instruction is:

    - -

    -

    - - - - - -
    In0 In1 Out
    0 0 0
    0 1 1
    1 0 1
    1 1 1
    -

    - +

    +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    In0In1Out
    000
    011
    101
    111
    +
    Example:
    - -
    -  <result> = or int 4, %var         ; yields {int}:result = 4 | %var
    +
      <result> = or int 4, %var         ; yields {int}:result = 4 | %var
       <result> = or int 15, 40          ; yields {int}:result = 47
       <result> = or int 4, 8            ; yields {int}:result = 12
     
    -
    - -
    - 'xor' Instruction -
    - +
    'xor' +Instruction
    -
    Syntax:
    - -
    -  <result> = xor <ty> <var1>, <var2>   ; yields {ty}:result
    +
      <result> = xor <ty> <var1>, <var2>   ; yields {ty}:result
     
    -
    Overview:
    - -

    The 'xor' instruction returns the bitwise logical exclusive or of -its two operands. The xor is used to implement the "one's complement" -operation, which is the "~" operator in C.

    - +

    The 'xor' instruction returns the bitwise logical exclusive +or of its two operands. The xor is used to implement the +"one's complement" operation, which is the "~" operator in C.

    Arguments:
    -

    The two arguments to the 'xor' instruction must be integral values. Both arguments must have identical -types.

    - + href="#t_integral">integral values. Both arguments must have +identical types.

    Semantics:
    -

    The truth table used for the 'xor' instruction is:

    - -

    -

    - - - - - -
    In0 In1 Out
    0 0 0
    0 1 1
    1 0 1
    1 1 0
    -

    - +

    +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    In0In1Out
    000
    011
    101
    110
    +
    +

    Example:
    - -
    -  <result> = xor int 4, %var         ; yields {int}:result = 4 ^ %var
    +
      <result> = xor int 4, %var         ; yields {int}:result = 4 ^ %var
       <result> = xor int 15, 40          ; yields {int}:result = 39
       <result> = xor int 4, 8            ; yields {int}:result = 12
       <result> = xor int %V, -1          ; yields {int}:result = ~%V
     
    -
    - -
    - 'shl' Instruction -
    - +
    'shl' +Instruction
    -
    Syntax:
    - -
    -  <result> = shl <ty> <var1>, ubyte <var2>   ; yields {ty}:result
    +
      <result> = shl <ty> <var1>, ubyte <var2>   ; yields {ty}:result
     
    -
    Overview:
    - -

    The 'shl' instruction returns the first operand shifted to the left -a specified number of bits.

    - +

    The 'shl' instruction returns the first operand shifted to +the left a specified number of bits.

    Arguments:
    -

    The first argument to the 'shl' instruction must be an integer type. The second argument must be an -'ubyte' type.

    - + href="#t_integer">integer type. The second argument must be an 'ubyte' +type.

    Semantics:
    -

    The value produced is var1 * 2var2.

    -
    Example:
    - -
    -  <result> = shl int 4, ubyte %var   ; yields {int}:result = 4 << %var
    +
      <result> = shl int 4, ubyte %var   ; yields {int}:result = 4 << %var
       <result> = shl int 4, ubyte 2      ; yields {int}:result = 16
       <result> = shl int 1, ubyte 10     ; yields {int}:result = 1024
     
    -
    - -
    - 'shr' Instruction -
    - +
    'shr' +Instruction
    -
    Syntax:
    - -
    -  <result> = shr <ty> <var1>, ubyte <var2>   ; yields {ty}:result
    +
      <result> = shr <ty> <var1>, ubyte <var2>   ; yields {ty}:result
     
    -
    Overview:
    - -

    The 'shr' instruction returns the first operand shifted to the right -a specified number of bits.

    - +

    The 'shr' instruction returns the first operand shifted to +the right a specified number of bits.

    Arguments:
    -

    The first argument to the 'shr' instruction must be an integer type. The second argument must be an -'ubyte' type.

    - + href="#t_integer">integer type. The second argument must be an 'ubyte' +type.

    Semantics:
    - -

    If the first argument is a signed type, the most -significant bit is duplicated in the newly free'd bit positions. If the first -argument is unsigned, zero bits shall fill the empty positions.

    - +

    If the first argument is a signed type, the +most significant bit is duplicated in the newly free'd bit positions. +If the first argument is unsigned, zero bits shall fill the empty +positions.

    Example:
    - -
    -  <result> = shr int 4, ubyte %var   ; yields {int}:result = 4 >> %var
    +
      <result> = shr int 4, ubyte %var   ; yields {int}:result = 4 >> %var
       <result> = shr uint 4, ubyte 1     ; yields {uint}:result = 2
       <result> = shr int 4, ubyte 2      ; yields {int}:result = 1
       <result> = shr sbyte 4, ubyte 3    ; yields {sbyte}:result = 0
       <result> = shr sbyte -2, ubyte 1   ; yields {sbyte}:result = -1
     
    -
    - -
    - Memory Access Operations
    - - +
    Memory Access +Operations
    - -

    A key design point of an SSA-based representation is how it represents -memory. In LLVM, no memory locations are in SSA form, which makes things very -simple. This section describes how to read, write, allocate and free memory in -LLVM.

    - +

    A key design point of an SSA-based representation is how it +represents memory. In LLVM, no memory locations are in SSA form, which +makes things very simple. This section describes how to read, write, +allocate and free memory in LLVM.

    - -
    - 'malloc' Instruction -
    - +
    'malloc' +Instruction
    -
    Syntax:
    - -
    -  <result> = malloc <type>, uint <NumElements>     ; yields {type*}:result
    +
      <result> = malloc <type>, uint <NumElements>     ; yields {type*}:result
       <result> = malloc <type>                         ; yields {type*}:result
     
    -
    Overview:
    - -

    The 'malloc' instruction allocates memory from the system heap and -returns a pointer to it.

    - +

    The 'malloc' instruction allocates memory from the system +heap and returns a pointer to it.

