#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/OwningPtr.h"
#include "llvm/ExecutionEngine/RuntimeDyld.h"
+#include "llvm/ExecutionEngine/ObjectImage.h"
+#include "llvm/ExecutionEngine/ObjectBuffer.h"
#include "llvm/Object/MachOObject.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/ManagedStatic.h"
using namespace llvm;
using namespace llvm::object;
-static cl::opt<std::string>
-InputFile(cl::Positional, cl::desc("<input file>"), cl::init("-"));
+static cl::list<std::string>
+InputFileList(cl::Positional, cl::ZeroOrMore,
+ cl::desc("<input file>"));
enum ActionType {
AC_Execute
class TrivialMemoryManager : public RTDyldMemoryManager {
public:
SmallVector<sys::MemoryBlock, 16> FunctionMemory;
+ SmallVector<sys::MemoryBlock, 16> DataMemory;
+
+ uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
+ unsigned SectionID);
+ uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
+ unsigned SectionID, bool IsReadOnly);
+
+ virtual void *getPointerToNamedFunction(const std::string &Name,
+ bool AbortOnFailure = true) {
+ return 0;
+ }
- uint8_t *startFunctionBody(const char *Name, uintptr_t &Size);
- void endFunctionBody(const char *Name, uint8_t *FunctionStart,
- uint8_t *FunctionEnd);
+ bool applyPermissions(std::string *ErrMsg) { return false; }
+
+ // Invalidate instruction cache for sections with execute permissions.
+ // Some platforms with separate data cache and instruction cache require
+ // explicit cache flush, otherwise JIT code manipulations (like resolved
+ // relocations) will get to the data cache but not to the instruction cache.
+ virtual void invalidateInstructionCache();
};
-uint8_t *TrivialMemoryManager::startFunctionBody(const char *Name,
- uintptr_t &Size) {
- return (uint8_t*)sys::Memory::AllocateRWX(Size, 0, 0).base();
+uint8_t *TrivialMemoryManager::allocateCodeSection(uintptr_t Size,
+ unsigned Alignment,
+ unsigned SectionID) {
+ sys::MemoryBlock MB = sys::Memory::AllocateRWX(Size, 0, 0);
+ FunctionMemory.push_back(MB);
+ return (uint8_t*)MB.base();
}
-void TrivialMemoryManager::endFunctionBody(const char *Name,
- uint8_t *FunctionStart,
- uint8_t *FunctionEnd) {
- uintptr_t Size = FunctionEnd - FunctionStart + 1;
- FunctionMemory.push_back(sys::MemoryBlock(FunctionStart, Size));
+uint8_t *TrivialMemoryManager::allocateDataSection(uintptr_t Size,
+ unsigned Alignment,
+ unsigned SectionID,
+ bool IsReadOnly) {
+ sys::MemoryBlock MB = sys::Memory::AllocateRWX(Size, 0, 0);
+ DataMemory.push_back(MB);
+ return (uint8_t*)MB.base();
+}
+
+void TrivialMemoryManager::invalidateInstructionCache() {
+ for (int i = 0, e = FunctionMemory.size(); i != e; ++i)
+ sys::Memory::InvalidateInstructionCache(FunctionMemory[i].base(),
+ FunctionMemory[i].size());
+
+ for (int i = 0, e = DataMemory.size(); i != e; ++i)
+ sys::Memory::InvalidateInstructionCache(DataMemory[i].base(),
+ DataMemory[i].size());
}
static const char *ProgramName;
/* *** */
static int executeInput() {
- // Load the input memory buffer.
- OwningPtr<MemoryBuffer> InputBuffer;
- if (error_code ec = MemoryBuffer::getFileOrSTDIN(InputFile, InputBuffer))
- return Error("unable to read input: '" + ec.message() + "'");
-
// Instantiate a dynamic linker.
TrivialMemoryManager *MemMgr = new TrivialMemoryManager;
RuntimeDyld Dyld(MemMgr);
- // Load the object file into it.
- if (Dyld.loadObject(InputBuffer.take())) {
- return Error(Dyld.getErrorString());
+ // If we don't have any input files, read from stdin.
+ if (!InputFileList.size())
+ InputFileList.push_back("-");
+ for(unsigned i = 0, e = InputFileList.size(); i != e; ++i) {
+ // Load the input memory buffer.
+ OwningPtr<MemoryBuffer> InputBuffer;
+ OwningPtr<ObjectImage> LoadedObject;
+ if (error_code ec = MemoryBuffer::getFileOrSTDIN(InputFileList[i],
+ InputBuffer))
+ return Error("unable to read input: '" + ec.message() + "'");
+
+ // Load the object file
+ LoadedObject.reset(Dyld.loadObject(new ObjectBuffer(InputBuffer.take())));
+ if (!LoadedObject) {
+ return Error(Dyld.getErrorString());
+ }
}
+
// Resolve all the relocations we can.
Dyld.resolveRelocations();
+ // Clear instruction cache before code will be executed.
+ MemMgr->invalidateInstructionCache();
+
+ // FIXME: Error out if there are unresolved relocations.
// Get the address of the entry point (_main by default).
void *MainAddress = Dyld.getSymbolAddress(EntryPoint);
return Error("unable to mark function executable: '" + ErrorStr + "'");
}
-
// Dispatch to _main().
- errs() << "loaded '_main' at: " << (void*)MainAddress << "\n";
+ errs() << "loaded '" << EntryPoint << "' at: " << (void*)MainAddress << "\n";
int (*Main)(int, const char**) =
(int(*)(int,const char**)) uintptr_t(MainAddress);
const char **Argv = new const char*[2];
- Argv[0] = InputFile.c_str();
+ // Use the name of the first input object module as argv[0] for the target.
+ Argv[0] = InputFileList[0].c_str();
Argv[1] = 0;
return Main(1, Argv);
}
cl::ParseCommandLineOptions(argc, argv, "llvm MC-JIT tool\n");
switch (Action) {
- default:
case AC_Execute:
return executeInput();
}
-
- return 0;
}