if (!PA) {
// If we didn't find any existing attributes of the same shape then create a
// new one and insert it.
- PA = !Val ?
- new AttributeImpl(Context, Kind) :
- new AttributeImpl(Context, Kind, Val);
+ if (!Val)
+ PA = new EnumAttributeImpl(Kind);
+ else
+ PA = new AlignAttributeImpl(Kind, Val);
pImpl->AttrsSet.InsertNode(PA, InsertPoint);
}
if (!PA) {
// If we didn't find any existing attributes of the same shape then create a
// new one and insert it.
- PA = new AttributeImpl(Context, Kind, Val);
+ PA = new StringAttributeImpl(Kind, Val);
pImpl->AttrsSet.InsertNode(PA, InsertPoint);
}
}
Attribute::AttrKind Attribute::getKindAsEnum() const {
+ if (!pImpl) return None;
assert((isEnumAttribute() || isAlignAttribute()) &&
"Invalid attribute type to get the kind as an enum!");
return pImpl ? pImpl->getKindAsEnum() : None;
}
uint64_t Attribute::getValueAsInt() const {
+ if (!pImpl) return 0;
assert(isAlignAttribute() &&
"Expected the attribute to be an alignment attribute!");
return pImpl ? pImpl->getValueAsInt() : 0;
}
StringRef Attribute::getKindAsString() const {
+ if (!pImpl) return StringRef();
assert(isStringAttribute() &&
"Invalid attribute type to get the kind as a string!");
return pImpl ? pImpl->getKindAsString() : StringRef();
}
StringRef Attribute::getValueAsString() const {
+ if (!pImpl) return StringRef();
assert(isStringAttribute() &&
"Invalid attribute type to get the value as a string!");
return pImpl ? pImpl->getValueAsString() : StringRef();
return "sanitize_address";
if (hasAttribute(Attribute::AlwaysInline))
return "alwaysinline";
+ if (hasAttribute(Attribute::Builtin))
+ return "builtin";
if (hasAttribute(Attribute::ByVal))
return "byval";
+ if (hasAttribute(Attribute::InAlloca))
+ return "inalloca";
if (hasAttribute(Attribute::InlineHint))
return "inlinehint";
if (hasAttribute(Attribute::InReg))
return "noreturn";
if (hasAttribute(Attribute::NoUnwind))
return "nounwind";
+ if (hasAttribute(Attribute::OptimizeNone))
+ return "optnone";
if (hasAttribute(Attribute::OptimizeForSize))
return "optsize";
if (hasAttribute(Attribute::ReadNone))
return "readnone";
if (hasAttribute(Attribute::ReadOnly))
return "readonly";
+ if (hasAttribute(Attribute::Returned))
+ return "returned";
if (hasAttribute(Attribute::ReturnsTwice))
return "returns_twice";
if (hasAttribute(Attribute::SExt))
return "uwtable";
if (hasAttribute(Attribute::ZExt))
return "zeroext";
+ if (hasAttribute(Attribute::Cold))
+ return "cold";
// FIXME: These should be output like this:
//
// AttributeImpl Definition
//===----------------------------------------------------------------------===//
-AttributeImpl::AttributeImpl(LLVMContext &C, Attribute::AttrKind Kind)
- : Context(C), Entry(new EnumAttributeEntry(Kind)) {}
-
-AttributeImpl::AttributeImpl(LLVMContext &C, Attribute::AttrKind Kind,
- unsigned Align)
- : Context(C) {
- assert((Kind == Attribute::Alignment || Kind == Attribute::StackAlignment) &&
- "Wrong kind for alignment attribute!");
- Entry = new AlignAttributeEntry(Kind, Align);
-}
-
-AttributeImpl::AttributeImpl(LLVMContext &C, StringRef Kind, StringRef Val)
- : Context(C), Entry(new StringAttributeEntry(Kind, Val)) {}
-
-AttributeImpl::~AttributeImpl() {
- delete Entry;
-}
-
-bool AttributeImpl::isEnumAttribute() const {
- return isa<EnumAttributeEntry>(Entry);
-}
-
-bool AttributeImpl::isAlignAttribute() const {
- return isa<AlignAttributeEntry>(Entry);
-}
-
-bool AttributeImpl::isStringAttribute() const {
- return isa<StringAttributeEntry>(Entry);
-}
+// Pin the vtabels to this file.