    Arguments:
    - -

    The the 'malloc' instruction allocates -sizeof(<type>)*NumElements bytes of memory from the operating -system, and returns a pointer of the appropriate type to the program. The -second form of the instruction is a shorter version of the first instruction -that defaults to allocating one element.

    - +

    The 'malloc' instruction allocates sizeof(<type>)*NumElements +bytes of memory from the operating system and returns a pointer of the +appropriate type to the program. The second form of the instruction is +a shorter version of the first instruction that defaults to allocating +one element.

    'type' must be a sized type.

    -
    Semantics:
    - -

    Memory is allocated using the system "malloc" function, and a -pointer is returned.

    - +

    Memory is allocated using the system "malloc" function, and +a pointer is returned.

    Example:
    +
      %array  = malloc [4 x ubyte ]                    ; yields {[%4 x ubyte]*}:array
     
    -
    -  %array  = malloc [4 x ubyte ]                    ; yields {[%4 x ubyte]*}:array
    -
    -  %size   = add uint 2, 2                          ; yields {uint}:size = uint 4
    +  %size   = add uint 2, 2                          ; yields {uint}:size = uint 4
       %array1 = malloc ubyte, uint 4                   ; yields {ubyte*}:array1
       %array2 = malloc [12 x ubyte], uint %size        ; yields {[12 x ubyte]*}:array2
     
    -
    - -
    - 'free' Instruction -
    - +
    'free' +Instruction
    -
    Syntax:
    - -
    -  free <type> <value>                              ; yields {void}
    +
      free <type> <value>                              ; yields {void}
     
    -
    Overview:
    - -

    The 'free' instruction returns memory back to the unused memory -heap, to be reallocated in the future.

    - +

    The 'free' instruction returns memory back to the unused +memory heap, to be reallocated in the future.

    +

    Arguments:
    - -

    'value' shall be a pointer value that points to a value that was -allocated with the 'malloc' instruction.

    - +

    'value' shall be a pointer value that points to a value +that was allocated with the 'malloc' +instruction.

    Semantics:
    - -

    Access to the memory pointed to by the pointer is not longer defined after -this instruction executes.

    - +

    Access to the memory pointed to by the pointer is not longer defined +after this instruction executes.

    Example:
    -
    -  %array  = malloc [4 x ubyte]                    ; yields {[4 x ubyte]*}:array
    +
      %array  = malloc [4 x ubyte]                    ; yields {[4 x ubyte]*}:array
                 free   [4 x ubyte]* %array
     
    -
    - + +
    'alloca' +Instruction
    +
    +
    Syntax:
    +
      <result> = alloca <type>, uint <NumElements>  ; yields {type*}:result
    +  <result> = alloca <type>                      ; yields {type*}:result
    +
    +
    Overview:
    +

    The 'alloca' instruction allocates memory on the current +stack frame of the procedure that is live until the current function +returns to its caller.

    +
    Arguments:
    +

    The the 'alloca' instruction allocates sizeof(<type>)*NumElements +bytes of memory on the runtime stack, returning a pointer of the +appropriate type to the program. The second form of the instruction is +a shorter version of the first that defaults to allocating one element.

    +

    'type' may be any sized type.

    +
    Semantics:
    +

    Memory is allocated, a pointer is returned. 'alloca'd +memory is automatically released when the function returns. The 'alloca' +instruction is commonly used to represent automatic variables that must +have an address available. When the function returns (either with the ret or invoke +instructions), the memory is reclaimed.

    +
    Example:
    +
      %ptr = alloca int                              ; yields {int*}:ptr
    +  %ptr = alloca int, uint 4                      ; yields {int*}:ptr
    +
    +
    + +
    'load' +Instruction
    +
    +
    Syntax:
    +
      <result> = load <ty>* <pointer>
    <result> = volatile load <ty>* <pointer>
    +
    Overview:
    +

    The 'load' instruction is used to read from memory.

    +
    Arguments:
    +

    The argument to the 'load' instruction specifies the memory +address to load from. The pointer must point to a first class type. If the load is +marked as volatile then the optimizer is not allowed to modify +the number or order of execution of this load with other +volatile load and store +instructions.

    +
    Semantics:
    +

    The location of memory pointed to is loaded.

    +
    Examples:
    +
      %ptr = alloca int                               ; yields {int*}:ptr
    +  store int 3, int* %ptr                          ; yields {void}
    +  %val = load int* %ptr                           ; yields {int}:val = int 3
    +
    +
    + +
    'store' +Instruction
    +
    Syntax:
    +
      store <ty> <value>, <ty>* <pointer>                   ; yields {void}
    +  volatile store <ty> <value>, <ty>* <pointer>                   ; yields {void}
    +
    +
    Overview:
    +

    The 'store' instruction is used to write to memory.

    +
    Arguments:
    +

    There are two arguments to the 'store' instruction: a value +to store and an address to store it into. The type of the '<pointer>' +operand must be a pointer to the type of the '<value>' +operand. If the store is marked as volatile then the +optimizer is not allowed to modify the number or order of execution of +this store with other volatile load and store instructions.

    +
    Semantics:
    +

    The contents of memory are updated to contain '<value>' +at the location specified by the '<pointer>' operand.

    +
    Example:
    +
      %ptr = alloca int                               ; yields {int*}:ptr
    +  store int 3, int* %ptr                          ; yields {void}
    +  %val = load int* %ptr                           ; yields {int}:val = int 3
    +
    - 'alloca' Instruction + 'getelementptr' Instruction
    -
    Syntax:
    -
    -  <result> = alloca <type>, uint <NumElements>  ; yields {type*}:result
    -  <result> = alloca <type>                      ; yields {type*}:result
    +  <result> = getelementptr <ty>* <ptrval>{, <ty> <idx>}*
     
    Overview:
    -

    The 'alloca' instruction allocates memory on the current stack frame -of the procedure that is live until the current function returns to its -caller.

    +

    +The 'getelementptr' instruction is used to get the address of a +subelement of an aggregate data structure.

    Arguments:
    -

    The the 'alloca' instruction allocates -sizeof(<type>)*NumElements bytes of memory on the runtime stack, -returning a pointer of the appropriate type to the program. The second form of -the instruction is a shorter version of the first that defaults to allocating -one element.

