{
flags &= gfp_allowed_mask;
lockdep_trace_alloc(flags);
- might_sleep_if(flags & __GFP_WAIT);
+ might_sleep_if(gfpflags_allow_blocking(flags));
if (should_failslab(s->object_size, flags, s->flags))
return NULL;
flags &= gfp_allowed_mask;
- if (flags & __GFP_WAIT)
+ if (gfpflags_allow_blocking(flags))
local_irq_enable();
flags |= s->allocflags;
* so we fall-back to the minimum order allocation.
*/
alloc_gfp = (flags | __GFP_NOWARN | __GFP_NORETRY) & ~__GFP_NOFAIL;
- if ((alloc_gfp & __GFP_WAIT) && oo_order(oo) > oo_order(s->min))
- alloc_gfp = (alloc_gfp | __GFP_NOMEMALLOC) & ~__GFP_WAIT;
+ if ((alloc_gfp & __GFP_DIRECT_RECLAIM) && oo_order(oo) > oo_order(s->min))
+ alloc_gfp = (alloc_gfp | __GFP_NOMEMALLOC) & ~__GFP_DIRECT_RECLAIM;
page = alloc_slab_page(s, alloc_gfp, node, oo);
if (unlikely(!page)) {
page->frozen = 1;
out:
- if (flags & __GFP_WAIT)
+ if (gfpflags_allow_blocking(flags))
local_irq_disable();
if (!page)
return NULL;