+AttributeImpl::~AttributeImpl() {}
+void EnumAttributeImpl::anchor() {}
+void AlignAttributeImpl::anchor() {}
+void StringAttributeImpl::anchor() {}
bool AttributeImpl::hasAttribute(Attribute::AttrKind A) const {
if (isStringAttribute()) return false;
}
Attribute::AttrKind AttributeImpl::getKindAsEnum() const {
- if (EnumAttributeEntry *E = dyn_cast<EnumAttributeEntry>(Entry))
- return E->getEnumKind();
- return cast<AlignAttributeEntry>(Entry)->getEnumKind();
+ assert(isEnumAttribute() || isAlignAttribute());
+ return static_cast<const EnumAttributeImpl *>(this)->getEnumKind();
}
uint64_t AttributeImpl::getValueAsInt() const {
- return cast<AlignAttributeEntry>(Entry)->getAlignment();
+ assert(isAlignAttribute());
+ return static_cast<const AlignAttributeImpl *>(this)->getAlignment();
}
StringRef AttributeImpl::getKindAsString() const {
- return cast<StringAttributeEntry>(Entry)->getStringKind();
+ assert(isStringAttribute());
+ return static_cast<const StringAttributeImpl *>(this)->getStringKind();
}
StringRef AttributeImpl::getValueAsString() const {
- return cast<StringAttributeEntry>(Entry)->getStringValue();
+ assert(isStringAttribute());
+ return static_cast<const StringAttributeImpl *>(this)->getStringValue();
}
bool AttributeImpl::operator<(const AttributeImpl &AI) const {
case Attribute::SanitizeThread: return 1ULL << 36;
case Attribute::SanitizeMemory: return 1ULL << 37;
case Attribute::NoBuiltin: return 1ULL << 38;
+ case Attribute::Returned: return 1ULL << 39;
+ case Attribute::Cold: return 1ULL << 40;
+ case Attribute::Builtin: return 1ULL << 41;
+ case Attribute::OptimizeNone: return 1ULL << 42;
+ case Attribute::InAlloca: return 1ULL << 43;
}
llvm_unreachable("Unsupported attribute type");
}
// If we didn't find any existing attributes of the same shape then create a
// new one and insert it.
if (!PA) {
- PA = new AttributeSetNode(SortedAttrs);
+ // Coallocate entries after the AttributeSetNode itself.
+ void *Mem = ::operator new(sizeof(AttributeSetNode) +
+ sizeof(Attribute) * SortedAttrs.size());
+ PA = new (Mem) AttributeSetNode(SortedAttrs);
pImpl->AttrsSetNodes.InsertNode(PA, InsertPoint);
}
}
bool AttributeSetNode::hasAttribute(Attribute::AttrKind Kind) const {
- for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
- E = AttrList.end(); I != E; ++I)
+ for (iterator I = begin(), E = end(); I != E; ++I)
if (I->hasAttribute(Kind))
return true;
return false;
}
bool AttributeSetNode::hasAttribute(StringRef Kind) const {
- for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
- E = AttrList.end(); I != E; ++I)
+ for (iterator I = begin(), E = end(); I != E; ++I)
if (I->hasAttribute(Kind))
return true;
return false;
}
Attribute AttributeSetNode::getAttribute(Attribute::AttrKind Kind) const {
- for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
- E = AttrList.end(); I != E; ++I)
+ for (iterator I = begin(), E = end(); I != E; ++I)
if (I->hasAttribute(Kind))
return *I;
return Attribute();
}
Attribute AttributeSetNode::getAttribute(StringRef Kind) const {
- for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
- E = AttrList.end(); I != E; ++I)
+ for (iterator I = begin(), E = end(); I != E; ++I)
if (I->hasAttribute(Kind))
return *I;
return Attribute();
}
unsigned AttributeSetNode::getAlignment() const {
- for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
- E = AttrList.end(); I != E; ++I)
+ for (iterator I = begin(), E = end(); I != E; ++I)
if (I->hasAttribute(Attribute::Alignment))
return I->getAlignment();
return 0;
}
unsigned AttributeSetNode::getStackAlignment() const {
- for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
- E = AttrList.end(); I != E; ++I)
+ for (iterator I = begin(), E = end(); I != E; ++I)
if (I->hasAttribute(Attribute::StackAlignment))
return I->getStackAlignment();
return 0;
}
-std::string AttributeSetNode::getAsString(bool TargetIndependent,
- bool InAttrGrp) const {
- std::string Str = "";
- for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
- E = AttrList.end(); I != E; ) {
