//
// This file implements the VirtRegMap class.
//
-// It also contains implementations of the the Spiller interface, which, given a
+// It also contains implementations of the Spiller interface, which, given a
// virtual register map and a machine function, eliminates all virtual
// references by replacing them with physical register references - adding spill
// code as necessary.
//
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "virtregmap"
-#include "VirtRegMap.h"
-#include "llvm/Function.h"
+#include "llvm/CodeGen/VirtRegMap.h"
+#include "LiveDebugVariables.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/SparseSet.h"
+#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/Target/TargetMachine.h"
-#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/IR/Function.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
-#include "llvm/ADT/BitVector.h"
-#include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/DepthFirstIterator.h"
-#include "llvm/ADT/Statistic.h"
-#include "llvm/ADT/STLExtras.h"
-#include "llvm/ADT/SmallSet.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
#include <algorithm>
using namespace llvm;
-STATISTIC(NumSpills , "Number of register spills");
+#define DEBUG_TYPE "regalloc"
+
+STATISTIC(NumSpillSlots, "Number of spill slots allocated");
+STATISTIC(NumIdCopies, "Number of identity moves eliminated after rewriting");
//===----------------------------------------------------------------------===//
// VirtRegMap implementation
char VirtRegMap::ID = 0;
-static RegisterPass<VirtRegMap>
-X("virtregmap", "Virtual Register Map");
+INITIALIZE_PASS(VirtRegMap, "virtregmap", "Virtual Register Map", false, false)
bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) {
- TII = mf.getTarget().getInstrInfo();
- TRI = mf.getTarget().getRegisterInfo();
+ MRI = &mf.getRegInfo();
+ TII = mf.getSubtarget().getInstrInfo();
+ TRI = mf.getSubtarget().getRegisterInfo();
MF = &mf;
-
- ReMatId = MAX_STACK_SLOT+1;
- LowSpillSlot = HighSpillSlot = NO_STACK_SLOT;
-
+
Virt2PhysMap.clear();
Virt2StackSlotMap.clear();
- Virt2ReMatIdMap.clear();
Virt2SplitMap.clear();
- Virt2SplitKillMap.clear();
- ReMatMap.clear();
- ImplicitDefed.clear();
- SpillSlotToUsesMap.clear();
- MI2VirtMap.clear();
- SpillPt2VirtMap.clear();
- RestorePt2VirtMap.clear();
- EmergencySpillMap.clear();
- EmergencySpillSlots.clear();
-
- SpillSlotToUsesMap.resize(8);
- ImplicitDefed.resize(MF->getRegInfo().getLastVirtReg()+1-
- TargetRegisterInfo::FirstVirtualRegister);
-
- allocatableRCRegs.clear();
- for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
- E = TRI->regclass_end(); I != E; ++I)
- allocatableRCRegs.insert(std::make_pair(*I,
- TRI->getAllocatableSet(mf, *I)));
grow();
-
return false;
}
void VirtRegMap::grow() {
- unsigned LastVirtReg = MF->getRegInfo().getLastVirtReg();
- Virt2PhysMap.grow(LastVirtReg);
- Virt2StackSlotMap.grow(LastVirtReg);
- Virt2ReMatIdMap.grow(LastVirtReg);
- Virt2SplitMap.grow(LastVirtReg);
- Virt2SplitKillMap.grow(LastVirtReg);
- ReMatMap.grow(LastVirtReg);
- ImplicitDefed.resize(LastVirtReg-TargetRegisterInfo::FirstVirtualRegister+1);
+ unsigned NumRegs = MF->getRegInfo().getNumVirtRegs();
+ Virt2PhysMap.resize(NumRegs);
+ Virt2StackSlotMap.resize(NumRegs);
+ Virt2SplitMap.resize(NumRegs);
+}
+
+unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) {
+ int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
+ RC->getAlignment());
+ ++NumSpillSlots;
+ return SS;
+}
+
+bool VirtRegMap::hasPreferredPhys(unsigned VirtReg) {
+ unsigned Hint = MRI->getSimpleHint(VirtReg);
+ if (!Hint)
+ return 0;
+ if (TargetRegisterInfo::isVirtualRegister(Hint))
+ Hint = getPhys(Hint);
+ return getPhys(VirtReg) == Hint;
+}
+
+bool VirtRegMap::hasKnownPreference(unsigned VirtReg) {
+ std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(VirtReg);
+ if (TargetRegisterInfo::isPhysicalRegister(Hint.second))
+ return true;
+ if (TargetRegisterInfo::isVirtualRegister(Hint.second))
+ return hasPhys(Hint.second);
+ return false;
}
int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
