/* Forward declaration */
class Thread;
+class Node;
typedef enum enabled_type {
THREAD_DISABLED,
Thread * next_thread(Thread *t);
Thread * get_current_thread() const;
void print() const;
- enabled_type_t * get_enabled() { return enabled; };
- bool is_enabled(Thread *t) const;
+ enabled_type_t * get_enabled_array() const { return enabled; };
+ void remove_sleep(Thread *t);
+ void add_sleep(Thread *t);
+ enabled_type_t get_enabled(const Thread *t) const;
+ void update_sleep_set(Node *n);
+ bool is_enabled(const Thread *t) const;
+ bool is_enabled(thread_id_t tid) const;
+ bool is_sleep_set(const Thread *t) const;
SNAPSHOTALLOC
private: