//
//===----------------------------------------------------------------------===//
-#ifndef CODEGEN_REGISTERS_H
-#define CODEGEN_REGISTERS_H
+#ifndef LLVM_UTILS_TABLEGEN_CODEGENREGISTERS_H
+#define LLVM_UTILS_TABLEGEN_CODEGENREGISTERS_H
-#include "Record.h"
-#include "SetTheory.h"
-#include "llvm/CodeGen/ValueTypes.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SetVector.h"
+#include "llvm/ADT/SparseBitVector.h"
+#include "llvm/CodeGen/MachineValueType.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/TableGen/Record.h"
+#include "llvm/TableGen/SetTheory.h"
#include <cstdlib>
+#include <list>
#include <map>
-#include <string>
#include <set>
+#include <string>
#include <vector>
+#include <deque>
namespace llvm {
class CodeGenRegBank;
+ /// Used to encode a step in a register lane mask transformation.
+ /// Mask the bits specified in Mask, then rotate them Rol bits to the left
+ /// assuming a wraparound at 32bits.
+ struct MaskRolPair {
+ unsigned Mask;
+ uint8_t RotateLeft;
+ bool operator==(const MaskRolPair Other) const {
+ return Mask == Other.Mask && RotateLeft == Other.RotateLeft;
+ }
+ bool operator!=(const MaskRolPair Other) const {
+ return Mask != Other.Mask || RotateLeft != Other.RotateLeft;
+ }
+ };
+
+ /// CodeGenSubRegIndex - Represents a sub-register index.
+ class CodeGenSubRegIndex {
+ Record *const TheDef;
+ std::string Name;
+ std::string Namespace;
+
+ public:
+ uint16_t Size;
+ uint16_t Offset;
+ const unsigned EnumValue;
+ mutable unsigned LaneMask;
+ mutable SmallVector<MaskRolPair,1> CompositionLaneMaskTransform;
+
+ // Are all super-registers containing this SubRegIndex covered by their
+ // sub-registers?
+ bool AllSuperRegsCovered;
+
+ CodeGenSubRegIndex(Record *R, unsigned Enum);
+ CodeGenSubRegIndex(StringRef N, StringRef Nspace, unsigned Enum);
+
+ const std::string &getName() const { return Name; }
+ const std::string &getNamespace() const { return Namespace; }
+ std::string getQualifiedName() const;
+
+ // Map of composite subreg indices.
+ typedef std::map<CodeGenSubRegIndex *, CodeGenSubRegIndex *,
+ deref<llvm::less>> CompMap;
+
+ // Returns the subreg index that results from composing this with Idx.
+ // Returns NULL if this and Idx don't compose.
+ CodeGenSubRegIndex *compose(CodeGenSubRegIndex *Idx) const {
+ CompMap::const_iterator I = Composed.find(Idx);
+ return I == Composed.end() ? nullptr : I->second;
+ }
+
+ // Add a composite subreg index: this+A = B.
+ // Return a conflicting composite, or NULL
+ CodeGenSubRegIndex *addComposite(CodeGenSubRegIndex *A,
+ CodeGenSubRegIndex *B) {
+ assert(A && B);
+ std::pair<CompMap::iterator, bool> Ins =
+ Composed.insert(std::make_pair(A, B));
+ // Synthetic subreg indices that aren't contiguous (for instance ARM
+ // register tuples) don't have a bit range, so it's OK to let
+ // B->Offset == -1. For the other cases, accumulate the offset and set
+ // the size here. Only do so if there is no offset yet though.
+ if ((Offset != (uint16_t)-1 && A->Offset != (uint16_t)-1) &&
+ (B->Offset == (uint16_t)-1)) {
+ B->Offset = Offset + A->Offset;
+ B->Size = A->Size;
+ }
+ return (Ins.second || Ins.first->second == B) ? nullptr
+ : Ins.first->second;
+ }
+
+ // Update the composite maps of components specified in 'ComposedOf'.
