struct AssemblyAnnotationWriter;
class BinaryOperator;
-template<typename SC> struct ilist_traits;
-template<typename ValueSubClass, typename ItemParentClass, typename SymTabClass,
- typename SubClass> class SymbolTableListTraits;
+template<typename ValueSubClass, typename ItemParentClass>
+ class SymbolTableListTraits;
class Instruction : public User {
void operator=(const Instruction &); // Do not implement
void setNext(Instruction *N) { Next = N; }
void setPrev(Instruction *N) { Prev = N; }
- friend class SymbolTableListTraits<Instruction, BasicBlock, Function,
- ilist_traits<Instruction> >;
+ friend class SymbolTableListTraits<Instruction, BasicBlock>;
void setParent(BasicBlock *P);
-
-private:
- // FIXME: This is a dirty hack. Setcc instructions shouldn't encode the CC
- // into the opcode field. When they don't, this will be unneeded.
- void setOpcode(unsigned NewOpcode);
- friend class BinaryOperator;
protected:
Instruction(const Type *Ty, unsigned iType, Use *Ops, unsigned NumOps,
- const std::string &Name = "",
Instruction *InsertBefore = 0);
Instruction(const Type *Ty, unsigned iType, Use *Ops, unsigned NumOps,
- const std::string &Name, BasicBlock *InsertAtEnd);
+ BasicBlock *InsertAtEnd);
public:
-
- ~Instruction() {
- assert(Parent == 0 && "Instruction still linked in the program!");
- }
-
+ // Out of line virtual method, so the vtable, etc has a home.
+ ~Instruction();
+
/// mayWriteToMemory - Return true if this instruction may modify memory.
///
- virtual bool mayWriteToMemory() const { return false; }
+ bool mayWriteToMemory() const;
/// clone() - Create a copy of 'this' instruction that is identical in all
/// ways except the following:
/// extra information (e.g. load is volatile) agree.
bool isIdenticalTo(Instruction *I) const;
-
+ /// This function determines if the specified instruction executes the same
+ /// operation as the current one. This means that the opcodes, type, operand
+ /// types and any other factors affecting the operation must be the same. This
+ /// is similar to isIdenticalTo except the operands themselves don't have to
+ /// be identical.
+ /// @returns true if the specified instruction is the same operation as
+ /// the current one.
+ /// @brief Determine if one instruction is the same operation as another.
+ bool isSameOperationAs(Instruction *I) const;
+
+ /// use_back - Specialize the methods defined in Value, as we know that an
+ /// instruction can only be used by other instructions.
+ Instruction *use_back() { return cast<Instruction>(*use_begin());}
+ const Instruction *use_back() const { return cast<Instruction>(*use_begin());}
+
// Accessor methods...
//
inline const BasicBlock *getParent() const { return Parent; }
inline BasicBlock *getParent() { return Parent; }
- // getNext/Prev - Return the next or previous instruction in the list. The
- // last node in the list is a terminator instruction.
- Instruction *getNext() { return Next; }
- const Instruction *getNext() const { return Next; }
- Instruction *getPrev() { return Prev; }
- const Instruction *getPrev() const { return Prev; }
-
/// removeFromParent - This method unlinks 'this' from the containing basic
/// block, but does not delete it.
///
/// Subclass classification... getOpcode() returns a member of
/// one of the enums that is coming soon (down below)...
///
- unsigned getOpcode() const { return getValueType() - InstructionVal; }
+ unsigned getOpcode() const { return getValueID() - InstructionVal; }
const char *getOpcodeName() const {
return getOpcodeName(getOpcode());
}
return getOpcode() >= BinaryOpsBegin && getOpcode() < BinaryOpsEnd;
}
+ /// @brief Determine if the Opcode is one of the shift instructions.
+ static inline bool isShift(unsigned Opcode) {
+ return Opcode >= Shl && Opcode <= AShr;
+ }
+
+ /// @brief Determine if the instruction's opcode is one of the shift
+ /// instructions.
+ inline bool isShift() { return isShift(getOpcode()); }
+
+ /// isLogicalShift - Return true if this is a logical shift left or a logical
+ /// shift right.
+ inline bool isLogicalShift() {
+ return getOpcode() == Shl || getOpcode() == LShr;
+ }
+
+ /// isLogicalShift - Return true if this is a logical shift left or a logical
+ /// shift right.
+ inline bool isArithmeticShift() {
+ return getOpcode() == AShr;
+ }
+
+ /// @brief Determine if the OpCode is one of the CastInst instructions.
+ static inline bool isCast(unsigned OpCode) {
+ return OpCode >= CastOpsBegin && OpCode < CastOpsEnd;
+ }
+
+ /// @brief Determine if this is one of the CastInst instructions.
+ inline bool isCast() const {
+ return isCast(getOpcode());
+ }
+
/// isAssociative - Return true if the instruction is associative:
///
/// Associative operators satisfy: x op (y op z) === (x op y) op z
bool isCommutative() const { return isCommutative(getOpcode()); }
static bool isCommutative(unsigned op);
- /// isRelational - Return true if the instruction is a Set* instruction:
- ///
- bool isRelational() const { return isRelational(getOpcode()); }
- static bool isRelational(unsigned op);
-
-
/// isTrappingInstruction - Return true if the instruction may trap.
///
bool isTrapping() const {
static bool isTrapping(unsigned op);
virtual void print(std::ostream &OS) const { print(OS, 0); }
+ void print(std::ostream *OS) const { if (OS) print(*OS); }
void print(std::ostream &OS, AssemblyAnnotationWriter *AAW) const;
/// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const Instruction *) { return true; }
static inline bool classof(const Value *V) {
- return V->getValueType() >= Value::InstructionVal;
+ return V->getValueID() >= Value::InstructionVal;
}
//----------------------------------------------------------------------
#include "llvm/Instruction.def"
};
+ enum CastOps {
+#define FIRST_CAST_INST(N) CastOpsBegin = N,
+#define HANDLE_CAST_INST(N, OPC, CLASS) OPC = N,
+#define LAST_CAST_INST(N) CastOpsEnd = N+1
+#include "llvm/Instruction.def"
+ };
+
enum OtherOps {
#define FIRST_OTHER_INST(N) OtherOpsBegin = N,
#define HANDLE_OTHER_INST(N, OPC, CLASS) OPC = N,
#define LAST_OTHER_INST(N) OtherOpsEnd = N+1
#include "llvm/Instruction.def"
};
+
+private:
+ // getNext/Prev - Return the next or previous instruction in the list. The
+ // last node in the list is a terminator instruction.
+ Instruction *getNext() { return Next; }
+ const Instruction *getNext() const { return Next; }
+ Instruction *getPrev() { return Prev; }
+ const Instruction *getPrev() const { return Prev; }
};
} // End llvm namespace