#include <list>
#include <vector>
+#include <set>
#include <cstddef>
#include "threads.h"
#include "mymemory.h"
class ModelAction;
+typedef std::set< ModelAction *, std::less< ModelAction *>, MyAlloc< ModelAction * > > action_set_t;
+
class Node {
public:
Node(ModelAction *act = NULL, int nthreads = 1);
bool is_enabled(Thread *t);
ModelAction * get_action() { return action; }
+ void add_read_from(ModelAction *act);
+
void print();
MEMALLOC
std::vector< bool, MyAlloc<bool> > explored_children;
std::vector< bool, MyAlloc<bool> > backtrack;
int numBacktracks;
+
+ /** The set of ModelActions that this the action at this Node may read
+ * from. Only meaningful if this Node represents a 'read' action. */
+ action_set_t may_read_from;
};
typedef std::list<class Node *, MyAlloc< class Node * > > node_list_t;