#ifndef _MY_MEMORY_H
#define _MY_MEMORY_H
-#include <limits>
+#include <limits.h>
#include <stddef.h>
#include <stdlib.h>
#include "config.h"
-/** MEMALLOC declares the allocators for a class to allocate
- * memory in the non-snapshotting heap. */
-#define MEMALLOC \
- void * operator new(size_t size) { \
- return model_malloc(size); \
- } \
- void operator delete(void *p, size_t size) { \
- model_free(p); \
- } \
- void * operator new[](size_t size) { \
- return model_malloc(size); \
- } \
- void operator delete[](void *p, size_t size) { \
- model_free(p); \
- } \
- void * operator new(size_t size, void *p) { \
-return p; \
- }
-
-void *model_malloc(size_t size);
-void *model_calloc(size_t count, size_t size);
-void * model_realloc(void *ptr, size_t size);
-void model_free(void *ptr);
-
-/** @brief Provides a non-snapshotting allocator for use in STL classes.
- *
- * The code was adapted from a code example from the book The C++
- * Standard Library - A Tutorial and Reference by Nicolai M. Josuttis,
- * Addison-Wesley, 1999 © Copyright Nicolai M. Josuttis 1999
- * Permission to copy, use, modify, sell and distribute this software
- * is granted provided this copyright notice appears in all copies.
- * This software is provided "as is" without express or implied
- * warranty, and with no claim as to its suitability for any purpose.
- */
-template <class T>
-class ModelAlloc {
-public:
- // type definitions
- typedef T value_type;
- typedef T* pointer;
- typedef const T* const_pointer;
- typedef T& reference;
- typedef const T& const_reference;
- typedef size_t size_type;
- typedef size_t difference_type;
-
- // rebind allocator to type U
- template <class U>
- struct rebind {
- typedef ModelAlloc<U> other;
- };
-
- // return address of values
- pointer address(reference value) const {
- return &value;
- }
- const_pointer address(const_reference value) const {
- return &value;
- }
-
- /* constructors and destructor
- * - nothing to do because the allocator has no state
- */
- ModelAlloc() throw() {
- }
- ModelAlloc(const ModelAlloc&) throw() {
- }
- template <class U>
- ModelAlloc(const ModelAlloc<U>&) throw() {
- }
- ~ModelAlloc() throw() {
- }
-
- // return maximum number of elements that can be allocated
- size_type max_size() const throw() {
- return std::numeric_limits<size_t>::max() / sizeof(T);
- }
-
- // allocate but don't initialize num elements of type T
- pointer allocate(size_type num, const void * = 0) {
- pointer p = (pointer)model_malloc(num * sizeof(T));
- return p;
- }
-
- // initialize elements of allocated storage p with value value
- void construct(pointer p, const T& value) {
- // initialize memory with placement new
- new((void*)p)T(value);
- }
-
- // destroy elements of initialized storage p
- void destroy(pointer p) {
- // destroy objects by calling their destructor
- p->~T();
- }
-
- // deallocate storage p of deleted elements
- void deallocate(pointer p, size_type num) {
- model_free((void*)p);
- }
-};
-
-/** Return that all specializations of this allocator are interchangeable. */
-template <class T1, class T2>
-bool operator ==(const ModelAlloc<T1>&,
- const ModelAlloc<T2>&) throw() {
- return true;
-}
-
-/** Return that all specializations of this allocator are interchangeable. */
-template <class T1, class T2>
-bool operator!= (const ModelAlloc<T1>&,
- const ModelAlloc<T2>&) throw() {
- return false;
-}
-
+void * ourmalloc(size_t size);
+void ourfree(void *ptr);
+void * ourcalloc(size_t count, size_t size);
+void * ourrealloc(void *ptr, size_t size);
#endif/* _MY_MEMORY_H */