#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/ScopedHashTable.h"
#include "llvm/ADT/Statistic.h"
+#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
using namespace llvm;
STATISTIC(NumCoalesces, "Number of copies coalesced");
STATISTIC(NumCSEs, "Number of common subexpression eliminated");
+STATISTIC(NumPhysCSEs, "Number of phyreg defining common subexpr eliminated");
namespace {
class MachineCSE : public MachineFunctionPass {
MachineRegisterInfo *MRI;
public:
static char ID; // Pass identification
- MachineCSE() : MachineFunctionPass(&ID), CurrVN(0) {}
+ MachineCSE() : MachineFunctionPass(ID), LookAheadLimit(5), CurrVN(0) {}
virtual bool runOnMachineFunction(MachineFunction &MF);
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
AU.addRequired<AliasAnalysis>();
+ AU.addPreservedID(MachineLoopInfoID);
AU.addRequired<MachineDominatorTree>();
AU.addPreserved<MachineDominatorTree>();
}
+ virtual void releaseMemory() {
+ ScopeMap.clear();
+ Exps.clear();
+ }
+
private:
- unsigned CurrVN;
+ const unsigned LookAheadLimit;
+ typedef ScopedHashTableScope<MachineInstr*, unsigned,
+ MachineInstrExpressionTrait> ScopeType;
+ DenseMap<MachineBasicBlock*, ScopeType*> ScopeMap;
ScopedHashTable<MachineInstr*, unsigned, MachineInstrExpressionTrait> VNT;
SmallVector<MachineInstr*, 64> Exps;
+ unsigned CurrVN;
bool PerformTrivialCoalescing(MachineInstr *MI, MachineBasicBlock *MBB);
bool isPhysDefTriviallyDead(unsigned Reg,
MachineBasicBlock::const_iterator I,
- MachineBasicBlock::const_iterator E);
- bool hasLivePhysRegDefUse(MachineInstr *MI, MachineBasicBlock *MBB);
+ MachineBasicBlock::const_iterator E) const ;
+ bool hasLivePhysRegDefUse(const MachineInstr *MI,
+ const MachineBasicBlock *MBB,
+ unsigned &PhysDef) const;
+ bool PhysRegDefReaches(MachineInstr *CSMI, MachineInstr *MI,
+ unsigned PhysDef) const;
bool isCSECandidate(MachineInstr *MI);
bool isProfitableToCSE(unsigned CSReg, unsigned Reg,
MachineInstr *CSMI, MachineInstr *MI);
- bool ProcessBlock(MachineDomTreeNode *Node);
+ void EnterScope(MachineBasicBlock *MBB);
+ void ExitScope(MachineBasicBlock *MBB);
+ bool ProcessBlock(MachineBasicBlock *MBB);
+ void ExitScopeIfDone(MachineDomTreeNode *Node,
+ DenseMap<MachineDomTreeNode*, unsigned> &OpenChildren,
+ DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> &ParentMap);
+ bool PerformCSE(MachineDomTreeNode *Node);
};
} // end anonymous namespace
char MachineCSE::ID = 0;
-static RegisterPass<MachineCSE>
-X("machine-cse", "Machine Common Subexpression Elimination");
+INITIALIZE_PASS(MachineCSE, "machine-cse",
+ "Machine Common Subexpression Elimination", false, false);
FunctionPass *llvm::createMachineCSEPass() { return new MachineCSE(); }
unsigned Reg = MO.getReg();
if (!Reg || TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
- if (!MRI->hasOneUse(Reg))
+ if (!MRI->hasOneNonDBGUse(Reg))
// Only coalesce single use copies. This ensure the copy will be
// deleted.
