+++ /dev/null
-/*------------------------------------------------------------------------
- Junction: Concurrent data structures in C++
- Copyright (c) 2016 Jeff Preshing
-
- Distributed under the Simplified BSD License.
- Original location: https://github.com/preshing/junction
-
- This software is distributed WITHOUT ANY WARRANTY; without even the
- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the LICENSE file for more information.
-------------------------------------------------------------------------*/
-
-#ifndef JUNCTION_EXTRA_IMPL_MAPADAPTER_SIMPLERELAXED_H
-#define JUNCTION_EXTRA_IMPL_MAPADAPTER_SIMPLERELAXED_H
-
-#include <junction/Core.h>
-#include <junction/ConcurrentMap_SimpleRelaxed.h>
-#include <turf/Util.h>
-
-namespace junction {
-namespace extra {
-
-class MapAdapter {
-public:
- static TURF_CONSTEXPR const char* MapName = "Junction SimpleRelaxed map";
-
- MapAdapter(ureg) {
- }
-
- class ThreadContext {
- public:
- ThreadContext(MapAdapter&, ureg) {
- }
-
- void registerThread() {
- }
-
- void unregisterThread() {
- }
-
- void update() {
- }
- };
-
- typedef ConcurrentMap_SimpleRelaxed<u32, void*> Map;
-
- static ureg getInitialCapacity(ureg maxPopulation) {
- return turf::util::roundUpPowerOf2(ureg(maxPopulation * 1.25f));
- }
-};
-
-} // namespace extra
-} // namespace junction
-
-#endif // JUNCTION_EXTRA_IMPL_MAPADAPTER_SIMPLERELAXED_H