ConstraintCodeVector *pCodes = &Codes;
// Initialize
- isMultipleAlternative = (multipleAlternativeCount > 1 ? true : false);
+ isMultipleAlternative = multipleAlternativeCount > 1;
if (isMultipleAlternative) {
multipleAlternatives.resize(multipleAlternativeCount);
pCodes = &multipleAlternatives[0].Codes;
// Note that operand #n has a matching input.
scInfo.MatchingInput = ConstraintsSoFar.size();
} else {
- if (ConstraintsSoFar[N].hasMatchingInput())
+ if (ConstraintsSoFar[N].hasMatchingInput() &&
+ (size_t)ConstraintsSoFar[N].MatchingInput !=
+ ConstraintsSoFar.size())
return true;
// Note that operand #n has a matching input.
ConstraintsSoFar[N].MatchingInput = ConstraintsSoFar.size();