continue;
MachineInstr *DefMI = MRI->getVRegDef(Reg);
if (DefMI->getParent() != MBB)
continue;
- unsigned SrcReg, DstReg, SrcSubIdx, DstSubIdx;
- if (TII->isMoveInstr(*DefMI, SrcReg, DstReg, SrcSubIdx, DstSubIdx) &&
- TargetRegisterInfo::isVirtualRegister(SrcReg) &&
- !SrcSubIdx && !DstSubIdx) {
- const TargetRegisterClass *SRC = MRI->getRegClass(SrcReg);
- const TargetRegisterClass *RC = MRI->getRegClass(Reg);
- const TargetRegisterClass *NewRC = getCommonSubClass(RC, SRC);
- if (!NewRC)
- continue;
- DEBUG(dbgs() << "Coalescing: " << *DefMI);
- DEBUG(dbgs() << "*** to: " << *MI);
- MO.setReg(SrcReg);
- if (NewRC != SRC)
- MRI->setRegClass(SrcReg, NewRC);
- DefMI->eraseFromParent();
- ++NumCoalesces;
- Changed = true;
- }
+ if (!DefMI->isCopy())
+ continue;
+ unsigned SrcReg = DefMI->getOperand(1).getReg();
+ if (!TargetRegisterInfo::isVirtualRegister(SrcReg))
+ continue;
+ if (DefMI->getOperand(0).getSubReg() || DefMI->getOperand(1).getSubReg())
+ continue;
+ if (!MRI->constrainRegClass(SrcReg, MRI->getRegClass(Reg)))
+ continue;
+ DEBUG(dbgs() << "Coalescing: " << *DefMI);
+ DEBUG(dbgs() << "*** to: " << *MI);
+ MO.setReg(SrcReg);
+ MRI->clearKillFlags(SrcReg);
+ DefMI->eraseFromParent();
+ ++NumCoalesces;
+ Changed = true;
}
return Changed;
}
-bool MachineCSE::isPhysDefTriviallyDead(unsigned Reg,
- MachineBasicBlock::const_iterator I,
- MachineBasicBlock::const_iterator E) {
- unsigned LookAheadLeft = 5;
+bool
+MachineCSE::isPhysDefTriviallyDead(unsigned Reg,
+ MachineBasicBlock::const_iterator I,
+ MachineBasicBlock::const_iterator E) const {
+ unsigned LookAheadLeft = LookAheadLimit;
while (LookAheadLeft) {
// Skip over dbg_value's.
while (I != E && I->isDebugValue())
if (!TRI->regsOverlap(MO.getReg(), Reg))
continue;
if (MO.isUse())
+ // Found a use!
return false;
SeenDef = true;
}
}
/// hasLivePhysRegDefUse - Return true if the specified instruction read / write
-/// physical registers (except for dead defs of physical registers).
-bool MachineCSE::hasLivePhysRegDefUse(MachineInstr *MI, MachineBasicBlock *MBB){
- unsigned PhysDef = 0;
+/// physical registers (except for dead defs of physical registers). It also
+/// returns the physical register def by reference if it's the only one and the
+/// instruction does not uses a physical register.
+bool MachineCSE::hasLivePhysRegDefUse(const MachineInstr *MI,
+ const MachineBasicBlock *MBB,
+ unsigned &PhysDef) const {
+ PhysDef = 0;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(i);
+ const MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
- if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
- if (MO.isUse())
- // Can't touch anything to read a physical register.
- return true;
- if (MO.isDead())
- // If the def is dead, it's ok.
- continue;
- // Ok, this is a physical register def that's not marked "dead". That's
- // common since this pass is run before livevariables. We can scan
- // forward a few instructions and check if it is obviously dead.
- if (PhysDef)
- // Multiple physical register defs. These are rare, forget about it.
- return true;
- PhysDef = Reg;
+ if (TargetRegisterInfo::isVirtualRegister(Reg))
+ continue;
+ if (MO.isUse()) {
+ // Can't touch anything to read a physical register.
+ PhysDef = 0;
+ return true;
}
+ if (MO.isDead())
+ // If the def is dead, it's ok.
+ continue;
+ // Ok, this is a physical register def that's not marked "dead". That's
+ // common since this pass is run before livevariables. We can scan
+ // forward a few instructions and check if it is obviously dead.
+ if (PhysDef) {
+ // Multiple physical register defs. These are rare, forget about it.
