; Test using an integer literal constant.
; Generated ASM should be:
-; ADD_INT REG literal.x, 5
+; ADD_INT KC0[2].Z literal.x, 5
; or
-; ADD_INT literal.x REG, 5
+; ADD_INT literal.x KC0[2].Z, 5
; CHECK: @i32_literal
-; CHECK: ADD_INT * {{[A-Z0-9,. ]*}}literal.x
+; CHECK: ADD_INT {{\** *}}T{{[0-9]\.[XYZW]}}, KC0[2].Z, literal.x
+; CHECK-NEXT: LSHR
; CHECK-NEXT: 5
define void @i32_literal(i32 addrspace(1)* %out, i32 %in) {
entry:
; Test using a float literal constant.
; Generated ASM should be:
-; ADD REG literal.x, 5.0
+; ADD KC0[2].Z literal.x, 5.0
; or
-; ADD literal.x REG, 5.0
+; ADD literal.x KC0[2].Z, 5.0
; CHECK: @float_literal
-; CHECK: ADD * {{[A-Z0-9,. ]*}}literal.x
+; CHECK: ADD {{\** *}}T{{[0-9]\.[XYZW]}}, KC0[2].Z, literal.x
+; CHECK-NEXT: LSHR
; CHECK-NEXT: 1084227584(5.0
define void @float_literal(float addrspace(1)* %out, float %in) {
entry:
ret void
}
+; Make sure inline literals are folded into REG_SEQUENCE instructions.
+; CHECK: @inline_literal_reg_sequence
+; CHECK: MOV {{\** *}}T[[GPR:[0-9]]].X, 0.0
+; CHECK-NEXT: MOV {{\** *}}T[[GPR]].Y, 0.0
+; CHECK-NEXT: MOV {{\** *}}T[[GPR]].Z, 0.0
+; CHECK-NEXT: MOV {{\** *}}T[[GPR]].W, 0.0
+
+define void @inline_literal_reg_sequence(<4 x i32> addrspace(1)* %out) {
+entry:
+ store <4 x i32> <i32 0, i32 0, i32 0, i32 0>, <4 x i32> addrspace(1)* %out
+ ret void
+}
+
+; CHECK: @inline_literal_dot4
+; CHECK: DOT4 T[[GPR:[0-9]]].X, 1.0
+; CHECK-NEXT: DOT4 T[[GPR]].Y (MASKED), 1.0
+; CHECK-NEXT: DOT4 T[[GPR]].Z (MASKED), 1.0
+; CHECK-NEXT: DOT4 * T[[GPR]].W (MASKED), 1.0
+define void @inline_literal_dot4(float addrspace(1)* %out) {
+entry:
+ %0 = call float @llvm.AMDGPU.dp4(<4 x float> <float 1.0, float 1.0, float 1.0, float 1.0>, <4 x float> <float 1.0, float 1.0, float 1.0, float 1.0>)
+ store float %0, float addrspace(1)* %out
+ ret void
+}
+
+declare float @llvm.AMDGPU.dp4(<4 x float>, <4 x float>) #1
+
+attributes #1 = { readnone }