and then "merge" mul and mov:
mul r4, r4, lr
- str lr, [sp, #+52]
+ str r4, [sp, #+52]
ldr lr, [r1, #+32]
sxth r3, r3
mla r4, r3, lr, r4
-It also increase the likelyhood the store may become dead.
-
-//===---------------------------------------------------------------------===//
-
-I think we should have a "hasSideEffects" flag (which is automatically set for
-stuff that "isLoad" "isCall" etc), and the remat pass should eventually be able
-to remat any instruction that has no side effects, if it can handle it and if
-profitable.
-
-For now, I'd suggest having the remat stuff work like this:
-
-1. I need to spill/reload this thing.
-2. Check to see if it has side effects.
-3. Check to see if it is simple enough: e.g. it only has one register
-destination and no register input.
-4. If so, clone the instruction, do the xform, etc.
-
-Advantages of this are:
-
-1. the .td file describes the behavior of the instructions, not the way the
- algorithm should work.
-2. as remat gets smarter in the future, we shouldn't have to be changing the .td
- files.
-3. it is easier to explain what the flag means in the .td file, because you
- don't have to pull in the explanation of how the current remat algo works.
-
-Some potential added complexities:
-
-1. Some instructions have to be glued to it's predecessor or successor. All of
- the PC relative instructions and condition code setting instruction. We could
- mark them as hasSideEffects, but that's not quite right. PC relative loads
- from constantpools can be remat'ed, for example. But it requires more than
- just cloning the instruction. Some instructions can be remat'ed but it
- expands to more than one instruction. But allocator will have to make a
- decision.
-
-4. As stated in 3, not as simple as cloning in some cases. The target will have
- to decide how to remat it. For example, an ARM 2-piece constant generation
- instruction is remat'ed as a load from constantpool.
+It also increase the likelihood the store may become dead.
//===---------------------------------------------------------------------===//
Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
- ldr r3, [sp, #+4]
- add r3, r3, #3
- ldr r2, [sp, #+8]
- add r2, r2, #2
- ldr r1, [sp, #+4] <==
- add r1, r1, #1
- ldr r0, [sp, #+4]
- add r0, r0, #2
+ ldr r3, [sp, #+4]
+ add r3, r3, #3
+ ldr r2, [sp, #+8]
+ add r2, r2, #2
+ ldr r1, [sp, #+4] <==
+ add r1, r1, #1
+ ldr r0, [sp, #+4]
+ add r0, r0, #2
//===---------------------------------------------------------------------===//
load [T + 7]
...
load [T + 15]
+//===---------------------------------------------------------------------===//
+
+It's not always a good idea to choose rematerialization over spilling. If all
+the load / store instructions would be folded then spilling is cheaper because
+it won't require new live intervals / registers. See 2003-05-31-LongShifts for
+an example.
+
+//===---------------------------------------------------------------------===//
+
+With a copying garbage collector, derived pointers must not be retained across
+collector safe points; the collector could move the objects and invalidate the
+derived pointer. This is bad enough in the first place, but safe points can
+crop up unpredictably. Consider:
+
+ %array = load { i32, [0 x %obj] }** %array_addr
+ %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
+ %old = load %obj** %nth_el
+ %z = div i64 %x, %y
+ store %obj* %new, %obj** %nth_el
+
+If the i64 division is lowered to a libcall, then a safe point will (must)
+appear for the call site. If a collection occurs, %array and %nth_el no longer
+point into the correct object.
+
+The fix for this is to copy address calculations so that dependent pointers
+are never live across safe point boundaries. But the loads cannot be copied
+like this if there was an intervening store, so may be hard to get right.
+
+Only a concurrent mutator can trigger a collection at the libcall safe point.
+So single-threaded programs do not have this requirement, even with a copying
+collector. Still, LLVM optimizations would probably undo a front-end's careful
+work.
+
+//===---------------------------------------------------------------------===//
+
+The ocaml frametable structure supports liveness information. It would be good
+to support it.
+
+//===---------------------------------------------------------------------===//
+
+The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
+revisited. The check is there to work around a misuse of directives in inline
+assembly.
+
+//===---------------------------------------------------------------------===//
+
+It would be good to detect collector/target compatibility instead of silently
+doing the wrong thing.
+
+//===---------------------------------------------------------------------===//
+
+It would be really nice to be able to write patterns in .td files for copies,
+which would eliminate a bunch of explicit predicates on them (e.g. no side
+effects). Once this is in place, it would be even better to have tblgen
+synthesize the various copy insertion/inspection methods in TargetInstrInfo.
+
+//===---------------------------------------------------------------------===//
+
+Stack coloring improvements:
+
+1. Do proper LiveStackAnalysis on all stack objects including those which are
+ not spill slots.
+2. Reorder objects to fill in gaps between objects.
+ e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4
+
+//===---------------------------------------------------------------------===//
+
+The scheduler should be able to sort nearby instructions by their address. For
+example, in an expanded memset sequence it's not uncommon to see code like this:
+
+ movl $0, 4(%rdi)
+ movl $0, 8(%rdi)
+ movl $0, 12(%rdi)
+ movl $0, 0(%rdi)
+
+Each of the stores is independent, and the scheduler is currently making an
+arbitrary decision about the order.
+
+//===---------------------------------------------------------------------===//
+
+Another opportunitiy in this code is that the $0 could be moved to a register:
+
+ movl $0, 4(%rdi)
+ movl $0, 8(%rdi)
+ movl $0, 12(%rdi)
+ movl $0, 0(%rdi)
+
+This would save substantial code size, especially for longer sequences like
+this. It would be easy to have a rule telling isel to avoid matching MOV32mi
+if the immediate has more than some fixed number of uses. It's more involved
+to teach the register allocator how to do late folding to recover from
+excessive register pressure.
+