MCContext &context = streamer.getContext();
streamer.EmitValueToAlignment(4);
- // Upper 3 bits are the version number (currently 1).
- uint8_t flags = 0x01;
info->Symbol = context.CreateTempSymbol();
streamer.EmitLabel(info->Symbol);
+ // Upper 3 bits are the version number (currently 1).
+ uint8_t flags = 0x01;
if (info->ChainedParent)
flags |= Win64EH::UNW_ChainInfo << 3;
else {
EmitUnwindCode(streamer, info->Begin, inst);
}
+ // For alignment purposes, the instruction array will always have an even
+ // number of entries, with the final entry potentially unused (in which case
+ // the array will be one longer than indicated by the count of unwind codes
+ // field).
+ if (numCodes & 1) {
+ streamer.EmitIntValue(0, 2);
+ }
+
if (flags & (Win64EH::UNW_ChainInfo << 3))
EmitRuntimeFunction(streamer, info->ChainedParent);
else if (flags &
streamer.EmitValue(MCSymbolRefExpr::Create(info->ExceptionHandler,
MCSymbolRefExpr::VK_COFF_IMGREL32,
context), 4);
- else if (numCodes < 2) {
+ else if (numCodes == 0) {
// The minimum size of an UNWIND_INFO struct is 8 bytes. If we're not
// a chained unwind info, if there is no handler, and if there are fewer
// than 2 slots used in the unwind code array, we have to pad to 8 bytes.
- if (numCodes == 1)
- streamer.EmitIntValue(0, 2);
- else
- streamer.EmitIntValue(0, 4);
+ streamer.EmitIntValue(0, 4);
}
}