virtual void registerCallback(vector<CallBackInterface*> _cb) = 0;
virtual int callBack() = 0;
virtual void handleStruct(vector<data> vecData) = 0;
- virtual void handleEnum(vector<EnumC> vecEn) = 0;
+ virtual vector<EnumC> handleEnum(vector<EnumC> vecEn) = 0;
};
#endif