- if (!TargetIndependent || !I->isStringAttribute()) {
- Str += I->getAsString(InAttrGrp);
- if (++I != E) Str += " ";
- } else {
- ++I;
- }
+std::string AttributeSetNode::getAsString(bool InAttrGrp) const {
+ std::string Str;
+ for (iterator I = begin(), E = end(); I != E; ++I) {
+ if (I != begin())
+ Str += ' ';
+ Str += I->getAsString(InAttrGrp);
}
return Str;
}
// AttributeSetImpl Definition
//===----------------------------------------------------------------------===//
-uint64_t AttributeSetImpl::Raw(uint64_t Index) const {
+uint64_t AttributeSetImpl::Raw(unsigned Index) const {
for (unsigned I = 0, E = getNumAttributes(); I != E; ++I) {
if (getSlotIndex(I) != Index) continue;
- const AttributeSetNode *ASN = AttrNodes[I].second;
+ const AttributeSetNode *ASN = getSlotNode(I);
uint64_t Mask = 0;
- for (AttributeSetNode::const_iterator II = ASN->begin(),
+ for (AttributeSetNode::iterator II = ASN->begin(),
IE = ASN->end(); II != IE; ++II) {
Attribute Attr = *II;
return 0;
}
+void AttributeSetImpl::dump() const {
+ AttributeSet(const_cast<AttributeSetImpl *>(this)).dump();
+}
+
//===----------------------------------------------------------------------===//
// AttributeSet Construction and Mutation Methods
//===----------------------------------------------------------------------===//
// If we didn't find any existing attributes of the same shape then
// create a new one and insert it.
if (!PA) {
- PA = new AttributeSetImpl(C, Attrs);
+ // Coallocate entries after the AttributeSetImpl itself.
+ void *Mem = ::operator new(sizeof(AttributeSetImpl) +
+ sizeof(std::pair<unsigned, AttributeSetNode *>) *
+ Attrs.size());
+ PA = new (Mem) AttributeSetImpl(C, Attrs);
pImpl->AttrsLists.InsertNode(PA, InsertPoint);
}
return getImpl(C, Attrs);
}
-AttributeSet AttributeSet::get(LLVMContext &C, unsigned Idx, AttrBuilder &B) {
+AttributeSet AttributeSet::get(LLVMContext &C, unsigned Index, AttrBuilder &B) {
if (!B.hasAttributes())
return AttributeSet();
continue;
if (Kind == Attribute::Alignment)
- Attrs.push_back(std::make_pair(Idx, Attribute::
+ Attrs.push_back(std::make_pair(Index, Attribute::
getWithAlignment(C, B.getAlignment())));
else if (Kind == Attribute::StackAlignment)
- Attrs.push_back(std::make_pair(Idx, Attribute::
+ Attrs.push_back(std::make_pair(Index, Attribute::
getWithStackAlignment(C, B.getStackAlignment())));
else
- Attrs.push_back(std::make_pair(Idx, Attribute::get(C, Kind)));
+ Attrs.push_back(std::make_pair(Index, Attribute::get(C, Kind)));
}
// Add target-dependent (string) attributes.
for (AttrBuilder::td_iterator I = B.td_begin(), E = B.td_end();
I != E; ++I)
- Attrs.push_back(std::make_pair(Idx, Attribute::get(C, I->first,I->second)));
+ Attrs.push_back(std::make_pair(Index, Attribute::get(C, I->first,I->second)));
return get(C, Attrs);
}
-AttributeSet AttributeSet::get(LLVMContext &C, unsigned Idx,
+AttributeSet AttributeSet::get(LLVMContext &C, unsigned Index,
ArrayRef<Attribute::AttrKind> Kind) {
SmallVector<std::pair<unsigned, Attribute>, 8> Attrs;
for (ArrayRef<Attribute::AttrKind>::iterator I = Kind.begin(),
E = Kind.end(); I != E; ++I)
- Attrs.push_back(std::make_pair(Idx, Attribute::get(C, *I)));
+ Attrs.push_back(std::make_pair(Index, Attribute::get(C, *I)));
return get(C, Attrs);
}
AttributeSet AttributeSet::get(LLVMContext &C, ArrayRef<AttributeSet> Attrs) {
if (Attrs.empty()) return AttributeSet();
+ if (Attrs.size() == 1) return Attrs[0];
SmallVector<std::pair<unsigned, AttributeSetNode*>, 8> AttrNodeVec;
- for (unsigned I = 0, E = Attrs.size(); I != E; ++I) {
- AttributeSet AS = Attrs[I];
- if (!AS.pImpl) continue;
- AttrNodeVec.append(AS.pImpl->AttrNodes.begin(), AS.pImpl->AttrNodes.end());
+ AttributeSetImpl *A0 = Attrs[0].pImpl;
+ if (A0)
+ AttrNodeVec.append(A0->getNode(0), A0->getNode(A0->getNumAttributes()));
+ // Copy all attributes from Attrs into AttrNodeVec while keeping AttrNodeVec
+ // ordered by index. Because we know that each list in Attrs is ordered by
+ // index we only need to merge each successive list in rather than doing a
+ // full sort.