+ void updateComponents(CodeGenRegBank&);
+
+ // Return the map of composites.
+ const CompMap &getComposites() const { return Composed; }
+
+ // Compute LaneMask from Composed. Return LaneMask.
+ unsigned computeLaneMask() const;
+
+ private:
+ CompMap Composed;
+ };
+
+ inline bool operator<(const CodeGenSubRegIndex &A,
+ const CodeGenSubRegIndex &B) {
+ return A.EnumValue < B.EnumValue;
+ }
+
/// CodeGenRegister - Represents a register definition.
struct CodeGenRegister {
Record *TheDef;
unsigned EnumValue;
unsigned CostPerUse;
+ bool CoveredBySubRegs;
+ bool HasDisjunctSubRegs;
// Map SubRegIndex -> Register.
- typedef std::map<Record*, CodeGenRegister*, LessRecord> SubRegMap;
+ typedef std::map<CodeGenSubRegIndex *, CodeGenRegister *, deref<llvm::less>>
+ SubRegMap;
CodeGenRegister(Record *R, unsigned Enum);
const std::string &getName() const;
- // Get a map of sub-registers computed lazily.
+ // Extract more information from TheDef. This is used to build an object
+ // graph after all CodeGenRegister objects have been created.
+ void buildObjectGraph(CodeGenRegBank&);
+
+ // Lazily compute a map of all sub-registers.
// This includes unique entries for all sub-sub-registers.
- const SubRegMap &getSubRegs(CodeGenRegBank&);
+ const SubRegMap &computeSubRegs(CodeGenRegBank&);
+
+ // Compute extra sub-registers by combining the existing sub-registers.
+ void computeSecondarySubRegs(CodeGenRegBank&);
+
+ // Add this as a super-register to all sub-registers after the sub-register
+ // graph has been built.
+ void computeSuperRegs(CodeGenRegBank&);
const SubRegMap &getSubRegs() const {
assert(SubRegsComplete && "Must precompute sub-registers");
}
// Add sub-registers to OSet following a pre-order defined by the .td file.
- void addSubRegsPreOrder(SetVector<CodeGenRegister*> &OSet) const;
+ void addSubRegsPreOrder(SetVector<const CodeGenRegister*> &OSet,
+ CodeGenRegBank&) const;
+
+ // Return the sub-register index naming Reg as a sub-register of this
+ // register. Returns NULL if Reg is not a sub-register.
+ CodeGenSubRegIndex *getSubRegIndex(const CodeGenRegister *Reg) const {
+ return SubReg2Idx.lookup(Reg);
+ }
- // List of super-registers in topological order, small to large.
- typedef std::vector<CodeGenRegister*> SuperRegList;
+ typedef std::vector<const CodeGenRegister*> SuperRegList;
- // Get the list of super-registers.
- // This is only valid after computeDerivedInfo has visited all registers.
+ // Get the list of super-registers in topological order, small to large.
+ // This is valid after computeSubRegs visits all registers during RegBank
+ // construction.
const SuperRegList &getSuperRegs() const {
assert(SubRegsComplete && "Must precompute sub-registers");
return SuperRegs;
}
- // Order CodeGenRegister pointers by EnumValue.
- struct Less {
- bool operator()(const CodeGenRegister *A,
- const CodeGenRegister *B) const {
- return A->EnumValue < B->EnumValue;
- }
- };
+ // Get the list of ad hoc aliases. The graph is symmetric, so the list
+ // contains all registers in 'Aliases', and all registers that mention this
+ // register in 'Aliases'.
+ ArrayRef<CodeGenRegister*> getExplicitAliases() const {
+ return ExplicitAliases;
+ }
+
+ // Get the topological signature of this register. This is a small integer
+ // less than RegBank.getNumTopoSigs(). Registers with the same TopoSig have
+ // identical sub-register structure. That is, they support the same set of
+ // sub-register indices mapping to the same kind of sub-registers
+ // (TopoSig-wise).
