#include "RemoteMemoryManager.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
-#include "llvm/ExecutionEngine/ObjectImage.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/Format.h"
}
void RemoteMemoryManager::notifyObjectLoaded(ExecutionEngine *EE,
- const ObjectImage *Obj) {
+ const object::ObjectFile &Obj) {
// The client should have called setRemoteTarget() before triggering any
// code generation.
assert(Target);