    +

    This instruction takes a list of integer constants that indicate what +elements of the aggregate object to index to. The actual types of the arguments +provided depend on the type of the first pointer argument. The +'getelementptr' instruction is used to index down through the type +levels of a structure. When indexing into a structure, only uint +integer constants are allowed. When indexing into an array or pointer +int and long indexes are allowed of any sign.

    -

    'type' may be any sized type.

    +

    For example, let's consider a C code fragment and how it gets +compiled to LLVM:

    + +
    +  struct RT {
    +    char A;
    +    int B[10][20];
    +    char C;
    +  };
    +  struct ST {
    +    int X;
    +    double Y;
    +    struct RT Z;
    +  };
    +
    +  int *foo(struct ST *s) {
    +    return &s[1].Z.B[5][13];
    +  }
    +
    + +

    The LLVM code generated by the GCC frontend is:

    + +
    +  %RT = type { sbyte, [10 x [20 x int]], sbyte }
    +  %ST = type { int, double, %RT }
    +
    +  int* "foo"(%ST* %s) {
    +    %reg = getelementptr %ST* %s, int 1, uint 2, uint 1, int 5, int 13
    + ret int* %reg + } +
    Semantics:
    -

    Memory is allocated, a pointer is returned. 'alloca'd memory is -automatically released when the function returns. The 'alloca' -instruction is commonly used to represent automatic variables that must have an -address available. When the function returns (either with the ret or invoke -instructions), the memory is reclaimed.

    +

    The index types specified for the 'getelementptr' instruction depend +on the pointer type that is being index into. Pointer +and array types require uint, int, +ulong, or long values, and structure +types require uint constants.

    -
    Example:
    +

    In the example above, the first index is indexing into the '%ST*' +type, which is a pointer, yielding a '%ST' = '{ int, double, %RT +}' type, a structure. The second index indexes into the third element of +the structure, yielding a '%RT' = '{ sbyte, [10 x [20 x int]], +sbyte }' type, another structure. The third index indexes into the second +element of the structure, yielding a '[10 x [20 x int]]' type, an +array. The two dimensions of the array are subscripted into, yielding an +'int' type. The 'getelementptr' instruction return a pointer +to this element, thus computing a value of 'int*' type.

    + +

    Note that it is perfectly legal to index partially through a +structure, returning a pointer to an inner element. Because of this, +the LLVM code for the given testcase is equivalent to:

    -  %ptr = alloca int                              ; yields {int*}:ptr
    -  %ptr = alloca int, uint 4                      ; yields {int*}:ptr
    +  int* "foo"(%ST* %s) {
    +    %t1 = getelementptr %ST* %s, int 1                        ; yields %ST*:%t1
    +    %t2 = getelementptr %ST* %t1, int 0, uint 2               ; yields %RT*:%t2
    +    %t3 = getelementptr %RT* %t2, int 0, uint 1               ; yields [10 x [20 x int]]*:%t3
    +    %t4 = getelementptr [10 x [20 x int]]* %t3, int 0, int 5  ; yields [20 x int]*:%t4
    +    %t5 = getelementptr [20 x int]* %t4, int 0, int 13        ; yields int*:%t5
    +    ret int* %t5
    +  }
    +
    +
    Example:
    +
    +    ; yields [12 x ubyte]*:aptr
    +    %aptr = getelementptr {int, [12 x ubyte]}* %sptr, long 0, uint 1
     
    +
    + +
    Other Operations
    +
    +

    The instructions in this category are the "miscellaneous" +instructions, which defy better classification.

    +
    + +
    'phi' +Instruction
    +
    +
    Syntax:
    +
      <result> = phi <ty> [ <val0>, <label0>], ...
    +
    Overview:
    +

    The 'phi' instruction is used to implement the φ node in +the SSA graph representing the function.

    +
    Arguments:
    +

    The type of the incoming values are specified with the first type +field. After this, the 'phi' instruction takes a list of pairs +as arguments, with one pair for each predecessor basic block of the +current block. Only values of first class +type may be used as the value arguments to the PHI node. Only labels +may be used as the label arguments.

    +

    There must be no non-phi instructions between the start of a basic +block and the PHI instructions: i.e. PHI instructions must be first in +a basic block.

    +
    Semantics:
    +

    At runtime, the 'phi' instruction logically takes on the +value specified by the parameter, depending on which basic block we +came from in the last terminator instruction.

    +
    Example:
    +
    Loop:       ; Infinite loop that counts from 0 on up...
    %indvar = phi uint [ 0, %LoopHeader ], [ %nextindvar, %Loop ]
    %nextindvar = add uint %indvar, 1
    br label %Loop
    - 'load' Instruction + 'cast .. to' Instruction
    @@ -1703,612 +1570,824 @@ instructions), the memory is reclaimed.

    Syntax:
    -  <result> = load <ty>* <pointer>
    -  <result> = volatile load <ty>* <pointer>
    +  <result> = cast <ty> <value> to <ty2>             ; yields ty2
     
    Overview:
    -

    The 'load' instruction is used to read from memory.

    +

    +The 'cast' instruction is used as the primitive means to convert +integers to floating point, change data type sizes, and break type safety (by +casting pointers). +

    +
    Arguments:
    -

    The argument to the 'load' instruction specifies the memory address -to load from. The pointer must point to a first -class type. If the load is marked as volatile then the -optimizer is not allowed to modify the number or order of execution of this -load with other volatile load and store instructions.

    +

    +The 'cast' instruction takes a value to cast, which must be a first +class value, and a type to cast it to, which must also be a first class type. +

    Semantics:
    -

    The location of memory pointed to is loaded.

