//
//===----------------------------------------------------------------------===//
-#ifndef LLVM_SUPPORT_MANAGED_STATIC_H
-#define LLVM_SUPPORT_MANAGED_STATIC_H
+#ifndef LLVM_SUPPORT_MANAGEDSTATIC_H
+#define LLVM_SUPPORT_MANAGEDSTATIC_H
#include "llvm/Support/Atomic.h"
+#include "llvm/Support/Compiler.h"
#include "llvm/Support/Threading.h"
namespace llvm {
void RegisterManagedStatic(void *(*creator)(), void (*deleter)(void*)) const;
public:
/// isConstructed - Return true if this object has not been created yet.
- bool isConstructed() const { return Ptr != 0; }
+ bool isConstructed() const { return Ptr != nullptr; }
void destroy() const;
};
void* tmp = Ptr;
if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>::call);
+ TsanHappensAfter(this);
return *static_cast<C*>(Ptr);
}
void* tmp = Ptr;
if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>::call);
+ TsanHappensAfter(this);
return static_cast<C*>(Ptr);
}
void* tmp = Ptr;
if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>::call);
+ TsanHappensAfter(this);
return *static_cast<C*>(Ptr);
}
void* tmp = Ptr;
if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>::call);
+ TsanHappensAfter(this);
return static_cast<C*>(Ptr);
}
/// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
void llvm_shutdown();
-
/// llvm_shutdown_obj - This is a simple helper class that calls
/// llvm_shutdown() when it is destroyed.
struct llvm_shutdown_obj {
llvm_shutdown_obj() { }
- explicit llvm_shutdown_obj(bool multithreaded) {
- if (multithreaded) llvm_start_multithreaded();
- }
~llvm_shutdown_obj() { llvm_shutdown(); }
};