+ unsigned getTopoSig() const {
+ assert(SuperRegsComplete && "TopoSigs haven't been computed yet.");
+ return TopoSig;
+ }
+
+ // List of register units in ascending order.
+ typedef SparseBitVector<> RegUnitList;
+ typedef SmallVector<unsigned, 16> RegUnitLaneMaskList;
+
+ // How many entries in RegUnitList are native?
+ RegUnitList NativeRegUnits;
+
+ // Get the list of register units.
+ // This is only valid after computeSubRegs() completes.
+ const RegUnitList &getRegUnits() const { return RegUnits; }
+
+ ArrayRef<unsigned> getRegUnitLaneMasks() const {
+ return makeArrayRef(RegUnitLaneMasks).slice(0, NativeRegUnits.count());
+ }
+
+ // Get the native register units. This is a prefix of getRegUnits().
+ RegUnitList getNativeRegUnits() const {
+ return NativeRegUnits;
+ }
+
+ void setRegUnitLaneMasks(const RegUnitLaneMaskList &LaneMasks) {
+ RegUnitLaneMasks = LaneMasks;
+ }
+
+ // Inherit register units from subregisters.
+ // Return true if the RegUnits changed.
+ bool inheritRegUnits(CodeGenRegBank &RegBank);
+
+ // Adopt a register unit for pressure tracking.
+ // A unit is adopted iff its unit number is >= NativeRegUnits.count().
+ void adoptRegUnit(unsigned RUID) { RegUnits.set(RUID); }
+
+ // Get the sum of this register's register unit weights.
+ unsigned getWeight(const CodeGenRegBank &RegBank) const;
// Canonically ordered set.
- typedef std::set<const CodeGenRegister*, Less> Set;
+ typedef std::vector<const CodeGenRegister*> Vec;
private:
bool SubRegsComplete;
+ bool SuperRegsComplete;
+ unsigned TopoSig;
+
+ // The sub-registers explicit in the .td file form a tree.
+ SmallVector<CodeGenSubRegIndex*, 8> ExplicitSubRegIndices;
+ SmallVector<CodeGenRegister*, 8> ExplicitSubRegs;
+
+ // Explicit ad hoc aliases, symmetrized to form an undirected graph.
+ SmallVector<CodeGenRegister*, 8> ExplicitAliases;
+
+ // Super-registers where this is the first explicit sub-register.
+ SuperRegList LeadingSuperRegs;
+
SubRegMap SubRegs;
SuperRegList SuperRegs;
+ DenseMap<const CodeGenRegister*, CodeGenSubRegIndex*> SubReg2Idx;
+ RegUnitList RegUnits;
+ RegUnitLaneMaskList RegUnitLaneMasks;
};
+ inline bool operator<(const CodeGenRegister &A, const CodeGenRegister &B) {
+ return A.EnumValue < B.EnumValue;
+ }
+
+ inline bool operator==(const CodeGenRegister &A, const CodeGenRegister &B) {
+ return A.EnumValue == B.EnumValue;
+ }
class CodeGenRegisterClass {
- CodeGenRegister::Set Members;
- const std::vector<Record*> *Elements;
- std::vector<SmallVector<Record*, 16> > AltOrders;
+ CodeGenRegister::Vec Members;
+ // Allocation orders. Order[0] always contains all registers in Members.
+ std::vector<SmallVector<Record*, 16> > Orders;
// Bit mask of sub-classes including this, indexed by their EnumValue.
BitVector SubClasses;
// List of super-classes, topologocally ordered to have the larger classes
// first. This is the same as sorting by EnumValue.
SmallVector<CodeGenRegisterClass*, 4> SuperClasses;
- public:
Record *TheDef;
+ std::string Name;
+
+ // For a synthesized class, inherit missing properties from the nearest
+ // super-class.
+ void inheritProperties(CodeGenRegBank&);
+
+ // Map SubRegIndex -> sub-class. This is the largest sub-class where all
+ // registers have a SubRegIndex sub-register.
