#include "waitobj.h"
#include "threads-model.h"
+#include "funcnode.h"
+
+#define COUNTER_THRESHOLD 1000
WaitObj::WaitObj(thread_id_t tid) :
tid(tid),
waiting_for(32),
waited_by(32),
thrd_dist_maps(),
- thrd_target_nodes()
+ thrd_target_nodes(),
+ thrd_action_counters()
{}
WaitObj::~WaitObj()
{
- for (uint i = 0; i < thrd_dist_maps.size(); i++)
+ for (uint i = 0;i < thrd_dist_maps.size();i++)
delete thrd_dist_maps[i];
- for (uint i = 0; i < thrd_target_nodes.size(); i++)
+ for (uint i = 0;i < thrd_target_nodes.size();i++)
delete thrd_target_nodes[i];
}
* @param other The thread to be removed
* @param node The target node
* @return true if "other" is removed from waiting_for set
+ * false if only a target node of "other" is removed
*/
-bool WaitObj::remove_waiting_for(thread_id_t other, FuncNode * node)
+bool WaitObj::remove_waiting_for_node(thread_id_t other, FuncNode * node)
{
dist_map_t * dist_map = getDistMap(other);
dist_map->remove(node);
node_set_t * target_nodes = getTargetNodes(other);
target_nodes->remove(node);
- /* The thread has not nodes to reach */
+ /* The thread has no nodes to reach */
if (target_nodes->isEmpty()) {
+ int index = id_to_int(other);
+ thrd_action_counters[index] = 0;
waiting_for.remove(other);
+
return true;
}
return false;
}
+/* Stop waiting for the thread */
+void WaitObj::remove_waiting_for(thread_id_t other)
+{
+ waiting_for.remove(other);
+
+ // TODO: clear dist_map or not?
+ /* dist_map_t * dist_map = getDistMap(other);
+ dist_map->reset(); */
+
+ node_set_t * target_nodes = getTargetNodes(other);
+ target_nodes->reset();
+
+ int index = id_to_int(other);
+ thrd_action_counters[index] = 0;
+}
+
void WaitObj::remove_waited_by(thread_id_t other)
{
waited_by.remove(other);
int WaitObj::lookup_dist(thread_id_t tid, FuncNode * target)
{
dist_map_t * map = getDistMap(tid);
- if (map->contains(target))
+ node_set_t * node_set = getTargetNodes(tid);
+
+ /* thrd_dist_maps is not reset when clear_waiting_for is called,
+ * so node_set should be checked */
+ if (node_set->contains(target) && map->contains(target))
return map->get(target);
return -1;
if (old_size <= thread_id) {
thrd_dist_maps.resize(thread_id + 1);
- for (int i = old_size; i < thread_id + 1; i++) {
+ for (int i = old_size;i < thread_id + 1;i++) {
thrd_dist_maps[i] = new dist_map_t(16);
}
}
if (old_size <= thread_id) {
thrd_target_nodes.resize(thread_id + 1);
- for (int i = old_size; i < thread_id + 1; i++) {
+ for (int i = old_size;i < thread_id + 1;i++) {
thrd_target_nodes[i] = new node_set_t(16);
}
}
return thrd_target_nodes[thread_id];
}
-void WaitObj::reset()
+/**
+ * Increment action counter for thread tid
+ * @return true if the counter for tid expires
+ */
+bool WaitObj::incr_counter(thread_id_t tid)
+{
+ int thread_id = id_to_int(tid);
+
+ /* thrd_action_counters.resize does not work here */
+ while (thrd_action_counters.size() <= (uint) thread_id) {
+ thrd_action_counters.push_back(0);
+ }
+
+ thrd_action_counters[thread_id]++;
+ if (thrd_action_counters[thread_id] > COUNTER_THRESHOLD) {
+ thrd_action_counters[thread_id] = 0;
+ return true;
+ }
+
+ return false;
+}
+
+void WaitObj::clear_waiting_for()
{
thrd_id_set_iter * iter = waiting_for.iterator();
while (iter->hasNext()) {
thread_id_t tid = iter->next();
int index = id_to_int(tid);
- thrd_target_nodes[index]->reset();
+ thrd_action_counters[index] = 0;
+
/* thrd_dist_maps are not reset because distances
- * will be overwritten */
+ * will be overwritten when node targets are added
+ * thrd_dist_maps[index]->reset(); */
+
+ node_set_t * target_nodes = getTargetNodes(tid);
+ target_nodes->reset();
}
+ delete iter;
+
waiting_for.reset();
- waited_by.reset();
+ /* waited_by relation should be kept */
}
-void WaitObj::print_waiting_for()
+void WaitObj::print_waiting_for(bool verbose)
{
if (waiting_for.getSize() == 0)
return;
thrd_id_set_iter * it = waiting_for.iterator();
while (it->hasNext()) {
- thread_id_t thread_id = it->next();
- model_print("%d ", thread_id);
+ thread_id_t waiting_for_id = it->next();
+ model_print("%d ", waiting_for_id);
}
model_print("\n");
+ delete it;
+
+ if (verbose) {
+ /* Print out the distances from each thread to target nodes */
+ model_print("\t");
+ for (uint i = 0;i < thrd_target_nodes.size();i++) {
+ dist_map_t * dist_map = getDistMap(i);
+ node_set_t * node_set = getTargetNodes(i);
+ node_set_iter * node_iter = node_set->iterator();
+
+ if (!node_set->isEmpty()) {
+ model_print("[thread %d](", int_to_id(i));
+
+ while (node_iter->hasNext()) {
+ FuncNode * node = node_iter->next();
+ int dist = dist_map->get(node);
+ model_print("node %d: %d, ", node->get_func_id(), dist);
+ }
+ model_print(") ");
+ }
+
+ delete node_iter;
+ }
+ model_print("\n");
+ }
}
void WaitObj::print_waited_by()
}
model_print("\n");
+ delete it;
}