+ PhysDef = 0;
+ return true;
+ }
+ PhysDef = Reg;
}
if (PhysDef) {
- MachineBasicBlock::iterator I = MI; I = llvm::next(I);
+ MachineBasicBlock::const_iterator I = MI; I = llvm::next(I);
if (!isPhysDefTriviallyDead(PhysDef, I, MBB->end()))
return true;
}
return false;
}
-static bool isCopy(const MachineInstr *MI, const TargetInstrInfo *TII) {
- unsigned SrcReg, DstReg, SrcSubIdx, DstSubIdx;
- return TII->isMoveInstr(*MI, SrcReg, DstReg, SrcSubIdx, DstSubIdx) ||
- MI->isExtractSubreg() || MI->isInsertSubreg() || MI->isSubregToReg();
+bool MachineCSE::PhysRegDefReaches(MachineInstr *CSMI, MachineInstr *MI,
+ unsigned PhysDef) const {
+ // For now conservatively returns false if the common subexpression is
+ // not in the same basic block as the given instruction.
+ MachineBasicBlock *MBB = MI->getParent();
+ if (CSMI->getParent() != MBB)
+ return false;
+ MachineBasicBlock::const_iterator I = CSMI; I = llvm::next(I);
+ MachineBasicBlock::const_iterator E = MI;
+ unsigned LookAheadLeft = LookAheadLimit;
+ while (LookAheadLeft) {
+ // Skip over dbg_value's.
+ while (I != E && I->isDebugValue())
+ ++I;
+
+ if (I == E)
+ return true;
+ if (I->modifiesRegister(PhysDef, TRI))
+ return false;
+
+ --LookAheadLeft;
+ ++I;
+ }
+
+ return false;
}
bool MachineCSE::isCSECandidate(MachineInstr *MI) {
return false;
// Ignore copies.
- if (isCopy(MI, TII))
+ if (MI->isCopyLike())
return false;
// Ignore stuff that we obviously can't move.
E = MRI->use_nodbg_end(); I != E; ++I) {
MachineInstr *Use = &*I;
// Ignore copies.
- if (!isCopy(Use, TII)) {
+ if (!Use->isCopyLike()) {
HasNonCopyUse = true;
break;
}
return CSBBs.count(MI->getParent());
}
-bool MachineCSE::ProcessBlock(MachineDomTreeNode *Node) {
+void MachineCSE::EnterScope(MachineBasicBlock *MBB) {
+ DEBUG(dbgs() << "Entering: " << MBB->getName() << '\n');
+ ScopeType *Scope = new ScopeType(VNT);
+ ScopeMap[MBB] = Scope;
+}
+
+void MachineCSE::ExitScope(MachineBasicBlock *MBB) {
+ DEBUG(dbgs() << "Exiting: " << MBB->getName() << '\n');
+ DenseMap<MachineBasicBlock*, ScopeType*>::iterator SI = ScopeMap.find(MBB);
+ assert(SI != ScopeMap.end());
+ ScopeMap.erase(SI);
+ delete SI->second;
+}
+
+bool MachineCSE::ProcessBlock(MachineBasicBlock *MBB) {
bool Changed = false;
SmallVector<std::pair<unsigned, unsigned>, 8> CSEPairs;
- ScopedHashTableScope<MachineInstr*, unsigned,
- MachineInstrExpressionTrait> VNTS(VNT);
- MachineBasicBlock *MBB = Node->getBlock();
for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E; ) {
MachineInstr *MI = &*I;
++I;
if (!isCSECandidate(MI))
continue;
+ bool DefPhys = false;
bool FoundCSE = VNT.count(MI);
if (!FoundCSE) {
// Look for trivial copy coalescing opportunities.
- if (PerformTrivialCoalescing(MI, MBB))
+ if (PerformTrivialCoalescing(MI, MBB)) {
+ // After coalescing MI itself may become a copy.
+ if (MI->isCopyLike())
+ continue;
FoundCSE = VNT.count(MI);
+ }
}
// FIXME: commute commutable instructions?
// If the instruction defines a physical register and the value *may* be
// used, then it's not safe to replace it with a common subexpression.
- if (FoundCSE && hasLivePhysRegDefUse(MI, MBB))
+ unsigned PhysDef = 0;
+ if (FoundCSE && hasLivePhysRegDefUse(MI, MBB, PhysDef)) {
FoundCSE = false;
+ // ... Unless the CS is local and it also defines the physical register
+ // which is not clobbered in between.