+ for (unsigned I = 1, E = Attrs.size(); I != E; ++I) {
+ AttributeSetImpl *AS = Attrs[I].pImpl;
+ if (!AS) continue;
+ SmallVector<std::pair<unsigned, AttributeSetNode *>, 8>::iterator
+ ANVI = AttrNodeVec.begin(), ANVE;
+ for (const AttributeSetImpl::IndexAttrPair
+ *AI = AS->getNode(0),
+ *AE = AS->getNode(AS->getNumAttributes());
+ AI != AE; ++AI) {
+ ANVE = AttrNodeVec.end();
+ while (ANVI != ANVE && ANVI->first <= AI->first)
+ ++ANVI;
+ ANVI = AttrNodeVec.insert(ANVI, *AI) + 1;
+ }
}
return getImpl(C, AttrNodeVec);
}
-AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Idx,
+AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Index,
Attribute::AttrKind Attr) const {
- if (hasAttribute(Idx, Attr)) return *this;
- return addAttributes(C, Idx, AttributeSet::get(C, Idx, Attr));
+ if (hasAttribute(Index, Attr)) return *this;
+ return addAttributes(C, Index, AttributeSet::get(C, Index, Attr));
}
-AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Idx,
+AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Index,
StringRef Kind) const {
llvm::AttrBuilder B;
B.addAttribute(Kind);
- return addAttributes(C, Idx, AttributeSet::get(C, Idx, B));
+ return addAttributes(C, Index, AttributeSet::get(C, Index, B));
+}
+
+AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Index,
+ StringRef Kind, StringRef Value) const {
+ llvm::AttrBuilder B;
+ B.addAttribute(Kind, Value);
+ return addAttributes(C, Index, AttributeSet::get(C, Index, B));
}
-AttributeSet AttributeSet::addAttributes(LLVMContext &C, unsigned Idx,
+AttributeSet AttributeSet::addAttributes(LLVMContext &C, unsigned Index,
AttributeSet Attrs) const {
if (!pImpl) return Attrs;
if (!Attrs.pImpl) return *this;
#ifndef NDEBUG
// FIXME it is not obvious how this should work for alignment. For now, say
// we can't change a known alignment.
- unsigned OldAlign = getParamAlignment(Idx);
- unsigned NewAlign = Attrs.getParamAlignment(Idx);
+ unsigned OldAlign = getParamAlignment(Index);
+ unsigned NewAlign = Attrs.getParamAlignment(Index);
assert((!OldAlign || !NewAlign || OldAlign == NewAlign) &&
"Attempt to change alignment!");
#endif
AttributeSet AS;
uint64_t LastIndex = 0;
for (unsigned I = 0, E = NumAttrs; I != E; ++I) {
- if (getSlotIndex(I) >= Idx) {
- if (getSlotIndex(I) == Idx) AS = getSlotAttributes(LastIndex++);
+ if (getSlotIndex(I) >= Index) {
+ if (getSlotIndex(I) == Index) AS = getSlotAttributes(LastIndex++);
break;
}
LastIndex = I + 1;
// Now add the attribute into the correct slot. There may already be an
// AttributeSet there.
