#include "llvm/Support/ManagedStatic.h"
#include "llvm/Config/config.h"
#include "llvm/Support/Atomic.h"
+#include "llvm/Support/Compiler.h"
#include "llvm/Support/Mutex.h"
#include "llvm/Support/MutexGuard.h"
-#include "llvm/Support/Threading.h"
#include <cassert>
using namespace llvm;
static const ManagedStaticBase *StaticList = nullptr;
-static sys::Mutex *ManagedStaticMutex = nullptr;
-static void initializeMutex() {
- ManagedStaticMutex = new sys::Mutex();
-}
-
-static sys::Mutex* getManagedStaticMutex() {
+static sys::Mutex& getManagedStaticMutex() {
// We need to use a function local static here, since this can get called
// during a static constructor and we need to guarantee that it's initialized
// correctly.
- llvm_call_once<initializeMutex>();
+ static sys::Mutex ManagedStaticMutex;
return ManagedStaticMutex;
}
void (*Deleter)(void*)) const {
assert(Creator);
if (llvm_is_multithreaded()) {
- MutexGuard Lock(*getManagedStaticMutex());
+ MutexGuard Lock(getManagedStaticMutex());
if (!Ptr) {
void* tmp = Creator();
/// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
void llvm::llvm_shutdown() {
- {
- MutexGuard Lock(*getManagedStaticMutex());
-
- while (StaticList)
- StaticList->destroy();
- }
+ MutexGuard Lock(getManagedStaticMutex());
- delete ManagedStaticMutex;
- ManagedStaticMutex = nullptr;
+ while (StaticList)
+ StaticList->destroy();
}