*/
bool freezing_slow_path(struct task_struct *p)
{
- if (p->flags & PF_NOFREEZE)
+ if (p->flags & (PF_NOFREEZE | PF_SUSPEND_TASK))
return false;
if (test_thread_flag(TIF_MEMDIE))
{
unsigned long flags;
+ /*
+ * This check can race with freezer_do_not_count, but worst case that
+ * will result in an extra wakeup being sent to the task. It does not
+ * race with freezer_count(), the barriers in freezer_count() and
+ * freezer_should_skip() ensure that either freezer_count() sees
+ * freezing == true in try_to_freeze() and freezes, or
+ * freezer_should_skip() sees !PF_FREEZE_SKIP and freezes the task
+ * normally.
+ */
+ if (freezer_should_skip(p))
+ return false;
+
spin_lock_irqsave(&freezer_lock, flags);
if (!freezing(p) || frozen(p)) {
spin_unlock_irqrestore(&freezer_lock, flags);
{
unsigned long flags;
- /*
- * Clear freezing and kick @p if FROZEN. Clearing is guaranteed to
- * be visible to @p as waking up implies wmb. Waking up inside
- * freezer_lock also prevents wakeups from leaking outside
- * refrigerator.
- */
spin_lock_irqsave(&freezer_lock, flags);
if (frozen(p))
wake_up_process(p);