#include "elementencoding.h"
+#include "common.h"
+#include "naiveencoder.h"
+#include "element.h"
+#include "satencoder.h"
void initElementEncoding(ElementEncoding * This, Element *element) {
This->element=element;
This->encodingArray=NULL;
This->inUseArray=NULL;
This->numVars=0;
+ This->encArraySize=0;
}
void deleteElementEncoding(ElementEncoding *This) {
void allocEncodingArrayElement(ElementEncoding *This, uint size) {
This->encodingArray=ourcalloc(1, sizeof(uint64_t)*size);
+ This->encArraySize=size;
}
void allocInUseArrayElement(ElementEncoding *This, uint size) {
- This->inUseArray=ourcalloc(1, size >> 6);
+ uint bytes = ((size + ((1 << 9)-1)) >> 6)&~7;//Depends on size of inUseArray
+ This->inUseArray=ourcalloc(1, bytes);
}
void setElementEncodingType(ElementEncoding* This, ElementEncodingType type){
This->type = type;
}
+
+