+ DenseMap<const CodeGenSubRegIndex *, CodeGenRegisterClass *>
+ SubClassWithSubReg;
+
+ // Map SubRegIndex -> set of super-reg classes. This is all register
+ // classes SuperRC such that:
+ //
+ // R:SubRegIndex in this RC for all R in SuperRC.
+ //
+ DenseMap<const CodeGenSubRegIndex *, SmallPtrSet<CodeGenRegisterClass *, 8>>
+ SuperRegClasses;
+
+ // Bit vector of TopoSigs for the registers in this class. This will be
+ // very sparse on regular architectures.
+ BitVector TopoSigs;
+
+ public:
unsigned EnumValue;
std::string Namespace;
- std::vector<MVT::SimpleValueType> VTs;
+ SmallVector<MVT::SimpleValueType, 4> VTs;
unsigned SpillSize;
unsigned SpillAlignment;
int CopyCost;
bool Allocatable;
- // Map SubRegIndex -> RegisterClass
- DenseMap<Record*,Record*> SubRegClasses;
std::string AltOrderSelect;
-
- const std::string &getName() const;
- const std::vector<MVT::SimpleValueType> &getValueTypes() const {return VTs;}
+ uint8_t AllocationPriority;
+ /// Contains the combination of the lane masks of all subregisters.
+ unsigned LaneMask;
+ /// True if there are at least 2 subregisters which do not interfere.
+ bool HasDisjunctSubRegs;
+
+ // Return the Record that defined this class, or NULL if the class was
+ // created by TableGen.
+ Record *getDef() const { return TheDef; }
+
+ const std::string &getName() const { return Name; }
+ std::string getQualifiedName() const;
+ ArrayRef<MVT::SimpleValueType> getValueTypes() const {return VTs;}
unsigned getNumValueTypes() const { return VTs.size(); }
MVT::SimpleValueType getValueTypeNum(unsigned VTNum) const {
if (VTNum < VTs.size())
return VTs[VTNum];
- assert(0 && "VTNum greater than number of ValueTypes in RegClass!");
- abort();
+ llvm_unreachable("VTNum greater than number of ValueTypes in RegClass!");
}
// Return true if this this class contains the register.
// 2. The RC spill size must not be smaller than our spill size.
// 3. RC spill alignment must be compatible with ours.
//
- bool hasSubClass(const CodeGenRegisterClass *RC) const;
+ bool hasSubClass(const CodeGenRegisterClass *RC) const {
+ return SubClasses.test(RC->EnumValue);
+ }
+
+ // getSubClassWithSubReg - Returns the largest sub-class where all
+ // registers have a SubIdx sub-register.
+ CodeGenRegisterClass *
+ getSubClassWithSubReg(const CodeGenSubRegIndex *SubIdx) const {
+ return SubClassWithSubReg.lookup(SubIdx);
+ }
+
+ void setSubClassWithSubReg(const CodeGenSubRegIndex *SubIdx,
+ CodeGenRegisterClass *SubRC) {
+ SubClassWithSubReg[SubIdx] = SubRC;
+ }
+
+ // getSuperRegClasses - Returns a bit vector of all register classes
+ // containing only SubIdx super-registers of this class.
+ void getSuperRegClasses(const CodeGenSubRegIndex *SubIdx,
+ BitVector &Out) const;
+
+ // addSuperRegClass - Add a class containing only SudIdx super-registers.
+ void addSuperRegClass(CodeGenSubRegIndex *SubIdx,
+ CodeGenRegisterClass *SuperRC) {
+ SuperRegClasses[SubIdx].insert(SuperRC);
+ }
// getSubClasses - Returns a constant BitVector of subclasses indexed by
// EnumValue.
- // The SubClasses vector includs an entry for this class.
- const BitVector &getSubClasses() const { return SubClasses; };
+ // The SubClasses vector includes an entry for this class.