    +

    +This instruction follows the C rules for explicit casts when determining how the +data being cast must change to fit in its new container. +

    -
    Examples:
    +

    +When casting to bool, any value that would be considered true in the context of +a C 'if' condition is converted to the boolean 'true' values, +all else are 'false'. +

    + +

    +When extending an integral value from a type of one signness to another (for +example 'sbyte' to 'ulong'), the value is sign-extended if the +source value is signed, and zero-extended if the source value is +unsigned. bool values are always zero extended into either zero or +one. +

    + +
    Example:
    -  %ptr = alloca int                               ; yields {int*}:ptr
    -  store int 3, int* %ptr                          ; yields {void}
    -  %val = load int* %ptr                           ; yields {int}:val = int 3
    +  %X = cast int 257 to ubyte              ; yields ubyte:1
    +  %Y = cast int 123 to bool               ; yields bool:true
     
    -
    - 'store' Instruction + 'select' Instruction
    +
    +
    Syntax:
    -  store <ty> <value>, <ty>* <pointer>                   ; yields {void}
    -  volatile store <ty> <value>, <ty>* <pointer>                   ; yields {void}
    +  <result> = select bool <cond>, <ty> <val1>, <ty> <val2>             ; yields ty
     
    Overview:
    -

    The 'store' instruction is used to write to memory.

    +

    +The 'select' instruction is used to choose one value based on a +condition, without branching. +

    +
    Arguments:
    -

    There are two arguments to the 'store' instruction: a value to store -and an address to store it into. The type of the '<pointer>' -operand must be a pointer to the type of the '<value>' operand. -If the store is marked as volatile then the optimizer is not -allowed to modify the number or order of execution of this store with -other volatile load and store -instructions.

    +

    +The 'select' instruction requires a boolean value indicating the condition, and two values of the same first class type. +

    -
    Semantics:
    +
    Semantics:
    -

    The contents of memory are updated to contain '<value>' at the -location specified by the '<pointer>' operand.

    +

    +If the boolean condition evaluates to true, the instruction returns the first +value argument, otherwise it returns the second value argument. +

    Example:
    -  %ptr = alloca int                               ; yields {int*}:ptr
    -  store int 3, int* %ptr                          ; yields {void}
    -  %val = load int* %ptr                           ; yields {int}:val = int 3
    +  %X = select bool true, ubyte 17, ubyte 42          ; yields ubyte:17
     
    -
    + + + + -
    - 'getelementptr' Instruction + +
    +
    Syntax:
    +
      <result> = call <ty>* <fnptrval>(<param list>)
    +
    Overview:
    +

    The 'call' instruction represents a simple function call.

    +
    Arguments:
    +

    This instruction requires several arguments:

    +
      +
    1. +

      'ty': shall be the signature of the pointer to function +value being invoked. The argument types must match the types implied +by this signature.

      +
    2. +
    3. +

      'fnptrval': An LLVM value containing a pointer to a +function to be invoked. In most cases, this is a direct function +invocation, but indirect calls are just as possible, +calling an arbitrary pointer to function values.

      +
    4. +
    5. +

      'function args': argument list whose types match the +function signature argument types. If the function signature +indicates the function accepts a variable number of arguments, the +extra arguments can be specified.

      +
    6. +
    +
    Semantics:
    +

    The 'call' instruction is used to cause control flow to +transfer to a specified function, with its incoming arguments bound to +the specified values. Upon a 'ret' +instruction in the called function, control flow continues with the +instruction after the function call, and the return value of the +function is bound to the result argument. This is a simpler case of +the invoke instruction.

    +
    Example:
    +
      %retval = call int %test(int %argc)
    call int(sbyte*, ...) *%printf(sbyte* %msg, int 12, sbyte 42);
    - + + +
    +
    Syntax:
    +
      <resultarglist> = vanext <va_list> <arglist>, <argty>
    +
    Overview:
    +

    The 'vanext' instruction is used to access arguments passed +through the "variable argument" area of a function call. It is used to +implement the va_arg macro in C.

    +
    Arguments:
    +

    This instruction takes a valist value and the type of the +argument. It returns another valist.

    +
    Semantics:
    +

    The 'vanext' instruction advances the specified valist +past an argument of the specified type. In conjunction with the vaarg instruction, it is used to implement +the va_arg macro available in C. For more information, see +the variable argument handling Intrinsic +Functions.

    +

    It is legal for this instruction to be called in a function which +does not take a variable number of arguments, for example, the vfprintf +function.

    +

    vanext is an LLVM instruction instead of an intrinsic function because it takes an type as +an argument.

    +
    Example:
    +

    See the variable argument processing +section.

    +
    + +
    -
    Syntax:
    +
      <resultval> = vaarg <va_list> <arglist>, <argty>
    +
    Overview:
    +

    The 'vaarg' instruction is used to access arguments passed +through the "variable argument" area of a function call. It is used to +implement the va_arg macro in C.

    +
    Arguments:
    +

    This instruction takes a valist value and the type of the +argument. It returns a value of the specified argument type.

    +
    Semantics:
    +

    The 'vaarg' instruction loads an argument of the specified +type from the specified va_list. In conjunction with the vanext instruction, it is used to +implement the va_arg macro available in C. For more +information, see the variable argument handling Intrinsic +Functions.

    +

    It is legal for this instruction to be called in a function which +does not take a variable number of arguments, for example, the vfprintf +function.

    +

    vaarg is an LLVM instruction instead of an intrinsic function because it takes an type as +an argument.

    +
    Example:
    +

    See the variable argument processing +section.

    +
    -
    -  <result> = getelementptr <ty>* <ptrval>{, long <aidx>|, ubyte <sidx>}*
    -
    + + + -
    Overview:
    +
    -

    The 'getelementptr' instruction is used to get the address of a -subelement of an aggregate data structure.

    +

    LLVM supports the notion of an "intrinsic function". These functions have +well known names and semantics, and are required to follow certain +restrictions. Overall, these instructions represent an extension mechanism for +the LLVM language that does not require changing all of the transformations in +LLVM to add to the language (or the bytecode reader/writer, the parser, +etc...).

    -
    Arguments:
    +

    Intrinsic function names must all start with an "llvm." prefix, this +prefix is reserved in LLVM for intrinsic names, thus functions may not be named +this. Intrinsic functions must always be external functions: you cannot define +the body of intrinsic functions. Intrinsic functions may only be used in call +or invoke instructions: it is illegal to take the address of an intrinsic +function. Additionally, because intrinsic functions are part of the LLVM +language, it is required that they all be documented here if any are added.