- AttrBuilder B(AS, Idx);
+ AttrBuilder B(AS, Index);
for (unsigned I = 0, E = Attrs.pImpl->getNumAttributes(); I != E; ++I)
- if (Attrs.getSlotIndex(I) == Idx) {
- for (AttributeSetImpl::const_iterator II = Attrs.pImpl->begin(I),
+ if (Attrs.getSlotIndex(I) == Index) {
+ for (AttributeSetImpl::iterator II = Attrs.pImpl->begin(I),
IE = Attrs.pImpl->end(I); II != IE; ++II)
B.addAttribute(*II);
break;
}
- AttrSet.push_back(AttributeSet::get(C, Idx, B));
+ AttrSet.push_back(AttributeSet::get(C, Index, B));
// Add the remaining attribute slots.
for (unsigned I = LastIndex, E = NumAttrs; I < E; ++I)
return get(C, AttrSet);
}
-AttributeSet AttributeSet::removeAttribute(LLVMContext &C, unsigned Idx,
+AttributeSet AttributeSet::removeAttribute(LLVMContext &C, unsigned Index,
Attribute::AttrKind Attr) const {
- if (!hasAttribute(Idx, Attr)) return *this;
- return removeAttributes(C, Idx, AttributeSet::get(C, Idx, Attr));
+ if (!hasAttribute(Index, Attr)) return *this;
+ return removeAttributes(C, Index, AttributeSet::get(C, Index, Attr));
}
-AttributeSet AttributeSet::removeAttributes(LLVMContext &C, unsigned Idx,
+AttributeSet AttributeSet::removeAttributes(LLVMContext &C, unsigned Index,
AttributeSet Attrs) const {
if (!pImpl) return AttributeSet();
if (!Attrs.pImpl) return *this;
#ifndef NDEBUG
// FIXME it is not obvious how this should work for alignment.
// For now, say we can't pass in alignment, which no current use does.
- assert(!Attrs.hasAttribute(Idx, Attribute::Alignment) &&
+ assert(!Attrs.hasAttribute(Index, Attribute::Alignment) &&
"Attempt to change alignment!");
#endif
AttributeSet AS;
uint64_t LastIndex = 0;
for (unsigned I = 0, E = NumAttrs; I != E; ++I) {
- if (getSlotIndex(I) >= Idx) {
- if (getSlotIndex(I) == Idx) AS = getSlotAttributes(LastIndex++);
+ if (getSlotIndex(I) >= Index) {
+ if (getSlotIndex(I) == Index) AS = getSlotAttributes(LastIndex++);
break;
}
LastIndex = I + 1;
// Now remove the attribute from the correct slot. There may already be an
// AttributeSet there.
- AttrBuilder B(AS, Idx);
+ AttrBuilder B(AS, Index);
for (unsigned I = 0, E = Attrs.pImpl->getNumAttributes(); I != E; ++I)
- if (Attrs.getSlotIndex(I) == Idx) {
- B.removeAttributes(Attrs.pImpl->getSlotAttributes(I), Idx);
+ if (Attrs.getSlotIndex(I) == Index) {
+ B.removeAttributes(Attrs.pImpl->getSlotAttributes(I), Index);
break;
}
- AttrSet.push_back(AttributeSet::get(C, Idx, B));
+ AttrSet.push_back(AttributeSet::get(C, Index, B));
// Add the remaining attribute slots.
for (unsigned I = LastIndex, E = NumAttrs; I < E; ++I)
return pImpl->getContext();
}
-AttributeSet AttributeSet::getParamAttributes(unsigned Idx) const {
- return pImpl && hasAttributes(Idx) ?
+AttributeSet AttributeSet::getParamAttributes(unsigned Index) const {
+ return pImpl && hasAttributes(Index) ?
AttributeSet::get(pImpl->getContext(),
ArrayRef<std::pair<unsigned, AttributeSetNode*> >(
- std::make_pair(Idx, getAttributes(Idx)))) :
+ std::make_pair(Index, getAttributes(Index)))) :
AttributeSet();
}
if (pImpl == 0) return false;
for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I)
- for (AttributeSetImpl::const_iterator II = pImpl->begin(I),
+ for (AttributeSetImpl::iterator II = pImpl->begin(I),
IE = pImpl->end(I); II != IE; ++II)
if (II->hasAttribute(Attr))
return true;
return ASN ? ASN->getStackAlignment() : 0;
}
-std::string AttributeSet::getAsString(unsigned Index, bool TargetIndependent,
+std::string AttributeSet::getAsString(unsigned Index,
bool InAttrGrp) const {
AttributeSetNode *ASN = getAttributes(Index);
- return ASN ? ASN->getAsString(TargetIndependent, InAttrGrp) :
- std::string("");
+ return ASN ? ASN->getAsString(InAttrGrp) : std::string("");
}
/// \brief The attributes for the specified index are returned.