+ const BitVector &getSubClasses() const { return SubClasses; }
// getSuperClasses - Returns a list of super classes ordered by EnumValue.
// The array does not include an entry for this class.
// The order of registers is the same as in the .td file.
// No = 0 is the default allocation order, No = 1 is the first alternative.
ArrayRef<Record*> getOrder(unsigned No = 0) const {
- if (No == 0)
- return *Elements;
- else
- return AltOrders[No - 1];
+ return Orders[No];
}
// Return the total number of allocation orders available.
- unsigned getNumOrders() const { return 1 + AltOrders.size(); }
+ unsigned getNumOrders() const { return Orders.size(); }
+
+ // Get the set of registers. This set contains the same registers as
+ // getOrder(0).
+ const CodeGenRegister::Vec &getMembers() const { return Members; }
+
+ // Get a bit vector of TopoSigs present in this register class.
+ const BitVector &getTopoSigs() const { return TopoSigs; }
+
+ // Populate a unique sorted list of units from a register set.
+ void buildRegUnitSet(std::vector<unsigned> &RegUnits) const;
CodeGenRegisterClass(CodeGenRegBank&, Record *R);
+ // A key representing the parts of a register class used for forming
+ // sub-classes. Note the ordering provided by this key is not the same as
+ // the topological order used for the EnumValues.
+ struct Key {
+ const CodeGenRegister::Vec *Members;
+ unsigned SpillSize;
+ unsigned SpillAlignment;
+
+ Key(const CodeGenRegister::Vec *M, unsigned S = 0, unsigned A = 0)
+ : Members(M), SpillSize(S), SpillAlignment(A) {}
+
+ Key(const CodeGenRegisterClass &RC)
+ : Members(&RC.getMembers()),
+ SpillSize(RC.SpillSize),
+ SpillAlignment(RC.SpillAlignment) {}
+
+ // Lexicographical order of (Members, SpillSize, SpillAlignment).
+ bool operator<(const Key&) const;
+ };
+
+ // Create a non-user defined register class.
+ CodeGenRegisterClass(CodeGenRegBank&, StringRef Name, Key Props);
+
// Called by CodeGenRegBank::CodeGenRegBank().
- static void computeSubClasses(ArrayRef<CodeGenRegisterClass*>);
+ static void computeSubClasses(CodeGenRegBank&);
+ };
+
+ // Register units are used to model interference and register pressure.
+ // Every register is assigned one or more register units such that two
+ // registers overlap if and only if they have a register unit in common.
+ //
+ // Normally, one register unit is created per leaf register. Non-leaf
+ // registers inherit the units of their sub-registers.
+ struct RegUnit {
+ // Weight assigned to this RegUnit for estimating register pressure.
+ // This is useful when equalizing weights in register classes with mixed
+ // register topologies.
+ unsigned Weight;
+
+ // Each native RegUnit corresponds to one or two root registers. The full
+ // set of registers containing this unit can be computed as the union of
+ // these two registers and their super-registers.
+ const CodeGenRegister *Roots[2];
+
+ // Index into RegClassUnitSets where we can find the list of UnitSets that
+ // contain this unit.
+ unsigned RegClassUnitSetsIdx;
+
+ RegUnit() : Weight(0), RegClassUnitSetsIdx(0) {
+ Roots[0] = Roots[1] = nullptr;
+ }
+
+ ArrayRef<const CodeGenRegister*> getRoots() const {
+ assert(!(Roots[1] && !Roots[0]) && "Invalid roots array");
+ return makeArrayRef(Roots, !!Roots[0] + !!Roots[1]);
+ }
+ };
+
+ // Each RegUnitSet is a sorted vector with a name.
+ struct RegUnitSet {
+ typedef std::vector<unsigned>::const_iterator iterator;
+
+ std::string Name;
+ std::vector<unsigned> Units;
+ unsigned Weight; // Cache the sum of all unit weights.
+ unsigned Order; // Cache the sort key.
