//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#define LLVM_PASSMANAGER_H
#include "llvm/Pass.h"
-#include <vector>
namespace llvm {
class ModulePass;
class Module;
class ModuleProvider;
-class ModulePassManager;
-class FunctionPassManagerT;
-class BasicBlockPassManager;
-class PassManager {
- ModulePassManager *PM; // This is a straightforward Pimpl class
+class PassManagerImpl;
+class FunctionPassManagerImpl;
+
+/// PassManagerBase - An abstract interface to allow code to add passes to
+/// a pass manager without having to hard-code what kind of pass manager
+/// it is.
+class PassManagerBase {
public:
- PassManager();
- ~PassManager();
+ virtual ~PassManagerBase();
/// add - Add a pass to the queue of passes to run. This passes ownership of
/// the Pass to the PassManager. When the PassManager is destroyed, the pass
/// will be destroyed as well, so there is no need to delete the pass. This
/// implies that all passes MUST be allocated with 'new'.
- ///
- void add(Pass *P);
-
- /// run - Execute all of the passes scheduled for execution. Keep track of
- /// whether any of the passes modifies the module, and if so, return true.
- ///
- bool run(Module &M);
+ virtual void add(Pass *P) = 0;
};
-class FunctionPass;
-class ImmutablePass;
-class Function;
-
-class FunctionPassManager {
- FunctionPassManagerT *PM; // This is a straightforward Pimpl class
- ModuleProvider *MP;
+/// PassManager manages ModulePassManagers
+class PassManager : public PassManagerBase {
public:
- FunctionPassManager(ModuleProvider *P);
- ~FunctionPassManager();
-
- /// add - Add a pass to the queue of passes to run. This passes
- /// ownership of the FunctionPass to the PassManager. When the
- /// PassManager is destroyed, the pass will be destroyed as well, so
- /// there is no need to delete the pass. This implies that all
- /// passes MUST be allocated with 'new'.
- ///
- void add(FunctionPass *P);
-
- /// add - ImmutablePasses are not FunctionPasses, so we have a
- /// special hack to get them into a FunctionPassManager.
- ///
- void add(ImmutablePass *IP);
-
- /// doInitialization - Run all of the initializers for the function passes.
- ///
- bool doInitialization();
-
- /// run - Execute all of the passes scheduled for execution. Keep
- /// track of whether any of the passes modifies the function, and if
- /// so, return true.
- ///
- bool run(Function &F);
-
- /// doFinalization - Run all of the initializers for the function passes.
- ///
- bool doFinalization();
-};
-
-class ModulePassManager_New;
-class PassManagerImpl_New;
-class FunctionPassManagerImpl_New;
-
-/// PassManagerAnalysisHelper helps pass manager analysis required by
-/// the managed passes. It provides methods to add/remove analysis
-/// available and query if certain analysis is available or not.
-class PassManagerAnalysisHelper {
-public:
-
- /// Return true IFF pass P's required analysis set does not required new
- /// manager.
- bool manageablePass(Pass *P);
-
- /// Return true IFF AnalysisID AID is currently available.
- bool analysisCurrentlyAvailable(AnalysisID AID);
-
- /// Augment RequiredSet by adding analysis required by pass P.
- void noteDownRequiredAnalysis(Pass *P);
-
- /// Remove AnalysisID from the RequiredSet
- void removeAnalysis(AnalysisID AID);
-
- /// Remove Analysis that is not preserved by the pass
- void removeNotPreservedAnalysis(Pass *P);
-
- /// Remove dead passes
- void removeDeadPasses() { /* TODO : Implement */ }
-
-private:
- // Required set of analysis for the passes managed by this manager
- std::vector<AnalysisID> RequiredSet;
-};
-
-/// PassManager_New manages ModulePassManagers
-class PassManager_New : public Pass,
- public PassManagerAnalysisHelper {
-
-public:
-
- PassManager_New();
+ PassManager();
+ ~PassManager();
/// add - Add a pass to the queue of passes to run. This passes ownership of
/// the Pass to the PassManager. When the PassManager is destroyed, the pass
private:
- /// PassManagerImpl_New is the actual class. PassManager_New is just the
+ /// PassManagerImpl_New is the actual class. PassManager is just the
/// wraper to publish simple pass manager interface
- PassManagerImpl_New *PM;
-
+ PassManagerImpl *PM;
};
-/// FunctionPassManager_New manages FunctionPasses and BasicBlockPassManagers.
-class FunctionPassManager_New : public Pass,
- public PassManagerAnalysisHelper {
+/// FunctionPassManager manages FunctionPasses and BasicBlockPassManagers.
+class FunctionPassManager : public PassManagerBase {
public:
- FunctionPassManager_New(ModuleProvider *P) { /* TODO */ }
- FunctionPassManager_New();
- ~FunctionPassManager_New() { /* TODO */ };
+ /// FunctionPassManager ctor - This initializes the pass manager. It needs,
+ /// but does not take ownership of, the specified module provider.
+ explicit FunctionPassManager(ModuleProvider *P);
+ ~FunctionPassManager();
/// add - Add a pass to the queue of passes to run. This passes
/// ownership of the Pass to the PassManager. When the
/// This implies that all passes MUST be allocated with 'new'.
void add(Pass *P);
- /// Execute all of the passes scheduled for execution. Keep
+ /// run - Execute all of the passes scheduled for execution. Keep
/// track of whether any of the passes modifies the function, and if
/// so, return true.
- bool runOnModule(Module &M);
-
-private:
+ ///
+ bool run(Function &F);
+
+ /// doInitialization - Run all of the initializers for the function passes.
+ ///
+ bool doInitialization();
+
+ /// doFinalization - Run all of the finalizers for the function passes.
+ ///
+ bool doFinalization();
- FunctionPassManagerImpl_New *FPM;
+ /// getModuleProvider - Return the module provider that this passmanager is
+ /// currently using. This is the module provider that it uses when a function
+ /// is optimized that is non-resident in the module.
+ ModuleProvider *getModuleProvider() const { return MP; }
+ void setModuleProvider(ModuleProvider *NewMP) { MP = NewMP; }
+private:
+ FunctionPassManagerImpl *FPM;
+ ModuleProvider *MP;
};
-
} // End llvm namespace
#endif