MCSymbol *Begin, const MCSectionELF *Associated)
: MCSection(SV_ELF, K, Begin), SectionName(Section), Type(type),
Flags(flags), UniqueID(UniqueID), EntrySize(entrySize), Group(group),
- Associated(Associated) {}
+ Associated(Associated) {
+ if (Group)
+ Group->setIsSignature();
+ }
~MCSectionELF() override;
void setSectionName(StringRef Name) { SectionName = Name; }