+
+ RegUnitSet() : Weight(0), Order(0) {}
};
+ // Base vector for identifying TopoSigs. The contents uniquely identify a
+ // TopoSig, only computeSuperRegs needs to know how.
+ typedef SmallVector<unsigned, 16> TopoSigId;
+
// CodeGenRegBank - Represent a target's registers and the relations between
// them.
class CodeGenRegBank {
- RecordKeeper &Records;
SetTheory Sets;
- std::vector<Record*> SubRegIndices;
- unsigned NumNamedIndices;
- std::vector<CodeGenRegister*> Registers;
+ std::deque<CodeGenSubRegIndex> SubRegIndices;
+ DenseMap<Record*, CodeGenSubRegIndex*> Def2SubRegIdx;
+
+ CodeGenSubRegIndex *createSubRegIndex(StringRef Name, StringRef NameSpace);
+
+ typedef std::map<SmallVector<CodeGenSubRegIndex*, 8>,
+ CodeGenSubRegIndex*> ConcatIdxMap;
+ ConcatIdxMap ConcatIdx;
+
+ // Registers.
+ std::deque<CodeGenRegister> Registers;
+ StringMap<CodeGenRegister*> RegistersByName;
DenseMap<Record*, CodeGenRegister*> Def2Reg;
+ unsigned NumNativeRegUnits;
- std::vector<CodeGenRegisterClass*> RegClasses;
+ std::map<TopoSigId, unsigned> TopoSigs;
+
+ // Includes native (0..NumNativeRegUnits-1) and adopted register units.
+ SmallVector<RegUnit, 8> RegUnits;
+
+ // Register classes.
+ std::list<CodeGenRegisterClass> RegClasses;
DenseMap<Record*, CodeGenRegisterClass*> Def2RC;
+ typedef std::map<CodeGenRegisterClass::Key, CodeGenRegisterClass*> RCKeyMap;
+ RCKeyMap Key2RC;
- // Composite SubRegIndex instances.
- // Map (SubRegIndex, SubRegIndex) -> SubRegIndex.
- typedef DenseMap<std::pair<Record*, Record*>, Record*> CompositeMap;
- CompositeMap Composite;
+ // Remember each unique set of register units. Initially, this contains a
+ // unique set for each register class. Simliar sets are coalesced with
+ // pruneUnitSets and new supersets are inferred during computeRegUnitSets.
+ std::vector<RegUnitSet> RegUnitSets;
+
+ // Map RegisterClass index to the index of the RegUnitSet that contains the
+ // class's units and any inferred RegUnit supersets.
+ //
+ // NOTE: This could grow beyond the number of register classes when we map
+ // register units to lists of unit sets. If the list of unit sets does not
+ // already exist for a register class, we create a new entry in this vector.
+ std::vector<std::vector<unsigned> > RegClassUnitSets;
+
+ // Give each register unit set an order based on sorting criteria.
+ std::vector<unsigned> RegUnitSetOrder;
+
+ // Add RC to *2RC maps.
+ void addToMaps(CodeGenRegisterClass*);
+
+ // Create a synthetic sub-class if it is missing.
+ CodeGenRegisterClass *getOrCreateSubClass(const CodeGenRegisterClass *RC,
+ const CodeGenRegister::Vec *Membs,
+ StringRef Name);
+
+ // Infer missing register classes.
+ void computeInferredRegisterClasses();
+ void inferCommonSubClass(CodeGenRegisterClass *RC);
+ void inferSubClassWithSubReg(CodeGenRegisterClass *RC);
+ void inferMatchingSuperRegClass(CodeGenRegisterClass *RC) {
+ inferMatchingSuperRegClass(RC, RegClasses.begin());
+ }
+
+ void inferMatchingSuperRegClass(
+ CodeGenRegisterClass *RC,
+ std::list<CodeGenRegisterClass>::iterator FirstSubRegRC);
+
+ // Iteratively prune unit sets.
