//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/Cloning.h"
-#include "llvm/Module.h"
-#include "llvm/DerivedTypes.h"
-#include "llvm/TypeSymbolTable.h"
-#include "llvm/Constant.h"
+#include "llvm/IR/Constant.h"
+#include "llvm/IR/DerivedTypes.h"
+#include "llvm/IR/Module.h"
#include "llvm/Transforms/Utils/ValueMapper.h"
using namespace llvm;
return CloneModule(M, VMap);
}
-Module *llvm::CloneModule(const Module *M,
- ValueToValueMapTy &VMap) {
- // First off, we need to create the new module...
+Module *llvm::CloneModule(const Module *M, ValueToValueMapTy &VMap) {
+ // First off, we need to create the new module.
Module *New = new Module(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
-
- // Copy all of the type symbol table entries over.
- const TypeSymbolTable &TST = M->getTypeSymbolTable();
- for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
- TI != TE; ++TI)
- New->addTypeName(TI->first, TI->second);
-
- // Copy all of the dependent libraries over.
- for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
- New->addLibrary(*I);
-
+
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getType()->getElementType(),
- false,
- GlobalValue::ExternalLinkage, 0,
- I->getName());
- GV->setAlignment(I->getAlignment());
+ I->isConstant(), I->getLinkage(),
+ (Constant*) 0, I->getName(),
+ (GlobalVariable*) 0,
+ I->getThreadLocalMode(),
+ I->getType()->getAddressSpace());
+ GV->copyAttributesFrom(I);
VMap[I] = GV;
}
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
- GlobalValue::ExternalLinkage, I->getName(), New);
+ I->getLinkage(), I->getName(), New);
NF->copyAttributesFrom(I);
VMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
- I != E; ++I)
- VMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
- I->getName(), NULL, New);
+ I != E; ++I) {
+ GlobalAlias *GA = new GlobalAlias(I->getType(), I->getLinkage(),
+ I->getName(), NULL, New);
+ GA->copyAttributesFrom(I);
+ VMap[I] = GA;
+ }
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
if (I->hasInitializer())
- GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
- VMap, RF_None)));
- GV->setLinkage(I->getLinkage());
- GV->setThreadLocal(I->isThreadLocal());
- GV->setConstant(I->isConstant());
+ GV->setInitializer(MapValue(I->getInitializer(), VMap));
}
// Similarly, copy over function bodies now...
SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(F, I, VMap, /*ModuleLevelChanges=*/true, Returns);
}
-
- F->setLinkage(I->getLinkage());
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
- GA->setLinkage(I->getLinkage());
- if (const Constant* C = I->getAliasee())
- GA->setAliasee(cast<Constant>(MapValue(C, VMap, RF_None)));
+ if (const Constant *C = I->getAliasee())
+ GA->setAliasee(MapValue(C, VMap));
}
// And named metadata....
const NamedMDNode &NMD = *I;
NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
- NewNMD->addOperand(cast<MDNode>(MapValue(NMD.getOperand(i), VMap,
- RF_None)));
+ NewNMD->addOperand(MapValue(NMD.getOperand(i), VMap));
}
return New;