    -

    This instruction takes a list of long values and ubyte -constants that indicate what form of addressing to perform. The actual types of -the arguments provided depend on the type of the first pointer argument. The -'getelementptr' instruction is used to index down through the type -levels of a structure.

    -

    For example, let's consider a C code fragment and how it gets compiled to -LLVM:

    +

    +Adding an intrinsic to LLVM is straight-forward if it is possible to express the +concept in LLVM directly (ie, code generator support is not _required_). To do +this, extend the default implementation of the IntrinsicLowering class to handle +the intrinsic. Code generators use this class to lower intrinsics they do not +understand to raw LLVM instructions that they do. +

    -
    -struct RT {
    -  char A;
    -  int B[10][20];
    -  char C;
    -};
    -struct ST {
    -  int X;
    -  double Y;
    -  struct RT Z;
    -};
    -
    -int *foo(struct ST *s) {
    -  return &s[1].Z.B[5][13];
    -}
    -
    +
    -

    The LLVM code generated by the GCC frontend is:

    + + +
    +

    Variable argument support is defined in LLVM with the vanext instruction and these three +intrinsic functions. These functions are related to the similarly +named macros defined in the <stdarg.h> header file.

    +

    All of these functions operate on arguments that use a +target-specific value type "va_list". The LLVM assembly +language reference manual does not define what this type is, so all +transformations should be prepared to handle intrinsics with any type +used.

    +

    This example shows how the vanext +instruction and the variable argument handling intrinsic functions are +used.

    -%RT = type { sbyte, [10 x [20 x int]], sbyte }
    -%ST = type { int, double, %RT }
    +int %test(int %X, ...) {
    +  ; Initialize variable argument processing
    +  %ap = call sbyte* %llvm.va_start()
    +
    +  ; Read a single integer argument
    +  %tmp = vaarg sbyte* %ap, int
    +
    +  ; Advance to the next argument
    +  %ap2 = vanext sbyte* %ap, int
     
    -int* "foo"(%ST* %s) {
    -  %reg = getelementptr %ST* %s, long 1, ubyte 2, ubyte 1, long 5, long 13
    -  ret int* %reg
    +  ; Demonstrate usage of llvm.va_copy and llvm.va_end
    +  %aq = call sbyte* %llvm.va_copy(sbyte* %ap2)
    +  call void %llvm.va_end(sbyte* %aq)
    +
    +  ; Stop processing of arguments.
    +  call void %llvm.va_end(sbyte* %ap2)
    +  ret int %tmp
     }
     
    +
    -
    Semantics:
    - -

    The index types specified for the 'getelementptr' instruction depend -on the pointer type that is being index into. Pointer -and array types require 'long' values, and structure types require 'ubyte' -constants.

    + + -

    In the example above, the first index is indexing into the '%ST*' -type, which is a pointer, yielding a '%ST' = '{ int, double, %RT -}' type, a structure. The second index indexes into the third element of -the structure, yielding a '%RT' = '{ sbyte, [10 x [20 x int]], -sbyte }' type, another structure. The third index indexes into the second -element of the structure, yielding a '[10 x [20 x int]]' type, an -array. The two dimensions of the array are subscripted into, yielding an -'int' type. The 'getelementptr' instruction return a pointer -to this element, thus yielding a 'int*' type.

    -

    Note that it is perfectly legal to index partially through a structure, -returning a pointer to an inner element. Because of this, the LLVM code for the -given testcase is equivalent to:

    +
    +
    Syntax:
    +
      call va_list ()* %llvm.va_start()
    +
    Overview:
    +

    The 'llvm.va_start' intrinsic returns a new <arglist> +for subsequent use by the variable argument intrinsics.

    +
    Semantics:
    +

    The 'llvm.va_start' intrinsic works just like the va_start +macro available in C. In a target-dependent way, it initializes and +returns a va_list element, so that the next vaarg +will produce the first variable argument passed to the function. Unlike +the C va_start macro, this intrinsic does not need to know the +last argument of the function, the compiler can figure that out.

    +

    Note that this intrinsic function is only legal to be called from +within the body of a variable argument function.

    +
    -
    -int* "foo"(%ST* %s) {
    -  %t1 = getelementptr %ST* %s , long 1                        ; yields %ST*:%t1
    -  %t2 = getelementptr %ST* %t1, long 0, ubyte 2               ; yields %RT*:%t2
    -  %t3 = getelementptr %RT* %t2, long 0, ubyte 1               ; yields [10 x [20 x int]]*:%t3
    -  %t4 = getelementptr [10 x [20 x int]]* %t3, long 0, long 5  ; yields [20 x int]*:%t4
    -  %t5 = getelementptr [20 x int]* %t4, long 0, long 13        ; yields int*:%t5
    -  ret int* %t5
    -}
    -
    + + -
    Example:
    +
    +
    Syntax:
    +
      call void (va_list)* %llvm.va_end(va_list <arglist>)
    +
    Overview:
    +

    The 'llvm.va_end' intrinsic destroys <arglist> +which has been initialized previously with llvm.va_start +or llvm.va_copy.

    +
    Arguments:
    +

    The argument is a va_list to destroy.

    +
    Semantics:
    +

    The 'llvm.va_end' intrinsic works just like the va_end +macro available in C. In a target-dependent way, it destroys the va_list. +Calls to llvm.va_start and llvm.va_copy must be matched exactly +with calls to llvm.va_end.

    +
    -
    -  ; yields [12 x ubyte]*:aptr
    -  %aptr = getelementptr {int, [12 x ubyte]}* %sptr, long 0, ubyte 1
    -
    + + +
    +
    Syntax:
    +
      call va_list (va_list)* %llvm.va_copy(va_list <destarglist>)
    +
    Overview:
    +

    The 'llvm.va_copy' intrinsic copies the current argument +position from the source argument list to the destination argument list.

    +
    Arguments:
    +

    The argument is the va_list to copy.

    +
    Semantics:
    +

    The 'llvm.va_copy' intrinsic works just like the va_copy +macro available in C. In a target-dependent way, it copies the source va_list +element into the returned list. This intrinsic is necessary because the llvm.va_start intrinsic may be arbitrarily +complex and require memory allocation, for example.