+ void pruneUnitSets();
+
+ // Compute a weight for each register unit created during getSubRegs.
+ void computeRegUnitWeights();
+
+ // Create a RegUnitSet for each RegClass and infer superclasses.
+ void computeRegUnitSets();
// Populate the Composite map from sub-register relationships.
void computeComposites();
+ // Compute a lane mask for each sub-register index.
+ void computeSubRegLaneMasks();
+
+ /// Computes a lane mask for each register unit enumerated by a physical
+ /// register.
+ void computeRegUnitLaneMasks();
+
public:
CodeGenRegBank(RecordKeeper&);
// Sub-register indices. The first NumNamedIndices are defined by the user
// in the .td files. The rest are synthesized such that all sub-registers
// have a unique name.
- const std::vector<Record*> &getSubRegIndices() { return SubRegIndices; }
- unsigned getNumNamedIndices() { return NumNamedIndices; }
+ const std::deque<CodeGenSubRegIndex> &getSubRegIndices() const {
+ return SubRegIndices;
+ }
- // Map a SubRegIndex Record to its enum value.
- unsigned getSubRegIndexNo(Record *idx);
+ // Find a SubRegIndex form its Record def.
+ CodeGenSubRegIndex *getSubRegIdx(Record*);
// Find or create a sub-register index representing the A+B composition.
- Record *getCompositeSubRegIndex(Record *A, Record *B, bool create = false);
+ CodeGenSubRegIndex *getCompositeSubRegIndex(CodeGenSubRegIndex *A,
+ CodeGenSubRegIndex *B);
+
+ // Find or create a sub-register index representing the concatenation of
+ // non-overlapping sibling indices.
+ CodeGenSubRegIndex *
+ getConcatSubRegIndex(const SmallVector<CodeGenSubRegIndex *, 8>&);
+
+ void
+ addConcatSubRegIndex(const SmallVector<CodeGenSubRegIndex *, 8> &Parts,
+ CodeGenSubRegIndex *Idx) {
+ ConcatIdx.insert(std::make_pair(Parts, Idx));
+ }
- const std::vector<CodeGenRegister*> &getRegisters() { return Registers; }
+ const std::deque<CodeGenRegister> &getRegisters() { return Registers; }
+ const StringMap<CodeGenRegister*> &getRegistersByName() {
+ return RegistersByName;
+ }
// Find a register from its Record def.
CodeGenRegister *getReg(Record*);
- ArrayRef<CodeGenRegisterClass*> getRegClasses() const {
+ // Get a Register's index into the Registers array.
+ unsigned getRegIndex(const CodeGenRegister *Reg) const {
+ return Reg->EnumValue - 1;
+ }
+
+ // Return the number of allocated TopoSigs. The first TopoSig representing
+ // leaf registers is allocated number 0.
+ unsigned getNumTopoSigs() const {
+ return TopoSigs.size();
+ }
+
+ // Find or create a TopoSig for the given TopoSigId.
+ // This function is only for use by CodeGenRegister::computeSuperRegs().
+ // Others should simply use Reg->getTopoSig().
+ unsigned getTopoSig(const TopoSigId &Id) {
+ return TopoSigs.insert(std::make_pair(Id, TopoSigs.size())).first->second;
+ }
+
+ // Create a native register unit that is associated with one or two root
+ // registers.
+ unsigned newRegUnit(CodeGenRegister *R0, CodeGenRegister *R1 = nullptr) {
+ RegUnits.resize(RegUnits.size() + 1);
+ RegUnits.back().Roots[0] = R0;
+ RegUnits.back().Roots[1] = R1;
+ return RegUnits.size() - 1;
+ }
+
+ // Create a new non-native register unit that can be adopted by a register
+ // to increase its pressure. Note that NumNativeRegUnits is not increased.
