Add support for dynamic stack realignment in the presence of dynamic allocas on
[oota-llvm.git] / lib / Support / FoldingSet.cpp
index 1568342e9c9d1eab31534ed216aab788d19f0e45..c6282c6ab2abda55d7fc3317053417fe23134b04 100644 (file)
@@ -15,6 +15,7 @@
 //===----------------------------------------------------------------------===//
 
 #include "llvm/ADT/FoldingSet.h"
+#include "llvm/ADT/Hashing.h"
 #include "llvm/Support/Allocator.h"
 #include "llvm/Support/ErrorHandling.h"
 #include "llvm/Support/MathExtras.h"
@@ -29,24 +30,7 @@ using namespace llvm;
 /// ComputeHash - Compute a strong hash value for this FoldingSetNodeIDRef,
 /// used to lookup the node in the FoldingSetImpl.
 unsigned FoldingSetNodeIDRef::ComputeHash() const {
-  // This is adapted from SuperFastHash by Paul Hsieh.
-  unsigned Hash = static_cast<unsigned>(Size);
-  for (const unsigned *BP = Data, *E = BP+Size; BP != E; ++BP) {
-    unsigned Data = *BP;
-    Hash         += Data & 0xFFFF;
-    unsigned Tmp  = ((Data >> 16) << 11) ^ Hash;
-    Hash          = (Hash << 16) ^ Tmp;
-    Hash         += Hash >> 11;
-  }
-  
-  // Force "avalanching" of final 127 bits.
-  Hash ^= Hash << 3;
-  Hash += Hash >> 5;
-  Hash ^= Hash << 4;
-  Hash += Hash >> 17;
-  Hash ^= Hash << 25;
-  Hash += Hash >> 6;
-  return Hash;
+  return static_cast<unsigned>(hash_combine_range(Data, Data+Size));
 }
 
 bool FoldingSetNodeIDRef::operator==(FoldingSetNodeIDRef RHS) const {
@@ -64,10 +48,8 @@ void FoldingSetNodeID::AddPointer(const void *Ptr) {
   // depend on the host.  It doesn't matter however, because hashing on
   // pointer values in inherently unstable.  Nothing  should depend on the 
   // ordering of nodes in the folding set.
-  intptr_t PtrI = (intptr_t)Ptr;
-  Bits.push_back(unsigned(PtrI));
-  if (sizeof(intptr_t) > sizeof(unsigned))
-    Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
+  Bits.append(reinterpret_cast<unsigned *>(&Ptr),
+              reinterpret_cast<unsigned *>(&Ptr+1));
 }
 void FoldingSetNodeID::AddInteger(signed I) {
   Bits.push_back(I);
@@ -283,15 +265,15 @@ void FoldingSetImpl::GrowHashTable() {
 FoldingSetImpl::Node
 *FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
                                      void *&InsertPos) {
-  
-  void **Bucket = GetBucketFor(ID.ComputeHash(), Buckets, NumBuckets);
+  unsigned IDHash = ID.ComputeHash();
+  void **Bucket = GetBucketFor(IDHash, Buckets, NumBuckets);
   void *Probe = *Bucket;
   
   InsertPos = 0;
   
   FoldingSetNodeID TempID;
   while (Node *NodeInBucket = GetNextPtr(Probe)) {
-    if (NodeEquals(NodeInBucket, ID, TempID))
+    if (NodeEquals(NodeInBucket, ID, IDHash, TempID))
       return NodeInBucket;
     TempID.clear();