#include <ucontext.h>
#include <stdint.h>
-#include <vector>
#include "mymemory.h"
#include <threads.h>
#include "modeltypes.h"
+#include "stl-model.h"
struct thread_params {
thrd_start_t func;
class Thread {
public:
Thread(thread_id_t tid);
- Thread(thrd_t *t, void (*func)(void *), void *a);
+ Thread(thrd_t *t, void (*func)(void *), void *a, Thread *parent);
~Thread();
void complete();
return wait_list[i];
}
+ /** @return The pending (next) ModelAction for this Thread
+ * @see Thread::pending */
ModelAction * get_pending() const { return pending; }
+
+ /** @brief Set the pending (next) ModelAction for this Thread
+ * @param act The pending ModelAction
+ * @see Thread::pending */
void set_pending(ModelAction *act) { pending = act; }
+
+ Thread * waiting_on() const;
+
/**
* Remove one ModelAction from the waiting list
* @return The ModelAction that was removed from the waiting list
*/
private:
int create_context();
- Thread *parent;
+
+ /** @brief The parent Thread which created this Thread */
+ Thread * const parent;
+
+ /** @brief The THREAD_CREATE ModelAction which created this Thread */
ModelAction *creation;
+ /**
+ * @brief The next ModelAction to be run by this Thread
+ *
+ * This action should be kept updated by the ModelChecker, so that we
+ * always know what the next ModelAction's memory_order, action type,
+ * and location are.
+ */
ModelAction *pending;
+
void (*start_routine)(void *);
void *arg;
ucontext_t context;
* list is used for thread joins, where another Thread waits for this
* Thread to complete
*/
- std::vector< ModelAction *, SnapshotAlloc<ModelAction *> > wait_list;
+ SnapVector<ModelAction *> wait_list;
/**
* The value returned by the last action in this thread