+ unsigned newRegUnit(unsigned Weight) {
+ RegUnits.resize(RegUnits.size() + 1);
+ RegUnits.back().Weight = Weight;
+ return RegUnits.size() - 1;
+ }
+
+ // Native units are the singular unit of a leaf register. Register aliasing
+ // is completely characterized by native units. Adopted units exist to give
+ // register additional weight but don't affect aliasing.
+ bool isNativeUnit(unsigned RUID) {
+ return RUID < NumNativeRegUnits;
+ }
+
+ unsigned getNumNativeRegUnits() const {
+ return NumNativeRegUnits;
+ }
+
+ RegUnit &getRegUnit(unsigned RUID) { return RegUnits[RUID]; }
+ const RegUnit &getRegUnit(unsigned RUID) const { return RegUnits[RUID]; }
+
+ std::list<CodeGenRegisterClass> &getRegClasses() { return RegClasses; }
+
+ const std::list<CodeGenRegisterClass> &getRegClasses() const {
return RegClasses;
}
/// return the superclass. Otherwise return null.
const CodeGenRegisterClass* getRegClassForRegister(Record *R);
+ // Get the sum of unit weights.
+ unsigned getRegUnitSetWeight(const std::vector<unsigned> &Units) const {
+ unsigned Weight = 0;
+ for (std::vector<unsigned>::const_iterator
+ I = Units.begin(), E = Units.end(); I != E; ++I)
+ Weight += getRegUnit(*I).Weight;
+ return Weight;
+ }
+
+ unsigned getRegSetIDAt(unsigned Order) const {
+ return RegUnitSetOrder[Order];
+ }
+ const RegUnitSet &getRegSetAt(unsigned Order) const {
+ return RegUnitSets[RegUnitSetOrder[Order]];
+ }
+
+ // Increase a RegUnitWeight.
+ void increaseRegUnitWeight(unsigned RUID, unsigned Inc) {
+ getRegUnit(RUID).Weight += Inc;
+ }
+
+ // Get the number of register pressure dimensions.
+ unsigned getNumRegPressureSets() const { return RegUnitSets.size(); }
+
+ // Get a set of register unit IDs for a given dimension of pressure.
+ const RegUnitSet &getRegPressureSet(unsigned Idx) const {
+ return RegUnitSets[Idx];
+ }
+
+ // The number of pressure set lists may be larget than the number of
+ // register classes if some register units appeared in a list of sets that
+ // did not correspond to an existing register class.
+ unsigned getNumRegClassPressureSetLists() const {
+ return RegClassUnitSets.size();
+ }
+
+ // Get a list of pressure set IDs for a register class. Liveness of a
+ // register in this class impacts each pressure set in this list by the
+ // weight of the register. An exact solution requires all registers in a
+ // class to have the same class, but it is not strictly guaranteed.
+ ArrayRef<unsigned> getRCPressureSetIDs(unsigned RCIdx) const {
+ return RegClassUnitSets[RCIdx];
+ }
+
// Computed derived records such as missing sub-register indices.
void computeDerivedInfo();
- // Compute full overlap sets for every register. These sets include the
- // rarely used aliases that are neither sub nor super-registers.
- //
- // Map[R1].count(R2) is reflexive and symmetric, but not transitive.
+ // Compute the set of registers completely covered by the registers in Regs.
+ // The returned BitVector will have a bit set for each register in Regs,
+ // all sub-registers, and all super-registers that are covered by the
+ // registers in Regs.
//
- // If R1 is a sub-register of R2, Map[R1] is a subset of Map[R2].
- void computeOverlaps(std::map<const CodeGenRegister*,
- CodeGenRegister::Set> &Map);
+ // This is used to compute the mask of call-preserved registers from a list
+ // of callee-saves.
+ BitVector computeCoveredRegisters(ArrayRef<Record*> Regs);
+
+ // Bit mask of lanes that cover their registers. A sub-register index whose
+ // LaneMask is contained in CoveringLanes will be completely covered by
+ // another sub-register with the same or larger lane mask.
+ unsigned CoveringLanes;
};
}