{
struct freezer *freezer = css_freezer(css);
struct cgroup_subsys_state *pos;
- struct cgroup_iter it;
+ struct cgroup_task_iter it;
struct task_struct *task;
WARN_ON_ONCE(!rcu_read_lock_held());
}
/* are all tasks frozen? */
- cgroup_iter_start(css->cgroup, &it);
+ cgroup_task_iter_start(css->cgroup, &it);
- while ((task = cgroup_iter_next(css->cgroup, &it))) {
+ while ((task = cgroup_task_iter_next(css->cgroup, &it))) {
if (freezing(task)) {
/*
* freezer_should_skip() indicates that the task
freezer->state |= CGROUP_FROZEN;
out_iter_end:
- cgroup_iter_end(css->cgroup, &it);
+ cgroup_task_iter_end(css->cgroup, &it);
out_unlock:
spin_unlock_irq(&freezer->lock);
}
static void freeze_cgroup(struct freezer *freezer)
{
struct cgroup *cgroup = freezer->css.cgroup;
- struct cgroup_iter it;
+ struct cgroup_task_iter it;
struct task_struct *task;
- cgroup_iter_start(cgroup, &it);
- while ((task = cgroup_iter_next(cgroup, &it)))
+ cgroup_task_iter_start(cgroup, &it);
+ while ((task = cgroup_task_iter_next(cgroup, &it)))
freeze_task(task);
- cgroup_iter_end(cgroup, &it);
+ cgroup_task_iter_end(cgroup, &it);
}
static void unfreeze_cgroup(struct freezer *freezer)
{
struct cgroup *cgroup = freezer->css.cgroup;
- struct cgroup_iter it;
+ struct cgroup_task_iter it;
struct task_struct *task;
- cgroup_iter_start(cgroup, &it);
- while ((task = cgroup_iter_next(cgroup, &it)))
+ cgroup_task_iter_start(cgroup, &it);
+ while ((task = cgroup_task_iter_next(cgroup, &it)))
__thaw_task(task);
- cgroup_iter_end(cgroup, &it);
+ cgroup_task_iter_end(cgroup, &it);
}
/**