"attempt to assign stack slot to already spilled register");
const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
- int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
- RC->getAlignment());
- if (LowSpillSlot == NO_STACK_SLOT)
- LowSpillSlot = SS;
- if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
- HighSpillSlot = SS;
- unsigned Idx = SS-LowSpillSlot;
- while (Idx >= SpillSlotToUsesMap.size())
- SpillSlotToUsesMap.resize(SpillSlotToUsesMap.size()*2);
- Virt2StackSlotMap[virtReg] = SS;
- ++NumSpills;
- return SS;
+ return Virt2StackSlotMap[virtReg] = createSpillSlot(RC);
}
void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) {
Virt2StackSlotMap[virtReg] = SS;
}
-int VirtRegMap::assignVirtReMatId(unsigned virtReg) {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg));
- assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
- "attempt to assign re-mat id to already spilled register");
- Virt2ReMatIdMap[virtReg] = ReMatId;
- return ReMatId++;
-}
+void VirtRegMap::print(raw_ostream &OS, const Module*) const {
+ OS << "********** REGISTER MAP **********\n";
+ for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
+ unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
+ if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) {
+ OS << '[' << PrintReg(Reg, TRI) << " -> "
+ << PrintReg(Virt2PhysMap[Reg], TRI) << "] "
+ << TRI->getRegClassName(MRI->getRegClass(Reg)) << "\n";
+ }
+ }
-void VirtRegMap::assignVirtReMatId(unsigned virtReg, int id) {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg));
- assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
- "attempt to assign re-mat id to already spilled register");
- Virt2ReMatIdMap[virtReg] = id;
+ for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
+ unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
+ if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) {
+ OS << '[' << PrintReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg]
+ << "] " << TRI->getRegClassName(MRI->getRegClass(Reg)) << "\n";
+ }
+ }
+ OS << '\n';
}
-int VirtRegMap::getEmergencySpillSlot(const TargetRegisterClass *RC) {
- std::map<const TargetRegisterClass*, int>::iterator I =
- EmergencySpillSlots.find(RC);
- if (I != EmergencySpillSlots.end())
- return I->second;
- int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
- RC->getAlignment());
- if (LowSpillSlot == NO_STACK_SLOT)
- LowSpillSlot = SS;
- if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
- HighSpillSlot = SS;
- EmergencySpillSlots[RC] = SS;
- return SS;
+#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
+void VirtRegMap::dump() const {
+ print(dbgs());
}
+#endif
-void VirtRegMap::addSpillSlotUse(int FI, MachineInstr *MI) {
- if (!MF->getFrameInfo()->isFixedObjectIndex(FI)) {
- // If FI < LowSpillSlot, this stack reference was produced by
- // instruction selection and is not a spill
- if (FI >= LowSpillSlot) {
- assert(FI >= 0 && "Spill slot index should not be negative!");
- assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size()
- && "Invalid spill slot");
- SpillSlotToUsesMap[FI-LowSpillSlot].insert(MI);
- }
- }
-}
+//===----------------------------------------------------------------------===//
+// VirtRegRewriter
+//===----------------------------------------------------------------------===//
+//
+// The VirtRegRewriter is the last of the register allocator passes.
+// It rewrites virtual registers to physical registers as specified in the
+// VirtRegMap analysis. It also updates live-in information on basic blocks
+// according to LiveIntervals.
+//
+namespace {
+class VirtRegRewriter : public MachineFunctionPass {
+ MachineFunction *MF;
+ const TargetMachine *TM;
+ const TargetRegisterInfo *TRI;
+ const TargetInstrInfo *TII;
+ MachineRegisterInfo *MRI;
+ SlotIndexes *Indexes;
+ LiveIntervals *LIS;
+ VirtRegMap *VRM;
-void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI,
- MachineInstr *NewMI, ModRef MRInfo) {
- // Move previous memory references folded to new instruction.
- MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(NewMI);
- for (MI2VirtMapTy::iterator I = MI2VirtMap.lower_bound(OldMI),
- E = MI2VirtMap.end(); I != E && I->first == OldMI; ) {
- MI2VirtMap.insert(IP, std::make_pair(NewMI, I->second));
- MI2VirtMap.erase(I++);
- }
+ void rewrite();
+ void addMBBLiveIns();
+ bool readsUndefSubreg(const MachineOperand &MO) const;
+ void addLiveInsForSubRanges(const LiveInterval &LI, unsigned PhysReg) const;
+
+public:
+ static char ID;
+ VirtRegRewriter() : MachineFunctionPass(ID) {}
+
+ void getAnalysisUsage(AnalysisUsage &AU) const override;
- // add new memory reference
- MI2VirtMap.insert(IP, std::make_pair(NewMI, std::make_pair(VirtReg, MRInfo)));
+ bool runOnMachineFunction(MachineFunction&) override;
+};
+} // end anonymous namespace
+
+char &llvm::VirtRegRewriterID = VirtRegRewriter::ID;
+
+INITIALIZE_PASS_BEGIN(VirtRegRewriter, "virtregrewriter",
+ "Virtual Register Rewriter", false, false)
+INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
+INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
+INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
+INITIALIZE_PASS_DEPENDENCY(LiveStacks)
+INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
+INITIALIZE_PASS_END(VirtRegRewriter, "virtregrewriter",
+ "Virtual Register Rewriter", false, false)
+
+char VirtRegRewriter::ID = 0;
+
+void VirtRegRewriter::getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesCFG();
+ AU.addRequired<LiveIntervals>();
+ AU.addRequired<SlotIndexes>();
+ AU.addPreserved<SlotIndexes>();
+ AU.addRequired<LiveDebugVariables>();
+ AU.addRequired<LiveStacks>();
+ AU.addPreserved<LiveStacks>();
+ AU.addRequired<VirtRegMap>();
+ MachineFunctionPass::getAnalysisUsage(AU);
}
-void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *MI, ModRef MRInfo) {
- MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(MI);
- MI2VirtMap.insert(IP, std::make_pair(MI, std::make_pair(VirtReg, MRInfo)));
+bool VirtRegRewriter::runOnMachineFunction(MachineFunction &fn) {
+ MF = &fn;
+ TM = &MF->getTarget();
+ TRI = MF->getSubtarget().getRegisterInfo();
+ TII = MF->getSubtarget().getInstrInfo();
+ MRI = &MF->getRegInfo();
+ Indexes = &getAnalysis<SlotIndexes>();
+ LIS = &getAnalysis<LiveIntervals>();
+ VRM = &getAnalysis<VirtRegMap>();
+ DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n"
+ << "********** Function: "
+ << MF->getName() << '\n');
+ DEBUG(VRM->dump());
+
+ // Add kill flags while we still have virtual registers.
+ LIS->addKillFlags(VRM);
+
+ // Live-in lists on basic blocks are required for physregs.
+ addMBBLiveIns();
+
+ // Rewrite virtual registers.
+ rewrite();
+
+ // Write out new DBG_VALUE instructions.
+ getAnalysis<LiveDebugVariables>().emitDebugValues(VRM);
+
+ // All machine operands and other references to virtual registers have been
+ // replaced. Remove the virtual registers and release all the transient data.