    - -

    The instructions in this catagory are the "miscellaneous" instructions, which -defy better classification.

    +

    +These intrinsics are provided by LLVM to expose special features that may only +be implemented with code generator support. +

    Syntax:
    -
    -  <result> = phi <ty> [ <val0>, <label0>], ...
    +  call void* ()* %llvm.returnaddress(uint <level>)
     
    Overview:
    -

    The 'phi' instruction is used to implement the φ node in the SSA -graph representing the function.

    +

    +The 'llvm.returnaddress' intrinsic returns a target-specific value +indicating the return address of the current function or one of its callers. +

    Arguments:
    -

    The type of the incoming values are specified with the first type field. -After this, the 'phi' instruction takes a list of pairs as arguments, -with one pair for each predecessor basic block of the current block. Only -values of first class type may be used as the value -arguments to the PHI node. Only labels may be used as the label arguments.

    - -

    There must be no non-phi instructions between the start of a basic block and -the PHI instructions: i.e. PHI instructions must be first in a basic block.

    +

    +The argument to this intrinsic indicates which function to return the address +for. Zero indicates the calling function, one indicates its caller, etc. The +argument is required to be a constant integer value. +

    Semantics:
    -

    At runtime, the 'phi' instruction logically takes on the value -specified by the parameter, depending on which basic block we came from in the -last terminator instruction.

    - -
    Example:
    - -
    -Loop:       ; Infinite loop that counts from 0 on up...
    -  %indvar = phi uint [ 0, %LoopHeader ], [ %nextindvar, %Loop ]
    -  %nextindvar = add uint %indvar, 1
    -  br label %Loop
    -
    +

    +The 'llvm.returnaddress' intrinsic either returns a pointer indicating +the return address of the specified call frame, or zero if it cannot be +identified. The value returned by this intrinsic is likely to be incorrect or 0 +for arguments other than zero, so it should only be used for debugging purposes. +

    +

    +Note that calling this intrinsic does not prevent function inlining or other +aggressive transformations, so the value returned may not that of the obvious +source-language caller. +

    +
    Syntax:
    -
    -  <result> = cast <ty> <value> to <ty2>             ; yields ty2
    +  call void* ()* %llvm.frameaddress(uint <level>)
     
    Overview:
    -

    The 'cast' instruction is used as the primitive means to convert -integers to floating point, change data type sizes, and break type safety (by -casting pointers).

    +

    +The 'llvm.frameaddress' intrinsic returns the target-specific frame +pointer value for the specified stack frame. +

    Arguments:
    -

    The 'cast' instruction takes a value to cast, which must be a first -class value, and a type to cast it to, which must also be a first class type.

    +

    +The argument to this intrinsic indicates which function to return the frame +pointer for. Zero indicates the calling function, one indicates its caller, +etc. The argument is required to be a constant integer value. +

    Semantics:
    -

    This instruction follows the C rules for explicit casts when determining how -the data being cast must change to fit in its new container.

    - -

    When casting to bool, any value that would be considered true in the context -of a C 'if' condition is converted to the boolean 'true' -values, all else are 'false'.

    +

    +The 'llvm.frameaddress' intrinsic either returns a pointer indicating +the frame address of the specified call frame, or zero if it cannot be +identified. The value returned by this intrinsic is likely to be incorrect or 0 +for arguments other than zero, so it should only be used for debugging purposes. +

    -

    When extending an integral value from a type of one signness to another (for -example 'sbyte' to 'ulong'), the value is sign-extended if the -source value is signed, and zero-extended if the source value is -unsigned. bool values are always zero extended into either zero or -one.

    +

    +Note that calling this intrinsic does not prevent function inlining or other +aggressive transformations, so the value returned may not that of the obvious +source-language caller. +

    +
    -
    Example:
    + + -
    -  %X = cast int 257 to ubyte              ; yields ubyte:1
    -  %Y = cast int 123 to bool               ; yields bool:true
    -
    +
    +

    +These intrinsics are provided by LLVM to support the implementation of +operating system level code. +

    Syntax:
    -
    -  <result> = call <ty>* <fnptrval>(<param list>)
    +  call <integer type> (<integer type>)* %llvm.readport (<integer type> <address>)
     
    Overview:
    -

    The 'call' instruction represents a simple function call.

    +

    +The 'llvm.readport' intrinsic reads data from the specified hardware +I/O port. +

    Arguments:
    -

    This instruction requires several arguments:

    - -
      - -
    1. 'ty': shall be the signature of the pointer to function value - being invoked. The argument types must match the types implied by this - signature.

    2. - -
    3. 'fnptrval': An LLVM value containing a pointer to a function - to be invoked. In most cases, this is a direct function invocation, but - indirect calls are just as possible, calling an arbitrary pointer to - function values.

    4. - -
    5. 'function args': argument list whose types match the function - signature argument types. If the function signature indicates the function - accepts a variable number of arguments, the extra arguments can be - specified.

    6. - -
    +

    +The argument to this intrinsic indicates the hardware I/O address from which +to read the data. The address is in the hardware I/O address namespace (as +opposed to being a memory location for memory mapped I/O). +

    Semantics:
    -

    The 'call' instruction is used to cause control flow to transfer to -a specified function, with its incoming arguments bound to the specified values. -Upon a 'ret' instruction in the called function, -control flow continues with the instruction after the function call, and the -return value of the function is bound to the result argument. This is a simpler -case of the invoke instruction.

    - -
    Example:
    - -
    -  %retval = call int %test(int %argc)
    -  call int(sbyte*, ...) *%printf(sbyte* %msg, int 12, sbyte 42);
    -
    +

    +The 'llvm.readport' intrinsic reads data from the hardware I/O port +specified by address and returns the value. The address and return +value must be integers, but the size is dependent upon the platform upon which +the program is code generated. For example, on x86, the address must be an +unsigned 16 bit value, and the return value must be 8, 16, or 32 bits. +

    Syntax:
    -
    -  <resultarglist> = vanext <va_list> <arglist>, <argty>
    +  call void (<integer type>, <integer type>)* %llvm.writeport (<integer type> <value>, <integer type> <address>)
     
    Overview:
    -

    The 'vanext' instruction is used to access arguments passed through -the "variable argument" area of a function call. It is used to implement the -va_arg macro in C.

