#include "llvm/ADT/SmallString.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/Path.h"
-#include "llvm/Support/PathV1.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/system_error.h"
#include <cctype>
StringRef NameB,
double AbsTol, double RelTol,
std::string *Error) {
- sys::PathWithStatus FileA(NameA);
- sys::PathWithStatus FileB(NameB);
-
- const sys::FileStatus *FileAStat = FileA.getFileStatus(false, Error);
- if (!FileAStat)
- return 2;
- const sys::FileStatus *FileBStat = FileB.getFileStatus(false, Error);
- if (!FileBStat)
- return 2;
-
- // Check for zero length files because some systems croak when you try to
- // mmap an empty file.
- size_t A_size = FileAStat->getSize();
- size_t B_size = FileBStat->getSize();
-
- // If they are both zero sized then they're the same
- if (A_size == 0 && B_size == 0)
- return 0;
-
- // If only one of them is zero sized then they can't be the same
- if ((A_size == 0 || B_size == 0)) {
- if (Error)
- *Error = "Files differ: one is zero-sized, the other isn't";
- return 1;
- }
-
// Now its safe to mmap the files into memory because both files
// have a non-zero size.
OwningPtr<MemoryBuffer> F1;
- if (error_code ec = MemoryBuffer::getFile(FileA.c_str(), F1)) {
+ if (error_code ec = MemoryBuffer::getFile(NameA, F1)) {
if (Error)
*Error = ec.message();
return 2;
}
OwningPtr<MemoryBuffer> F2;
- if (error_code ec = MemoryBuffer::getFile(FileB.c_str(), F2)) {
+ if (error_code ec = MemoryBuffer::getFile(NameB, F2)) {
if (Error)
*Error = ec.message();
return 2;
const char *File2End = F2->getBufferEnd();
const char *F1P = File1Start;
const char *F2P = File2Start;
+ uint64_t A_size = F1->getBufferSize();
+ uint64_t B_size = F2->getBufferSize();
// Are the buffers identical? Common case: Handle this efficiently.
if (A_size == B_size &&