+ VRM->clearAllVirt();
+ MRI->clearVirtRegs();
+ return true;
}
-void VirtRegMap::RemoveMachineInstrFromMaps(MachineInstr *MI) {
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(i);
- if (!MO.isFI())
- continue;
- int FI = MO.getIndex();
- if (MF->getFrameInfo()->isFixedObjectIndex(FI))
- continue;
- // This stack reference was produced by instruction selection and
- // is not a spill
- if (FI < LowSpillSlot)
+void VirtRegRewriter::addLiveInsForSubRanges(const LiveInterval &LI,
+ unsigned PhysReg) const {
+ assert(!LI.empty());
+ assert(LI.hasSubRanges());
+
+ typedef std::pair<const LiveInterval::SubRange *,
+ LiveInterval::const_iterator> SubRangeIteratorPair;
+ SmallVector<SubRangeIteratorPair, 4> SubRanges;
+ SlotIndex First;
+ SlotIndex Last;
+ for (const LiveInterval::SubRange &SR : LI.subranges()) {
+ SubRanges.push_back(std::make_pair(&SR, SR.begin()));
+ if (!First.isValid() || SR.segments.front().start < First)
+ First = SR.segments.front().start;
+ if (!Last.isValid() || SR.segments.back().end > Last)
+ Last = SR.segments.back().end;
+ }
+
+ // Check all mbb start positions between First and Last while
+ // simulatenously advancing an iterator for each subrange.
+ for (SlotIndexes::MBBIndexIterator MBBI = Indexes->findMBBIndex(First);
+ MBBI != Indexes->MBBIndexEnd() && MBBI->first <= Last; ++MBBI) {
+ SlotIndex MBBBegin = MBBI->first;
+ // Advance all subrange iterators so that their end position is just
+ // behind MBBBegin (or the iterator is at the end).
+ LaneBitmask LaneMask = 0;
+ for (auto &RangeIterPair : SubRanges) {
+ const LiveInterval::SubRange *SR = RangeIterPair.first;
+ LiveInterval::const_iterator &SRI = RangeIterPair.second;
+ while (SRI != SR->end() && SRI->end <= MBBBegin)
+ ++SRI;
+ if (SRI == SR->end())
+ continue;
+ if (SRI->start <= MBBBegin)
+ LaneMask |= SR->LaneMask;
+ }
+ if (LaneMask == 0)
continue;
- assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size()
- && "Invalid spill slot");
- SpillSlotToUsesMap[FI-LowSpillSlot].erase(MI);
+ MachineBasicBlock *MBB = MBBI->second;
+ MBB->addLiveIn(PhysReg, LaneMask);
}
- MI2VirtMap.erase(MI);
- SpillPt2VirtMap.erase(MI);
- RestorePt2VirtMap.erase(MI);
- EmergencySpillMap.erase(MI);
}
-/// FindUnusedRegisters - Gather a list of allocatable registers that
-/// have not been allocated to any virtual register.
-bool VirtRegMap::FindUnusedRegisters(const TargetRegisterInfo *TRI,
- LiveIntervals* LIs) {
- unsigned NumRegs = TRI->getNumRegs();
- UnusedRegs.reset();
- UnusedRegs.resize(NumRegs);
-
- BitVector Used(NumRegs);
- for (unsigned i = TargetRegisterInfo::FirstVirtualRegister,
- e = MF->getRegInfo().getLastVirtReg(); i <= e; ++i)
- if (Virt2PhysMap[i] != (unsigned)VirtRegMap::NO_PHYS_REG)
- Used.set(Virt2PhysMap[i]);
-
- BitVector Allocatable = TRI->getAllocatableSet(*MF);
- bool AnyUnused = false;
- for (unsigned Reg = 1; Reg < NumRegs; ++Reg) {
- if (Allocatable[Reg] && !Used[Reg] && !LIs->hasInterval(Reg)) {
- bool ReallyUnused = true;
- for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) {
- if (Used[*AS] || LIs->hasInterval(*AS)) {
- ReallyUnused = false;
- break;
+// Compute MBB live-in lists from virtual register live ranges and their
+// assignments.
+void VirtRegRewriter::addMBBLiveIns() {
+ for (unsigned Idx = 0, IdxE = MRI->getNumVirtRegs(); Idx != IdxE; ++Idx) {
+ unsigned VirtReg = TargetRegisterInfo::index2VirtReg(Idx);
+ if (MRI->reg_nodbg_empty(VirtReg))
+ continue;
+ LiveInterval &LI = LIS->getInterval(VirtReg);
+ if (LI.empty() || LIS->intervalIsInOneMBB(LI))
+ continue;
+ // This is a virtual register that is live across basic blocks. Its
+ // assigned PhysReg must be marked as live-in to those blocks.
