X-Git-Url: http://plrg.eecs.uci.edu/git/?a=blobdiff_plain;ds=inline;f=main.cc;h=73b3b0c410d95fbdbd06190eadd35b25b1288e77;hb=5e3720f6a6dccf2af670e4ab30660130f2a57c8f;hp=e629f6092992ce8fb59a80a7e14388b7b7724143;hpb=6a3cefc5fc5bcae7b7f94dd9e6199f6b3efdd76e;p=model-checker.git diff --git a/main.cc b/main.cc index e629f60..73b3b0c 100644 --- a/main.cc +++ b/main.cc @@ -1,82 +1,100 @@ +/** @file main.cc + * @brief Entry point for the model checker. + */ + #include "libthreads.h" #include "common.h" #include "threads.h" +#include "datarace.h" + /* global "model" object */ #include "model.h" -#include "snapshot.h" +#include "snapshot-interface.h" -/* - * Return 1 if found next thread, 0 otherwise +/** + * The thread_system_next function takes the next step in the execution. + * @return Returns the 1 if there is another step and 0 otherwise. */ -int num; -int num1; -int num2; - static int thread_system_next(void) { - Thread *curr, *next; - - curr = thread_current(); - if (curr) { - if (curr->get_state() == THREAD_READY) { - model->check_current_action(); - model->scheduler->add_thread(curr); - } else if (curr->get_state() == THREAD_RUNNING) - /* Stopped while running; i.e., completed */ - curr->complete(); - else - ASSERT(false); - } - next = model->scheduler->next_thread(); - if (next) - next->set_state(THREAD_RUNNING); - DEBUG("(%d, %d)\n", curr ? curr->get_id() : -1, next ? next->get_id() : -1); - if (!next) - return 1; - return Thread::swap(model->get_system_context(), next); + Thread *curr, *next; + + curr = thread_current(); + if (curr) { + if (curr->get_state() == THREAD_READY) { + model->check_current_action(); + model->scheduler->add_thread(curr); + } else if (curr->get_state() == THREAD_RUNNING) + /* Stopped while running; i.e., completed */ + curr->complete(); + else + ASSERT(false); + } + next = model->scheduler->next_thread(); + if (!model->isfeasible()) + return 1; + if (next) + next->set_state(THREAD_RUNNING); + DEBUG("(%d, %d)\n", curr ? curr->get_id() : -1, next ? next->get_id() : -1); + if (!next) + return 1; + return Thread::swap(model->get_system_context(), next); } +/** The thread_wait_finish method runs the current execution until we + * have no more steps to take. + */ static void thread_wait_finish(void) { - DBG(); + DBG(); - while (!thread_system_next()); + while (!thread_system_next()); } -void real_main() { - thrd_t user_thread; - ucontext_t main_context; - - model = new ModelChecker(); - - if (getcontext(&main_context)) - return; - - model->set_system_context(&main_context); - - do { - /* Start user program */ - model->add_thread(new Thread(&user_thread, &user_main, NULL)); - - /* Wait for all threads to complete */ - thread_wait_finish(); - } while (model->next_execution()); - - delete model; - - DEBUG("Exiting\n"); + +/** The real_main function contains the main model checking loop. */ +static void real_main() { + thrd_t user_thread; + ucontext_t main_context; + + //Initialize race detector + initRaceDetector(); + + //Create the singleton SnapshotStack object + snapshotObject = new SnapshotStack(); + + model = new ModelChecker(); + + if (getcontext(&main_context)) + return; + + model->set_system_context(&main_context); + + snapshotObject->snapshotStep(0); + do { + /* Start user program */ + model->add_thread(new Thread(&user_thread, (void (*)(void *)) &user_main, NULL)); + + /* Wait for all threads to complete */ + thread_wait_finish(); + } while (model->next_execution()); + + delete model; + + DEBUG("Exiting\n"); } int main_numargs; char ** main_args; -/* - * Main system function +/** + * Main function. Just initializes snapshotting library and the + * snapshotting library calls the real_main function. */ int main(int numargs, char ** args) { - /* Stash this stuff in case someone wants it eventually */ - main_numargs=numargs; - main_args=args; + /* Stash this stuff in case someone wants it eventually */ + main_numargs=numargs; + main_args=args; - /* Let's jump in quickly and start running stuff */ - initSnapShotLibrary(10000 /*int numbackingpages*/, 1024 /*unsigned int numsnapshots*/, 1024 /*unsigned int nummemoryregions*/ , &real_main /*MyFuncPtr entryPoint*/); + /* Let's jump in quickly and start running stuff */ + initSnapShotLibrary(10000, 1024, 1024, 1000, &real_main); }