-AttributeSetNode *AttributeSet::getAttributes(unsigned Idx) const {
+AttributeSetNode *AttributeSet::getAttributes(unsigned Index) const {
if (!pImpl) return 0;
// Loop through to find the attribute node we want.
for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I)
- if (pImpl->getSlotIndex(I) == Idx)
+ if (pImpl->getSlotIndex(I) == Index)
return pImpl->getSlotNode(I);
return 0;
}
-AttributeSet::iterator AttributeSet::begin(unsigned Idx) const {
+AttributeSet::iterator AttributeSet::begin(unsigned Slot) const {
if (!pImpl)
return ArrayRef<Attribute>().begin();
- return pImpl->begin(Idx);
+ return pImpl->begin(Slot);
}
-AttributeSet::iterator AttributeSet::end(unsigned Idx) const {
+AttributeSet::iterator AttributeSet::end(unsigned Slot) const {
if (!pImpl)
return ArrayRef<Attribute>().end();
- return pImpl->end(Idx);
+ return pImpl->end(Slot);
}
//===----------------------------------------------------------------------===//
return pImpl ? pImpl->getNumAttributes() : 0;
}
-uint64_t AttributeSet::getSlotIndex(unsigned Slot) const {
+unsigned AttributeSet::getSlotIndex(unsigned Slot) const {
assert(pImpl && Slot < pImpl->getNumAttributes() &&
"Slot # out of range!");
return pImpl->getSlotIndex(Slot);
// AttrBuilder Method Implementations
//===----------------------------------------------------------------------===//
-AttrBuilder::AttrBuilder(AttributeSet AS, unsigned Idx)
+AttrBuilder::AttrBuilder(AttributeSet AS, unsigned Index)
: Attrs(0), Alignment(0), StackAlignment(0) {
AttributeSetImpl *pImpl = AS.pImpl;
if (!pImpl) return;
for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I) {
- if (pImpl->getSlotIndex(I) != Idx) continue;
+ if (pImpl->getSlotIndex(I) != Index) continue;
- for (AttributeSetImpl::const_iterator II = pImpl->begin(I),
+ for (AttributeSetImpl::iterator II = pImpl->begin(I),
IE = pImpl->end(I); II != IE; ++II)
addAttribute(*II);
}
AttrBuilder &AttrBuilder::removeAttributes(AttributeSet A, uint64_t Index) {
- unsigned Idx = ~0U;
+ unsigned Slot = ~0U;
for (unsigned I = 0, E = A.getNumSlots(); I != E; ++I)
if (A.getSlotIndex(I) == Index) {
- Idx = I;
+ Slot = I;
break;
}
- assert(Idx != ~0U && "Couldn't find index in AttributeSet!");
+ assert(Slot != ~0U && "Couldn't find index in AttributeSet!");
- for (AttributeSet::iterator I = A.begin(Idx), E = A.end(Idx); I != E; ++I) {
+ for (AttributeSet::iterator I = A.begin(Slot), E = A.end(Slot); I != E; ++I) {
Attribute Attr = *I;
if (Attr.isEnumAttribute() || Attr.isAlignAttribute()) {
Attribute::AttrKind Kind = I->getKindAsEnum();
}
bool AttrBuilder::hasAttributes(AttributeSet A, uint64_t Index) const {
- unsigned Idx = ~0U;
+ unsigned Slot = ~0U;
for (unsigned I = 0, E = A.getNumSlots(); I != E; ++I)
if (A.getSlotIndex(I) == Index) {
- Idx = I;
+ Slot = I;
break;
}
- assert(Idx != ~0U && "Couldn't find the index!");
+ assert(Slot != ~0U && "Couldn't find the index!");
- for (AttributeSet::iterator I = A.begin(Idx), E = A.end(Idx);
+ for (AttributeSet::iterator I = A.begin(Slot), E = A.end(Slot);
I != E; ++I) {
Attribute Attr = *I;
if (Attr.isEnumAttribute() || Attr.isAlignAttribute()) {
.addAttribute(Attribute::Nest)
.addAttribute(Attribute::NoAlias)
.addAttribute(Attribute::NoCapture)
- .addAttribute(Attribute::StructRet);
+ .addAttribute(Attribute::ReadNone)
+ .addAttribute(Attribute::ReadOnly)
+ .addAttribute(Attribute::StructRet)
+ .addAttribute(Attribute::InAlloca);
return AttributeSet::get(Ty->getContext(), Index, Incompatible);
}