+ unsigned PhysReg = VRM->getPhys(VirtReg);
+ assert(PhysReg != VirtRegMap::NO_PHYS_REG && "Unmapped virtual register.");
+
+ if (LI.hasSubRanges()) {
+ addLiveInsForSubRanges(LI, PhysReg);
+ } else {
+ // Go over MBB begin positions and see if we have segments covering them.
+ // The following works because segments and the MBBIndex list are both
+ // sorted by slot indexes.
+ SlotIndexes::MBBIndexIterator I = Indexes->MBBIndexBegin();
+ for (const auto &Seg : LI) {
+ I = Indexes->advanceMBBIndex(I, Seg.start);
+ for (; I != Indexes->MBBIndexEnd() && I->first < Seg.end; ++I) {
+ MachineBasicBlock *MBB = I->second;
+ MBB->addLiveIn(PhysReg);
}
}
- if (ReallyUnused) {
- AnyUnused = true;
- UnusedRegs.set(Reg);
- }
}
}
- return AnyUnused;
+ // Sort and unique MBB LiveIns as we've not checked if SubReg/PhysReg were in
+ // each MBB's LiveIns set before calling addLiveIn on them.
+ for (MachineBasicBlock &MBB : *MF)
+ MBB.sortUniqueLiveIns();
}
-void VirtRegMap::print(std::ostream &OS, const Module* M) const {
- const TargetRegisterInfo* TRI = MF->getTarget().getRegisterInfo();
+/// Returns true if the given machine operand \p MO only reads undefined lanes.
+/// The function only works for use operands with a subregister set.
+bool VirtRegRewriter::readsUndefSubreg(const MachineOperand &MO) const {
+ // Shortcut if the operand is already marked undef.
+ if (MO.isUndef())
+ return true;
- OS << "********** REGISTER MAP **********\n";
- for (unsigned i = TargetRegisterInfo::FirstVirtualRegister,
- e = MF->getRegInfo().getLastVirtReg(); i <= e; ++i) {
- if (Virt2PhysMap[i] != (unsigned)VirtRegMap::NO_PHYS_REG)
- OS << "[reg" << i << " -> " << TRI->getName(Virt2PhysMap[i])
- << "]\n";
+ unsigned Reg = MO.getReg();
+ const LiveInterval &LI = LIS->getInterval(Reg);
+ const MachineInstr &MI = *MO.getParent();
+ SlotIndex BaseIndex = LIS->getInstructionIndex(&MI);
+ // This code is only meant to handle reading undefined subregisters which
+ // we couldn't properly detect before.
+ assert(LI.liveAt(BaseIndex) &&
+ "Reads of completely dead register should be marked undef already");
+ unsigned SubRegIdx = MO.getSubReg();
+ LaneBitmask UseMask = TRI->getSubRegIndexLaneMask(SubRegIdx);
+ // See if any of the relevant subregister liveranges is defined at this point.
+ for (const LiveInterval::SubRange &SR : LI.subranges()) {
+ if ((SR.LaneMask & UseMask) != 0 && SR.liveAt(BaseIndex))
+ return false;
}
-
- for (unsigned i = TargetRegisterInfo::FirstVirtualRegister,
- e = MF->getRegInfo().getLastVirtReg(); i <= e; ++i)
- if (Virt2StackSlotMap[i] != VirtRegMap::NO_STACK_SLOT)
- OS << "[reg" << i << " -> fi#" << Virt2StackSlotMap[i] << "]\n";
- OS << '\n';
+ return true;
}
-void VirtRegMap::dump() const {
- print(cerr);
+void VirtRegRewriter::rewrite() {
+ bool NoSubRegLiveness = !MRI->subRegLivenessEnabled();
+ SmallVector<unsigned, 8> SuperDeads;
+ SmallVector<unsigned, 8> SuperDefs;
+ SmallVector<unsigned, 8> SuperKills;
+
+ for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end();
+ MBBI != MBBE; ++MBBI) {
+ DEBUG(MBBI->print(dbgs(), Indexes));
+ for (MachineBasicBlock::instr_iterator
+ MII = MBBI->instr_begin(), MIE = MBBI->instr_end(); MII != MIE;) {
+ MachineInstr *MI = MII;
+ ++MII;
+
+ for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
+ MOE = MI->operands_end(); MOI != MOE; ++MOI) {
+ MachineOperand &MO = *MOI;
+
+ // Make sure MRI knows about registers clobbered by regmasks.
