class Promise;
class Scheduler;
class Thread;
+struct model_snapshot_members;
/** @brief Shorthand for a list of release sequence heads */
typedef std::vector< const ModelAction *, ModelAlloc<const ModelAction *> > rel_heads_list_t;
ModelAction * act;
};
-/**
- * Structure for holding small ModelChecker members that should be snapshotted
- */
-struct model_snapshot_members {
- ModelAction *current_action;
- unsigned int next_thread_id;
- modelclock_t used_sequence_numbers;
- Thread *nextThread;
- ModelAction *next_backtrack;
-};
-
/** @brief Records information regarding a single pending release sequence */
struct release_seq {
/** @brief The acquire operation */
void wake_up_sleeping_actions(ModelAction * curr);
modelclock_t get_next_seq_num();
- /**
- * Stores the ModelAction for the current thread action. Call this
- * immediately before switching from user- to system-context to pass
- * data between them.
- * @param act The ModelAction created by the user-thread action
- */
- void set_current_action(ModelAction *act) { priv->current_action = act; }
+ void set_current_action(ModelAction *act);
Thread * check_current_action(ModelAction *curr);
bool initialize_curr_action(ModelAction **curr);
bool process_read(ModelAction *curr, bool second_part_of_rmw);