#include "classlist.h"
#include "mymemory.h"
#include "ops.h"
+#include "astops.h"
#include "structs.h"
#include "astnode.h"
#include "functionencoding.h"
+#include "constraint.h"
+#include "serializer.h"
-/**
- This is a little sketchy, but apparently legit.
- https://www.python.org/dev/peps/pep-3123/ */
+class Boolean : public ASTNode {
+private:
+ static uint64_t counter;
+public:
+ Boolean(ASTNodeType _type);
+ virtual ~Boolean() {}
+ virtual Boolean *clone(CSolver *solver, CloneMap *map) = 0;
+ virtual void serialize(Serializer * ) = 0;
+ virtual void print() = 0;
+ virtual bool isTrue() {return boolVal == BV_MUSTBETRUE;}
+ virtual bool isFalse() {return boolVal == BV_MUSTBEFALSE;}
+ Polarity polarity;
+ BooleanValue boolVal;
+ Vector<ASTNode *> parents;
+ virtual void updateParents() {}
+ uint64_t id;
+ CMEMALLOC;
+};
-#define GETBOOLEANTYPE(o) GETASTNODETYPE(o)
-#define GETBOOLEANPARENTS(o) (&((Boolean *)(o))->parents)
+class BooleanConst : public Boolean {
+public:
+ BooleanConst(bool isTrue);
+ Boolean *clone(CSolver *solver, CloneMap *map);
+ bool isTrue() {return istrue;}
+ bool isFalse() {return !istrue;}
+ void serialize(Serializer *serializer );
+ virtual void print();
+ bool istrue;
+ CMEMALLOC;
+};
-struct Boolean {
- ASTNode base;
- VectorBoolean parents;
+class BooleanVar : public Boolean {
+public:
+ BooleanVar(VarType t);
+ Boolean *clone(CSolver *solver, CloneMap *map);
+ void serialize(Serializer *serializer );
+ virtual void print();
+ VarType vtype;
+ Edge var;
+ CMEMALLOC;
};
-struct BooleanOrder {
- Boolean base;
- Order* order;
+class BooleanOrder : public Boolean {
+public:
+ BooleanOrder(Order *_order, uint64_t _first, uint64_t _second);
+ Boolean *clone(CSolver *solver, CloneMap *map);
+ void serialize(Serializer *serializer );
+ virtual void print();
+ void updateParents();
+
+ Order *order;
uint64_t first;
uint64_t second;
+ CMEMALLOC;
};
-struct BooleanVar {
- Boolean base;
- VarType vtype;
- Constraint * var;
+class BooleanPredicate : public Boolean {
+public:
+ BooleanPredicate(Predicate *_predicate, Element **_inputs, uint _numInputs, BooleanEdge _undefinedStatus);
+ Boolean *clone(CSolver *solver, CloneMap *map);
+ Predicate *getPredicate() {return predicate;}
+ FunctionEncoding *getFunctionEncoding() {return &encoding;}
+ void updateParents();
+ void serialize(Serializer *serializer );
+ virtual void print();
+ CMEMALLOC;
+
+ Predicate *predicate;
+ FunctionEncoding encoding;
+ Array<Element *> inputs;
+ BooleanEdge undefStatus;
};
-struct BooleanLogic {
- Boolean base;
+class BooleanLogic : public Boolean {
+public:
+ BooleanLogic(CSolver *solver, LogicOp _op, BooleanEdge *array, uint asize);
+ Boolean *clone(CSolver *solver, CloneMap *map);
+ void serialize(Serializer *serializer );
+ virtual void print();
LogicOp op;
- ArrayBoolean inputs;
-};
+ bool replaced;
+ Array<BooleanEdge> inputs;
+ void updateParents();
-struct BooleanPredicate {
- Boolean base;
- Predicate * predicate;
- FunctionEncoding encoding;
- ArrayElement inputs;
+ CMEMALLOC;
};
+BooleanEdge cloneEdge(CSolver *solver, CloneMap *map, BooleanEdge e);
-Boolean * allocBoolean(VarType t);
-Boolean * allocBooleanOrder(Order * order, uint64_t first, uint64_t second);
-Boolean * allocBooleanPredicate(Predicate * predicate, Element ** inputs, uint numInputs);
-Boolean * allocBooleanLogicArray(CSolver *solver, LogicOp op, Boolean ** array, uint asize);
-void deleteBoolean(Boolean * This);
-
-static inline FunctionEncoding* getPredicateFunctionEncoding(BooleanPredicate* func){
- return &func->encoding;
-}
#endif