    +

    +The 'llvm.writeport' intrinsic writes data to the specified hardware +I/O port. +

    Arguments:
    -

    This instruction takes a valist value and the type of the argument. -It returns another valist.

    - -
    Semantics:
    - -

    The 'vanext' instruction advances the specified valist past -an argument of the specified type. In conjunction with the vaarg instruction, it is used to implement the -va_arg macro available in C. For more information, see the variable -argument handling Intrinsic Functions.

    - -

    It is legal for this instruction to be called in a function which does not -take a variable number of arguments, for example, the vfprintf -function.

    +

    +The first argument to this intrinsic indicates the hardware I/O address to +which data should be written. The address is in the hardware I/O address +namespace (as opposed to being a memory location for memory mapped I/O). +

    -

    vanext is an LLVM instruction instead of an intrinsic function because it takes an type as an -argument.

    +

    +The second argument is the value to write to the I/O port. +

    -
    Example:
    +
    Semantics:
    -

    See the variable argument processing section.

    +

    +The 'llvm.writeport' intrinsic writes value to the I/O port +specified by address. The address and value must be integers, but the +size is dependent upon the platform upon which the program is code generated. +For example, on x86, the address must be an unsigned 16 bit value, and the +value written must be 8, 16, or 32 bits in length. +

    Syntax:
    -
    -  <resultval> = vaarg <va_list> <arglist>, <argty>
    +  call <integer type> (<integer type>)* %llvm.readio (<integer type> <address>)
     
    Overview:
    -

    The 'vaarg' instruction is used to access arguments passed through -the "variable argument" area of a function call. It is used to implement the -va_arg macro in C.

    +

    +The 'llvm.readio' intrinsic reads data from a memory mapped I/O +address. +

    Arguments:
    -

    This instruction takes a valist value and the type of the argument. -It returns a value of the specified argument type.

    +

    +The argument to this intrinsic indicates the memory address from which to read +the data. +

    Semantics:
    -

    The 'vaarg' instruction loads an argument of the specified type from -the specified va_list. In conjunction with the vanext instruction, it is used to implement the -va_arg macro available in C. For more information, see the variable -argument handling Intrinsic Functions.

    - -

    It is legal for this instruction to be called in a function which does not -take a variable number of arguments, for example, the vfprintf -function.

    - -

    vaarg is an LLVM instruction instead of an intrinsic function because it takes an type as an -argument.

    - -
    Example:
    +

    +The 'llvm.readio' intrinsic reads data from a memory mapped I/O +location specified by address and returns the value. The address and +return value must be integers, but the size allowed for each is dependent upon +the platform upon which the program is code generated. +

    -

    See the variable argument processing section.

    +

    +This intrinsic ensures that the I/O data read occurs in instruction order in +relation to other I/O data reads and writes (as opposed to a normal load, where +hardware scheduling can re-arrange the actual memory accesses to occur out of +order). +

    - -
    - Intrinsic Functions + + -
    -

    LLVM supports the notion of an "intrinsic function". These functions have -well known names and semantics, and are required to follow certain restrictions. -Overall, these instructions represent an extension mechanism for the LLVM -language that does not require changing all of the transformations in LLVM to -add to the language (or the bytecode reader/writer, the parser, etc...).

    - -

    Intrinsic function names must all start with an "llvm." prefix, this -prefix is reserved in LLVM for intrinsic names, thus functions may not be named -this. Intrinsic functions must always be external functions: you cannot define -the body of intrinsic functions. Intrinsic functions may only be used in call -or invoke instructions: it is illegal to take the address of an intrinsic -function. Additionally, because intrinsic functions are part of the LLVM -language, it is required that they all be documented here if any are added.

    +
    Syntax:
    +
    +  call void (<integer type>, <integer type>)* %llvm.writeio (<integer type> <value>, <integer type> <address>)
    +
    -

    Unless an intrinsic function is target-specific, there must be a lowering -pass to eliminate the intrinsic or all backends must support the intrinsic -function.

    +
    Overview:
    -
    +

    +The 'llvm.writeio' intrinsic writes data to the specified memory +mapped I/O address. +

    - - +
    Arguments:
    -
    +

    +The first argument to this intrinsic indicates the memory address to which data +should be written. +

    -

    Variable argument support is defined in LLVM with the vanext instruction and these three intrinsic -functions. These functions are related to the similarly named macros defined in -the <stdarg.h> header file.

    +

    +The second argument is the value to write to the memory mapped I/O location. +

    -

    All of these functions operate on arguments that use a target-specific value -type "va_list". The LLVM assembly language reference manual does not -define what this type is, so all transformations should be prepared to handle -intrinsics with any type used.

    +
    Semantics:
    -

    This example shows how the vanext -instruction and the variable argument handling intrinsic functions are used.

    +

    +The 'llvm.writeio' intrinsic writes value to the memory mapped +I/O address specified by address. The address and value must be +integers, but the size is dependent upon the platform upon which the program is +code generated. +

    -
    -int %test(int %X, ...) {
    -  ; Initialize variable argument processing
    -  %ap = call sbyte*()* %llvm.va_start()
    +

    +This intrinsic ensures that the I/O data write occurs in instruction order in +relation to other I/O data reads and writes (as opposed to a normal store, +where hardware scheduling can re-arrange the actual memory accesses to occur +out of order). +

    - ; Read a single integer argument - %tmp = vaarg sbyte* %ap, int +
    - ; Advance to the next argument - %ap2 = vanext sbyte* %ap, int - ; Demonstrate usage of llvm.va_copy and llvm.va_end - %aq = call sbyte* (sbyte*)* %llvm.va_copy(sbyte* %ap2) - call void %llvm.va_end(sbyte* %aq) + + - ; Stop processing of arguments. - call void %llvm.va_end(sbyte* %ap2) - ret int %tmp -} -
    +
    +

    +LLVM provides intrinsics for a few important standard C library functions. +These intrinsics allow source-language front-ends to pass information about the +alignment of the pointer arguments to the code generator, providing opportunity +for more efficient code generation. +

    - 'llvm.va_start' Intrinsic + 'llvm.memcpy' Intrinsic
    Syntax:
    -
    -  call va_list ()* %llvm.va_start()
    +  call void (sbyte*, sbyte*, uint, uint)* %llvm.memcpy(sbyte* <dest>, sbyte* <src>,
    +                                                       uint <len>, uint <align>)
     
    Overview:
    -

    The 'llvm.va_start' intrinsic returns a new <arglist> -for subsequent use by the variable argument intrinsics.