+ if (MO.isRegMask())
+ MRI->addPhysRegsUsedFromRegMask(MO.getRegMask());
+
+ if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
+ continue;
+ unsigned VirtReg = MO.getReg();
+ unsigned PhysReg = VRM->getPhys(VirtReg);
+ assert(PhysReg != VirtRegMap::NO_PHYS_REG &&
+ "Instruction uses unmapped VirtReg");
+ assert(!MRI->isReserved(PhysReg) && "Reserved register assignment");
+
+ // Preserve semantics of sub-register operands.
+ unsigned SubReg = MO.getSubReg();
+ if (SubReg != 0) {
+ if (NoSubRegLiveness) {
+ // A virtual register kill refers to the whole register, so we may
+ // have to add <imp-use,kill> operands for the super-register. A
+ // partial redef always kills and redefines the super-register.
+ if (MO.readsReg() && (MO.isDef() || MO.isKill()))
+ SuperKills.push_back(PhysReg);
+
+ if (MO.isDef()) {
+ // Also add implicit defs for the super-register.
+ if (MO.isDead())
+ SuperDeads.push_back(PhysReg);
+ else
+ SuperDefs.push_back(PhysReg);
+ }
+ } else {
+ if (MO.isUse()) {
+ if (readsUndefSubreg(MO))
+ // We need to add an <undef> flag if the subregister is
+ // completely undefined (and we are not adding super-register
+ // defs).
+ MO.setIsUndef(true);
+ } else if (!MO.isDead()) {
+ assert(MO.isDef());
+ // Things get tricky when we ran out of lane mask bits and
+ // merged multiple lanes into the overflow bit: In this case
+ // our subregister liveness tracking isn't precise and we can't
+ // know what subregister parts are undefined, fall back to the
+ // implicit super-register def then.
+ LaneBitmask LaneMask = TRI->getSubRegIndexLaneMask(SubReg);
+ if (TargetRegisterInfo::isImpreciseLaneMask(LaneMask))
+ SuperDefs.push_back(PhysReg);
+ }
+ }
+
+ // The <def,undef> flag only makes sense for sub-register defs, and
+ // we are substituting a full physreg. An <imp-use,kill> operand
+ // from the SuperKills list will represent the partial read of the
+ // super-register.
+ if (MO.isDef())
+ MO.setIsUndef(false);
+
+ // PhysReg operands cannot have subregister indexes.
+ PhysReg = TRI->getSubReg(PhysReg, SubReg);
+ assert(PhysReg && "Invalid SubReg for physical register");
+ MO.setSubReg(0);
+ }
+ // Rewrite. Note we could have used MachineOperand::substPhysReg(), but
+ // we need the inlining here.
+ MO.setReg(PhysReg);
+ }
+
+ // Add any missing super-register kills after rewriting the whole
+ // instruction.
+ while (!SuperKills.empty())
+ MI->addRegisterKilled(SuperKills.pop_back_val(), TRI, true);
+
+ while (!SuperDeads.empty())
+ MI->addRegisterDead(SuperDeads.pop_back_val(), TRI, true);
+
+ while (!SuperDefs.empty())
+ MI->addRegisterDefined(SuperDefs.pop_back_val(), TRI);
+
+ DEBUG(dbgs() << "> " << *MI);
+
+ // Finally, remove any identity copies.
+ if (MI->isIdentityCopy()) {
+ ++NumIdCopies;
+ DEBUG(dbgs() << "Deleting identity copy.\n");
+ if (Indexes)
+ Indexes->removeMachineInstrFromMaps(MI);
+ // It's safe to erase MI because MII has already been incremented.
+ MI->eraseFromParent();
+ }
+ }
+ }
}
+