+ if (PhysDef) {
+ unsigned CSVN = VNT.lookup(MI);
+ MachineInstr *CSMI = Exps[CSVN];
+ if (PhysRegDefReaches(CSMI, MI, PhysDef)) {
+ FoundCSE = true;
+ DefPhys = true;
+ }
+ }
+ }
+
if (!FoundCSE) {
VNT.insert(MI, CurrVN++);
Exps.push_back(MI);
// Actually perform the elimination.
if (DoCSE) {
- for (unsigned i = 0, e = CSEPairs.size(); i != e; ++i)
+ for (unsigned i = 0, e = CSEPairs.size(); i != e; ++i) {
MRI->replaceRegWith(CSEPairs[i].first, CSEPairs[i].second);
+ MRI->clearKillFlags(CSEPairs[i].second);
+ }
MI->eraseFromParent();
++NumCSEs;
+ if (DefPhys)
+ ++NumPhysCSEs;
} else {
DEBUG(dbgs() << "*** Not profitable, avoid CSE!\n");
VNT.insert(MI, CurrVN++);
CSEPairs.clear();
}
- // Recursively call ProcessBlock with childred.
- const std::vector<MachineDomTreeNode*> &Children = Node->getChildren();
- for (unsigned i = 0, e = Children.size(); i != e; ++i)
- Changed |= ProcessBlock(Children[i]);
+ return Changed;
+}
+
+/// ExitScopeIfDone - Destroy scope for the MBB that corresponds to the given
+/// dominator tree node if its a leaf or all of its children are done. Walk
+/// up the dominator tree to destroy ancestors which are now done.
+void
+MachineCSE::ExitScopeIfDone(MachineDomTreeNode *Node,
+ DenseMap<MachineDomTreeNode*, unsigned> &OpenChildren,
+ DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> &ParentMap) {
+ if (OpenChildren[Node])
+ return;
+
+ // Pop scope.
+ ExitScope(Node->getBlock());
+
+ // Now traverse upwards to pop ancestors whose offsprings are all done.
+ while (MachineDomTreeNode *Parent = ParentMap[Node]) {
+ unsigned Left = --OpenChildren[Parent];
+ if (Left != 0)
+ break;
+ ExitScope(Parent->getBlock());
+ Node = Parent;
+ }
+}
+
+bool MachineCSE::PerformCSE(MachineDomTreeNode *Node) {
+ SmallVector<MachineDomTreeNode*, 32> Scopes;
+ SmallVector<MachineDomTreeNode*, 8> WorkList;
+ DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> ParentMap;
+ DenseMap<MachineDomTreeNode*, unsigned> OpenChildren;
+
+ CurrVN = 0;
+
+ // Perform a DFS walk to determine the order of visit.
+ WorkList.push_back(Node);
+ do {
+ Node = WorkList.pop_back_val();
+ Scopes.push_back(Node);
+ const std::vector<MachineDomTreeNode*> &Children = Node->getChildren();
+ unsigned NumChildren = Children.size();
+ OpenChildren[Node] = NumChildren;
+ for (unsigned i = 0; i != NumChildren; ++i) {
+ MachineDomTreeNode *Child = Children[i];
+ ParentMap[Child] = Node;
+ WorkList.push_back(Child);
+ }
+ } while (!WorkList.empty());
+
+ // Now perform CSE.
+ bool Changed = false;
+ for (unsigned i = 0, e = Scopes.size(); i != e; ++i) {
+ MachineDomTreeNode *Node = Scopes[i];
+ MachineBasicBlock *MBB = Node->getBlock();
+ EnterScope(MBB);
+ Changed |= ProcessBlock(MBB);
+ // If it's a leaf node, it's done. Traverse upwards to pop ancestors.
+ ExitScopeIfDone(Node, OpenChildren, ParentMap);
+ }
return Changed;
}
MRI = &MF.getRegInfo();
AA = &getAnalysis<AliasAnalysis>();
DT = &getAnalysis<MachineDominatorTree>();
- return ProcessBlock(DT->getRootNode());
+ return PerformCSE(DT->getRootNode());
}