    +

    +The 'llvm.memcpy' intrinsic copies a block of memory from the source +location to the destination location. +

    -
    Semantics:
    +

    +Note that, unlike the standard libc function, the llvm.memcpy intrinsic +does not return a value, and takes an extra alignment argument. +

    -

    The 'llvm.va_start' intrinsic works just like the va_start -macro available in C. In a target-dependent way, it initializes and returns a -va_list element, so that the next vaarg will produce the first -variable argument passed to the function. Unlike the C va_start macro, -this intrinsic does not need to know the last argument of the function, the -compiler can figure that out.

    +
    Arguments:
    -

    Note that this intrinsic function is only legal to be called from within the -body of a variable argument function.

    +

    +The first argument is a pointer to the destination, the second is a pointer to +the source. The third argument is an (arbitrarily sized) integer argument +specifying the number of bytes to copy, and the fourth argument is the alignment +of the source and destination locations. +

    + +

    +If the call to this intrinisic has an alignment value that is not 0 or 1, then +the caller guarantees that the size of the copy is a multiple of the alignment +and that both the source and destination pointers are aligned to that boundary. +

    + +
    Semantics:
    +

    +The 'llvm.memcpy' intrinsic copies a block of memory from the source +location to the destination location, which are not allowed to overlap. It +copies "len" bytes of memory over. If the argument is known to be aligned to +some boundary, this can be specified as the fourth argument, otherwise it should +be set to 0 or 1. +

    +
    - 'llvm.va_end' Intrinsic + 'llvm.memmove' Intrinsic
    Syntax:
    -
    -  call void (va_list)* %llvm.va_end(va_list <arglist>)
    +  call void (sbyte*, sbyte*, uint, uint)* %llvm.memmove(sbyte* <dest>, sbyte* <src>,
    +                                                       uint <len>, uint <align>)
     
    Overview:
    -

    The 'llvm.va_end' intrinsic destroys <arglist> which -has been initialized previously with llvm.va_start or llvm.va_copy.

    +

    +The 'llvm.memmove' intrinsic moves a block of memory from the source +location to the destination location. It is similar to the 'llvm.memcpy' +intrinsic but allows the two memory locations to overlap. +

    + +

    +Note that, unlike the standard libc function, the llvm.memmove intrinsic +does not return a value, and takes an extra alignment argument. +

    Arguments:
    -

    The argument is a va_list to destroy.

    +

    +The first argument is a pointer to the destination, the second is a pointer to +the source. The third argument is an (arbitrarily sized) integer argument +specifying the number of bytes to copy, and the fourth argument is the alignment +of the source and destination locations. +

    -
    Semantics:
    +

    +If the call to this intrinisic has an alignment value that is not 0 or 1, then +the caller guarantees that the size of the copy is a multiple of the alignment +and that both the source and destination pointers are aligned to that boundary. +

    -

    The 'llvm.va_end' intrinsic works just like the va_end -macro available in C. In a target-dependent way, it destroys the -va_list. Calls to llvm.va_start and -llvm.va_copy must be matched exactly with -calls to llvm.va_end.

    +
    Semantics:
    +

    +The 'llvm.memmove' intrinsic copies a block of memory from the source +location to the destination location, which may overlap. It +copies "len" bytes of memory over. If the argument is known to be aligned to +some boundary, this can be specified as the fourth argument, otherwise it should +be set to 0 or 1. +

    +
    - 'llvm.va_copy' Intrinsic + 'llvm.memset' Intrinsic
    Syntax:
    -
    -  call va_list (va_list)* %llvm.va_copy(va_list <destarglist>)
    +  call void (sbyte*, ubyte, uint, uint)* %llvm.memset(sbyte* <dest>, ubyte <val>,
    +                                                      uint <len>, uint <align>)
     
    Overview:
    -

    The 'llvm.va_copy' intrinsic copies the current argument position -from the source argument list to the destination argument list.

    +

    +The 'llvm.memset' intrinsic fills a block of memory with a particular +byte value. +

    + +

    +Note that, unlike the standard libc function, the llvm.memset intrinsic +does not return a value, and takes an extra alignment argument. +

    Arguments:
    -

    The argument is the va_list to copy.

    +

    +The first argument is a pointer to the destination to fill, the second is the +byte value to fill it with, the third argument is an (arbitrarily sized) integer +argument specifying the number of bytes to fill, and the fourth argument is the +known alignment of destination location. +

    + +

    +If the call to this intrinisic has an alignment value that is not 0 or 1, then +the caller guarantees that the size of the copy is a multiple of the alignment +and that the destination pointer is aligned to that boundary. +

    Semantics:
    -

    The 'llvm.va_copy' intrinsic works just like the va_copy -macro available in C. In a target-dependent way, it copies the source -va_list element into the returned list. This intrinsic is necessary -because the llvm.va_start intrinsic may be -arbitrarily complex and require memory allocation, for example.

    +

    +The 'llvm.memset' intrinsic fills "len" bytes of memory starting at the +destination location. If the argument is known to be aligned to some boundary, +this can be specified as the fourth argument, otherwise it should be set to 0 or +1. +

    +
    + + +
    + Debugger Intrinsics
    - +
    +

    +The LLVM debugger intrinsics (which all start with llvm.dbg. prefix), +are described in the LLVM Source Level +Debugging document. +

    +
    + +
    - - +