define fastcc void @EvaluateDevelopment() {
entry:
- %tmp7 = load i64* getelementptr (%struct.CHESS_POSITION* @search, i32 0, i32 7) ; <i64> [#uses=1]
- %tmp50 = load i64* getelementptr (%struct.CHESS_POSITION* @search, i32 0, i32 0) ; <i64> [#uses=1]
- %tmp52 = load i64* getelementptr (%struct.CHESS_POSITION* @search, i32 0, i32 1) ; <i64> [#uses=1]
+ %tmp7 = load i64, i64* getelementptr (%struct.CHESS_POSITION, %struct.CHESS_POSITION* @search, i32 0, i32 7) ; <i64> [#uses=1]
+ %tmp50 = load i64, i64* getelementptr (%struct.CHESS_POSITION, %struct.CHESS_POSITION* @search, i32 0, i32 0) ; <i64> [#uses=1]
+ %tmp52 = load i64, i64* getelementptr (%struct.CHESS_POSITION, %struct.CHESS_POSITION* @search, i32 0, i32 1) ; <i64> [#uses=1]
%tmp53 = or i64 %tmp52, %tmp50 ; <i64> [#uses=1]
- %tmp57.b = load i1* @rank_mask.1.b ; <i1> [#uses=1]
+ %tmp57.b = load i1, i1* @rank_mask.1.b ; <i1> [#uses=1]
%tmp57 = select i1 %tmp57.b, i64 71776119061217280, i64 0 ; <i64> [#uses=1]
%tmp58 = and i64 %tmp57, %tmp7 ; <i64> [#uses=1]
%tmp59 = lshr i64 %tmp58, 8 ; <i64> [#uses=1]
- %tmp63 = load i64* getelementptr ([8 x i64]* @file_mask, i32 0, i32 4) ; <i64> [#uses=1]
+ %tmp63 = load i64, i64* getelementptr ([8 x i64], [8 x i64]* @file_mask, i32 0, i32 4) ; <i64> [#uses=1]
%tmp64 = or i64 %tmp63, 0 ; <i64> [#uses=1]
%tmp65 = and i64 %tmp59, %tmp53 ; <i64> [#uses=1]
%tmp66 = and i64 %tmp65, %tmp64 ; <i64> [#uses=1]