CSolver * allocCSolver() {
CSolver * tmp=(CSolver *) ourmalloc(sizeof(CSolver));
tmp->constraints=allocDefVectorBoolean();
- tmp->sets=allocDefVectorSet();
- tmp->elements=allocDefVectorElement();
+ tmp->allBooleans=allocDefVectorBoolean();
+ tmp->allSets=allocDefVectorSet();
+ tmp->allElements=allocDefVectorElement();
return tmp;
}
void deleteSolver(CSolver *this) {
deleteVectorBoolean(this->constraints);
- uint size=getSizeVectorSet(this->sets);
+
+ uint size=getSizeVectorBoolean(this->allBooleans);
+ for(uint i=0;i<size;i++) {
+ deleteBoolean(getVectorBoolean(this->allBooleans, i));
+ }
+
+ deleteVectorBoolean(this->allBooleans);
+
+ size=getSizeVectorSet(this->allSets);
for(uint i=0;i<size;i++) {
- deleteSet(getVectorSet(this->sets, i));
+ deleteSet(getVectorSet(this->allSets, i));
}
- deleteVectorSet(this->sets);
+ deleteVectorSet(this->allSets);
- size=getSizeVectorElement(this->elements);
+ size=getSizeVectorElement(this->allElements);
for(uint i=0;i<size;i++) {
- deleteElement(getVectorElement(this->elements, i));
+ deleteElement(getVectorElement(this->allElements, i));
}
- deleteVectorElement(this->elements);
+ deleteVectorElement(this->allElements);
ourfree(this);
}
Set * createSet(CSolver * this, VarType type, uint64_t * elements, uint numelements) {
Set * set=allocSet(type, elements, numelements);
- pushVectorSet(this->sets, set);
+ pushVectorSet(this->allSets, set);
return set;
}
Set * createRangeSet(CSolver * this, VarType type, uint64_t lowrange, uint64_t highrange) {
Set * set=allocSetRange(type, lowrange, highrange);
- pushVectorSet(this->sets, set);
+ pushVectorSet(this->allSets, set);
return set;
}
MutableSet * createMutableSet(CSolver * this, VarType type) {
MutableSet * set=allocMutableSet(type);
- pushVectorSet(this->sets, set);
+ pushVectorSet(this->allSets, set);
return set;
}
Element * getElementVar(CSolver *this, Set * set) {
Element * element=allocElement(set);
- pushVectorElement(this->elements, element);
+ pushVectorElement(this->allElements, element);
return element;
}
Boolean * getBooleanVar(CSolver *solver, VarType type) {
Boolean* boolean= allocBoolean(type);
- pushVectorBoolean(solver->constraints, boolean);
+ pushVectorBoolean(solver->allBooleans, boolean);
return boolean;
}
Boolean * orderConstraint(CSolver *solver, Order * order, uint64_t first, uint64_t second) {
Boolean* constraint = allocBooleanOrder(order, first, second);
- pushVectorBoolean(solver->constraints,constraint);
+ pushVectorBoolean(solver->allBooleans,constraint);
return constraint;
}