typedef std::vector< const ModelAction *, MyAlloc< const ModelAction * > > readfrom_set_t;
typedef std::vector< uint64_t, MyAlloc< uint64_t > > futurevalues_t;
+typedef std::vector< uint32_t, MyAlloc< uint32_t > > promises_t;
/**
* @brief A single node in a NodeStack
bool has_been_explored(thread_id_t tid);
/* return true = backtrack set is empty */
bool backtrack_empty();
- bool readsfrom_empty();
- bool futurevalues_empty();
+
void explore_child(ModelAction *act);
/* return false = thread was already in backtrack */
bool set_backtrack(thread_id_t id);
* occurred previously in the stack. */
Node * get_parent() const { return parent; }
- void add_future_value(uint64_t value);
+ bool add_future_value(uint64_t value);
+ uint64_t get_future_value();
+ bool increment_future_value();
+ bool future_value_empty();
+
void add_read_from(const ModelAction *act);
const ModelAction * get_read_from();
- uint64_t get_future_value();
bool increment_read_from();
- bool increment_future_values();
+ bool read_from_empty();
+
+ void set_promise(uint32_t i);
+ bool get_promise(uint32_t i);
+ bool increment_promise();
+ bool promise_empty();
void print();
void print_may_read_from();
unsigned int read_from_index;
futurevalues_t future_values;
+ promises_t promises;
unsigned int future_index;
};